#ifndef __DALI_TOOLKIT_INTERNAL_RELAYOUT_CONTROLLER_IMPL_H__
#define __DALI_TOOLKIT_INTERNAL_RELAYOUT_CONTROLLER_IMPL_H__
-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-
-#include <dali/dali.h>
+/*
+ * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// EXTERNAL INCLUDES
+#include <dali/public-api/common/vector-wrapper.h>
+#include <dali/public-api/object/base-object.h>
+
+// INTERNAL INCLUDES
+#include <dali-toolkit/public-api/controls/control.h>
+#include <dali-toolkit/public-api/controls/control-impl.h>
#include "relayout-controller.h"
namespace Dali
class RelayoutController;
+typedef std::pair< Dali::Toolkit::Control, Vector2 > ControlSizePair;
+typedef std::vector< ControlSizePair > ControlStack;
+
/**
* @copydoc Toolkit::Internal::RelayoutController
*/
/**
* Constructor.
* We should only create a unique instance.
+ * @param relayoutFlag to avoid unnecessary calls inside a single frame
*/
- RelayoutControllerImpl();
+ RelayoutControllerImpl( bool& relayoutFlag );
/**
private:
- bool mRelayoutConnection:1; ///< Whether EventProcessingFinishedSignal signal is connected.
+ bool& mRelayoutFlag; ///< reference to relayout flag to avoid unnecessary calls
+ ControlStack mControlStack; ///< stack for relayouting
+ ActorSizeContainer mSizecontainer; ///< size container
+ bool mRelayoutConnection:1; ///< Whether EventProcessingFinishedSignal signal is connected.
+
};
} // namespace Internal