}
Vector3 actorSize ( actor.GetCurrentSize() );
- Control control( Control::DownCast( actor ) );
+ Toolkit::Control control( Toolkit::Control::DownCast( actor ) );
if ( actorSize == Vector3::ZERO && control )
{
actorSize = control.GetNaturalSize();
}
Alignment::Alignment( Toolkit::Alignment::Type horizontal, Toolkit::Alignment::Type vertical )
-: ControlImpl( false ), // doesn't require touch events
+: Control( false ), // doesn't require touch events
mHorizontal( horizontal ),
mVertical( vertical ),
mScaling( Toolkit::Alignment::ScaleNone ),