receivedGesture.screenPoint = Vector2(0.0f, 0.0f);
receivedGesture.localPoint = Vector2(0.0f, 0.0f);
- pressedActor = NULL;
+ pressedActor.Reset();
}
bool functorCalled;
Stage::GetCurrent().Add( ia );
application.Render();
- type = registry.GetTypeInfo( "TextActor" );
- DALI_TEST_CHECK( type );
- TextActor ta = TextActor::DownCast(type.CreateInstance());
- DALI_TEST_CHECK( ta );
- Stage::GetCurrent().Add( ta );
- application.Render();
-
type = registry.GetTypeInfo( "CameraActor" );
DALI_TEST_CHECK( type );
CameraActor ca = CameraActor::DownCast(type.CreateInstance());
// Check named and typeid are equivalent
int UtcDaliTypeRegistryNameEquivalence(void)
{
- TypeInfo named_type = TypeRegistry::Get().GetTypeInfo( "TextActor" );
- TypeInfo typeinfo_type = TypeRegistry::Get().GetTypeInfo( typeid(Dali::TextActor) );
+ TypeInfo named_type = TypeRegistry::Get().GetTypeInfo( "ImageActor" );
+ TypeInfo typeinfo_type = TypeRegistry::Get().GetTypeInfo( typeid(Dali::ImageActor) );
DALI_TEST_CHECK( named_type );
DALI_TEST_CHECK( typeinfo_type );