#include <dali-toolkit/dali-toolkit.h>
#include <dali/integration-api/events/key-event-integ.h>
+#include "dummy-control.h"
using namespace Dali;
using namespace Toolkit;
END_TEST;
}
-int UtcDaliKeyInputFocusManagerSetFocus(void)
+int UtcDaliKeyInputFocusManagerSetFocus01(void)
{
ToolkitTestApplication application;
Stage stage = Stage::GetCurrent();
- tet_infoline(" UtcDaliKeyInputFocusManagerSetFocus");
+ tet_infoline(" Check that there is no focused control. Add a control to the stack. Check it is now the focused actor and receives KeyInputFocusGained signal");
KeyInputFocusManager manager = KeyInputFocusManager::Get();
DALI_TEST_CHECK(manager);
- PushButton pushButton1 = PushButton::New();
- stage.Add( pushButton1 );
+ Control focusedControl = manager.GetCurrentFocusControl();
+ DALI_TEST_CHECK( ! focusedControl );
+
+ DummyControl dummy = DummyControl::New(true);
+ DummyControlImplOverride& dummyImpl = static_cast<DummyControlImplOverride&>(dummy.GetImplementation());
+ dummy.SetSize(100.0f, 100.0f);
+ stage.Add( dummy );
+ DALI_TEST_CHECK( ! dummyImpl.keyInputFocusGained );
+
+ manager.SetFocus( dummy );
+ DALI_TEST_CHECK( dummy.HasKeyInputFocus()); // Also tests IsKeyboardListener() API
+ DALI_TEST_CHECK( dummyImpl.keyInputFocusGained );
+
+ focusedControl = manager.GetCurrentFocusControl();
+ DALI_TEST_CHECK( focusedControl );
+ DALI_TEST_CHECK( focusedControl == dummy );
+
+ END_TEST;
+}
+
+int UtcDaliKeyInputFocusManagerSetFocus02(void)
+{
+ ToolkitTestApplication application;
+ Stage stage = Stage::GetCurrent();
+
+ tet_infoline(" Add a control to the stack. Check it is now the focused actor and receives KeyInputFocusGained signal. Add another control - check that the first control receives KeyInputFocusLost");
+
+ KeyInputFocusManager manager = KeyInputFocusManager::Get();
+ DALI_TEST_CHECK(manager);
+
+ DummyControl dummy1 = DummyControl::New(true);
+ DummyControlImplOverride& dummy1Impl = static_cast<DummyControlImplOverride&>(dummy1.GetImplementation());
+ dummy1.SetSize(100.0f, 100.0f);
+ stage.Add( dummy1 );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusLost );
+
+ stage.Add( dummy1 );
+
+ manager.SetFocus( dummy1 );
+ DALI_TEST_CHECK( dummy1.HasKeyInputFocus()); // Also tests IsKeyboardListener() API
+ DALI_TEST_CHECK( dummy1Impl.keyInputFocusGained );
+ dummy1Impl.keyInputFocusGained = false;
+
+ DummyControl dummy2 = DummyControl::New(true);
+ DummyControlImplOverride& dummy2Impl = static_cast<DummyControlImplOverride&>(dummy2.GetImplementation());
+ dummy2.SetSize(100.0f, 100.0f);
+ stage.Add( dummy2 );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusLost );
+
+ stage.Add( dummy2 );
+
+ manager.SetFocus( dummy2 );
+ DALI_TEST_CHECK( dummy2.HasKeyInputFocus()); // Also tests IsKeyboardListener() API
+ DALI_TEST_CHECK( dummy2Impl.keyInputFocusGained );
+ dummy1Impl.keyInputFocusGained = false;
+
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( dummy1Impl.keyInputFocusLost );
+
- manager.SetFocus(pushButton1);
- DALI_TEST_CHECK(pushButton1.HasKeyInputFocus());
END_TEST;
}
ToolkitTestApplication application;
Stage stage = Stage::GetCurrent();
- tet_infoline(" UtcDaliKeyInputFocusManagerGetCurrentFocusControl");
+ tet_infoline(" Add 2 controls, check they each get focused. Re-focus the first control - ensure it's now got focus (check signals)");
KeyInputFocusManager manager = KeyInputFocusManager::Get();
DALI_TEST_CHECK(manager);
- PushButton pushButton1 = PushButton::New();
- PushButton pushButton2 = PushButton::New();
- stage.Add( pushButton1 );
- stage.Add( pushButton2 );
+ DummyControl dummy1 = DummyControl::New(true);
+ DummyControlImplOverride& dummy1Impl = static_cast<DummyControlImplOverride&>(dummy1.GetImplementation());
+ dummy1.SetSize(100.0f, 100.0f);
+ stage.Add( dummy1 );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusLost );
+
+ DummyControl dummy2 = DummyControl::New(true);
+ DummyControlImplOverride& dummy2Impl = static_cast<DummyControlImplOverride&>(dummy2.GetImplementation());
+ dummy2.SetSize(100.0f, 100.0f);
+ stage.Add( dummy2 );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusLost );
+
+ manager.SetFocus(dummy1);
+ DALI_TEST_CHECK( dummy1 == manager.GetCurrentFocusControl() );
+ DALI_TEST_CHECK( dummy1Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusLost );
+ dummy1Impl.keyInputFocusGained = false;
+ dummy1Impl.keyInputFocusLost = false;
+
+ manager.SetFocus(dummy2);
+ DALI_TEST_CHECK( dummy2 == manager.GetCurrentFocusControl() );
+ DALI_TEST_CHECK( dummy1Impl.keyInputFocusLost );
+ DALI_TEST_CHECK( dummy2Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusLost );
+ // Reset signal received
+ dummy1Impl.keyInputFocusGained = false;
+ dummy1Impl.keyInputFocusLost = false;
+ dummy2Impl.keyInputFocusGained = false;
+ dummy2Impl.keyInputFocusLost = false;
+
+ manager.SetFocus(dummy1);
+ DALI_TEST_CHECK( dummy1 == manager.GetCurrentFocusControl());
+ DALI_TEST_CHECK( dummy1Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( dummy2Impl.keyInputFocusLost );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusLost );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusGained );
+ END_TEST;
+}
- manager.SetFocus(pushButton1);
- DALI_TEST_CHECK(pushButton1 == manager.GetCurrentFocusControl());
+int UtcDaliKeyInputFocusManagerRemoveFocus01(void)
+{
+ ToolkitTestApplication application;
+ Stage stage = Stage::GetCurrent();
- manager.SetFocus(pushButton2);
- DALI_TEST_CHECK(pushButton2 == manager.GetCurrentFocusControl());
+ tet_infoline(" Add 3 focus controls. Test that removing the topmost informs the next control that it now has focus, Test that the bottommost control doesn't receive anything. ");
+
+ KeyInputFocusManager manager = KeyInputFocusManager::Get();
+ DALI_TEST_CHECK(manager);
+
+ DummyControl dummy1 = DummyControl::New(true);
+ DummyControlImplOverride& dummy1Impl = static_cast<DummyControlImplOverride&>(dummy1.GetImplementation());
+ dummy1.SetSize(100.0f, 100.0f);
+ stage.Add( dummy1 );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusLost );
+
+ DummyControl dummy2 = DummyControl::New(true);
+ DummyControlImplOverride& dummy2Impl = static_cast<DummyControlImplOverride&>(dummy2.GetImplementation());
+ dummy2.SetSize(100.0f, 100.0f);
+ stage.Add( dummy2 );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusLost );
+
+ manager.SetFocus(dummy1);
+ DALI_TEST_CHECK(dummy1 == manager.GetCurrentFocusControl());
+
+ manager.SetFocus(dummy2);
+ DALI_TEST_CHECK(dummy2 == manager.GetCurrentFocusControl());
+ dummy1Impl.keyInputFocusGained = false;
+ dummy1Impl.keyInputFocusLost = false;
+ dummy2Impl.keyInputFocusGained = false;
+ dummy2Impl.keyInputFocusLost = false;
+
+ manager.RemoveFocus(dummy2);
+ DALI_TEST_CHECK(dummy1 == manager.GetCurrentFocusControl());
+ DALI_TEST_CHECK( dummy1Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( dummy2Impl.keyInputFocusLost );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusLost );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusGained );
+ dummy1Impl.keyInputFocusGained = false;
+ dummy1Impl.keyInputFocusLost = false;
+ dummy2Impl.keyInputFocusGained = false;
+ dummy2Impl.keyInputFocusLost = false;
+
+ manager.RemoveFocus(dummy1);
+ DALI_TEST_CHECK(Control() == manager.GetCurrentFocusControl());
+ DALI_TEST_CHECK( dummy1Impl.keyInputFocusLost );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusLost );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusGained );
- manager.SetFocus(pushButton1);
- DALI_TEST_CHECK(pushButton1 == manager.GetCurrentFocusControl());
END_TEST;
}
-int UtcDaliKeyInputFocusManagerRemoveFocus(void)
+int UtcDaliKeyInputFocusManagerRemoveFocus02(void)
{
ToolkitTestApplication application;
Stage stage = Stage::GetCurrent();
- tet_infoline(" UtcDaliKeyInputFocusManagerRemoveFocus");
+ tet_infoline(" Add 3 focus controls. Test that removing the bottommost doesn't change the focused control" );
KeyInputFocusManager manager = KeyInputFocusManager::Get();
DALI_TEST_CHECK(manager);
+ DummyControl dummy1 = DummyControl::New(true);
+ DummyControlImplOverride& dummy1Impl = static_cast<DummyControlImplOverride&>(dummy1.GetImplementation());
+ dummy1.SetSize(100.0f, 100.0f);
+ stage.Add( dummy1 );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusLost );
+
+ DummyControl dummy2 = DummyControl::New(true);
+ DummyControlImplOverride& dummy2Impl = static_cast<DummyControlImplOverride&>(dummy2.GetImplementation());
+ dummy2.SetSize(100.0f, 100.0f);
+ stage.Add( dummy2 );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusLost );
+
+ DummyControl dummy3 = DummyControl::New(true);
+ DummyControlImplOverride& dummy3Impl = static_cast<DummyControlImplOverride&>(dummy3.GetImplementation());
+ dummy3.SetSize(100.0f, 100.0f);
+ stage.Add( dummy3 );
+ DALI_TEST_CHECK( ! dummy3Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy3Impl.keyInputFocusLost );
+
+ manager.SetFocus(dummy1);
+ DALI_TEST_CHECK(dummy1 == manager.GetCurrentFocusControl());
+
+ manager.SetFocus(dummy2);
+ DALI_TEST_CHECK(dummy2 == manager.GetCurrentFocusControl());
+
+ manager.SetFocus(dummy3);
+ DALI_TEST_CHECK(dummy3 == manager.GetCurrentFocusControl());
+ dummy1Impl.keyInputFocusGained = false;
+ dummy1Impl.keyInputFocusLost = false;
+ dummy2Impl.keyInputFocusGained = false;
+ dummy2Impl.keyInputFocusLost = false;
+ dummy3Impl.keyInputFocusGained = false;
+ dummy3Impl.keyInputFocusLost = false;
+
+ manager.RemoveFocus(dummy1);
+ DALI_TEST_CHECK(dummy3 == manager.GetCurrentFocusControl());
+ DALI_TEST_CHECK( dummy1Impl.keyInputFocusLost );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusLost );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy3Impl.keyInputFocusLost );
+ DALI_TEST_CHECK( ! dummy3Impl.keyInputFocusGained );
+ dummy1Impl.keyInputFocusGained = false;
+ dummy1Impl.keyInputFocusLost = false;
+ dummy2Impl.keyInputFocusGained = false;
+ dummy2Impl.keyInputFocusLost = false;
+ dummy3Impl.keyInputFocusGained = false;
+ dummy3Impl.keyInputFocusLost = false;
+
+ END_TEST;
+}
+
+int UtcDaliKeyInputFocusManagerRemoveFocus03(void)
+{
+ ToolkitTestApplication application;
+ Stage stage = Stage::GetCurrent();
+
+ tet_infoline(" Add 2 focus controls. Remove each of them from the bottom up. Test that the stack is now empty. Add a new control - check that it correctly has focus" );
+
+ KeyInputFocusManager manager = KeyInputFocusManager::Get();
+ DALI_TEST_CHECK(manager);
+
+ DummyControl dummy1 = DummyControl::New(true);
+ DummyControlImplOverride& dummy1Impl = static_cast<DummyControlImplOverride&>(dummy1.GetImplementation());
+ dummy1.SetSize(100.0f, 100.0f);
+ stage.Add( dummy1 );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusLost );
+
+ DummyControl dummy2 = DummyControl::New(true);
+ DummyControlImplOverride& dummy2Impl = static_cast<DummyControlImplOverride&>(dummy2.GetImplementation());
+ dummy2.SetSize(100.0f, 100.0f);
+ stage.Add( dummy2 );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusLost );
+
+ manager.SetFocus(dummy1);
+ DALI_TEST_CHECK(dummy1 == manager.GetCurrentFocusControl());
+
+ manager.SetFocus(dummy2);
+ DALI_TEST_CHECK(dummy2 == manager.GetCurrentFocusControl());
+
+ dummy1Impl.keyInputFocusGained = false;
+ dummy1Impl.keyInputFocusLost = false;
+ dummy2Impl.keyInputFocusGained = false;
+ dummy2Impl.keyInputFocusLost = false;
+
+ manager.RemoveFocus(dummy1);
+ DALI_TEST_CHECK(dummy2 == manager.GetCurrentFocusControl());
+ DALI_TEST_CHECK( dummy1Impl.keyInputFocusLost );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusLost );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusGained );
+ dummy1Impl.keyInputFocusGained = false;
+ dummy1Impl.keyInputFocusLost = false;
+ dummy2Impl.keyInputFocusGained = false;
+ dummy2Impl.keyInputFocusLost = false;
+
+ manager.RemoveFocus(dummy2);
+ DALI_TEST_CHECK(Control() == manager.GetCurrentFocusControl());
+ DALI_TEST_CHECK( dummy2Impl.keyInputFocusLost );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusLost );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusGained );
+ dummy1Impl.keyInputFocusGained = false;
+ dummy1Impl.keyInputFocusLost = false;
+ dummy2Impl.keyInputFocusGained = false;
+ dummy2Impl.keyInputFocusLost = false;
+
+ PushButton pushButton1 = PushButton::New();
+ stage.Add( pushButton1 );
+ manager.SetFocus( pushButton1 );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusLost );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusLost );
+ DALI_TEST_CHECK( pushButton1 == manager.GetCurrentFocusControl());
+ END_TEST;
+}
+
+int UtcDaliKeyInputFocusManagerRemoveFocus04(void)
+{
+ ToolkitTestApplication application;
+ Stage stage = Stage::GetCurrent();
+
+ tet_infoline(" Test what happens if the removed control is not on the focus stack");
+ KeyInputFocusManager manager = KeyInputFocusManager::Get();
+ DALI_TEST_CHECK(manager);
+
PushButton pushButton1 = PushButton::New();
PushButton pushButton2 = PushButton::New();
stage.Add( pushButton1 );
stage.Add( pushButton2 );
+ manager.SetFocus( pushButton1 );
+ manager.SetFocus( pushButton2 );
- manager.SetFocus(pushButton1);
- DALI_TEST_CHECK(pushButton1 == manager.GetCurrentFocusControl());
+ PushButton pushButton3 = PushButton::New();
+ stage.Add( pushButton3 );
+ manager.RemoveFocus( pushButton3 );
+ DALI_TEST_CHECK( pushButton2 == manager.GetCurrentFocusControl());
+ END_TEST;
+}
- manager.SetFocus(pushButton2);
- DALI_TEST_CHECK(pushButton2 == manager.GetCurrentFocusControl());
+int UtcDaliKeyInputFocusManagerDestroyObject01(void)
+{
+ ToolkitTestApplication application;
+ Stage stage = Stage::GetCurrent();
- manager.RemoveFocus(pushButton2);
- DALI_TEST_CHECK(pushButton1 == manager.GetCurrentFocusControl());
+ tet_infoline(" Add 2 controls to the stack. Unparent and destroy the topmost. Check that it is removed from the stack, and that the bottommost is correctly focused" );
- manager.RemoveFocus(pushButton1);
- DALI_TEST_CHECK(Control() == manager.GetCurrentFocusControl());
+ KeyInputFocusManager manager = KeyInputFocusManager::Get();
+ DALI_TEST_CHECK(manager);
+
+ DummyControl dummy1 = DummyControl::New(true);
+ DummyControlImplOverride& dummy1Impl = static_cast<DummyControlImplOverride&>(dummy1.GetImplementation());
+ dummy1.SetSize(100.0f, 100.0f);
+ stage.Add( dummy1 );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusLost );
+
+ {
+ DummyControl dummy2 = DummyControl::New(true);
+ DummyControlImplOverride& dummy2Impl = static_cast<DummyControlImplOverride&>(dummy2.GetImplementation());
+ dummy2.SetSize(100.0f, 100.0f);
+ stage.Add( dummy2 );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusLost );
+
+ manager.SetFocus(dummy1);
+ DALI_TEST_CHECK(dummy1 == manager.GetCurrentFocusControl());
+
+ manager.SetFocus(dummy2);
+ DALI_TEST_CHECK(dummy2 == manager.GetCurrentFocusControl());
+
+ dummy1Impl.keyInputFocusGained = false;
+ dummy1Impl.keyInputFocusLost = false;
+ dummy2Impl.keyInputFocusGained = false;
+ dummy2Impl.keyInputFocusLost = false;
+
+ stage.Remove(dummy2);
+ }
+
+ DALI_TEST_CHECK(dummy1 == manager.GetCurrentFocusControl());
+ DALI_TEST_CHECK( dummy1Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusLost );
+ END_TEST;
+}
+
+int UtcDaliKeyInputFocusManagerDestroyObject02(void)
+{
+ ToolkitTestApplication application;
+ Stage stage = Stage::GetCurrent();
+
+ tet_infoline(" Add 2 controls to the stack. Destroy a different actor entirely. Check that the stack is un-affected.");
+
+ KeyInputFocusManager manager = KeyInputFocusManager::Get();
+ DALI_TEST_CHECK(manager);
+
+ DummyControl dummy1 = DummyControl::New(true);
+ DummyControlImplOverride& dummy1Impl = static_cast<DummyControlImplOverride&>(dummy1.GetImplementation());
+ dummy1.SetSize(100.0f, 100.0f);
+ stage.Add( dummy1 );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy1Impl.keyInputFocusLost );
+
+
+ DummyControl dummy2 = DummyControl::New(true);
+ DummyControlImplOverride& dummy2Impl = static_cast<DummyControlImplOverride&>(dummy2.GetImplementation());
+ dummy2.SetSize(100.0f, 100.0f);
+ stage.Add( dummy2 );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusGained );
+ DALI_TEST_CHECK( ! dummy2Impl.keyInputFocusLost );
+
+ manager.SetFocus(dummy1);
+ DALI_TEST_CHECK(dummy1 == manager.GetCurrentFocusControl());
+
+ manager.SetFocus(dummy2);
+ DALI_TEST_CHECK(dummy2 == manager.GetCurrentFocusControl());
+
+ dummy1Impl.keyInputFocusGained = false;
+ dummy1Impl.keyInputFocusLost = false;
+ dummy2Impl.keyInputFocusGained = false;
+ dummy2Impl.keyInputFocusLost = false;
+
+ {
+ BitmapImage image = CreateBitmapImage();
+ ImageActor imageActor = ImageActor::New( image );
+ stage.Add( imageActor );
+ imageActor.SetSize(100, 100);
+
+ application.SendNotification();
+ application.Render();
+
+ stage.Remove( imageActor );
+ }
+
+ DALI_TEST_CHECK( dummy2 == manager.GetCurrentFocusControl());
END_TEST;
}
DALI_TEST_CHECK( gainActor == pushButton1 );
DALI_TEST_CHECK( lostActor == Control() );
- gainActor = lostActor = NULL;
+ gainActor.Reset();
+ lostActor.Reset();
manager.SetFocus(pushButton2);
DALI_TEST_CHECK( gainActor == pushButton2 );
DALI_TEST_CHECK( lostActor == pushButton1 );
- gainActor = lostActor = NULL;
+ gainActor.Reset();
+ lostActor.Reset();
// Removing the focus actor from the stage would also result in signal emission.
stage.Remove( pushButton1 );
DALI_TEST_CHECK(event.keyName == data.receivedKeyEvent.keyPressedName );
DALI_TEST_CHECK(event.keyCode == data.receivedKeyEvent.keyCode);
DALI_TEST_CHECK(event.keyString == data.receivedKeyEvent.keyPressed );
- DALI_TEST_CHECK(event.state == data.receivedKeyEvent.state );
+ DALI_TEST_CHECK(event.state == static_cast<Integration::KeyEvent::State>(data.receivedKeyEvent.state) );
data.Reset();