#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
#include <dali-toolkit/devel-api/visual-factory/visual-base.h>
+#include <dali-toolkit/public-api/styling/style-manager.h>
+#include <dali-toolkit/public-api/focus-manager/keyboard-focus-manager.h>
+#include <dali-toolkit/devel-api/styling/style-manager-devel.h>
+#include <dali/integration-api/events/key-event-integ.h>
using namespace Dali;
using namespace Dali::Toolkit;
END_TEST;
}
+
+
+int UtcDaliStyleManagerConfigSectionTest(void)
+{
+ tet_infoline("Test that the properties in config section are works" );
+
+ const char* defaultTheme =
+ "{\n"
+ " \"config\":\n"
+ " {\n"
+ " \"alwaysShowFocus\":false,\n"
+ " \"clearFocusOnEscape\":false\n"
+ " },\n"
+ " \"styles\":\n"
+ " {\n"
+ " }\n"
+ "}\n";
+
+ Test::StyleMonitor::SetThemeFileOutput( DALI_STYLE_DIR "dali-toolkit-default-theme.json", defaultTheme );
+
+ ToolkitTestApplication application;
+
+ Toolkit::StyleManager styleManager = Toolkit::StyleManager::Get();
+
+ Property::Map config = Toolkit::DevelStyleManager::GetConfigurations( styleManager );
+ bool alwaysShowFocus = config["alwaysShowFocus"].Get<bool>();
+ DALI_TEST_CHECK( !alwaysShowFocus );
+ bool clearFocusOnEscape = config["clearFocusOnEscape"].Get<bool>();
+ DALI_TEST_CHECK( !clearFocusOnEscape );
+
+ // For coverage
+ Toolkit::TextEditor editor = Toolkit::TextEditor::New();
+ editor.SetKeyboardFocusable( true );
+ Stage::GetCurrent().Add( editor );
+
+ Toolkit::KeyboardFocusManager::Get().SetCurrentFocusActor( editor );
+
+ application.ProcessEvent( Integration::KeyEvent( "", "", DALI_KEY_ESCAPE, 0, 0, Integration::KeyEvent::Down, "", DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}