#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
#include <dali-toolkit/internal/visuals/visual-factory-cache.h>
#include <dali-toolkit/internal/visuals/color/color-visual.h>
+#include <dali-toolkit/internal/visuals/npatch/npatch-visual.h>
#include <dummy-visual.h>
#include <../dali-toolkit/dali-toolkit-test-utils/dummy-control.h>
#include <dali-toolkit/devel-api/visuals/arc-visual-properties-devel.h>
END_TEST;
}
+int UtcDaliVisualUpdateBrokenImageRenderer(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UpdateBrokenImageRenderer Test" );
+
+ Toolkit::Internal::VisualFactoryCache* factoryCache = new Toolkit::Internal::VisualFactoryCache(false);
+
+ std::string defaultBrokenImageUrl = "not-9patch.png";
+
+ // Set default broken image
+ factoryCache->SetBrokenImageUrl(defaultBrokenImageUrl, std::vector<std::string>());
+
+ //Created dummy renderer
+ Geometry geometry = factoryCache->GetGeometry(Toolkit::Internal::VisualFactoryCache::QUAD_GEOMETRY);
+ Shader shader = Shader::New("foo","bar");
+ Renderer renderer = Renderer::New(geometry, shader);
+
+ DALI_TEST_CHECK(renderer);
+
+ // renderer doesn't changed.
+ factoryCache->UpdateBrokenImageRenderer(renderer, Vector2::ZERO, true);
+ Shader testShader1 = renderer.GetShader();
+
+ // Get default image renderer.
+ factoryCache->UpdateBrokenImageRenderer(renderer, Vector2::ZERO, false);
+ Shader testShader2 = renderer.GetShader();
+
+ // Get default image renderer but nine patch.
+ // Note : This API behavior can be changed. (DALi don't consider about default BrokenImageUrl is failed.
+ defaultBrokenImageUrl = "yes-9patch.9.png";
+ factoryCache->SetBrokenImageUrl(defaultBrokenImageUrl, std::vector<std::string>());
+ factoryCache->UpdateBrokenImageRenderer(renderer, Vector2::ZERO, false);
+ Shader testShader3 = renderer.GetShader();
+
+ DALI_TEST_CHECK(testShader1 != factoryCache->GetShader(Toolkit::Internal::VisualFactoryCache::IMAGE_SHADER));
+ DALI_TEST_CHECK(testShader1 != factoryCache->GetShader(Toolkit::Internal::VisualFactoryCache::NINE_PATCH_SHADER));
+ DALI_TEST_CHECK(testShader2 == factoryCache->GetShader(Toolkit::Internal::VisualFactoryCache::IMAGE_SHADER));
+ DALI_TEST_CHECK(testShader3 == factoryCache->GetShader(Toolkit::Internal::VisualFactoryCache::NINE_PATCH_SHADER));
+
+ delete factoryCache;
+
+ END_TEST;
+}