#include <stdlib.h>
#include <dali-toolkit-test-suite-utils.h>
-#include <dali-toolkit/internal/visuals/texture-manager.h>
+#include <dali-toolkit/internal/visuals/texture-manager-impl.h>
#include <dali-toolkit/internal/visuals/texture-upload-observer.h>
using namespace Dali::Toolkit::Internal;
FittingMode::SCALE_TO_FILL,
SamplingMode::BOX_THEN_LINEAR,
TextureManager::NO_ATLAS,
- &observer );
+ &observer,
+ true,
+ TextureManager::ReloadPolicy::CACHED );
const VisualUrl& url = textureManager.GetVisualUrl( textureId );