/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
*/
-#include <iostream>
#include <stdlib.h>
+#include <iostream>
#include <dali-toolkit-test-suite-utils.h>
#include <dali-toolkit/dali-toolkit.h>
-#include <dali-toolkit/internal/text/rendering/atlas/atlas-glyph-manager.h>
#include <dali-toolkit/internal/controls/text-controls/text-editor-impl.h>
-#include <dali-toolkit/internal/text/text-controller.h>
+#include <dali-toolkit/internal/text/rendering/atlas/atlas-glyph-manager.h>
#include <dali-toolkit/internal/text/text-controller-impl.h>
+#include <dali-toolkit/internal/text/text-controller.h>
using namespace Dali;
using namespace Toolkit;
int UtcDaliTextEditorSelectText(void)
{
ToolkitTestApplication application;
- tet_infoline( "UtcDaliTextEditorSelectText" );
+ tet_infoline("UtcDaliTextEditorSelectText");
// Create a text editor
TextEditor textEditor = TextEditor::New();
- textEditor.SetProperty( Actor::Property::SIZE, Vector2( 400.f, 60.f ) );
- textEditor.SetProperty( TextEditor::Property::TEXT, "Hello World" );
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(400.f, 60.f));
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Hello World");
// Add the text editor to the stage
- application.GetScene().Add( textEditor );
+ application.GetScene().Add(textEditor);
application.SendNotification();
application.Render();
- Toolkit::Internal::TextEditor& textEditorImpl = GetImpl( textEditor );
+ Toolkit::Internal::TextEditor& textEditorImpl = GetImpl(textEditor);
application.SendNotification();
application.Render();
application.Render();
std::string selectedText = textEditorImpl.GetSelectedText();
- DALI_TEST_CHECK( selectedText == "Hello World" );
+ DALI_TEST_CHECK(selectedText == "Hello World");
// Select None
textEditorImpl.SelectNone();
application.Render();
selectedText = textEditorImpl.GetSelectedText();
- DALI_TEST_CHECK( selectedText == "" );
+ DALI_TEST_CHECK(selectedText == "");
END_TEST;
}
TextEditor textEditor = TextEditor::New();
- application.GetScene().Add( textEditor );
+ application.GetScene().Add(textEditor);
- textEditor.SetProperty( TextEditor::Property::TEXT, "<u>ABC</u>EF<u>GH</u>" );
- textEditor.SetProperty( TextEditor ::Property::ENABLE_MARKUP, true );
+ textEditor.SetProperty(TextEditor::Property::TEXT, "<u>ABC</u>EF<u>GH</u>");
+ textEditor.SetProperty(TextEditor ::Property::ENABLE_MARKUP, true);
application.SendNotification();
application.Render();
uint32_t expectedNumberOfUnderlinedGlyphs = 5u;
- Toolkit::Internal::TextEditor& textEditorImpl = GetImpl( textEditor );
- const Text::Length numberOfUnderlineRuns = textEditorImpl.getController()->GetTextModel()->GetNumberOfUnderlineRuns();
+ Toolkit::Internal::TextEditor& textEditorImpl = GetImpl(textEditor);
+ const Text::Length numberOfUnderlineRuns = textEditorImpl.GetTextController()->GetTextModel()->GetNumberOfUnderlineRuns();
- DALI_TEST_EQUALS( numberOfUnderlineRuns, expectedNumberOfUnderlinedGlyphs, TEST_LOCATION );
+ DALI_TEST_EQUALS(numberOfUnderlineRuns, expectedNumberOfUnderlinedGlyphs, TEST_LOCATION);
Vector<GlyphRun> underlineRuns;
underlineRuns.Resize(numberOfUnderlineRuns);
- textEditorImpl.getController()->GetTextModel()->GetUnderlineRuns(underlineRuns.Begin(), 0u, numberOfUnderlineRuns);
+ textEditorImpl.GetTextController()->GetTextModel()->GetUnderlineRuns(underlineRuns.Begin(), 0u, numberOfUnderlineRuns);
//ABC are underlined
- DALI_TEST_EQUALS( underlineRuns[0u].glyphIndex, 0u, TEST_LOCATION);
- DALI_TEST_EQUALS( underlineRuns[1u].glyphIndex, 1u, TEST_LOCATION);
- DALI_TEST_EQUALS( underlineRuns[2u].glyphIndex, 2u, TEST_LOCATION);
+ DALI_TEST_EQUALS(underlineRuns[0u].glyphIndex, 0u, TEST_LOCATION);
+ DALI_TEST_EQUALS(underlineRuns[1u].glyphIndex, 1u, TEST_LOCATION);
+ DALI_TEST_EQUALS(underlineRuns[2u].glyphIndex, 2u, TEST_LOCATION);
//GH are underlined
- DALI_TEST_EQUALS( underlineRuns[3u].glyphIndex, 5u, TEST_LOCATION);
- DALI_TEST_EQUALS( underlineRuns[4u].glyphIndex, 6u, TEST_LOCATION);
+ DALI_TEST_EQUALS(underlineRuns[3u].glyphIndex, 5u, TEST_LOCATION);
+ DALI_TEST_EQUALS(underlineRuns[4u].glyphIndex, 6u, TEST_LOCATION);
END_TEST;
}
// Create a text editor
TextEditor textEditor = TextEditor::New();
//Set size to avoid automatic eliding
- textEditor.SetProperty( Actor::Property::SIZE, Vector2(1025, 1025));
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(1025, 1025));
//Set very large font-size using point-size
- textEditor.SetProperty( TextEditor::Property::POINT_SIZE, 1000);
+ textEditor.SetProperty(TextEditor::Property::POINT_SIZE, 1000);
//Specify font-family
- textEditor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
+ textEditor.SetProperty(TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
//Set text to check if appear or not
textEditor.SetProperty(TextEditor::Property::TEXT, "A");
- application.GetScene().Add( textEditor );
+ application.GetScene().Add(textEditor);
application.SendNotification();
application.Render();
//Check if Glyph is added to AtlasGlyphManger or not
int countAtlas = AtlasGlyphManager::Get().GetMetrics().mAtlasMetrics.mAtlasCount;
- DALI_TEST_EQUALS( countAtlas, 1, TEST_LOCATION );
+ DALI_TEST_EQUALS(countAtlas, 1, TEST_LOCATION);
END_TEST;
}
-
int UtcDaliTextEditorFontPointSizeLargerThanAtlasPlaceholderCase(void)
{
ToolkitTestApplication application;
//Set Map of placeholder: text, font-family and point-size
Property::Map placeholderMapSet;
- placeholderMapSet["text"] = "A";
+ placeholderMapSet["text"] = "A";
placeholderMapSet["fontFamily"] = "DejaVu Sans";
- placeholderMapSet["pixelSize"] = 1000.0f;
+ placeholderMapSet["pixelSize"] = 1000.0f;
// Create a text editor
TextEditor textEditor = TextEditor::New();
//Set size to avoid automatic eliding
- textEditor.SetProperty( Actor::Property::SIZE, Vector2(1025, 1025));
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(1025, 1025));
//Set placeholder
- textEditor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderMapSet) ;
+ textEditor.SetProperty(TextEditor::Property::PLACEHOLDER, placeholderMapSet);
- application.GetScene().Add( textEditor );
+ application.GetScene().Add(textEditor);
application.SendNotification();
application.Render();
//Check if Glyph is added to AtlasGlyphManger or not
int countAtlas = AtlasGlyphManager::Get().GetMetrics().mAtlasMetrics.mAtlasCount;
- DALI_TEST_EQUALS( countAtlas, 1, TEST_LOCATION );
+ DALI_TEST_EQUALS(countAtlas, 1, TEST_LOCATION);
END_TEST;
}
tet_infoline("UtcDaliTextEditorBackgroundTag\n");
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
+ DALI_TEST_CHECK(editor);
- editor.SetProperty( TextEditor ::Property::ENABLE_MARKUP, true );
- editor.SetProperty( TextEditor::Property::TEXT, "H<background color='red'>e</background> Worl<background color='yellow'>d</background>" );
- application.GetScene().Add( editor );
+ editor.SetProperty(TextEditor ::Property::ENABLE_MARKUP, true);
+ editor.SetProperty(TextEditor::Property::TEXT, "H<background color='red'>e</background> Worl<background color='yellow'>d</background>");
+ application.GetScene().Add(editor);
application.SendNotification();
application.Render();
- Toolkit::Internal::TextEditor& editorImpl = GetImpl( editor );
- const ColorIndex* const backgroundColorIndicesBuffer = editorImpl.getController()->GetTextModel()->GetBackgroundColorIndices();
+ Toolkit::Internal::TextEditor& editorImpl = GetImpl(editor);
+ const ColorIndex* const backgroundColorIndicesBuffer = editorImpl.GetTextController()->GetTextModel()->GetBackgroundColorIndices();
- DALI_TEST_CHECK( backgroundColorIndicesBuffer );
+ DALI_TEST_CHECK(backgroundColorIndicesBuffer);
//default color
- DALI_TEST_EQUALS( backgroundColorIndicesBuffer[0], 0u, TEST_LOCATION);
+ DALI_TEST_EQUALS(backgroundColorIndicesBuffer[0], 0u, TEST_LOCATION);
//red color
- DALI_TEST_EQUALS( backgroundColorIndicesBuffer[1], 1u, TEST_LOCATION);
+ DALI_TEST_EQUALS(backgroundColorIndicesBuffer[1], 1u, TEST_LOCATION);
//yellow color
- DALI_TEST_EQUALS( backgroundColorIndicesBuffer[7], 2u, TEST_LOCATION);
+ DALI_TEST_EQUALS(backgroundColorIndicesBuffer[7], 2u, TEST_LOCATION);
END_TEST;
}
tet_infoline("UtcDaliTextEditorTextWithSpan\n");
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
+ DALI_TEST_CHECK(editor);
- editor.SetProperty( TextEditor ::Property::ENABLE_MARKUP, true );
- editor.SetProperty( TextEditor::Property::TEXT, "Hello Span" );
- application.GetScene().Add( editor );
+ editor.SetProperty(TextEditor ::Property::ENABLE_MARKUP, true);
+ editor.SetProperty(TextEditor::Property::TEXT, "Hello Span");
+ application.GetScene().Add(editor);
application.SendNotification();
application.Render();
Vector3 originalSize = editor.GetNaturalSize();
- editor.SetProperty( TextEditor::Property::TEXT, "H<span font-size='45' font-family='DejaVu Sans' font-width='condensed' font-slant='italic' text-color='red'>ello</span> Span" );
+ editor.SetProperty(TextEditor::Property::TEXT, "H<span font-size='45' font-family='DejaVu Sans' font-width='condensed' font-slant='italic' text-color='red'>ello</span> Span");
application.SendNotification();
application.Render();
DALI_TEST_GREATER(spanSize.width, originalSize.width, TEST_LOCATION);
- Toolkit::Internal::TextEditor& editorImpl = GetImpl( editor );
- const ColorIndex* const colorIndicesBuffer1 = editorImpl.getController()->GetTextModel()->GetColorIndices();
+ Toolkit::Internal::TextEditor& editorImpl = GetImpl(editor);
+ const ColorIndex* const colorIndicesBuffer1 = editorImpl.GetTextController()->GetTextModel()->GetColorIndices();
- DALI_TEST_CHECK( colorIndicesBuffer1 );
+ DALI_TEST_CHECK(colorIndicesBuffer1);
//default color
- DALI_TEST_EQUALS( colorIndicesBuffer1[0], 0u, TEST_LOCATION);
+ DALI_TEST_EQUALS(colorIndicesBuffer1[0], 0u, TEST_LOCATION);
//span color
- DALI_TEST_EQUALS( colorIndicesBuffer1[1], 1u, TEST_LOCATION);
+ DALI_TEST_EQUALS(colorIndicesBuffer1[1], 1u, TEST_LOCATION);
//default color
- DALI_TEST_EQUALS( colorIndicesBuffer1[6], 0u, TEST_LOCATION);
-
+ DALI_TEST_EQUALS(colorIndicesBuffer1[6], 0u, TEST_LOCATION);
- editor.SetProperty( TextEditor::Property::TEXT, "<span font-size='45'>H</span>ello <span text-color='red'>S</span>pan" );
+ editor.SetProperty(TextEditor::Property::TEXT, "<span font-size='45'>H</span>ello <span text-color='red'>S</span>pan");
application.SendNotification();
application.Render();
- const ColorIndex* const colorIndicesBuffer2 = editorImpl.getController()->GetTextModel()->GetColorIndices();
+ const ColorIndex* const colorIndicesBuffer2 = editorImpl.GetTextController()->GetTextModel()->GetColorIndices();
- DALI_TEST_CHECK( colorIndicesBuffer2 );
+ DALI_TEST_CHECK(colorIndicesBuffer2);
//default color
- DALI_TEST_EQUALS( colorIndicesBuffer2[0], 0u, TEST_LOCATION);
+ DALI_TEST_EQUALS(colorIndicesBuffer2[0], 0u, TEST_LOCATION);
//default color
- DALI_TEST_EQUALS( colorIndicesBuffer2[1], 0u, TEST_LOCATION);
+ DALI_TEST_EQUALS(colorIndicesBuffer2[1], 0u, TEST_LOCATION);
//span color
- DALI_TEST_EQUALS( colorIndicesBuffer2[6], 1u, TEST_LOCATION);
+ DALI_TEST_EQUALS(colorIndicesBuffer2[6], 1u, TEST_LOCATION);
//default color
- DALI_TEST_EQUALS( colorIndicesBuffer2[7], 0u, TEST_LOCATION);
+ DALI_TEST_EQUALS(colorIndicesBuffer2[7], 0u, TEST_LOCATION);
END_TEST;
}
application.SendNotification();
application.Render();
- Toolkit::Internal::TextEditor& editorImpl = GetImpl(editor);
- ControllerPtr controller = editorImpl.getController();
- Controller::Impl& controllerImpl = Controller::Impl::GetImplementation(*controller.Get());
+ Toolkit::Internal::TextEditor& editorImpl = GetImpl(editor);
+ ControllerPtr controller = editorImpl.GetTextController();
+ Controller::Impl& controllerImpl = Controller::Impl::GetImplementation(*controller.Get());
// Default color is transparent
controllerImpl.mEditableControlInterface->GetControlBackgroundColor(backgroundColor);
DALI_TEST_EQUALS(backgroundColor, Color::RED, TEST_LOCATION);
END_TEST;
-}
\ No newline at end of file
+}
+
+int UtcDaliTextEditorTextPositionWithMinLineAndBigFont(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliTextEditorTextPositionWithMinLine ");
+
+ TextEditor textEditor = TextEditor::New();
+
+ textEditor.SetProperty(TextEditor::Property::TEXT, "<span font-size='45'>H</span>\ni");
+ textEditor.SetProperty(DevelTextEditor::Property::MIN_LINE_SIZE, 50);
+ textEditor.SetProperty(TextEditor ::Property::ENABLE_MARKUP, true);
+
+ application.GetScene().Add(textEditor);
+
+ application.SendNotification();
+ application.Render();
+
+ Toolkit::Internal::TextEditor& textEditorImpl = GetImpl(textEditor);
+ Text::ViewInterface& view = textEditorImpl.GetTextController()->GetView();
+
+ Length numberOfGlyphs = view.GetNumberOfGlyphs();
+
+ DALI_TEST_EQUALS(numberOfGlyphs, 3u, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+
+ Vector<GlyphInfo> glyphs;
+ glyphs.Resize(numberOfGlyphs);
+
+ Vector<Vector2> positions;
+ positions.Resize(numberOfGlyphs);
+
+ float alignmentOffset = 0u;
+ numberOfGlyphs = view.GetGlyphs(glyphs.Begin(),
+ positions.Begin(),
+ alignmentOffset,
+ 0u,
+ numberOfGlyphs);
+
+ DALI_TEST_EQUALS(positions[2].y, 165.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliTextEditorMarkupStrikethrough(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliTextEditorMarkupStrikethrough ");
+
+ TextEditor textEditor = TextEditor::New();
+
+ application.GetScene().Add(textEditor);
+
+ textEditor.SetProperty(TextEditor::Property::TEXT, "<s>ABC</s>EF<s color='red'>GH</s>");
+ textEditor.SetProperty(TextEditor ::Property::ENABLE_MARKUP, true);
+
+ application.SendNotification();
+ application.Render();
+
+ uint32_t expectedNumberOfStrikethroughGlyphs = 2u;
+
+ Toolkit::Internal::TextEditor& textEditorImpl = GetImpl(textEditor);
+ const Text::Length numberOfStrikethroughRuns = textEditorImpl.GetTextController()->GetTextModel()->GetNumberOfStrikethroughRuns();
+
+ DALI_TEST_EQUALS(numberOfStrikethroughRuns, expectedNumberOfStrikethroughGlyphs, TEST_LOCATION);
+
+ Vector<StrikethroughGlyphRun> strikethroughRuns;
+ strikethroughRuns.Resize(numberOfStrikethroughRuns);
+ textEditorImpl.GetTextController()->GetTextModel()->GetStrikethroughRuns(strikethroughRuns.Begin(), 0u, numberOfStrikethroughRuns);
+
+ //ABC have strikethrough
+ DALI_TEST_EQUALS(strikethroughRuns[0u].glyphRun.glyphIndex, 0u, TEST_LOCATION);
+ DALI_TEST_EQUALS(strikethroughRuns[0u].glyphRun.numberOfGlyphs, 3u, TEST_LOCATION);
+ DALI_TEST_CHECK(!strikethroughRuns[0u].isColorSet);
+
+ //GH have strikethrough
+ DALI_TEST_EQUALS(strikethroughRuns[1u].glyphRun.glyphIndex, 5u, TEST_LOCATION);
+ DALI_TEST_EQUALS(strikethroughRuns[1u].glyphRun.numberOfGlyphs, 2u, TEST_LOCATION);
+ DALI_TEST_CHECK(strikethroughRuns[1u].isColorSet);
+
+ END_TEST;
+}