{
const Vector2& position = *( glyphPositions.Begin() + index );
- if( fabsf( position.x - *( data.positions + 2u * index ) ) > Math::MACHINE_EPSILON_1000 )
+ if( fabsf( std::round( position.x ) - *( data.positions + 2u * index ) ) > Math::MACHINE_EPSILON_1000 )
{
std::cout << " Different position for glyph " << index << " x : " << position.x << ", expected : " << *( data.positions + 2u * index ) << std::endl;
return false;