Dali::Accessibility::TestEnableSC( true );
+ /* add to scene and remove from scene to touch AccessibilityDeregister */
+ application.GetScene().Add( pushbutton );
+
auto states = accessible->GetStates();
DALI_TEST_EQUALS( static_cast< unsigned int >( states[ Accessibility::State::PRESSED ] ), false, TEST_LOCATION );
states = accessible->GetStates();
DALI_TEST_EQUALS( static_cast< unsigned int >( states[ Accessibility::State::PRESSED ] ), true, TEST_LOCATION );
+ /* add to scene and remove from scene to touch AccessibilityDeregister */
+ application.GetScene().Remove( pushbutton );
+
Dali::Accessibility::TestEnableSC( false );
END_TEST;