#include <dali/devel-api/images/nine-patch-image.h>
#include <dali-toolkit/devel-api/align-enums.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
+#include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
#include <dali-toolkit/dali-toolkit.h>
#include "dummy-control.h"
{
typedef NinePatchImage::StretchRanges StretchRanges;
-const char* TEST_IMAGE_FILE_NAME = "gallery_image_01.jpg";
-const char* TEST_NPATCH_FILE_NAME = "gallery_image_01.9.png";
+const char* TEST_NPATCH_FILE_NAME = TEST_RESOURCE_DIR "/button-up-1.9.png";
const char* TEST_SVG_FILE_NAME = TEST_RESOURCE_DIR "/svg1.svg";
const char* TEST_OBJ_FILE_NAME = TEST_RESOURCE_DIR "/Cube.obj";
const char* TEST_MTL_FILE_NAME = TEST_RESOURCE_DIR "/ToyRobot-Metal.mtl";
// resolution: 34*34, pixel format: RGBA8888
static const char* gImage_34_RGBA = TEST_RESOURCE_DIR "/icon-edit.png";
-// resolution: 600*600, pixel format: RGB888
-static const char* gImage_600_RGB = TEST_RESOURCE_DIR "/test-image-600.jpg";
+
Property::Map DefaultTransform()
{
END_TEST;
}
-int UtcDaliVisualFactoryGetImageVisual1(void)
-{
- ToolkitTestApplication application;
- tet_infoline( "UtcDaliVisualFactoryGetImageVisual1: Request image visual with a Property::Map" );
-
- VisualFactory factory = VisualFactory::Get();
- DALI_TEST_CHECK( factory );
-
- Property::Map propertyMap;
- propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
- propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
-
- Visual::Base visual = factory.CreateVisual( propertyMap );
- DALI_TEST_CHECK( visual );
-
- // For tesing the LoadResourceFunc is called, a big image size should be set, so the atlasing is not applied.
- // Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
-
- const int width=512;
- const int height=513;
- TestGlAbstraction& gl = application.GetGlAbstraction();
- TraceCallStack& textureTrace = gl.GetTextureTrace();
- textureTrace.Enable(true);
-
- Integration::Bitmap* bitmap = Integration::Bitmap::New( Integration::Bitmap::BITMAP_2D_PACKED_PIXELS, ResourcePolicy::OWNED_DISCARD );
- bitmap->GetPackedPixelsProfile()->ReserveBuffer( Pixel::RGBA8888, width, height,width, height );
-
- DummyControl actor = DummyControl::New();
- TestVisualRender( application, actor, visual, 1u,
- ImageDimensions(width, height),
- Integration::ResourcePointer( bitmap ) );
-
- DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
- Stage::GetCurrent().Remove( actor );
- DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
- END_TEST;
-}
-int UtcDaliVisualFactoryGetImageVisual2(void)
-{
- ToolkitTestApplication application;
- tet_infoline( "UtcDaliVisualFactoryGetImageVisual2: Request image visual with an image handle" );
- VisualFactory factory = VisualFactory::Get();
- DALI_TEST_CHECK( factory );
-
- Image image = ResourceImage::New(TEST_IMAGE_FILE_NAME);
- Visual::Base visual = factory.CreateVisual( image );
-
- // For tesing the LoadResourceFunc is called, a big image size should be set, so the atlasing is not applied.
- // Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
-
- const int width=512;
- const int height=513;
-
- Integration::Bitmap* bitmap = Integration::Bitmap::New( Integration::Bitmap::BITMAP_2D_PACKED_PIXELS, ResourcePolicy::OWNED_DISCARD );
- bitmap->GetPackedPixelsProfile()->ReserveBuffer( Pixel::RGBA8888, width, height,width, height );
-
- TestGlAbstraction& gl = application.GetGlAbstraction();
- TraceCallStack& textureTrace = gl.GetTextureTrace();
- textureTrace.Enable(true);
-
- DummyControl actor = DummyControl::New();
- TestVisualRender( application, actor, visual, 1u,
- ImageDimensions(width, height),
- Integration::ResourcePointer(bitmap) );
-
- DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
- END_TEST;
-}
-
-int UtcDaliVisualFactoryGetImageVisual3(void)
+int UtcDaliVisualFactoryGetNPatchVisual1(void)
{
ToolkitTestApplication application;
- tet_infoline( "UtcDaliVisualFactoryGetImageVisual3: Request image visual with a Property::Map, test custom wrap mode and pixel area with atlasing" );
+ tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual1: Request 9-patch visual with a Property::Map" );
VisualFactory factory = VisualFactory::Get();
DALI_TEST_CHECK( factory );
- // Test wrap mode with atlasing. Image with a size smaller than 512*512 will be uploaded as a part of the atlas.
- const int width=34;
- const int height=34;
- const Vector4 pixelArea(-0.5f, -0.5f, 2.f, 2.f);
+ const unsigned int ninePatchImageHeight = 18;
+ const unsigned int ninePatchImageWidth = 28;
+ StretchRanges stretchRangesX;
+ stretchRangesX.PushBack( Uint16Pair( 2, 3 ) );
+ StretchRanges stretchRangesY;
+ stretchRangesY.PushBack( Uint16Pair( 4, 5 ) );
+ Integration::ResourcePointer ninePatchResource = CustomizeNinePatch( application, ninePatchImageWidth, ninePatchImageHeight, stretchRangesX, stretchRangesY );
Property::Map propertyMap;
- propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
- propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA );
- propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, width );
- propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, height );
- propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, true );
- propertyMap.Insert( ImageVisual::Property::PIXEL_AREA, pixelArea );
- propertyMap.Insert( ImageVisual::Property::WRAP_MODE_U, WrapMode::MIRRORED_REPEAT );
- propertyMap.Insert( ImageVisual::Property::WRAP_MODE_V, WrapMode::REPEAT );
-
- Visual::Base visual = factory.CreateVisual( propertyMap );
- DALI_TEST_CHECK( visual );
-
- TestGlAbstraction& gl = application.GetGlAbstraction();
- TraceCallStack& textureTrace = gl.GetTextureTrace();
- textureTrace.Enable(true);
- TraceCallStack& texParameterTrace = gl.GetTexParameterTrace();
- texParameterTrace.Enable( true );
-
- DummyControl actor = DummyControl::New();
- DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
- dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
- actor.SetSize(2000, 2000);
- actor.SetParentOrigin(ParentOrigin::CENTER);
- Stage::GetCurrent().Add( actor );
+ propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH );
+ propertyMap.Insert( ImageVisual::Property::URL, TEST_NPATCH_FILE_NAME );
+ {
+ tet_infoline( "whole grid" );
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+ DALI_TEST_CHECK( visual );
- // loading started
- application.SendNotification();
- application.Render();
- application.Render();
- application.SendNotification();
- BitmapLoader loader = BitmapLoader::GetLatestCreated();
- DALI_TEST_CHECK( loader );
- loader.WaitForLoading();// waiting until the image to be loaded
- DALI_TEST_CHECK( loader.IsLoaded() );
- DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+ TraceCallStack& textureTrace = gl.GetTextureTrace();
+ textureTrace.Enable(true);
- DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
+ DummyControl actor = DummyControl::New();
+ TestVisualRender( application, actor, visual, 1u,
+ ImageDimensions(ninePatchImageWidth, ninePatchImageHeight),
+ ninePatchResource );
- // WITH atlasing, the wrapping is handled manually in shader, so the following gl function should not be called
- std::stringstream out;
- out << GL_TEXTURE_2D << ", " << GL_TEXTURE_WRAP_S << ", " << GL_MIRRORED_REPEAT;
- DALI_TEST_CHECK( !texParameterTrace.FindMethodAndParams("TexParameteri", out.str()) );
- out.str("");
- out << GL_TEXTURE_2D << ", " << GL_TEXTURE_WRAP_T << ", " << GL_REPEAT;
- DALI_TEST_CHECK( !texParameterTrace.FindMethodAndParams("TexParameteri", out.str()) );
+ DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
+ }
- // test the uniforms which used to handle the wrap mode
- Renderer renderer = actor.GetRendererAt( 0u );
- DALI_TEST_CHECK( renderer );
+ propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
+ {
+ tet_infoline( "border only" );
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+ DALI_TEST_CHECK( visual );
- Property::Value pixelAreaValue = renderer.GetProperty( renderer.GetPropertyIndex( "pixelArea" ) );
- DALI_TEST_EQUALS( pixelAreaValue.Get<Vector4>(), pixelArea, TEST_LOCATION );
- Vector4 pixelAreaUniform;
- DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "pixelArea", pixelAreaUniform ) );
- DALI_TEST_EQUALS( pixelArea, pixelAreaUniform, Math::MACHINE_EPSILON_100, TEST_LOCATION );
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+ TraceCallStack& textureTrace = gl.GetTextureTrace();
+ textureTrace.Enable(true);
- Property::Value wrapModeValue = renderer.GetProperty( renderer.GetPropertyIndex( "wrapMode" ) );
- Vector2 wrapMode( WrapMode::MIRRORED_REPEAT-1, WrapMode::REPEAT-1 );
- DALI_TEST_EQUALS( wrapModeValue.Get<Vector2>(), wrapMode, TEST_LOCATION );
- Vector2 wrapModeUniform;
- DALI_TEST_CHECK( gl.GetUniformValue<Vector2>( "wrapMode", wrapModeUniform ) );
- DALI_TEST_EQUALS( wrapMode, wrapModeUniform, Math::MACHINE_EPSILON_100, TEST_LOCATION );
+ DummyControl actor = DummyControl::New();
+ TestVisualRender( application, actor, visual, 1u,
+ ImageDimensions(ninePatchImageWidth, ninePatchImageHeight),
+ ninePatchResource );
- actor.Unparent( );
- DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
+ DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
+ }
END_TEST;
}
-int UtcDaliVisualFactoryGetImageVisual4(void)
+int UtcDaliVisualFactoryGetNPatchVisual2(void)
{
ToolkitTestApplication application;
- tet_infoline( "UtcDaliVisualFactoryGetImageVisual4: Request image visual with a Property::Map, test custom wrap mode and pixel area without atlasing" );
+ tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual1: Request 9-patch visual with a Property::Map including border" );
VisualFactory factory = VisualFactory::Get();
DALI_TEST_CHECK( factory );
- // Test wrap mode without atlasing. Image with a size bigger than 512*512 will NOT be uploaded as a part of the atlas.
- const int width=600;
- const int height=600;
- const Vector4 pixelArea(-0.5f, -0.5f, 2.f, 2.f);
-
Property::Map propertyMap;
- propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
- propertyMap.Insert( ImageVisual::Property::URL, gImage_600_RGB );
- propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, width );
- propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, height );
- propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, true );
- propertyMap.Insert( ImageVisual::Property::PIXEL_AREA, pixelArea );
- propertyMap.Insert( ImageVisual::Property::WRAP_MODE_U, WrapMode::MIRRORED_REPEAT );
- propertyMap.Insert( ImageVisual::Property::WRAP_MODE_V, WrapMode::REPEAT );
-
- Visual::Base visual = factory.CreateVisual( propertyMap );
- DALI_TEST_CHECK( visual );
-
- TestGlAbstraction& gl = application.GetGlAbstraction();
- TraceCallStack& textureTrace = gl.GetTextureTrace();
- textureTrace.Enable(true);
- TraceCallStack& texParameterTrace = gl.GetTexParameterTrace();
- texParameterTrace.Enable( true );
-
- DummyControl actor = DummyControl::New();
- DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
- dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
- actor.SetSize(2000, 2000);
- actor.SetParentOrigin(ParentOrigin::CENTER);
- Stage::GetCurrent().Add( actor );
-
- // loading started
- application.SendNotification();
- application.Render();
- application.Render();
- application.SendNotification();
- BitmapLoader loader = BitmapLoader::GetLatestCreated();
- DALI_TEST_CHECK( loader );
- loader.WaitForLoading();// waiting until the image to be loaded
- DALI_TEST_CHECK( loader.IsLoaded() );
-
- DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
-
- DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
-
- // WITHOUT atlasing, the wrapping is handled by setting gl texture parameters
- std::stringstream out;
- out << GL_TEXTURE_2D << ", " << GL_TEXTURE_WRAP_S << ", " << GL_MIRRORED_REPEAT;
- DALI_TEST_CHECK( texParameterTrace.FindMethodAndParams("TexParameteri", out.str()) );
- out.str("");
- out << GL_TEXTURE_2D << ", " << GL_TEXTURE_WRAP_T << ", " << GL_REPEAT;
- DALI_TEST_CHECK( texParameterTrace.FindMethodAndParams("TexParameteri", out.str()) );
-
- // test the uniforms which used to handle the wrap mode
- Renderer renderer = actor.GetRendererAt( 0u );
- DALI_TEST_CHECK( renderer );
-
- Property::Value pixelAreaValue = renderer.GetProperty( renderer.GetPropertyIndex( "pixelArea" ) );
- DALI_TEST_EQUALS( pixelAreaValue.Get<Vector4>(), pixelArea, TEST_LOCATION );
- Vector4 pixelAreaUniform;
- DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "pixelArea", pixelAreaUniform ) );
- DALI_TEST_EQUALS( pixelArea, pixelAreaUniform, Math::MACHINE_EPSILON_100, TEST_LOCATION );
-
- Property::Index wrapModeIndex = renderer.GetPropertyIndex( "wrapMode" );
- DALI_TEST_CHECK(wrapModeIndex == Property::INVALID_INDEX);
-
- actor.Unparent();
- DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
-
- END_TEST;
-}
+ propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH );
+ propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA );
+ propertyMap.Insert( DevelImageVisual::Property::BORDER, Rect< int >( 2, 2, 2, 2 ) );
+ {
+ tet_infoline( "whole grid" );
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+ DALI_TEST_CHECK( visual );
-int UtcDaliVisualFactoryGetNPatchVisual1(void)
-{
- ToolkitTestApplication application;
- tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual1: Request 9-patch visual with a Property::Map" );
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+ TraceCallStack& textureTrace = gl.GetTextureTrace();
+ textureTrace.Enable(true);
- VisualFactory factory = VisualFactory::Get();
- DALI_TEST_CHECK( factory );
+ DummyControl actor = DummyControl::New();
+ TestVisualRender( application, actor, visual, 1u );
- const unsigned int ninePatchImageHeight = 18;
- const unsigned int ninePatchImageWidth = 28;
- StretchRanges stretchRangesX;
- stretchRangesX.PushBack( Uint16Pair( 2, 3 ) );
- StretchRanges stretchRangesY;
- stretchRangesY.PushBack( Uint16Pair( 4, 5 ) );
- Integration::ResourcePointer ninePatchResource = CustomizeNinePatch( application, ninePatchImageWidth, ninePatchImageHeight, stretchRangesX, stretchRangesY );
+ DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
+ }
- Property::Map propertyMap;
- propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
- propertyMap.Insert( ImageVisual::Property::URL, TEST_NPATCH_FILE_NAME );
+ propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
{
- tet_infoline( "whole grid" );
+ tet_infoline( "border only" );
Visual::Base visual = factory.CreateVisual( propertyMap );
DALI_TEST_CHECK( visual );
-
TestGlAbstraction& gl = application.GetGlAbstraction();
TraceCallStack& textureTrace = gl.GetTextureTrace();
textureTrace.Enable(true);
DummyControl actor = DummyControl::New();
- TestVisualRender( application, actor, visual, 1u,
- ImageDimensions(ninePatchImageWidth, ninePatchImageHeight),
- ninePatchResource );
+ TestVisualRender( application, actor, visual, 1u );
DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
}
- propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
+ propertyMap.Clear();
+ propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH );
+ propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA );
+ propertyMap.Insert( DevelImageVisual::Property::BORDER, Rect< int >( 1, 1, 1, 1 ) );
{
- tet_infoline( "border only" );
+ tet_infoline( "whole grid" );
Visual::Base visual = factory.CreateVisual( propertyMap );
DALI_TEST_CHECK( visual );
textureTrace.Enable(true);
DummyControl actor = DummyControl::New();
- TestVisualRender( application, actor, visual, 1u,
- ImageDimensions(ninePatchImageWidth, ninePatchImageHeight),
- ninePatchResource );
+ TestVisualRender( application, actor, visual, 1u );
DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
}
END_TEST;
}
-int UtcDaliVisualFactoryGetNPatchVisual2(void)
+int UtcDaliVisualFactoryGetNPatchVisual3(void)
{
ToolkitTestApplication application;
tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual2: Request n-patch visual with a Property::Map" );
Integration::ResourcePointer ninePatchResource = CustomizeNinePatch( application, ninePatchImageWidth, ninePatchImageHeight, stretchRangesX, stretchRangesY );
Property::Map propertyMap;
- propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH );
propertyMap.Insert( ImageVisual::Property::URL, TEST_NPATCH_FILE_NAME );
{
Visual::Base visual = factory.CreateVisual( propertyMap );
END_TEST;
}
-int UtcDaliVisualFactoryGetNPatchVisual3(void)
+int UtcDaliVisualFactoryGetNPatchVisual4(void)
{
ToolkitTestApplication application;
tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual3: Request 9-patch visual with an image url" );
END_TEST;
}
-int UtcDaliVisualFactoryGetNPatchVisual4(void)
+int UtcDaliVisualFactoryGetNPatchVisual5(void)
{
ToolkitTestApplication application;
tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual4: Request n-patch visual with an image url" );
DALI_TEST_CHECK( factory );
Property::Map propertyMap;
- propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( Visual::Property::TYPE, DevelVisual::N_PATCH );
propertyMap.Insert( ImageVisual::Property::URL, "ERROR.9.jpg" );
Visual::Base visual = factory.CreateVisual( propertyMap );