DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
- application.GetScene().Remove( actor );
- DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
-
Vector2 naturalSize( 0.0f, 0.0f );
visual.GetNaturalSize( naturalSize );
DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
END_TEST;
}
-int UtcDaliNPatchVisualAuxiliaryImage(void)
+int UtcDaliVisualFactoryGetNPatchVisual8(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual8: Add 9-patch visual on stage, instantly remove it and add new 9-patch visual with same propertyMap" );
+
+ VisualFactory factory = VisualFactory::Get();
+ DALI_TEST_CHECK( factory );
+
+ // Get actual size of test image
+ ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_9_PATCH_FILE_NAME );
+
+ Property::Map propertyMap;
+ propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
+ propertyMap.Insert( ImageVisual::Property::URL, TEST_9_PATCH_FILE_NAME );
+ propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, false );
+ {
+ Visual::Base visual = factory.CreateVisual( propertyMap );
+ DALI_TEST_CHECK( visual );
+
+ Vector2 naturalSize( 0.0f, 0.0f );
+ visual.GetNaturalSize( naturalSize );
+ DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
+
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+ TraceCallStack& textureTrace = gl.GetTextureTrace();
+ textureTrace.Enable(true);
+
+ DummyControl actor = DummyControl::New(true);
+
+ DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
+
+ actor.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
+ DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
+
+ application.GetScene().Add( actor );
+ actor.Unparent();
+
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+
+ visual = factory.CreateVisual( propertyMap );
+ DALI_TEST_CHECK( visual );
+
+ visual.GetNaturalSize( naturalSize );
+ DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
+
+ actor = DummyControl::New(true);
+
+ DummyControlImpl& dummyImpl2 = static_cast<DummyControlImpl&>(actor.GetImplementation());
+ dummyImpl2.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
+
+ actor.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
+ DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
+
+ application.GetScene().Add( actor );
+
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger(1 ), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+
+ Renderer renderer = actor.GetRendererAt( 0 );
+ auto textures = renderer.GetTextures();
+
+ DALI_TEST_EQUALS( textures.GetTextureCount(), 1, TEST_LOCATION );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliNPatchVisualAuxiliaryImage01(void)
{
ToolkitTestApplication application;
tet_infoline( "NPatchVisual with aux image" );
END_TEST;
}
+int UtcDaliNPatchVisualAuxiliaryImage02(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "Multiple NPatchVisual with aux image coincidentally" );
+
+ const Property::Value NPATCH_TEST{
+ {ImageVisual::Property::URL, TEST_9_PATCH_FILE_NAME},
+ {DevelImageVisual::Property::AUXILIARY_IMAGE, TEST_AUX_IMAGE}};
+
+ ImageView imageView1 = ImageView::New();
+ imageView1[ImageView::Property::IMAGE] = NPATCH_TEST;
+ application.GetScene().Add( imageView1 );
+
+ ImageView imageView2 = ImageView::New();
+ imageView2[ImageView::Property::IMAGE] = NPATCH_TEST;
+ application.GetScene().Add( imageView2 );
+
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 3 ), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+
+ Renderer renderer1 = imageView1.GetRendererAt( 0 );
+ auto textureSet1 = renderer1.GetTextures();
+
+ Renderer renderer2 = imageView2.GetRendererAt( 0 );
+ auto textureSet2 = renderer2.GetTextures();
+ DALI_TEST_EQUALS( textureSet1 != textureSet2, true, TEST_LOCATION );
+
+ END_TEST;
+}
+
int UtcDaliVisualFactoryGetNPatchVisualN1(void)
{
application.GetScene().Add( actor );
visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f) );
+ // Either application.SendNotification() or the trigger can now complete the task.
application.SendNotification();
application.Render();
-
- // renderer is not added to actor until the rasterization is completed.
- DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
-
DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
// renderer is added to actor
dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
application.GetScene().Add( actor );
+ // Either application.SendNotification() or the trigger can now complete the task.
application.SendNotification();
application.Render();
-
- // renderer is not added to actor until the rasterization is completed.
- DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
-
DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
// renderer is added to actor
application.GetScene().Add( actor );
visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f) );
+ // Either application.SendNotification() or the trigger can now complete the task.
+ DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
application.SendNotification();
application.Render();
-
- // renderer is not added to actor until the rasterization is completed.
- DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
-
DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
// renderer is added to actor
DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
textureTrace.Reset();
- // Test SetOffStage().
+ // Test SetOffScene().
actor.Unparent();
DALI_TEST_CHECK( actor.GetRendererCount() == 0u );