#include <dali/public-api/rendering/texture-set.h>
#include <dali/public-api/rendering/shader.h>
#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
+#include <dali-toolkit/dali-toolkit.h>
using namespace Dali;
using namespace Dali::Toolkit;
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert("rendererType", "COLOR");
- propertyMap.Insert("mixColor", Color::BLUE);
- Visual visual = factory.CreateVisual( propertyMap );
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+ Visual::Base visual = factory.CreateVisual( propertyMap );
- Visual visualCopy( visual );
+ Visual::Base visualCopy( visual );
DALI_TEST_CHECK(visual == visualCopy);
- Visual emptyVisual;
- Visual emptyVisualCopy( emptyVisual );
+ Visual::Base emptyVisual;
+ Visual::Base emptyVisualCopy( emptyVisual );
DALI_TEST_CHECK(emptyVisual == emptyVisualCopy);
- Visual visualEquals;
+ Visual::Base visualEquals;
visualEquals = visual;
DALI_TEST_CHECK(visual == visualEquals);
- Visual emptyVisualEquals;
+ Visual::Base emptyVisualEquals;
emptyVisualEquals = emptyVisual;
DALI_TEST_CHECK( emptyVisual == emptyVisualEquals );
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert("rendererType", "COLOR");
- propertyMap.Insert("mixColor", Color::BLUE);
- Visual visual = factory.CreateVisual( propertyMap );
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+ Visual::Base visual = factory.CreateVisual( propertyMap );
visual.SetDepthIndex( 1.f );
Vector2 visualSize( 20.f, 30.f );
Vector2 naturalSize;
- // color colorVisual
+ // color colorVisual
Dali::Property::Map map;
- map[ "rendererType" ] = "COLOR";
- map[ "mixColor" ] = Color::MAGENTA;
- Visual colorVisual = factory.CreateVisual( map );
+ map[ Visual::Property::TYPE ] = Visual::COLOR;
+ map[ ColorVisual::Property::MIX_COLOR ] = Color::MAGENTA;
+ Visual::Base colorVisual = factory.CreateVisual( map );
colorVisual.SetSize( visualSize );
DALI_TEST_EQUALS( colorVisual.GetSize(), visualSize, TEST_LOCATION );
colorVisual.GetNaturalSize(naturalSize);
// image visual
Image image = ResourceImage::New(TEST_IMAGE_FILE_NAME, ImageDimensions(100, 200));
- Visual imageVisual = factory.CreateVisual( image );
+ Visual::Base imageVisual = factory.CreateVisual( image );
imageVisual.SetSize( visualSize );
DALI_TEST_EQUALS( imageVisual.GetSize(), visualSize, TEST_LOCATION );
imageVisual.GetNaturalSize(naturalSize);
Vector2 testSize(80.f, 160.f);
platform.SetClosestImageSize(testSize);
image = ResourceImage::New(TEST_NPATCH_FILE_NAME);
- Visual nPatchVisual = factory.CreateVisual( image );
+ Visual::Base nPatchVisual = factory.CreateVisual( image );
nPatchVisual.SetSize( visualSize );
DALI_TEST_EQUALS( nPatchVisual.GetSize(), visualSize, TEST_LOCATION );
nPatchVisual.GetNaturalSize(naturalSize);
// border visual
float borderSize = 5.f;
map.Clear();
- map[ "rendererType" ] = "BORDER";
- map[ "borderColor" ] = Color::RED;
- map[ "borderSize" ] = borderSize;
- Visual borderVisual = factory.CreateVisual( map );
+ map[ Visual::Property::TYPE ] = Visual::BORDER;
+ map[ BorderVisual::Property::COLOR ] = Color::RED;
+ map[ BorderVisual::Property::SIZE ] = borderSize;
+ Visual::Base borderVisual = factory.CreateVisual( map );
borderVisual.SetSize( visualSize );
DALI_TEST_EQUALS( borderVisual.GetSize(), visualSize, TEST_LOCATION );
borderVisual.GetNaturalSize(naturalSize);
// gradient gradientVisual
Property::Map propertyMap;
- propertyMap.Insert("rendererType", "GRADIENT");
+ propertyMap.Insert(Visual::Property::TYPE, Visual::GRADIENT);
Vector2 start(-1.f, -1.f);
Vector2 end(1.f, 1.f);
- propertyMap.Insert("startPosition", start);
- propertyMap.Insert("endPosition", end);
- propertyMap.Insert("stopOffset", Vector2(0.f, 1.f));
+ propertyMap.Insert(GradientVisual::Property::START_POSITION, start);
+ propertyMap.Insert(GradientVisual::Property::END_POSITION, end);
+ propertyMap.Insert(GradientVisual::Property::STOP_OFFSET, Vector2(0.f, 1.f));
Property::Array stopColors;
stopColors.PushBack( Color::RED );
stopColors.PushBack( Color::GREEN );
- propertyMap.Insert("stopColor", stopColors);
- Visual gradientVisual = factory.CreateVisual(propertyMap);
+ propertyMap.Insert(GradientVisual::Property::STOP_COLOR, stopColors);
+ Visual::Base gradientVisual = factory.CreateVisual(propertyMap);
gradientVisual.SetSize( visualSize );
DALI_TEST_EQUALS( gradientVisual.GetSize(), visualSize, TEST_LOCATION );
gradientVisual.GetNaturalSize(naturalSize);
DALI_TEST_EQUALS( naturalSize, Vector2::ZERO,TEST_LOCATION );
- //svg visual
- Visual svgVisual = factory.CreateVisual( TEST_SVG_FILE_NAME, ImageDimensions() );
+ // svg visual
+ Visual::Base svgVisual = factory.CreateVisual( TEST_SVG_FILE_NAME, ImageDimensions() );
svgVisual.SetSize( visualSize );
DALI_TEST_EQUALS( svgVisual.GetSize(), visualSize, TEST_LOCATION );
svgVisual.GetNaturalSize(naturalSize);
// <circle cx="50" cy="50" r="40" stroke="green" stroke-width="4" fill="yellow" />
// </svg>
DALI_TEST_EQUALS( naturalSize, Vector2(100.f, 100.f), TEST_LOCATION );
+
+ // Batch Image visual
+ propertyMap.Clear();
+ propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
+ propertyMap.Insert( ImageVisual::Property::BATCHING_ENABLED, true );
+ Visual::Base batchImageVisual = factory.CreateVisual( propertyMap );
+ batchImageVisual.SetSize( visualSize );
+ DALI_TEST_EQUALS( batchImageVisual.GetSize(), visualSize, TEST_LOCATION );
+ batchImageVisual.GetNaturalSize( naturalSize );
+ DALI_TEST_EQUALS( naturalSize, Vector2( 80.0f, 160.0f ), TEST_LOCATION );
+
END_TEST;
}
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert("rendererType", "COLOR");
- propertyMap.Insert("mixColor", Color::BLUE);
- Visual visual = factory.CreateVisual( propertyMap );
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+ Visual::Base visual = factory.CreateVisual( propertyMap );
Actor actor = Actor::New();
actor.SetSize(200.f, 200.f);
actor.SetSize(200.f, 200.f);
Stage::GetCurrent().Add( actor );
- Visual imageVisual;
+ Visual::Base imageVisual;
// test calling RemoveAndReset with an empty handle
try
{
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert("rendererType", "COLOR");
- propertyMap.Insert("mixColor", Color::BLUE);
- Visual colorVisual = factory.CreateVisual( propertyMap );
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+ Visual::Base colorVisual = factory.CreateVisual( propertyMap );
Property::Map resultMap;
colorVisual.CreatePropertyMap( resultMap );
- Property::Value* typeValue = resultMap.Find( "rendererType", Property::STRING );
+ Property::Value* typeValue = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( typeValue );
- DALI_TEST_CHECK( typeValue->Get<std::string>() == "COLOR" );
+ DALI_TEST_CHECK( typeValue->Get<int>() == Visual::COLOR );
- Property::Value* colorValue = resultMap.Find( "mixColor", Property::VECTOR4 );
+ Property::Value* colorValue = resultMap.Find( ColorVisual::Property::MIX_COLOR, Property::VECTOR4 );
DALI_TEST_CHECK( colorValue );
DALI_TEST_CHECK( colorValue->Get<Vector4>() == Color::BLUE );
// change the blend color
Actor actor;
colorVisual.RemoveAndReset( actor );
- propertyMap["mixColor"] = Color::CYAN;
+ propertyMap[ColorVisual::Property::MIX_COLOR] = Color::CYAN;
colorVisual = factory.CreateVisual( propertyMap );
colorVisual.CreatePropertyMap( resultMap );
- colorValue = resultMap.Find( "mixColor", Property::VECTOR4 );
+ colorValue = resultMap.Find( ColorVisual::Property::MIX_COLOR, Property::VECTOR4 );
DALI_TEST_CHECK( colorValue );
DALI_TEST_CHECK( colorValue->Get<Vector4>() == Color::CYAN );
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert("rendererType", "BORDER");
- propertyMap.Insert("borderColor", Color::BLUE);
- propertyMap.Insert("borderSize", 5.f);
- Visual borderVisual = factory.CreateVisual( propertyMap );
+ propertyMap.Insert(Visual::Property::TYPE, Visual::BORDER);
+ propertyMap.Insert(BorderVisual::Property::COLOR, Color::BLUE);
+ propertyMap.Insert(BorderVisual::Property::SIZE, 5.f);
+ Visual::Base borderVisual = factory.CreateVisual( propertyMap );
Property::Map resultMap;
borderVisual.CreatePropertyMap( resultMap );
// check the property values from the returned map from visual
- Property::Value* typeValue = resultMap.Find( "rendererType", Property::STRING );
+ Property::Value* typeValue = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( typeValue );
- DALI_TEST_CHECK( typeValue->Get<std::string>() == "BORDER" );
+ DALI_TEST_CHECK( typeValue->Get<int>() == Visual::BORDER );
- Property::Value* colorValue = resultMap.Find( "borderColor", Property::VECTOR4 );
+ Property::Value* colorValue = resultMap.Find( BorderVisual::Property::COLOR, Property::VECTOR4 );
DALI_TEST_CHECK( colorValue );
DALI_TEST_CHECK( colorValue->Get<Vector4>() == Color::BLUE );
- Property::Value* sizeValue = resultMap.Find( "borderSize", Property::FLOAT );
+ Property::Value* sizeValue = resultMap.Find( BorderVisual::Property::SIZE, Property::FLOAT );
DALI_TEST_CHECK( sizeValue );
DALI_TEST_CHECK( sizeValue->Get<float>() == 5.f );
Property::Map propertyMap1;
- propertyMap1[ "rendererType" ] = "BORDER";
- propertyMap1[ "borderColor" ] = Color::CYAN;
- propertyMap1[ "borderSize" ] = 10.0f;
+ propertyMap1[ Visual::Property::TYPE ] = Visual::BORDER;
+ propertyMap1[ BorderVisual::Property::COLOR ] = Color::CYAN;
+ propertyMap1[ BorderVisual::Property::SIZE ] = 10.0f;
borderVisual = factory.CreateVisual( propertyMap1 );
borderVisual.CreatePropertyMap( resultMap );
- typeValue = resultMap.Find( "rendererType", Property::STRING );
+ typeValue = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( typeValue );
- DALI_TEST_CHECK( typeValue->Get<std::string>() == "BORDER" );
+ DALI_TEST_CHECK( typeValue->Get<int>() == Visual::BORDER );
- colorValue = resultMap.Find( "borderColor", Property::VECTOR4 );
+ colorValue = resultMap.Find( BorderVisual::Property::COLOR, Property::VECTOR4 );
DALI_TEST_CHECK( colorValue );
DALI_TEST_CHECK( colorValue->Get<Vector4>() == Color::CYAN );
- colorValue = resultMap.Find( "borderSize", Property::FLOAT );
+ colorValue = resultMap.Find( BorderVisual::Property::SIZE, Property::FLOAT );
DALI_TEST_CHECK( colorValue );
DALI_TEST_CHECK( colorValue->Get<float>() == 10.f );
DALI_TEST_CHECK( factory );
Property::Map propertyMap;
- propertyMap.Insert("rendererType", "GRADIENT");
+ propertyMap.Insert(Visual::Property::TYPE, Visual::GRADIENT);
Vector2 start(-1.f, -1.f);
Vector2 end(1.f, 1.f);
- propertyMap.Insert("startPosition", start);
- propertyMap.Insert("endPosition", end);
- propertyMap.Insert("spreadMethod", "REPEAT");
+ propertyMap.Insert(GradientVisual::Property::START_POSITION, start);
+ propertyMap.Insert(GradientVisual::Property::END_POSITION, end);
+ propertyMap.Insert(GradientVisual::Property::SPREAD_METHOD, GradientVisual::SpreadMethod::REPEAT);
- propertyMap.Insert("stopOffset", Vector2(0.2f, 0.8f));
+ propertyMap.Insert(GradientVisual::Property::STOP_OFFSET, Vector2(0.2f, 0.8f));
Property::Array stopColors;
stopColors.PushBack( Color::RED );
stopColors.PushBack( Color::GREEN );
- propertyMap.Insert("stopColor", stopColors);
+ propertyMap.Insert(GradientVisual::Property::STOP_COLOR, stopColors);
- Visual gradientVisual = factory.CreateVisual(propertyMap);
+ Visual::Base gradientVisual = factory.CreateVisual(propertyMap);
Property::Map resultMap;
gradientVisual.CreatePropertyMap( resultMap );
// check the property values from the returned map from visual
- Property::Value* value = resultMap.Find( "rendererType", Property::STRING );
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "GRADIENT" );
+ DALI_TEST_CHECK( value->Get<int>() == Visual::GRADIENT );
- value = resultMap.Find( "units", Property::STRING );
+ value = resultMap.Find( GradientVisual::Property::UNITS, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "OBJECT_BOUNDING_BOX" );
+ DALI_TEST_CHECK( value->Get<int>() == GradientVisual::Units::OBJECT_BOUNDING_BOX );
- value = resultMap.Find( "spreadMethod", Property::STRING );
+ value = resultMap.Find( GradientVisual::Property::SPREAD_METHOD, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "REPEAT" );
+ DALI_TEST_CHECK( value->Get<int>() == GradientVisual::SpreadMethod::REPEAT );
- value = resultMap.Find( "startPosition", Property::VECTOR2 );
+ value = resultMap.Find( GradientVisual::Property::START_POSITION, Property::VECTOR2 );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<Vector2>(), start , Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "endPosition", Property::VECTOR2 );
+ value = resultMap.Find( GradientVisual::Property::END_POSITION, Property::VECTOR2 );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<Vector2>(), end , Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "stopOffset", Property::ARRAY );
+ value = resultMap.Find( GradientVisual::Property::STOP_OFFSET, Property::ARRAY );
DALI_TEST_CHECK( value );
Property::Array* offsetArray = value->GetArray();
DALI_TEST_CHECK( offsetArray->Count() == 2 );
DALI_TEST_EQUALS( offsetArray->GetElementAt(0).Get<float>(), 0.2f , Math::MACHINE_EPSILON_100, TEST_LOCATION );
DALI_TEST_EQUALS( offsetArray->GetElementAt(1).Get<float>(), 0.8f , Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "stopColor", Property::ARRAY );
+ value = resultMap.Find( GradientVisual::Property::STOP_COLOR, Property::ARRAY );
DALI_TEST_CHECK( value );
Property::Array* colorArray = value->GetArray();
DALI_TEST_CHECK( colorArray->Count() == 2 );
DALI_TEST_CHECK( factory );
Property::Map propertyMap;
- propertyMap.Insert("rendererType", "GRADIENT");
+ propertyMap.Insert(Visual::Property::TYPE, Visual::GRADIENT);
Vector2 center(100.f, 100.f);
float radius = 100.f;
- propertyMap.Insert("units", "USER_SPACE");
- propertyMap.Insert("center", center);
- propertyMap.Insert("radius", radius);
- propertyMap.Insert("stopOffset", Vector3(0.1f, 0.3f, 1.1f));
+ propertyMap.Insert(GradientVisual::Property::UNITS, GradientVisual::Units::USER_SPACE);
+ propertyMap.Insert(GradientVisual::Property::CENTER, center);
+ propertyMap.Insert(GradientVisual::Property::RADIUS, radius);
+ propertyMap.Insert(GradientVisual::Property::STOP_OFFSET, Vector3(0.1f, 0.3f, 1.1f));
Property::Array stopColors;
stopColors.PushBack( Color::RED );
stopColors.PushBack( Color::BLACK );
stopColors.PushBack( Color::GREEN );
- propertyMap.Insert("stopColor", stopColors);
+ propertyMap.Insert(GradientVisual::Property::STOP_COLOR, stopColors);
- Visual gradientVisual = factory.CreateVisual(propertyMap);
+ Visual::Base gradientVisual = factory.CreateVisual(propertyMap);
DALI_TEST_CHECK( gradientVisual );
Property::Map resultMap;
gradientVisual.CreatePropertyMap( resultMap );
// check the property values from the returned map from visual
- Property::Value* value = resultMap.Find( "rendererType", Property::STRING );
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "GRADIENT" );
+ DALI_TEST_CHECK( value->Get<int>() == Visual::GRADIENT );
- value = resultMap.Find( "units", Property::STRING );
+ value = resultMap.Find( GradientVisual::Property::UNITS, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "USER_SPACE" );
+ DALI_TEST_CHECK( value->Get<int>() == GradientVisual::Units::USER_SPACE );
- value = resultMap.Find( "spreadMethod", Property::STRING );
+ value = resultMap.Find( GradientVisual::Property::SPREAD_METHOD, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "PAD" );
+ DALI_TEST_CHECK( value->Get<int>() == GradientVisual::SpreadMethod::PAD );
- value = resultMap.Find( "center", Property::VECTOR2 );
+ value = resultMap.Find( GradientVisual::Property::CENTER, Property::VECTOR2 );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<Vector2>(), center , Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "radius", Property::FLOAT );
+ value = resultMap.Find( GradientVisual::Property::RADIUS, Property::FLOAT );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<float>(), radius , Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "stopOffset", Property::ARRAY );
+ value = resultMap.Find( GradientVisual::Property::STOP_OFFSET, Property::ARRAY );
DALI_TEST_CHECK( value );
Property::Array* offsetArray = value->GetArray();
DALI_TEST_CHECK( offsetArray->Count() == 3 );
// any stop value will be clamped to [0.0, 1.0];
DALI_TEST_EQUALS( offsetArray->GetElementAt(2).Get<float>(), 1.0f , Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "stopColor", Property::ARRAY );
+ value = resultMap.Find( GradientVisual::Property::STOP_COLOR, Property::ARRAY );
DALI_TEST_CHECK( value );
Property::Array* colorArray = value->GetArray();
DALI_TEST_CHECK( colorArray->Count() == 3 );
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert( "rendererType", "IMAGE" );
- propertyMap.Insert( "url", TEST_IMAGE_FILE_NAME );
- propertyMap.Insert( "desiredWidth", 20 );
- propertyMap.Insert( "desiredHeight", 30 );
- propertyMap.Insert( "fittingMode", "FIT_HEIGHT" );
- propertyMap.Insert( "samplingMode", "BOX_THEN_NEAREST" );
+ propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
+ propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, 20 );
+ propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, 30 );
+ propertyMap.Insert( ImageVisual::Property::FITTING_MODE, FittingMode::FIT_HEIGHT );
+ propertyMap.Insert( ImageVisual::Property::SAMPLING_MODE, SamplingMode::BOX_THEN_NEAREST );
+ propertyMap.Insert( ImageVisual::Property::PIXEL_AREA, Vector4( 0.25f, 0.25f, 0.5f, 0.5f ) );
+ propertyMap.Insert( ImageVisual::Property::WRAP_MODE_U, WrapMode::REPEAT );
+ propertyMap.Insert( ImageVisual::Property::WRAP_MODE_V, WrapMode::MIRRORED_REPEAT );
propertyMap.Insert( "synchronousLoading", true );
- Visual imageVisual = factory.CreateVisual(propertyMap);
+ Visual::Base imageVisual = factory.CreateVisual(propertyMap);
DALI_TEST_CHECK( imageVisual );
Property::Map resultMap;
imageVisual.CreatePropertyMap( resultMap );
// check the property values from the returned map from visual
- Property::Value* value = resultMap.Find( "rendererType", Property::STRING );
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "IMAGE" );
+ DALI_TEST_CHECK( value->Get<int>() == Visual::IMAGE );
- value = resultMap.Find( "url", Property::STRING );
+ value = resultMap.Find( ImageVisual::Property::URL, Property::STRING );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<std::string>() == TEST_IMAGE_FILE_NAME );
- value = resultMap.Find( "fittingMode", Property::STRING );
+ value = resultMap.Find( ImageVisual::Property::FITTING_MODE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "FIT_HEIGHT" );
+ DALI_TEST_CHECK( value->Get<int>() == FittingMode::FIT_HEIGHT );
- value = resultMap.Find( "samplingMode", Property::STRING );
+ value = resultMap.Find( ImageVisual::Property::SAMPLING_MODE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "BOX_THEN_NEAREST" );
+ DALI_TEST_CHECK( value->Get<int>() == SamplingMode::BOX_THEN_NEAREST );
- value = resultMap.Find( "desiredWidth", Property::INTEGER );
+ value = resultMap.Find( ImageVisual::Property::DESIRED_WIDTH, Property::INTEGER );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<int>() == 20 );
- value = resultMap.Find( "desiredHeight", Property::INTEGER );
+ value = resultMap.Find( ImageVisual::Property::DESIRED_HEIGHT, Property::INTEGER );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<int>() == 30 );
+ value = resultMap.Find( ImageVisual::Property::PIXEL_AREA, Property::VECTOR4 );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<Vector4>(), Vector4( 0.25f, 0.25f, 0.5f, 0.5f ), Math::MACHINE_EPSILON_100, TEST_LOCATION );
+
+ value = resultMap.Find( ImageVisual::Property::WRAP_MODE_U, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == WrapMode::REPEAT);
+
+ value = resultMap.Find( ImageVisual::Property::WRAP_MODE_V, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == WrapMode::MIRRORED_REPEAT);
+
value = resultMap.Find( "synchronousLoading", Property::BOOLEAN );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<bool>() == true );
imageVisual = factory.CreateVisual(image);
imageVisual.CreatePropertyMap( resultMap );
- value = resultMap.Find( "rendererType", Property::STRING );
+ value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "IMAGE" );
+ DALI_TEST_CHECK( value->Get<int>() == Visual::IMAGE );
- value = resultMap.Find( "url", Property::STRING );
+ value = resultMap.Find( ImageVisual::Property::URL, Property::STRING );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<std::string>() == TEST_IMAGE_FILE_NAME );
- value = resultMap.Find( "fittingMode", Property::STRING );
+ value = resultMap.Find( ImageVisual::Property::FITTING_MODE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "SHRINK_TO_FIT" );
+ DALI_TEST_CHECK( value->Get<int>() == FittingMode::SHRINK_TO_FIT );
- value = resultMap.Find( "samplingMode", Property::STRING );
+ value = resultMap.Find( ImageVisual::Property::SAMPLING_MODE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "BOX" );
+ DALI_TEST_CHECK( value->Get<int>() == SamplingMode::BOX );
- value = resultMap.Find( "desiredWidth", Property::INTEGER );
+ value = resultMap.Find( ImageVisual::Property::DESIRED_WIDTH, Property::INTEGER );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<int>() == 100 );
- value = resultMap.Find( "desiredHeight", Property::INTEGER );
+ value = resultMap.Find( ImageVisual::Property::DESIRED_HEIGHT, Property::INTEGER );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<int>() == 200 );
+ value = resultMap.Find( ImageVisual::Property::PIXEL_AREA, Property::VECTOR4 );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_EQUALS( value->Get<Vector4>(), Vector4( 0.f, 0.f, 1.f, 1.f ), Math::MACHINE_EPSILON_100, TEST_LOCATION );
+
+ value = resultMap.Find( ImageVisual::Property::WRAP_MODE_U, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == WrapMode::DEFAULT);
+
+ value = resultMap.Find( ImageVisual::Property::WRAP_MODE_V, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == WrapMode::DEFAULT);
+
value = resultMap.Find( "synchronousLoading", Property::BOOLEAN );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<bool>() == false );
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert( "rendererType", "IMAGE" );
- propertyMap.Insert( "url", TEST_NPATCH_FILE_NAME );
- propertyMap.Insert( "borderOnly", true );
- Visual nPatchVisual = factory.CreateVisual( propertyMap );
+ propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( ImageVisual::Property::URL, TEST_NPATCH_FILE_NAME );
+ propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
+ Visual::Base nPatchVisual = factory.CreateVisual( propertyMap );
Property::Map resultMap;
nPatchVisual.CreatePropertyMap( resultMap );
// check the property values from the returned map from visual
- Property::Value* value = resultMap.Find( "rendererType", Property::STRING );
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "IMAGE" );
+ DALI_TEST_CHECK( value->Get<int>() == Visual::IMAGE );
- value = resultMap.Find( "url", Property::STRING );
+ value = resultMap.Find( ImageVisual::Property::URL, Property::STRING );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<std::string>() == TEST_NPATCH_FILE_NAME );
- value = resultMap.Find( "borderOnly", Property::BOOLEAN );
+ value = resultMap.Find( ImageVisual::Property::BORDER_ONLY, Property::BOOLEAN );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<bool>() );
// request SvgVisual with a property map
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert( "rendererType", "IMAGE" );
- propertyMap.Insert( "url", TEST_SVG_FILE_NAME );
- Visual svgVisual = factory.CreateVisual( propertyMap );
+ propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( ImageVisual::Property::URL, TEST_SVG_FILE_NAME );
+ Visual::Base svgVisual = factory.CreateVisual( propertyMap );
Property::Map resultMap;
svgVisual.CreatePropertyMap( resultMap );
// check the property values from the returned map from a visual
- Property::Value* value = resultMap.Find( "rendererType", Property::STRING );
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "IMAGE" );
+ DALI_TEST_CHECK( value->Get<int>() == Visual::IMAGE );
- value = resultMap.Find( "url", Property::STRING );
+ value = resultMap.Find( ImageVisual::Property::URL, Property::STRING );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<std::string>() == TEST_SVG_FILE_NAME );
// request SvgVisual with an URL
- Visual svgVisual2 = factory.CreateVisual( TEST_SVG_FILE_NAME, ImageDimensions() );
+ Visual::Base svgVisual2 = factory.CreateVisual( TEST_SVG_FILE_NAME, ImageDimensions() );
resultMap.Clear();
svgVisual2.CreatePropertyMap( resultMap );
// check the property values from the returned map from a visual
- value = resultMap.Find( "rendererType", Property::STRING );
+ value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_CHECK( value->Get<std::string>() == "IMAGE" );
+ DALI_TEST_CHECK( value->Get<int>() == Visual::IMAGE );
- value = resultMap.Find( "url", Property::STRING );
+ value = resultMap.Find( ImageVisual::Property::URL, Property::STRING );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<std::string>() == TEST_SVG_FILE_NAME );
//Request MeshVisual using a property map.
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert( "rendererType", "MESH" );
- propertyMap.Insert( "objectUrl", TEST_OBJ_FILE_NAME );
- propertyMap.Insert( "materialUrl", TEST_MTL_FILE_NAME );
- propertyMap.Insert( "texturesPath", TEST_RESOURCE_LOCATION );
- propertyMap.Insert( "shaderType", "TEXTURELESS" );
- propertyMap.Insert( "lightPosition", Vector3( 5.0f, 10.0f, 15.0f) );
- Visual meshVisual = factory.CreateVisual( propertyMap );
+ propertyMap.Insert( Visual::Property::TYPE, Visual::MESH );
+ propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
+ propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
+ propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_LOCATION );
+ propertyMap.Insert( MeshVisual::Property::SHADING_MODE, MeshVisual::ShadingMode::TEXTURELESS_WITH_DIFFUSE_LIGHTING );
+ propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, Vector3( 5.0f, 10.0f, 15.0f) );
+ Visual::Base meshVisual = factory.CreateVisual( propertyMap );
Property::Map resultMap;
meshVisual.CreatePropertyMap( resultMap );
//Check values in the result map are identical to the initial map's values.
- Property::Value* value = resultMap.Find( "rendererType", Property::STRING );
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_EQUALS( value->Get<std::string>(), "MESH", TEST_LOCATION );
+ DALI_TEST_EQUALS( value->Get<int>(), (int)Visual::MESH, TEST_LOCATION );
- value = resultMap.Find( "objectUrl", Property::STRING );
+ value = resultMap.Find( MeshVisual::Property::OBJECT_URL, Property::STRING );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<std::string>(), TEST_OBJ_FILE_NAME, TEST_LOCATION );
- value = resultMap.Find( "materialUrl", Property::STRING );
+ value = resultMap.Find( MeshVisual::Property::MATERIAL_URL, Property::STRING );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<std::string>(), TEST_MTL_FILE_NAME, TEST_LOCATION );
- value = resultMap.Find( "texturesPath", Property::STRING );
+ value = resultMap.Find( MeshVisual::Property::TEXTURES_PATH, Property::STRING );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<std::string>(), TEST_RESOURCE_LOCATION, TEST_LOCATION );
- value = resultMap.Find( "shaderType", Property::STRING );
+ value = resultMap.Find( MeshVisual::Property::SHADING_MODE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_EQUALS( value->Get<std::string>(), "TEXTURELESS", TEST_LOCATION );
+ DALI_TEST_EQUALS( value->Get<int>(), (int)MeshVisual::ShadingMode::TEXTURELESS_WITH_DIFFUSE_LIGHTING, TEST_LOCATION );
- value = resultMap.Find( "lightPosition", Property::VECTOR3 );
+ value = resultMap.Find( MeshVisual::Property::LIGHT_POSITION, Property::VECTOR3 );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<Vector3>(), Vector3( 5.0f, 10.0f, 15.0f), Math::MACHINE_EPSILON_100, TEST_LOCATION );
//Request PrimitiveVisual using a property map.
VisualFactory factory = VisualFactory::Get();
Property::Map propertyMap;
- propertyMap.Insert( "rendererType", "PRIMITIVE" );
- propertyMap.Insert( "shape", "CUBE" );
- propertyMap.Insert( "shapeColor", color );
- propertyMap.Insert( "slices", 10 );
- propertyMap.Insert( "stacks", 20 );
- propertyMap.Insert( "scaleTopRadius", 30.0f );
- propertyMap.Insert( "scaleBottomRadius", 40.0f );
- propertyMap.Insert( "scaleHeight", 50.0f );
- propertyMap.Insert( "scaleRadius", 60.0f );
- propertyMap.Insert( "scaleDimensions", dimensions );
- propertyMap.Insert( "bevelPercentage", 0.3f );
- propertyMap.Insert( "bevelSmoothness", 0.6f );
- propertyMap.Insert( "lightPosition", Vector3( 5.0f, 10.0f, 15.0f) );
- Visual primitiveVisual = factory.CreateVisual( propertyMap );
+ propertyMap.Insert( Visual::Property::TYPE, Visual::PRIMITIVE );
+ propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CUBE );
+ propertyMap.Insert( PrimitiveVisual::Property::COLOR, color );
+ propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 );
+ propertyMap.Insert( PrimitiveVisual::Property::STACKS, 20 );
+ propertyMap.Insert( PrimitiveVisual::Property::SCALE_TOP_RADIUS, 30.0f );
+ propertyMap.Insert( PrimitiveVisual::Property::SCALE_BOTTOM_RADIUS, 40.0f );
+ propertyMap.Insert( PrimitiveVisual::Property::SCALE_HEIGHT, 50.0f );
+ propertyMap.Insert( PrimitiveVisual::Property::SCALE_RADIUS, 60.0f );
+ propertyMap.Insert( PrimitiveVisual::Property::SCALE_DIMENSIONS, dimensions );
+ propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, 0.3f );
+ propertyMap.Insert( PrimitiveVisual::Property::BEVEL_SMOOTHNESS, 0.6f );
+ propertyMap.Insert( PrimitiveVisual::Property::LIGHT_POSITION, Vector3( 5.0f, 10.0f, 15.0f) );
+ Visual::Base primitiveVisual = factory.CreateVisual( propertyMap );
Property::Map resultMap;
primitiveVisual.CreatePropertyMap( resultMap );
//Check values in the result map are identical to the initial map's values.
- Property::Value* value = resultMap.Find( "rendererType", Property::STRING );
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_EQUALS( value->Get<std::string>(), "PRIMITIVE", TEST_LOCATION );
+ DALI_TEST_EQUALS( value->Get<int>(), (int)Visual::PRIMITIVE, TEST_LOCATION );
- value = resultMap.Find( "shape", Property::STRING );
+ value = resultMap.Find( PrimitiveVisual::Property::SHAPE, Property::INTEGER );
DALI_TEST_CHECK( value );
- DALI_TEST_EQUALS( value->Get<std::string>(), "CUBE", TEST_LOCATION );
+ DALI_TEST_EQUALS( value->Get<int>(), (int)PrimitiveVisual::Shape::CUBE, TEST_LOCATION );
- value = resultMap.Find( "shapeColor", Property::VECTOR4 );
+ value = resultMap.Find( PrimitiveVisual::Property::COLOR, Property::VECTOR4 );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<Vector4>() == color );
DALI_TEST_EQUALS( value->Get<Vector4>(), color, Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "slices", Property::INTEGER );
+ value = resultMap.Find( PrimitiveVisual::Property::SLICES, Property::INTEGER );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<int>(), 10, TEST_LOCATION );
- value = resultMap.Find( "stacks", Property::INTEGER );
+ value = resultMap.Find( PrimitiveVisual::Property::STACKS, Property::INTEGER );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<int>(), 20, TEST_LOCATION );
- value = resultMap.Find( "scaleTopRadius", Property::FLOAT );
+ value = resultMap.Find( PrimitiveVisual::Property::SCALE_TOP_RADIUS, Property::FLOAT );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<float>(), 30.0f, Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "scaleBottomRadius", Property::FLOAT );
+ value = resultMap.Find( PrimitiveVisual::Property::SCALE_BOTTOM_RADIUS, Property::FLOAT );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<float>(), 40.0f, Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "scaleHeight", Property::FLOAT );
+ value = resultMap.Find( PrimitiveVisual::Property::SCALE_HEIGHT, Property::FLOAT );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<float>(), 50.0f, Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "scaleRadius", Property::FLOAT );
+ value = resultMap.Find( PrimitiveVisual::Property::SCALE_RADIUS, Property::FLOAT );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<float>(), 60.0f, Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "scaleDimensions", Property::VECTOR3 );
+ value = resultMap.Find( PrimitiveVisual::Property::SCALE_DIMENSIONS, Property::VECTOR3 );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<Vector3>(), dimensions, Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "bevelPercentage", Property::FLOAT );
+ value = resultMap.Find( PrimitiveVisual::Property::BEVEL_PERCENTAGE, Property::FLOAT );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<float>(), 0.3f, Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "bevelSmoothness", Property::FLOAT );
+ value = resultMap.Find( PrimitiveVisual::Property::BEVEL_SMOOTHNESS, Property::FLOAT );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<float>(), 0.6f, Math::MACHINE_EPSILON_100, TEST_LOCATION );
- value = resultMap.Find( "lightPosition", Property::VECTOR3 );
+ value = resultMap.Find( PrimitiveVisual::Property::LIGHT_POSITION, Property::VECTOR3 );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( value->Get<Vector3>(), Vector3( 5.0f, 10.0f, 15.0f), Math::MACHINE_EPSILON_100, TEST_LOCATION );
END_TEST;
}
+
+int UtcDaliVisualGetPropertyMapBatchImageVisual(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualGetPropertyMapBatchImageVisual:" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( ImageVisual::Property::BATCHING_ENABLED, true );
+ propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
+ propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, 20 );
+ propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, 30 );
+
+ Visual::Base batchImageVisual = factory.CreateVisual( propertyMap );
+ DALI_TEST_CHECK( batchImageVisual );
+
+ Property::Map resultMap;
+ batchImageVisual.CreatePropertyMap( resultMap );
+
+ // Check the property values from the returned map from visual
+ Property::Value* value = resultMap.Find( Visual::Property::TYPE, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == Visual::IMAGE );
+
+ value = resultMap.Find( ImageVisual::Property::URL, Property::STRING );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<std::string>() == TEST_IMAGE_FILE_NAME );
+
+ value = resultMap.Find( ImageVisual::Property::DESIRED_WIDTH, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == 20 );
+
+ value = resultMap.Find( ImageVisual::Property::DESIRED_HEIGHT, Property::INTEGER );
+ DALI_TEST_CHECK( value );
+ DALI_TEST_CHECK( value->Get<int>() == 30 );
+
+ END_TEST;
+}
+
+int UtcDaliVisualGetPropertyMapBatchImageVisualNoAtlas(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "UtcDaliVisualGetPropertyMapBatchImageVisualNoAtlas:" );
+
+ VisualFactory factory = VisualFactory::Get();
+ Property::Map propertyMap;
+ propertyMap.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMap.Insert( ImageVisual::Property::BATCHING_ENABLED, true );
+ propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
+
+ // Set the desired size to be larger than the atlas limit of 1024x1024.
+ propertyMap.Insert( ImageVisual::Property::DESIRED_WIDTH, 2048 );
+ propertyMap.Insert( ImageVisual::Property::DESIRED_HEIGHT, 2048 );
+
+ // Create the visual.
+ Visual::Base batchImageVisual = factory.CreateVisual( propertyMap );
+
+ DALI_TEST_CHECK( batchImageVisual );
+
+ Actor actor = Actor::New();
+ batchImageVisual.SetOnStage( actor );
+
+ DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
+
+ END_TEST;
+}