application.SendNotification();
toolbar.Add( control1 );
- toolbar.AddControl( control2, 0.1f, Alignment::HorizontalLeft, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) );
- toolbar.AddControl( control3, 0.1f, Alignment::HorizontalCenter, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) );
- toolbar.AddControl( control4, 0.1f, Alignment::HorizontalCenter, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) );
- toolbar.AddControl( control5, 0.1f, Alignment::HorizontalRight, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) );
+ toolbar.AddControl( control2, 0.1f, Alignment::HORIZONTAL_LEFT, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) );
+ toolbar.AddControl( control3, 0.1f, Alignment::HORIZONTAL_CENTER, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) );
+ toolbar.AddControl( control4, 0.1f, Alignment::HORIZONTAL_CENTER, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) );
+ toolbar.AddControl( control5, 0.1f, Alignment::HORIZONTAL_RIGHT, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) );
Actor control6 = CreateColorActor( Color::RED );
control6.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
application.Render();
application.SendNotification();
- toolbar.AddControl( control6, 0.4f, Alignment::HorizontalLeft, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) );
- toolbar.AddControl( control7, 0.2f, Alignment::HorizontalCenter, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) );
- toolbar.AddControl( control8, 0.2f, Alignment::HorizontalRight, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) );
+ toolbar.AddControl( control6, 0.4f, Alignment::HORIZONTAL_LEFT, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) );
+ toolbar.AddControl( control7, 0.2f, Alignment::HORIZONTAL_CENTER, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) );
+ toolbar.AddControl( control8, 0.2f, Alignment::HORIZONTAL_RIGHT, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) );
}
catch( ... )
{
Actor control = CreateColorActor( Color::RED );
ToolBar toolbar = ToolBar::New();
- toolbar.AddControl( control, 0.1f, Alignment::HorizontalLeft );
+ toolbar.AddControl( control, 0.1f, Alignment::HORIZONTAL_LEFT );
toolbar.RemoveControl( control );
}
ToolBar toolbar01 = ToolBar::New();
ToolBar toolbar02 = ToolBar::New();
- toolbar01.AddControl( control01, 0.1f, Alignment::HorizontalLeft );
- toolbar02.AddControl( control02, 0.1f, Alignment::HorizontalLeft );
+ toolbar01.AddControl( control01, 0.1f, Alignment::HORIZONTAL_LEFT );
+ toolbar02.AddControl( control02, 0.1f, Alignment::HORIZONTAL_LEFT );
toolbar02.RemoveControl( control01 );
}
Actor control = CreateColorActor( Color::RED );
ToolBar toolbar = ToolBar::New();
- toolbar.AddControl( control, 0.1f, Alignment::HorizontalLeft );
+ toolbar.AddControl( control, 0.1f, Alignment::HORIZONTAL_LEFT );
toolbar.RemoveControl( control );
toolbar.RemoveControl( control );