/*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
DALI_TEST_CHECK( toolbar2 == toolbar );
//Additional check to ensure object is created by checking if it's registered
- ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
+ ObjectRegistry registry = application.GetCore().GetObjectRegistry();
DALI_TEST_CHECK( registry );
gObjectCreatedCallBackCalled = false;
DALI_TEST_CHECK( gObjectCreatedCallBackCalled );
Actor actor = toolbar;
- toolbar == ToolBar::DownCast( actor );
+ toolbar = ToolBar::DownCast( actor );
DALI_TEST_CHECK( toolbar );
END_TEST;
try
{
Actor control1 = CreateColorActor( Color::RED );
- control1.SetSize( Vector2( 100.f, 100.f ) );
+ control1.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
Actor control2 = CreateColorActor( Color::RED );
- control2.SetSize( Vector2( 100.f, 100.f ) );
+ control2.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
Actor control3 = CreateColorActor( Color::RED );
- control3.SetSize( Vector2( 100.f, 100.f ) );
+ control3.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
Actor control4 = CreateColorActor( Color::RED );
- control4.SetSize( Vector2( 100.f, 100.f ) );
+ control4.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
Actor control5 = CreateColorActor( Color::RED );
- control5.SetSize( Vector2( 100.f, 100.f ) );
+ control5.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
ToolBar toolbar = ToolBar::New();
- toolbar.SetSize( Vector2( 600.f, 100.f ) );
+ toolbar.SetProperty( Actor::Property::SIZE, Vector2( 600.f, 100.f ) );
application.Render();
application.SendNotification();
toolbar.AddControl( control5, 0.1f, Alignment::HorizontalRight, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) );
Actor control6 = CreateColorActor( Color::RED );
- control6.SetSize( Vector2( 100.f, 100.f ) );
+ control6.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
Actor control7 = CreateColorActor( Color::RED );
- control7.SetSize( Vector2( 100.f, 100.f ) );
+ control7.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
Actor control8 = CreateColorActor( Color::RED );
- control8.SetSize( Vector2( 100.f, 100.f ) );
+ control8.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
application.Render();
application.SendNotification();