#include <dali-toolkit-test-suite-utils.h>
#include <dali-toolkit/dali-toolkit.h>
#include <dali/integration-api/events/touch-event-integ.h>
+#include <dali-toolkit/devel-api/controls/tool-bar/tool-bar.h>
using namespace Dali;
using namespace Toolkit;
try
{
ImageActor control1 = CreateSolidColorActor( Color::RED );
- control1.SetPreferredSize( Vector2( 100.f, 100.f ) );
- control1.SetResizePolicy( FIXED, ALL_DIMENSIONS );
+ control1.SetSize( Vector2( 100.f, 100.f ) );
ImageActor control2 = CreateSolidColorActor( Color::RED );
- control2.SetPreferredSize( Vector2( 100.f, 100.f ) );
- control2.SetResizePolicy( FIXED, ALL_DIMENSIONS );
+ control2.SetSize( Vector2( 100.f, 100.f ) );
ImageActor control3 = CreateSolidColorActor( Color::RED );
- control3.SetPreferredSize( Vector2( 100.f, 100.f ) );
- control3.SetResizePolicy( FIXED, ALL_DIMENSIONS );
+ control3.SetSize( Vector2( 100.f, 100.f ) );
ImageActor control4 = CreateSolidColorActor( Color::RED );
- control4.SetPreferredSize( Vector2( 100.f, 100.f ) );
- control4.SetResizePolicy( FIXED, ALL_DIMENSIONS );
+ control4.SetSize( Vector2( 100.f, 100.f ) );
ImageActor control5 = CreateSolidColorActor( Color::RED );
- control5.SetPreferredSize( Vector2( 100.f, 100.f ) );
- control5.SetResizePolicy( FIXED, ALL_DIMENSIONS );
+ control5.SetSize( Vector2( 100.f, 100.f ) );
ToolBar toolbar = ToolBar::New();
- toolbar.SetPreferredSize( Vector2( 600.f, 100.f ) );
+ toolbar.SetSize( Vector2( 600.f, 100.f ) );
application.Render();
application.SendNotification();
toolbar.AddControl( control5, 0.1f, Alignment::HorizontalRight, Alignment::Padding( 1.f, 1.f, 1.f, 1.f ) );
ImageActor control6 = CreateSolidColorActor( Color::RED );
- control6.SetPreferredSize( Vector2( 100.f, 100.f ) );
- control6.SetResizePolicy( FIXED, ALL_DIMENSIONS );
+ control6.SetSize( Vector2( 100.f, 100.f ) );
ImageActor control7 = CreateSolidColorActor( Color::RED );
- control7.SetPreferredSize( Vector2( 100.f, 100.f ) );
- control7.SetResizePolicy( FIXED, ALL_DIMENSIONS );
+ control7.SetSize( Vector2( 100.f, 100.f ) );
ImageActor control8 = CreateSolidColorActor( Color::RED );
- control8.SetPreferredSize( Vector2( 100.f, 100.f ) );
- control8.SetResizePolicy( FIXED, ALL_DIMENSIONS );
+ control8.SetSize( Vector2( 100.f, 100.f ) );
application.Render();
application.SendNotification();