// Create the ToggleButton actor
ToggleButton toggleButton = ToggleButton::New();
Stage::GetCurrent().Add( toggleButton );
- toggleButton.SetParentOrigin(ParentOrigin::TOP_LEFT);
- toggleButton.SetAnchorPoint(ParentOrigin::TOP_LEFT);
+ toggleButton.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::TOP_LEFT);
+ toggleButton.SetProperty( Actor::Property::ANCHOR_POINT,ParentOrigin::TOP_LEFT);
toggleButton.SetPosition( 0.0f, 0.0f );
{// Check empty array
// Create the ToggleButton actor
ToggleButton toggleButton = ToggleButton::New();
Stage::GetCurrent().Add( toggleButton );
- toggleButton.SetParentOrigin(ParentOrigin::TOP_LEFT);
- toggleButton.SetAnchorPoint(ParentOrigin::TOP_LEFT);
+ toggleButton.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::TOP_LEFT);
+ toggleButton.SetProperty( Actor::Property::ANCHOR_POINT,ParentOrigin::TOP_LEFT);
toggleButton.SetPosition( 0.0f, 0.0f );
{ // Check empty tip array
// Create the ToggleButton actor
ToggleButton toggleButton = ToggleButton::New();
Stage::GetCurrent().Add( toggleButton );
- toggleButton.SetParentOrigin(ParentOrigin::TOP_LEFT);
- toggleButton.SetAnchorPoint(ParentOrigin::TOP_LEFT);
+ toggleButton.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::TOP_LEFT);
+ toggleButton.SetProperty( Actor::Property::ANCHOR_POINT,ParentOrigin::TOP_LEFT);
toggleButton.SetPosition( BUTTON_POSITON_TO_GET_INSIDE_TOUCH_EVENTS );
toggleButton.SetSize( BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS );