const char* const PROPERTY_NAME_ENABLE_GRAB_HANDLE = "enableGrabHandle";
const char* const PROPERTY_NAME_MATCH_SYSTEM_LANGUAGE_DIRECTION = "matchSystemLanguageDirection";
const char* const PROPERTY_NAME_ENABLE_GRAB_HANDLE_POPUP = "enableGrabHandlePopup";
+const char* const PROPERTY_NAME_BACKGROUND = "textBackground";
const Vector4 PLACEHOLDER_TEXT_COLOR( 0.8f, 0.8f, 0.8f, 0.8f );
const Dali::Vector4 LIGHT_BLUE( 0.75f, 0.96f, 1.f, 1.f ); // The text highlight color.
DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_ENABLE_GRAB_HANDLE ) == DevelTextField::Property::ENABLE_GRAB_HANDLE );
DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_MATCH_SYSTEM_LANGUAGE_DIRECTION ) == DevelTextField::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION );
DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_ENABLE_GRAB_HANDLE_POPUP ) == DevelTextField::Property::ENABLE_GRAB_HANDLE_POPUP );
+ DALI_TEST_CHECK( field.GetPropertyIndex( PROPERTY_NAME_BACKGROUND ) == DevelTextField::Property::BACKGROUND );
END_TEST;
}
field.SetProperty( DevelTextField::Property::ENABLE_GRAB_HANDLE_POPUP, false );
DALI_TEST_CHECK( !field.GetProperty<bool>( DevelTextField::Property::ENABLE_GRAB_HANDLE_POPUP ) );
+ // Check the background property
+ field.SetProperty( DevelTextField::Property::BACKGROUND, Color::RED );
+ DALI_TEST_EQUALS( field.GetProperty<Vector4>( DevelTextField::Property::BACKGROUND ), Color::RED, TEST_LOCATION );
+
application.SendNotification();
application.Render();