application.SendNotification();
application.Render();
- // Cursor position should be the same than position2.
- Vector3 position6 = cursor.GetCurrentPosition();
-
- DALI_TEST_EQUALS( position2, position6, TEST_LOCATION );// Should be in the same position2.
-
// Should not be renderer.
DALI_TEST_EQUALS( offscreenRoot.GetChildCount(), 1u, TEST_LOCATION ); // The camera actor only.