/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <iostream>
#include <stdlib.h>
-#include <dali/devel-api/rendering/renderer.h>
+#include <unistd.h>
+
+#include <dali/public-api/rendering/renderer.h>
#include <dali/integration-api/events/key-event-integ.h>
#include <dali/integration-api/events/tap-gesture-event.h>
#include <dali/integration-api/events/touch-event-integ.h>
#include <dali/integration-api/events/pan-gesture-event.h>
+#include <dali/integration-api/events/long-press-gesture-event.h>
#include <dali-toolkit-test-suite-utils.h>
#include <dali-toolkit/dali-toolkit.h>
+#include "toolkit-clipboard.h"
using namespace Dali;
using namespace Toolkit;
const float SCROLL_THRESHOLD = 10.f;
const float SCROLL_SPEED = 300.f;
+const unsigned int DEFAULT_FONT_SIZE = 1152u;
+const std::string DEFAULT_FONT_DIR( "/resources/fonts" );
+
static bool gTextChangedCallBackCalled;
static bool gMaxCharactersCallBackCalled;
+static bool gInputStyleChangedCallbackCalled;
+static Dali::Toolkit::TextField::InputStyle::Mask gInputStyleMask;
static void LoadBitmapResource(TestPlatformAbstraction& platform, int width, int height)
{
return time;
}
+Dali::Integration::Point GetPointDownInside( Vector2& pos )
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::DOWN );
+ point.SetScreenPosition( pos );
+ return point;
+}
+
+Dali::Integration::Point GetPointUpInside( Vector2& pos )
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::UP );
+ point.SetScreenPosition( pos );
+ return point;
+}
+
+struct CallbackFunctor
+{
+ CallbackFunctor(bool* callbackFlag)
+ : mCallbackFlag( callbackFlag )
+ {
+ }
+
+ void operator()()
+ {
+ *mCallbackFlag = true;
+ }
+ bool* mCallbackFlag;
+};
static void TestTextChangedCallback( TextField control )
{
gMaxCharactersCallBackCalled = true;
}
+static void TestInputStyleChangedCallback( TextField control, TextField::InputStyle::Mask mask )
+{
+ tet_infoline(" TestInputStyleChangedCallback");
+
+ gInputStyleChangedCallbackCalled = true;
+ gInputStyleMask = mask;
+}
+
// Generate a TapGestureEvent to send to Core.
Integration::TapGestureEvent GenerateTap(
Gesture::State state,
return tap;
}
+
+Integration::LongPressGestureEvent GenerateLongPress(
+ Gesture::State state,
+ unsigned int numberOfTouches,
+ Vector2 point)
+{
+ Integration::LongPressGestureEvent longPress( state );
+
+ longPress.numberOfTouches = numberOfTouches;
+ longPress.point = point;
+ return longPress;
+}
+
// Generate a KeyEvent to send to Core.
Integration::KeyEvent GenerateKey( const std::string& keyName,
const std::string& keyString,
// Check font properties.
field.SetProperty( TextField::Property::FONT_FAMILY, "Setting font family" );
DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::FONT_FAMILY ), std::string("Setting font family"), TEST_LOCATION );
- field.SetProperty( TextField::Property::FONT_STYLE, "Setting font style" );
- DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::FONT_STYLE ), std::string("Setting font style"), TEST_LOCATION );
+ field.SetProperty( TextField::Property::FONT_STYLE, "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" );
+ DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::FONT_STYLE ), std::string("{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}"), TEST_LOCATION );
field.SetProperty( TextField::Property::POINT_SIZE, 10.f );
DALI_TEST_EQUALS( field.GetProperty<float>( TextField::Property::POINT_SIZE ), 10.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ // Reset font style.
+ field.SetProperty( TextField::Property::FONT_STYLE, "{\"weight\":\"normal\",\"slant\":\"oblique\"}" );
+ DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::FONT_STYLE ), std::string("{\"weight\":\"normal\",\"slant\":\"oblique\"}"), TEST_LOCATION );
+ field.SetProperty( TextField::Property::FONT_STYLE, "{\"slant\":\"roman\"}" );
+ DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::FONT_STYLE ), std::string("{\"slant\":\"normal\"}"), TEST_LOCATION );
+ field.SetProperty( TextField::Property::FONT_STYLE, "" );
+ DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::FONT_STYLE ), std::string(""), TEST_LOCATION );
+
// Check that the MAX_LENGTH property can be correctly set
const int maxNumberOfCharacters = 20;
field.SetProperty( TextField::Property::MAX_LENGTH, maxNumberOfCharacters );
// Check input font properties.
field.SetProperty( TextField::Property::INPUT_FONT_FAMILY, "Setting input font family" );
DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::INPUT_FONT_FAMILY ), "Setting input font family", TEST_LOCATION );
- field.SetProperty( TextField::Property::INPUT_FONT_STYLE, "Setting input font style" );
- DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::INPUT_FONT_STYLE ), "Setting input font style", TEST_LOCATION );
+ field.SetProperty( TextField::Property::INPUT_FONT_STYLE, "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" );
+ DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::INPUT_FONT_STYLE ), "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}", TEST_LOCATION );
field.SetProperty( TextField::Property::INPUT_POINT_SIZE, 12.f );
DALI_TEST_EQUALS( field.GetProperty<float>( TextField::Property::INPUT_POINT_SIZE ), 12.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ // Reset input font style.
+ field.SetProperty( TextField::Property::INPUT_FONT_STYLE, "{\"weight\":\"normal\",\"slant\":\"oblique\"}" );
+ DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::INPUT_FONT_STYLE ), std::string("{\"weight\":\"normal\",\"slant\":\"oblique\"}"), TEST_LOCATION );
+ field.SetProperty( TextField::Property::INPUT_FONT_STYLE, "{\"slant\":\"roman\"}" );
+ DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::INPUT_FONT_STYLE ), std::string("{\"slant\":\"normal\"}"), TEST_LOCATION );
+ field.SetProperty( TextField::Property::INPUT_FONT_STYLE, "" );
+ DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::INPUT_FONT_STYLE ), std::string(""), TEST_LOCATION );
+
// Check the underline property
field.SetProperty( TextField::Property::UNDERLINE, "Underline properties" );
DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::UNDERLINE ), std::string("Underline properties"), TEST_LOCATION );
Stage::GetCurrent().Add( field );
+ // connect to the text changed signal.
+ ConnectionTracker* testTracker = new ConnectionTracker();
field.TextChangedSignal().Connect(&TestTextChangedCallback);
+ bool textChangedSignal = false;
+ field.ConnectSignal( testTracker, "textChanged", CallbackFunctor(&textChangedSignal) );
gTextChangedCallBackCalled = false;
field.SetProperty( TextField::Property::TEXT, "ABC" );
DALI_TEST_CHECK( gTextChangedCallBackCalled );
+ DALI_TEST_CHECK( textChangedSignal );
application.SendNotification();
Stage::GetCurrent().Add( field );
+ // connect to the text changed signal.
+ ConnectionTracker* testTracker = new ConnectionTracker();
field.TextChangedSignal().Connect(&TestTextChangedCallback);
+ bool textChangedSignal = false;
+ field.ConnectSignal( testTracker, "textChanged", CallbackFunctor(&textChangedSignal) );
gTextChangedCallBackCalled = false;
field.SetProperty( TextField::Property::PLACEHOLDER_TEXT, "ABC" ); // Setting placeholder, not TEXT
DALI_TEST_CHECK( !gTextChangedCallBackCalled );
+ DALI_TEST_CHECK( !textChangedSignal );
END_TEST;
}
field.SetKeyInputFocus();
- gMaxCharactersCallBackCalled = false;
+ // connect to the text changed signal.
+ ConnectionTracker* testTracker = new ConnectionTracker();
field.MaxLengthReachedSignal().Connect(&TestMaxLengthReachedCallback);
+ bool maxLengthReachedSignal = false;
+ field.ConnectSignal( testTracker, "maxLengthReached", CallbackFunctor(&maxLengthReachedSignal) );
+
+ gMaxCharactersCallBackCalled = false;
application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) );
application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) );
DALI_TEST_CHECK( gMaxCharactersCallBackCalled );
+ DALI_TEST_CHECK( maxLengthReachedSignal );
END_TEST;
}
field.SetKeyInputFocus();
- gMaxCharactersCallBackCalled = false;
+ // connect to the text changed signal.
+ ConnectionTracker* testTracker = new ConnectionTracker();
field.MaxLengthReachedSignal().Connect(&TestMaxLengthReachedCallback);
+ bool maxLengthReachedSignal = false;
+ field.ConnectSignal( testTracker, "maxLengthReached", CallbackFunctor(&maxLengthReachedSignal) );
+
+ gMaxCharactersCallBackCalled = false;
application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) );
application.ProcessEvent( GenerateKey( "a", "a", 0, 0, 0, Integration::KeyEvent::Down ) );
DALI_TEST_CHECK( !gMaxCharactersCallBackCalled );
+ DALI_TEST_CHECK( !maxLengthReachedSignal );
+
+ END_TEST;
+}
+
+int utcDaliTextFieldInputStyleChanged01(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextFieldInputStyleChanged01");
+
+ // The text-field emits signals when the input style changes. These changes of style are
+ // detected during the relayout process (size negotiation), i.e after the cursor has been moved. Signals
+ // can't be emitted during the size negotiation as the callbacks may update the UI.
+ // The text-field adds an idle callback to the adaptor to emit the signals after the size negotiation.
+ // This creates an implementation of the adaptor stub and a queue of idle callbacks.
+ application.CreateAdaptor();
+
+ // Load some fonts.
+
+ char* pathNamePtr = get_current_dir_name();
+ const std::string pathName( pathNamePtr );
+ free( pathNamePtr );
+
+ TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get();
+ fontClient.SetDpi( 93u, 93u );
+
+ fontClient.GetFontId( pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif.ttf", DEFAULT_FONT_SIZE );
+ fontClient.GetFontId( pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif-Bold.ttf", DEFAULT_FONT_SIZE );
+
+ TextField field = TextField::New();
+ DALI_TEST_CHECK( field );
+
+
+ field.SetSize( 300.f, 50.f );
+ field.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ field.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+
+ field.SetProperty( TextField::Property::ENABLE_MARKUP, true );
+ field.SetProperty( TextField::Property::TEXT, "<font family='DejaVuSerif' size='18'>He<color value='green'>llo</color> <font weight='bold'>world</font> demo</font>" );
+
+ // connect to the text changed signal.
+ ConnectionTracker* testTracker = new ConnectionTracker();
+ field.InputStyleChangedSignal().Connect( &TestInputStyleChangedCallback );
+ bool inputStyleChangedSignal = false;
+ field.ConnectSignal( testTracker, "inputStyleChanged", CallbackFunctor(&inputStyleChangedSignal) );
+
+ Stage::GetCurrent().Add( field );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
+
+ gInputStyleChangedCallbackCalled = false;
+ gInputStyleMask = TextField::InputStyle::NONE;
+ inputStyleChangedSignal = false;
+
+ // Create a tap event to touch the text field.
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 18.f, 25.f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 18.f, 25.f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
+
+ DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
+ if( gInputStyleChangedCallbackCalled )
+ {
+ DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ), static_cast<unsigned int>( TextField::InputStyle::FONT_FAMILY | TextField::InputStyle::POINT_SIZE ), TEST_LOCATION );
+
+ const std::string fontFamily = field.GetProperty( TextField::Property::INPUT_FONT_FAMILY ).Get<std::string>();
+ DALI_TEST_EQUALS( fontFamily, "DejaVuSerif", TEST_LOCATION );
+
+ const float pointSize = field.GetProperty( TextField::Property::INPUT_POINT_SIZE ).Get<float>();
+ DALI_TEST_EQUALS( pointSize, 18.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ }
+ DALI_TEST_CHECK( inputStyleChangedSignal );
+
+ gInputStyleChangedCallbackCalled = false;
+ gInputStyleMask = TextField::InputStyle::NONE;
+ inputStyleChangedSignal = false;
+
+ // Create a tap event to touch the text field.
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 30.f, 25.f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 30.f, 25.f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
+
+ DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
+ DALI_TEST_CHECK( !inputStyleChangedSignal );
+
+ gInputStyleChangedCallbackCalled = false;
+ gInputStyleMask = TextField::InputStyle::NONE;
+ inputStyleChangedSignal = false;
+
+ // Create a tap event to touch the text field.
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 43.f, 25.f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 43.f, 25.f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
+
+ DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
+ if( gInputStyleChangedCallbackCalled )
+ {
+ DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ), static_cast<unsigned int>( TextField::InputStyle::COLOR ), TEST_LOCATION );
+
+ const Vector4 color = field.GetProperty( TextField::Property::INPUT_COLOR ).Get<Vector4>();
+ DALI_TEST_EQUALS( color, Color::GREEN, TEST_LOCATION );
+ }
+ DALI_TEST_CHECK( inputStyleChangedSignal );
+
+ gInputStyleChangedCallbackCalled = false;
+ gInputStyleMask = TextField::InputStyle::NONE;
+ inputStyleChangedSignal = false;
+
+ // Create a tap event to touch the text field.
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 88.f, 25.f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 88.f, 25.f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
+
+ DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
+ if( gInputStyleChangedCallbackCalled )
+ {
+ DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ), static_cast<unsigned int>( TextField::InputStyle::COLOR | TextField::InputStyle::FONT_STYLE ), TEST_LOCATION );
+
+ const Vector4 color = field.GetProperty( TextField::Property::INPUT_COLOR ).Get<Vector4>();
+ DALI_TEST_EQUALS( color, Color::BLACK, TEST_LOCATION );
+
+ const std::string style = field.GetProperty( TextField::Property::INPUT_FONT_STYLE ).Get<std::string>();
+ DALI_TEST_EQUALS( style, "{\"weight\":\"bold\"}", TEST_LOCATION );
+ }
+ DALI_TEST_CHECK( inputStyleChangedSignal );
+
+ gInputStyleChangedCallbackCalled = false;
+ gInputStyleMask = TextField::InputStyle::NONE;
+ inputStyleChangedSignal = false;
+
+ // Create a tap event to touch the text field.
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 115.f, 25.f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 115.f, 25.f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
+
+ DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
+ DALI_TEST_CHECK( !inputStyleChangedSignal );
+
+ gInputStyleChangedCallbackCalled = false;
+ gInputStyleMask = TextField::InputStyle::NONE;
+ inputStyleChangedSignal = false;
+
+ // Create a tap event to touch the text field.
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 164.f, 25.f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 164.f, 25.f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
+
+ DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
+ if( gInputStyleChangedCallbackCalled )
+ {
+ DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ), static_cast<unsigned int>( TextField::InputStyle::FONT_STYLE ), TEST_LOCATION );
+
+ const std::string style = field.GetProperty( TextField::Property::INPUT_FONT_STYLE ).Get<std::string>();
+ DALI_TEST_CHECK( style.empty() );
+ }
+ DALI_TEST_CHECK( inputStyleChangedSignal );
+
+ gInputStyleChangedCallbackCalled = false;
+ gInputStyleMask = TextField::InputStyle::NONE;
+ inputStyleChangedSignal = false;
+
+ // Create a tap event to touch the text field.
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 191.f, 25.f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 191.f, 25.f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
+
+ DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
+ DALI_TEST_CHECK( !inputStyleChangedSignal );
+
+ END_TEST;
+}
+
+int utcDaliTextFieldInputStyleChanged02(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextFieldInputStyleChanged02");
+
+ // The text-field emits signals when the input style changes. These changes of style are
+ // detected during the relayout process (size negotiation), i.e after the cursor has been moved. Signals
+ // can't be emitted during the size negotiation as the callbacks may update the UI.
+ // The text-field adds an idle callback to the adaptor to emit the signals after the size negotiation.
+ // This creates an implementation of the adaptor stub and a queue of idle callbacks.
+ application.CreateAdaptor();
+
+ // Load some fonts.
+
+ char* pathNamePtr = get_current_dir_name();
+ const std::string pathName( pathNamePtr );
+ free( pathNamePtr );
+
+ TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get();
+ fontClient.SetDpi( 93u, 93u );
+
+ fontClient.GetFontId( pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif.ttf", DEFAULT_FONT_SIZE );
+ fontClient.GetFontId( pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif-Bold.ttf", DEFAULT_FONT_SIZE );
+
+ TextField field = TextField::New();
+ DALI_TEST_CHECK( field );
+
+
+ field.SetSize( 300.f, 50.f );
+ field.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ field.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+
+ field.SetProperty( TextField::Property::ENABLE_MARKUP, true );
+ field.SetProperty( TextField::Property::TEXT, "<font family='DejaVuSerif' size='18'>He<color value='blue'> l</color><color value='green'>lo</color> <font weight='bold'>world</font> demo</font>" );
+
+ // connect to the text changed signal.
+ ConnectionTracker* testTracker = new ConnectionTracker();
+ field.InputStyleChangedSignal().Connect( &TestInputStyleChangedCallback );
+ bool inputStyleChangedSignal = false;
+ field.ConnectSignal( testTracker, "inputStyleChanged", CallbackFunctor(&inputStyleChangedSignal) );
+
+ Stage::GetCurrent().Add( field );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
+
+ gInputStyleChangedCallbackCalled = false;
+ gInputStyleMask = TextField::InputStyle::NONE;
+ inputStyleChangedSignal = false;
+
+ // Create a tap event to touch the text field.
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 53.f, 25.f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 53.f, 25.f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 2u, 1u, Vector2( 53.f, 25.f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 2u, 1u, Vector2( 53.f, 25.f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
+
+ DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
+ if( gInputStyleChangedCallbackCalled )
+ {
+ DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ),
+ static_cast<unsigned int>( TextField::InputStyle::FONT_FAMILY |
+ TextField::InputStyle::POINT_SIZE |
+ TextField::InputStyle::COLOR ),
+ TEST_LOCATION );
+
+ const Vector4 color = field.GetProperty( TextField::Property::INPUT_COLOR ).Get<Vector4>();
+ DALI_TEST_EQUALS( color, Color::GREEN, TEST_LOCATION );
+
+ const std::string fontFamily = field.GetProperty( TextField::Property::INPUT_FONT_FAMILY ).Get<std::string>();
+ DALI_TEST_EQUALS( fontFamily, "DejaVuSerif", TEST_LOCATION );
+
+ const float pointSize = field.GetProperty( TextField::Property::INPUT_POINT_SIZE ).Get<float>();
+ DALI_TEST_EQUALS( pointSize, 18.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ }
+ DALI_TEST_CHECK( inputStyleChangedSignal );
+
+ gInputStyleChangedCallbackCalled = false;
+ gInputStyleMask = TextField::InputStyle::NONE;
+ inputStyleChangedSignal = false;
+
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
+
+ DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
+ if( gInputStyleChangedCallbackCalled )
+ {
+ DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ),
+ static_cast<unsigned int>( TextField::InputStyle::COLOR ),
+ TEST_LOCATION );
+
+ const Vector4 color = field.GetProperty( TextField::Property::INPUT_COLOR ).Get<Vector4>();
+ DALI_TEST_EQUALS( color, Color::BLUE, TEST_LOCATION );
+ }
+ DALI_TEST_CHECK( inputStyleChangedSignal );
+
+ gInputStyleChangedCallbackCalled = false;
+ gInputStyleMask = TextField::InputStyle::NONE;
+ inputStyleChangedSignal = false;
+
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
+
+ DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
+ DALI_TEST_CHECK( !inputStyleChangedSignal );
+
+ gInputStyleChangedCallbackCalled = false;
+ gInputStyleMask = TextField::InputStyle::NONE;
+ inputStyleChangedSignal = false;
+
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
+
+ DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
+ if( gInputStyleChangedCallbackCalled )
+ {
+ DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ),
+ static_cast<unsigned int>( TextField::InputStyle::COLOR ),
+ TEST_LOCATION );
+
+ const Vector4 color = field.GetProperty( TextField::Property::INPUT_COLOR ).Get<Vector4>();
+ DALI_TEST_EQUALS( color, Color::BLACK, TEST_LOCATION );
+ }
+ DALI_TEST_CHECK( inputStyleChangedSignal );
+
+ gInputStyleChangedCallbackCalled = false;
+ gInputStyleMask = TextField::InputStyle::NONE;
+ inputStyleChangedSignal = false;
+
+ field.SetProperty( TextField::Property::INPUT_COLOR, Color::YELLOW );
+
+ field.SetProperty( TextField::Property::INPUT_FONT_STYLE, "{\"weight\":\"thin\",\"width\":\"condensed\",\"slant\":\"italic\"}" );
+ field.SetProperty( TextField::Property::INPUT_POINT_SIZE, 20.f );
+
+ field.SetProperty( TextField::Property::INPUT_UNDERLINE, "underline" );
+ field.SetProperty( TextField::Property::INPUT_SHADOW, "shadow" );
+ field.SetProperty( TextField::Property::INPUT_EMBOSS, "emboss" );
+ field.SetProperty( TextField::Property::INPUT_OUTLINE, "outline" );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
+
+ DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
+ DALI_TEST_CHECK( !inputStyleChangedSignal );
+
+ // Create a tap event to touch the text field.
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 63.f, 25.f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 63.f, 25.f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
+
+ DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
+ if( gInputStyleChangedCallbackCalled )
+ {
+ DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ),
+ static_cast<unsigned int>( TextField::InputStyle::COLOR |
+ TextField::InputStyle::POINT_SIZE |
+ TextField::InputStyle::FONT_STYLE |
+ TextField::InputStyle::UNDERLINE |
+ TextField::InputStyle::SHADOW |
+ TextField::InputStyle::EMBOSS |
+ TextField::InputStyle::OUTLINE ),
+ TEST_LOCATION );
+
+ const Vector4 color = field.GetProperty( TextField::Property::INPUT_COLOR ).Get<Vector4>();
+ DALI_TEST_EQUALS( color, Color::BLACK, TEST_LOCATION );
+ }
+ DALI_TEST_CHECK( inputStyleChangedSignal );
END_TEST;
}
CameraActor camera = CameraActor::DownCast( offscreenRoot.GetChildAt( 0u ) );
DALI_TEST_CHECK( camera );
- Renderer renderer = offscreenRoot.GetChildAt( 1u ).GetRendererAt( 0u );
- DALI_TEST_CHECK( renderer );
+ // The offscreen root actor has a container with all the actors which contain the text renderers.
+ Actor container = offscreenRoot.GetChildAt( 1u );
+ for( unsigned int index = 0; index < container.GetChildCount(); ++index )
+ {
+ Renderer renderer = container.GetChildAt( index ).GetRendererAt( 0u );
+ DALI_TEST_CHECK( renderer );
+ }
// Move the cursor and check the position changes.
Vector3 position1 = cursor.GetCurrentPosition();
CameraActor camera = CameraActor::DownCast( offscreenRoot.GetChildAt( 0u ) );
DALI_TEST_CHECK( camera );
- Renderer renderer = offscreenRoot.GetChildAt( 1u ).GetRendererAt( 0u );
- DALI_TEST_CHECK( renderer );
+ // The offscreen root actor has a container with all the actors which contain the text renderers.
+ Actor container = offscreenRoot.GetChildAt( 1u );
+ for( unsigned int index = 0; index < container.GetChildCount(); ++index )
+ {
+ Renderer renderer = container.GetChildAt( index ).GetRendererAt( 0u );
+ DALI_TEST_CHECK( renderer );
+ }
Renderer highlight = offscreenRoot.GetChildAt( 2u ).GetRendererAt( 0u );
DALI_TEST_CHECK( highlight );
ToolkitTestApplication application;
tet_infoline(" utcDaliTextFieldEvent05");
- // Checks if the highlight actor is created.
+ // Checks dragging of cursor/grab handle
TextField field = TextField::New();
DALI_TEST_CHECK( field );
Actor offscreenRoot = field.GetChildAt( 1u );
END_TEST;
}
+
+int utcDaliTextFieldEvent06(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextFieldEvent06");
+
+ // Checks Longpress when in edit mode
+
+ TextField field = TextField::New();
+ DALI_TEST_CHECK( field );
+ Stage::GetCurrent().Add( field );
+ LoadMarkerImages(application, field);
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ field.SetProperty( TextField::Property::TEXT, "Thisisalongtextforthesizeofthetextfield." );
+ field.SetProperty( TextField::Property::POINT_SIZE, 10.f );
+ field.SetSize( 300.f, 50.f );
+ field.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ field.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Create a tap event to touch the text field.
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 150.0f, 25.0f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 150.0f, 25.0f ) ) );
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+
+ // Tap first to get the focus.
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 1.f, 25.0f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 1.f, 25.0f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Long Press
+ application.ProcessEvent( GenerateLongPress( Gesture::Possible, 1u, Vector2( 1.f, 25.0f ) ) );
+ application.ProcessEvent( GenerateLongPress( Gesture::Started, 1u, Vector2( 1.f, 25.0f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int utcDaliTextFieldEvent07(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextFieldEvent07");
+
+ // Checks Longpress to start edit mode
+
+ TextField field = TextField::New();
+ DALI_TEST_CHECK( field );
+ Stage::GetCurrent().Add( field );
+ LoadMarkerImages(application, field);
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ field.SetProperty( TextField::Property::TEXT, "Thisisalongtextforthesizeofthetextfield." );
+ field.SetProperty( TextField::Property::POINT_SIZE, 10.f );
+ field.SetSize( 300.f, 50.f );
+ field.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ field.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Long Press
+ application.ProcessEvent( GenerateLongPress( Gesture::Possible, 1u, Vector2( 1.f, 25.0f ) ) );
+ application.ProcessEvent( GenerateLongPress( Gesture::Started, 1u, Vector2( 1.f, 25.0f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int utcDaliTextFieldEvent08(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextFieldEvent08");
+
+ Dali::Clipboard clipboard = Clipboard::Get();
+ clipboard.SetItem("testTextFieldEvent");
+
+ // Checks Longpress when only place holder text
+
+ TextField field = TextField::New();
+ DALI_TEST_CHECK( field );
+ Stage::GetCurrent().Add( field );
+ LoadMarkerImages(application, field);
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ field.SetProperty( TextField::Property::PLACEHOLDER_TEXT, "Setting Placeholder Text" );
+ field.SetProperty( TextField::Property::POINT_SIZE, 10.f );
+ field.SetSize( 300.f, 50.f );
+ field.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ field.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Long Press
+ application.ProcessEvent( GenerateLongPress( Gesture::Possible, 1u, Vector2( 1.f, 25.0f ) ) );
+ application.ProcessEvent( GenerateLongPress( Gesture::Started, 1u, Vector2( 1.f, 25.0f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ Wait(application, 500);
+
+ Stage stage = Stage::GetCurrent();
+ Layer layer = stage.GetRootLayer();
+ Actor actor = layer.FindChildByName("optionPaste");
+
+ if (actor)
+ {
+ Vector3 worldPosition = actor.GetCurrentWorldPosition();
+ Vector2 halfStageSize = stage.GetSize() / 2.0f;
+ Vector2 position(worldPosition.x + halfStageSize.width, worldPosition.y + halfStageSize.height);
+
+ Dali::Integration::TouchEvent event;
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint( GetPointDownInside( position ) );
+ application.ProcessEvent( event );
+
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint( GetPointUpInside( position ) );
+ application.ProcessEvent( event );
+ }
+ DALI_TEST_EQUALS( field.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string("testTextFieldEvent"), TEST_LOCATION );
+ END_TEST;
+}
+
+int utcDaliTextFieldStyleWhilstSelected(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextFieldStyleWhilstSelected");
+
+ // Change font and styles whilst text is selected whilst word selected
+
+ TextField field = TextField::New();
+ DALI_TEST_CHECK( field );
+ Stage::GetCurrent().Add( field );
+ LoadMarkerImages(application, field);
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ field.SetProperty( TextField::Property::TEXT, "This is a long text for the size of the text-field." );
+ field.SetProperty( TextField::Property::POINT_SIZE, 10.f );
+ field.SetSize( 300.f, 50.f );
+ field.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ field.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Create a tap event to touch the text field.
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 150.0f, 25.0f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 150.0f, 25.0f ) ) );
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+
+ // Tap first to get the focus.
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 1.f, 25.0f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 1.f, 25.0f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Double tap to select a word.
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 2u, 1u, Vector2( 1.f, 25.0f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 2u, 1u, Vector2( 1.f, 25.0f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ field.SetProperty( TextField::Property::INPUT_FONT_FAMILY, "Setting input font family" );
+ DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::INPUT_FONT_FAMILY ), "Setting input font family", TEST_LOCATION );
+
+ field.SetProperty( TextField::Property::INPUT_FONT_STYLE, "{\"weight\":\"bold\",\"slant\":\"italic\"}" );
+ DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::INPUT_FONT_STYLE ), "{\"weight\":\"bold\",\"slant\":\"italic\"}", TEST_LOCATION );
+
+ field.SetProperty( TextField::Property::INPUT_FONT_STYLE, "{\"width\":\"expanded\",\"slant\":\"italic\"}" );
+ DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::INPUT_FONT_STYLE ), "{\"width\":\"expanded\",\"slant\":\"italic\"}", TEST_LOCATION );
+
+ field.SetProperty( TextField::Property::INPUT_POINT_SIZE, 12.f );
+ DALI_TEST_EQUALS( field.GetProperty<float>( TextField::Property::INPUT_POINT_SIZE ), 12.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ field.SetProperty( TextField::Property::TEXT_COLOR, Color::RED );
+ DALI_TEST_EQUALS( field.GetProperty<Vector4>( TextField::Property::TEXT_COLOR ), Color::RED, TEST_LOCATION );
+
+ field.SetProperty( TextField::Property::FONT_STYLE, "{\"weight\":\"bold\",\"slant\":\"italic\"}" );
+ DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::FONT_STYLE ), "{\"weight\":\"bold\",\"slant\":\"italic\"}", TEST_LOCATION );
+
+ field.SetProperty( TextField::Property::FONT_STYLE, "{\"width\":\"expanded\"}" );
+ DALI_TEST_EQUALS( field.GetProperty<std::string>( TextField::Property::FONT_STYLE ), "{\"width\":\"expanded\"}", TEST_LOCATION );
+
+ END_TEST;
+}