const char* const PROPERTY_NAME_MAX_LENGTH = "maxLength";
const char* const PROPERTY_NAME_FONT_SIZE_SCALE = "fontSizeScale";
const char* const PROPERTY_NAME_GRAB_HANDLE_COLOR = "grabHandleColor";
-
+const char* const PROPERTY_NAME_ENABLE_GRAB_HANDLE_POPUP = "enableGrabHandlePopup";
const Vector4 PLACEHOLDER_TEXT_COLOR( 0.8f, 0.8f, 0.8f, 0.8f );
const Dali::Vector4 LIGHT_BLUE( 0.75f, 0.96f, 1.f, 1.f ); // The text highlight color.
DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_MATCH_SYSTEM_LANGUAGE_DIRECTION ) == DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION );
DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_MAX_LENGTH ) == DevelTextEditor::Property::MAX_LENGTH );
DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_GRAB_HANDLE_COLOR ) == DevelTextEditor::Property::GRAB_HANDLE_COLOR );
-
+ DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_GRAB_HANDLE_POPUP ) == DevelTextEditor::Property::ENABLE_GRAB_HANDLE_POPUP );
END_TEST;
}
editor.SetProperty( DevelTextEditor::Property::GRAB_HANDLE_COLOR, Color::GREEN );
DALI_TEST_EQUALS( editor.GetProperty<Vector4>( DevelTextEditor::Property::GRAB_HANDLE_COLOR ), Color::GREEN, TEST_LOCATION );
+ // Test the ENABLE_GRAB_HANDLE_POPUP property
+ editor.SetProperty( DevelTextEditor::Property::ENABLE_GRAB_HANDLE_POPUP, false );
+ DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::ENABLE_GRAB_HANDLE_POPUP ), false, TEST_LOCATION);
+
application.SendNotification();
application.Render();