/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2024 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
*/
-#include <iostream>
-#include <stdlib.h>
-#include <unistd.h>
-#include <dali/public-api/rendering/renderer.h>
-#include <dali/devel-api/adaptor-framework/clipboard.h>
-#include <dali/devel-api/adaptor-framework/key-devel.h>
-#include <dali/devel-api/text-abstraction/font-client.h>
-#include <dali/integration-api/events/key-event-integ.h>
-#include <dali/integration-api/events/touch-event-integ.h>
#include <dali-toolkit-test-suite-utils.h>
#include <dali-toolkit/dali-toolkit.h>
#include <dali-toolkit/devel-api/controls/text-controls/text-editor-devel.h>
+#include <dali-toolkit/devel-api/controls/text-controls/text-selection-popup.h>
#include <dali-toolkit/devel-api/text/rendering-backend.h>
#include <dali-toolkit/devel-api/text/text-enumerations-devel.h>
+#include <dali/devel-api/actors/actor-devel.h>
+#include <dali/devel-api/adaptor-framework/clipboard.h>
+#include <dali/devel-api/adaptor-framework/key-devel.h>
+#include <dali/devel-api/events/pan-gesture-devel.h>
+#include <dali/devel-api/text-abstraction/font-client.h>
+#include <dali/integration-api/events/key-event-integ.h>
+#include <dali/integration-api/events/touch-event-integ.h>
+#include <dali/public-api/rendering/renderer.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <iostream>
+#include "test-text-geometry-utils.h"
+
using namespace Dali;
using namespace Toolkit;
namespace
{
-
const char* const PROPERTY_NAME_RENDERING_BACKEND = "renderingBackend";
const char* const PROPERTY_NAME_TEXT = "text";
const char* const PROPERTY_NAME_TEXT_COLOR = "textColor";
const char* const PROPERTY_NAME_CURSOR_WIDTH = "cursorWidth";
const char* const PROPERTY_NAME_GRAB_HANDLE_IMAGE = "grabHandleImage";
const char* const PROPERTY_NAME_GRAB_HANDLE_PRESSED_IMAGE = "grabHandlePressedImage";
+const char* const PROPERTY_NAME_SELECTION_POPUP_STYLE = "selectionPopupStyle";
const char* const PROPERTY_NAME_SELECTION_HANDLE_IMAGE_LEFT = "selectionHandleImageLeft";
const char* const PROPERTY_NAME_SELECTION_HANDLE_IMAGE_RIGHT = "selectionHandleImageRight";
const char* const PROPERTY_NAME_SELECTION_HANDLE_PRESSED_IMAGE_LEFT = "selectionHandlePressedImageLeft";
const char* const PROPERTY_NAME_INPUT_FONT_STYLE = "inputFontStyle";
const char* const PROPERTY_NAME_INPUT_POINT_SIZE = "inputPointSize";
-const char* const PROPERTY_NAME_LINE_SPACING = "lineSpacing";
-const char* const PROPERTY_NAME_INPUT_LINE_SPACING = "inputLineSpacing";
-const char* const PROPERTY_NAME_UNDERLINE = "underline";
-const char* const PROPERTY_NAME_INPUT_UNDERLINE = "inputUnderline";
-const char* const PROPERTY_NAME_SHADOW = "shadow";
-const char* const PROPERTY_NAME_INPUT_SHADOW = "inputShadow";
-const char* const PROPERTY_NAME_EMBOSS = "emboss";
-const char* const PROPERTY_NAME_INPUT_EMBOSS = "inputEmboss";
-const char* const PROPERTY_NAME_OUTLINE = "outline";
-const char* const PROPERTY_NAME_INPUT_OUTLINE = "inputOutline";
-
-const char* const PROPERTY_NAME_SMOOTH_SCROLL = "smoothScroll";
-const char* const PROPERTY_NAME_SMOOTH_SCROLL_DURATION = "smoothScrollDuration";
-const char* const PROPERTY_NAME_ENABLE_SCROLL_BAR = "enableScrollBar";
-const char* const PROPERTY_NAME_SCROLL_BAR_SHOW_DURATION = "scrollBarShowDuration";
-const char* const PROPERTY_NAME_SCROLL_BAR_FADE_DURATION = "scrollBarFadeDuration";
-const char* const PROPERTY_NAME_PIXEL_SIZE = "pixelSize";
-const char* const PROPERTY_NAME_LINE_COUNT = "lineCount";
-const char* const PROPERTY_NAME_PLACEHOLDER_TEXT = "placeholderText";
-const char* const PROPERTY_NAME_PLACEHOLDER_TEXT_COLOR = "placeholderTextColor";
-const char* const PROPERTY_NAME_ENABLE_SELECTION = "enableSelection";
-const char* const PROPERTY_NAME_PLACEHOLDER = "placeholder";
-const char* const PROPERTY_NAME_ENABLE_SHIFT_SELECTION = "enableShiftSelection";
-const char* const PROPERTY_NAME_ENABLE_GRAB_HANDLE = "enableGrabHandle";
-const char* const PROPERTY_NAME_MATCH_SYSTEM_LANGUAGE_DIRECTION = "matchSystemLanguageDirection";
-const char* const PROPERTY_NAME_MAX_LENGTH = "maxLength";
-const char* const PROPERTY_NAME_FONT_SIZE_SCALE = "fontSizeScale";
-const char* const PROPERTY_NAME_GRAB_HANDLE_COLOR = "grabHandleColor";
-const char* const PROPERTY_NAME_ENABLE_GRAB_HANDLE_POPUP = "enableGrabHandlePopup";
-
-const Vector4 PLACEHOLDER_TEXT_COLOR( 0.8f, 0.8f, 0.8f, 0.8f );
-const Dali::Vector4 LIGHT_BLUE( 0.75f, 0.96f, 1.f, 1.f ); // The text highlight color.
+const char* const PROPERTY_NAME_LINE_SPACING = "lineSpacing";
+const char* const PROPERTY_NAME_INPUT_LINE_SPACING = "inputLineSpacing";
+const char* const PROPERTY_NAME_UNDERLINE = "underline";
+const char* const PROPERTY_NAME_INPUT_UNDERLINE = "inputUnderline";
+const char* const PROPERTY_NAME_SHADOW = "shadow";
+const char* const PROPERTY_NAME_INPUT_SHADOW = "inputShadow";
+const char* const PROPERTY_NAME_EMBOSS = "emboss";
+const char* const PROPERTY_NAME_INPUT_EMBOSS = "inputEmboss";
+const char* const PROPERTY_NAME_OUTLINE = "outline";
+const char* const PROPERTY_NAME_INPUT_OUTLINE = "inputOutline";
+const char* const PROPERTY_NAME_STRIKETHROUGH = "strikethrough";
+const char* const PROPERTY_NAME_INPUT_STRIKETHROUGH = "inputStrikethrough";
+
+const char* const PROPERTY_NAME_SMOOTH_SCROLL = "smoothScroll";
+const char* const PROPERTY_NAME_SMOOTH_SCROLL_DURATION = "smoothScrollDuration";
+const char* const PROPERTY_NAME_ENABLE_SCROLL_BAR = "enableScrollBar";
+const char* const PROPERTY_NAME_SCROLL_BAR_SHOW_DURATION = "scrollBarShowDuration";
+const char* const PROPERTY_NAME_SCROLL_BAR_FADE_DURATION = "scrollBarFadeDuration";
+const char* const PROPERTY_NAME_PIXEL_SIZE = "pixelSize";
+const char* const PROPERTY_NAME_LINE_COUNT = "lineCount";
+const char* const PROPERTY_NAME_PLACEHOLDER_TEXT = "placeholderText";
+const char* const PROPERTY_NAME_PLACEHOLDER_TEXT_COLOR = "placeholderTextColor";
+const char* const PROPERTY_NAME_ENABLE_SELECTION = "enableSelection";
+const char* const PROPERTY_NAME_PLACEHOLDER = "placeholder";
+const char* const PROPERTY_NAME_ENABLE_SHIFT_SELECTION = "enableShiftSelection";
+const char* const PROPERTY_NAME_ENABLE_GRAB_HANDLE = "enableGrabHandle";
+const char* const PROPERTY_NAME_MATCH_SYSTEM_LANGUAGE_DIRECTION = "matchSystemLanguageDirection";
+const char* const PROPERTY_NAME_MAX_LENGTH = "maxLength";
+const char* const PROPERTY_NAME_FONT_SIZE_SCALE = "fontSizeScale";
+const char* const PROPERTY_NAME_ENABLE_FONT_SIZE_SCALE = "enableFontSizeScale";
+const char* const PROPERTY_NAME_GRAB_HANDLE_COLOR = "grabHandleColor";
+const char* const PROPERTY_NAME_ENABLE_GRAB_HANDLE_POPUP = "enableGrabHandlePopup";
+const char* const PROPERTY_NAME_INPUT_METHOD_SETTINGS = "inputMethodSettings";
+const char* const PROPERTY_NAME_INPUT_FILTER = "inputFilter";
+
+const Vector4 PLACEHOLDER_TEXT_COLOR(0.8f, 0.8f, 0.8f, 0.8f);
+const Dali::Vector4 LIGHT_BLUE(0.75f, 0.96f, 1.f, 1.f); // The text highlight color.
const float RENDER_FRAME_INTERVAL = 16.66f;
const unsigned int DEFAULT_FONT_SIZE = 1152u;
-const std::string DEFAULT_FONT_DIR( "/resources/fonts" );
+const std::string DEFAULT_FONT_DIR("/resources/fonts");
-const int KEY_A_CODE = 38;
-const int KEY_D_CODE = 40;
-const int KEY_C_CODE = 54;
-const int KEY_V_CODE = 55;
-const int KEY_X_CODE = 53;
+const int KEY_A_CODE = 38;
+const int KEY_D_CODE = 40;
+const int KEY_C_CODE = 54;
+const int KEY_V_CODE = 55;
+const int KEY_X_CODE = 53;
const int KEY_WHITE_SPACE_CODE = 65;
-const int KEY_SHIFT_MODIFIER = 257;
+const int KEY_SHIFT_MODIFIER = 257;
const int KEY_CONTROL_MODIFIER = 258;
-const char* HANDLE_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/insertpoint-icon.png";
-const char* HANDLE_LEFT_SELECTION_FILE_NAME = TEST_RESOURCE_DIR "/selection_handle_drop_left.png";
+const char* HANDLE_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/insertpoint-icon.png";
+const char* HANDLE_LEFT_SELECTION_FILE_NAME = TEST_RESOURCE_DIR "/selection_handle_drop_left.png";
const char* HANDLE_RIGHT_SELECTION_FILE_NAME = TEST_RESOURCE_DIR "/selection_handle_drop_right.png";
const std::string DEFAULT_DEVICE_NAME("hwKeyboard");
-static bool gAnchorClickedCallBackCalled;
-static bool gAnchorClickedCallBackNotCalled;
-static bool gTextChangedCallBackCalled;
-static bool gInputStyleChangedCallbackCalled;
-static bool gMaxCharactersCallBackCalled;
+static bool gSelectionChangedCallbackCalled;
+static uint32_t oldSelectionStart;
+static uint32_t oldSelectionEnd;
+static bool gSelectionClearedCallbackCalled;
+static bool gSelectionStartedCallbackCalled;
+static bool gAnchorClickedCallBackCalled;
+static bool gAnchorClickedCallBackNotCalled;
+static bool gTextChangedCallBackCalled;
+static bool gInputFilteredAcceptedCallbackCalled;
+static bool gInputFilteredRejectedCallbackCalled;
+static bool gInputStyleChangedCallbackCalled;
+static bool gMaxCharactersCallBackCalled;
+static bool gCursorPositionChangedCallbackCalled;
+static uint32_t oldCursorPos;
static Dali::Toolkit::TextEditor::InputStyle::Mask gInputStyleMask;
struct CallbackFunctor
{
CallbackFunctor(bool* callbackFlag)
- : mCallbackFlag( callbackFlag )
+ : mCallbackFlag(callbackFlag)
{
}
bool* mCallbackFlag;
};
+static void TestSelectionStartedCallback(TextEditor control)
+{
+ tet_infoline(" TestSelectionStartedCallback");
+
+ gSelectionStartedCallbackCalled = true;
+}
+
+static void TestSelectionClearedCallback(TextEditor control)
+{
+ tet_infoline(" TestSelectionClearedCallback");
+
+ gSelectionClearedCallbackCalled = true;
+}
+
+static void TestSelectionChangedCallback(TextEditor control, uint32_t oldStart, uint32_t oldEnd)
+{
+ tet_infoline(" TestSelectionChangedCallback");
+
+ gSelectionChangedCallbackCalled = true;
+ oldSelectionStart = oldStart;
+ oldSelectionEnd = oldEnd;
+}
+
static void TestAnchorClickedCallback(TextEditor control, const char* href, unsigned int hrefLength)
{
tet_infoline(" TestAnchorClickedCallback");
gAnchorClickedCallBackNotCalled = false;
- if (!strcmp(href, "https://www.tizen.org") && hrefLength == strlen(href))
+ if(!strcmp(href, "https://www.tizen.org") && hrefLength == strlen(href))
{
gAnchorClickedCallBackCalled = true;
}
}
-static void TestTextChangedCallback( TextEditor control )
+static void TestCursorPositionChangedCallback(TextEditor control, unsigned int oldPos)
+{
+ tet_infoline(" TestCursorPositionChangedCallback");
+
+ gCursorPositionChangedCallbackCalled = true;
+ oldCursorPos = oldPos;
+}
+
+static void TestTextChangedCallback(TextEditor control)
{
tet_infoline(" TestTextChangedCallback");
gTextChangedCallBackCalled = true;
}
-static void TestInputStyleChangedCallback( TextEditor control, TextEditor::InputStyle::Mask mask )
+static void TestInputStyleChangedCallback(TextEditor control, TextEditor::InputStyle::Mask mask)
{
tet_infoline(" TestInputStyleChangedCallback");
gInputStyleChangedCallbackCalled = true;
- gInputStyleMask = mask;
+ gInputStyleMask = mask;
}
-static void TestMaxLengthReachedCallback( TextEditor control )
+static void TestMaxLengthReachedCallback(TextEditor control)
{
tet_infoline(" TestMaxLengthReachedCallback");
gMaxCharactersCallBackCalled = true;
}
+static void TestInputFilteredCallback(TextEditor control, Toolkit::InputFilter::Property::Type type)
+{
+ tet_infoline(" TestInputFilteredCallback");
+
+ if(type == Toolkit::InputFilter::Property::ACCEPTED)
+ {
+ gInputFilteredAcceptedCallbackCalled = true;
+ }
+ else if(type == Toolkit::InputFilter::Property::REJECTED)
+ {
+ gInputFilteredRejectedCallbackCalled = true;
+ }
+}
+
// Generate a KeyEvent to send to Core.
-Integration::KeyEvent GenerateKey( const std::string& keyName,
- const std::string& logicalKey,
- const std::string& keyString,
- int keyCode,
- int keyModifier,
- unsigned long timeStamp,
- const Integration::KeyEvent::State& keyState,
- const std::string& compose = "",
- const std::string& deviceName = DEFAULT_DEVICE_NAME,
- const Device::Class::Type& deviceClass = Device::Class::NONE,
- const Device::Subclass::Type& deviceSubclass = Device::Subclass::NONE )
-{
- return Integration::KeyEvent( keyName,
- logicalKey,
- keyString,
- keyCode,
- keyModifier,
- timeStamp,
- keyState,
- compose,
- deviceName,
- deviceClass,
- deviceSubclass );
-}
-
-Dali::Integration::Point GetPointDownInside( Vector2& pos )
+Integration::KeyEvent GenerateKey(const std::string& keyName,
+ const std::string& logicalKey,
+ const std::string& keyString,
+ int keyCode,
+ int keyModifier,
+ unsigned long timeStamp,
+ const Integration::KeyEvent::State& keyState,
+ const std::string& compose = "",
+ const std::string& deviceName = DEFAULT_DEVICE_NAME,
+ const Device::Class::Type& deviceClass = Device::Class::NONE,
+ const Device::Subclass::Type& deviceSubclass = Device::Subclass::NONE)
+{
+ return Integration::KeyEvent(keyName,
+ logicalKey,
+ keyString,
+ keyCode,
+ keyModifier,
+ timeStamp,
+ keyState,
+ compose,
+ deviceName,
+ deviceClass,
+ deviceSubclass);
+}
+
+Dali::Integration::Point GetPointDownInside(Vector2& pos)
{
Dali::Integration::Point point;
- point.SetState( PointState::DOWN );
- point.SetScreenPosition( pos );
+ point.SetState(PointState::DOWN);
+ point.SetScreenPosition(pos);
return point;
}
-Dali::Integration::Point GetPointUpInside( Vector2& pos )
+Dali::Integration::Point GetPointUpInside(Vector2& pos)
{
Dali::Integration::Point point;
- point.SetState( PointState::UP );
- point.SetScreenPosition( pos );
+ point.SetState(PointState::UP);
+ point.SetScreenPosition(pos);
return point;
}
-bool DaliTestCheckMaps( const Property::Map& fontStyleMapGet, const Property::Map& fontStyleMapSet )
+bool DaliTestCheckMaps(const Property::Map& fontStyleMapGet, const Property::Map& fontStyleMapSet)
{
- if( fontStyleMapGet.Count() == fontStyleMapSet.Count() )
+ if(fontStyleMapGet.Count() == fontStyleMapSet.Count())
{
- for( unsigned int index = 0u; index < fontStyleMapGet.Count(); ++index )
+ for(unsigned int index = 0u; index < fontStyleMapGet.Count(); ++index)
{
- const KeyValuePair& valueGet = fontStyleMapGet.GetKeyValue( index );
+ const KeyValuePair& valueGet = fontStyleMapGet.GetKeyValue(index);
Property::Value* valueSet = NULL;
- if ( valueGet.first.type == Property::Key::INDEX )
+ if(valueGet.first.type == Property::Key::INDEX)
{
- valueSet = fontStyleMapSet.Find( valueGet.first.indexKey );
+ valueSet = fontStyleMapSet.Find(valueGet.first.indexKey);
}
else
{
// Get Key is a string so searching Set Map for a string key
- valueSet = fontStyleMapSet.Find( valueGet.first.stringKey );
+ valueSet = fontStyleMapSet.Find(valueGet.first.stringKey);
}
- if( NULL != valueSet )
+ if(NULL != valueSet)
{
- if( valueSet->GetType() == Dali::Property::STRING && ( valueGet.second.Get<std::string>() != valueSet->Get<std::string>() ) )
+ if(valueSet->GetType() == Dali::Property::STRING && (valueGet.second.Get<std::string>() != valueSet->Get<std::string>()))
{
- tet_printf( "Value got : [%s], expected : [%s]", valueGet.second.Get<std::string>().c_str(), valueSet->Get<std::string>().c_str() );
+ tet_printf("Value got : [%s], expected : [%s]", valueGet.second.Get<std::string>().c_str(), valueSet->Get<std::string>().c_str());
return false;
}
- else if( valueSet->GetType() == Dali::Property::BOOLEAN && ( valueGet.second.Get<bool>() != valueSet->Get<bool>() ) )
+ else if(valueSet->GetType() == Dali::Property::BOOLEAN && (valueGet.second.Get<bool>() != valueSet->Get<bool>()))
{
- tet_printf( "Value got : [%d], expected : [%d]", valueGet.second.Get<bool>(), valueSet->Get<bool>() );
+ tet_printf("Value got : [%d], expected : [%d]", valueGet.second.Get<bool>(), valueSet->Get<bool>());
return false;
}
- else if( valueSet->GetType() == Dali::Property::INTEGER && ( valueGet.second.Get<int>() != valueSet->Get<int>() ) )
+ else if(valueSet->GetType() == Dali::Property::INTEGER && (valueGet.second.Get<int>() != valueSet->Get<int>()))
{
- tet_printf( "Value got : [%d], expected : [%d]", valueGet.second.Get<int>(), valueSet->Get<int>() );
+ tet_printf("Value got : [%d], expected : [%d]", valueGet.second.Get<int>(), valueSet->Get<int>());
return false;
}
- else if( valueSet->GetType() == Dali::Property::FLOAT && ( valueGet.second.Get<float>() != valueSet->Get<float>() ) )
+ else if(valueSet->GetType() == Dali::Property::FLOAT && (valueGet.second.Get<float>() != valueSet->Get<float>()))
{
- tet_printf( "Value got : [%f], expected : [%f]", valueGet.second.Get<float>(), valueSet->Get<float>() );
+ tet_printf("Value got : [%f], expected : [%f]", valueGet.second.Get<float>(), valueSet->Get<float>());
return false;
}
- else if( valueSet->GetType() == Dali::Property::VECTOR2 && ( valueGet.second.Get<Vector2>() != valueSet->Get<Vector2>() ) )
+ else if(valueSet->GetType() == Dali::Property::VECTOR2 && (valueGet.second.Get<Vector2>() != valueSet->Get<Vector2>()))
{
Vector2 vector2Get = valueGet.second.Get<Vector2>();
Vector2 vector2Set = valueSet->Get<Vector2>();
- tet_printf( "Value got : [%f, %f], expected : [%f, %f]", vector2Get.x, vector2Get.y, vector2Set.x, vector2Set.y );
+ tet_printf("Value got : [%f, %f], expected : [%f, %f]", vector2Get.x, vector2Get.y, vector2Set.x, vector2Set.y);
return false;
}
- else if( valueSet->GetType() == Dali::Property::VECTOR4 && ( valueGet.second.Get<Vector4>() != valueSet->Get<Vector4>() ) )
+ else if(valueSet->GetType() == Dali::Property::VECTOR4 && (valueGet.second.Get<Vector4>() != valueSet->Get<Vector4>()))
{
Vector4 vector4Get = valueGet.second.Get<Vector4>();
Vector4 vector4Set = valueSet->Get<Vector4>();
- tet_printf( "Value got : [%f, %f, %f, %f], expected : [%f, %f, %f, %f]", vector4Get.r, vector4Get.g, vector4Get.b, vector4Get.a, vector4Set.r, vector4Set.g, vector4Set.b, vector4Set.a );
+ tet_printf("Value got : [%f, %f, %f, %f], expected : [%f, %f, %f, %f]", vector4Get.r, vector4Get.g, vector4Get.b, vector4Get.a, vector4Set.r, vector4Set.g, vector4Set.b, vector4Set.a);
return false;
}
}
else
{
- if ( valueGet.first.type == Property::Key::INDEX )
+ if(valueGet.first.type == Property::Key::INDEX)
{
- tet_printf( " The key %d doesn't exist.", valueGet.first.indexKey );
+ tet_printf(" The key %d doesn't exist.", valueGet.first.indexKey);
}
else
{
- tet_printf( " The key %s doesn't exist.", valueGet.first.stringKey.c_str() );
+ tet_printf(" The key %s doesn't exist.", valueGet.first.stringKey.c_str());
}
return false;
}
{
public:
ScrollStateChangeCallback(bool& startedCalled, bool& finishedCalled)
- : mStartedCalled( startedCalled ),
- mFinishedCalled( finishedCalled )
+ : mStartedCalled(startedCalled),
+ mFinishedCalled(finishedCalled)
{
}
- void Callback( TextEditor editor, TextEditor::Scroll::Type type )
+ void Callback(TextEditor editor, TextEditor::Scroll::Type type)
{
- if( type == TextEditor::Scroll::STARTED )
+ if(type == TextEditor::Scroll::STARTED)
{
mStartedCalled = true;
}
- else if( type == TextEditor::Scroll::FINISHED )
+ else if(type == TextEditor::Scroll::FINISHED)
{
mFinishedCalled = true;
}
bool& mFinishedCalled;
};
+// Stores data that is populated in the callback and will be read by the test cases
+struct SignalData
+{
+ SignalData()
+ : functorCalled(false),
+ voidFunctorCalled(false),
+ receivedGesture()
+ {
+ }
+
+ void Reset()
+ {
+ functorCalled = false;
+ voidFunctorCalled = false;
+
+ receivedGesture.Reset();
+
+ pannedActor.Reset();
+ }
+
+ bool functorCalled;
+ bool voidFunctorCalled;
+ PanGesture receivedGesture;
+ Actor pannedActor;
+};
+
+// Functor that sets the data when called
+struct GestureReceivedFunctor
+{
+ GestureReceivedFunctor(SignalData& data)
+ : signalData(data)
+ {
+ }
+
+ void operator()(Actor actor, const PanGesture& pan)
+ {
+ signalData.functorCalled = true;
+ signalData.receivedGesture = pan;
+ signalData.pannedActor = actor;
+ }
+
+ void operator()()
+ {
+ signalData.voidFunctorCalled = true;
+ }
+
+ SignalData& signalData;
+};
+
} // namespace
int UtcDaliToolkitTextEditorConstructorP(void)
ToolkitTestApplication application;
tet_infoline(" UtcDaliToolkitTextEditorConstructorP");
TextEditor textEditor;
- DALI_TEST_CHECK( !textEditor );
+ DALI_TEST_CHECK(!textEditor);
END_TEST;
}
ToolkitTestApplication application;
tet_infoline(" UtcDaliToolkitTextEditorNewP");
TextEditor textEditor = TextEditor::New();
- DALI_TEST_CHECK( textEditor );
+ DALI_TEST_CHECK(textEditor);
END_TEST;
}
ToolkitTestApplication application;
tet_infoline(" UtcDaliToolkitTextEditorDownCastP");
TextEditor textEditor1 = TextEditor::New();
- BaseHandle object( textEditor1 );
+ BaseHandle object(textEditor1);
- TextEditor textEditor2 = TextEditor::DownCast( object );
- DALI_TEST_CHECK( textEditor2 );
+ TextEditor textEditor2 = TextEditor::DownCast(object);
+ DALI_TEST_CHECK(textEditor2);
- TextEditor textEditor3 = DownCast< TextEditor >( object );
- DALI_TEST_CHECK( textEditor3 );
+ TextEditor textEditor3 = DownCast<TextEditor>(object);
+ DALI_TEST_CHECK(textEditor3);
END_TEST;
}
ToolkitTestApplication application;
tet_infoline(" UtcDaliToolkitTextEditorDownCastN");
BaseHandle uninitializedObject;
- TextEditor textEditor1 = TextEditor::DownCast( uninitializedObject );
- DALI_TEST_CHECK( !textEditor1 );
+ TextEditor textEditor1 = TextEditor::DownCast(uninitializedObject);
+ DALI_TEST_CHECK(!textEditor1);
- TextEditor textEditor2 = DownCast< TextEditor >( uninitializedObject );
- DALI_TEST_CHECK( !textEditor2 );
+ TextEditor textEditor2 = DownCast<TextEditor>(uninitializedObject);
+ DALI_TEST_CHECK(!textEditor2);
END_TEST;
}
ToolkitTestApplication application;
tet_infoline(" UtcDaliToolkitTextEditorCopyConstructorP");
TextEditor textEditor = TextEditor::New();
- textEditor.SetProperty( TextEditor::Property::TEXT, "Test" );
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Test");
- TextEditor copy( textEditor );
- DALI_TEST_CHECK( copy );
- DALI_TEST_CHECK( copy.GetProperty<std::string>( TextEditor::Property::TEXT ) == textEditor.GetProperty<std::string>( TextEditor::Property::TEXT ) );
+ TextEditor copy(textEditor);
+ DALI_TEST_CHECK(copy);
+ DALI_TEST_CHECK(copy.GetProperty<std::string>(TextEditor::Property::TEXT) == textEditor.GetProperty<std::string>(TextEditor::Property::TEXT));
END_TEST;
}
ToolkitTestApplication application;
TextEditor textEditor = TextEditor::New();
- textEditor.SetProperty( TextEditor::Property::TEXT, "Test" );
- DALI_TEST_CHECK( textEditor.GetProperty<std::string>( TextEditor::Property::TEXT ) == "Test" );
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Test");
+ DALI_TEST_CHECK(textEditor.GetProperty<std::string>(TextEditor::Property::TEXT) == "Test");
- TextEditor moved = std::move( textEditor );
- DALI_TEST_CHECK( moved );
- DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION );
- DALI_TEST_CHECK( moved.GetProperty<std::string>( TextEditor::Property::TEXT ) == "Test" );
- DALI_TEST_CHECK( !textEditor );
+ TextEditor moved = std::move(textEditor);
+ DALI_TEST_CHECK(moved);
+ DALI_TEST_EQUALS(1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION);
+ DALI_TEST_CHECK(moved.GetProperty<std::string>(TextEditor::Property::TEXT) == "Test");
+ DALI_TEST_CHECK(!textEditor);
END_TEST;
}
ToolkitTestApplication application;
tet_infoline(" UtcDaliToolkitTextEditorAssignmentOperatorP");
TextEditor textEditor = TextEditor::New();
- textEditor.SetProperty( TextEditor::Property::TEXT, "Test" );
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Test");
TextEditor copy = textEditor;
- DALI_TEST_CHECK( copy );
- DALI_TEST_CHECK( copy.GetProperty<std::string>( TextEditor::Property::TEXT ) == textEditor.GetProperty<std::string>( TextEditor::Property::TEXT ) );
+ DALI_TEST_CHECK(copy);
+ DALI_TEST_CHECK(copy.GetProperty<std::string>(TextEditor::Property::TEXT) == textEditor.GetProperty<std::string>(TextEditor::Property::TEXT));
END_TEST;
}
ToolkitTestApplication application;
TextEditor textEditor = TextEditor::New();
- textEditor.SetProperty( TextEditor::Property::TEXT, "Test" );
- DALI_TEST_CHECK( textEditor.GetProperty<std::string>( TextEditor::Property::TEXT ) == "Test" );
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Test");
+ DALI_TEST_CHECK(textEditor.GetProperty<std::string>(TextEditor::Property::TEXT) == "Test");
TextEditor moved;
- moved = std::move( textEditor );
- DALI_TEST_CHECK( moved );
- DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION );
- DALI_TEST_CHECK( moved.GetProperty<std::string>( TextEditor::Property::TEXT ) == "Test" );
- DALI_TEST_CHECK( !textEditor );
+ moved = std::move(textEditor);
+ DALI_TEST_CHECK(moved);
+ DALI_TEST_EQUALS(1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION);
+ DALI_TEST_CHECK(moved.GetProperty<std::string>(TextEditor::Property::TEXT) == "Test");
+ DALI_TEST_CHECK(!textEditor);
END_TEST;
}
ToolkitTestApplication application;
tet_infoline(" UtcDaliToolkitTextEditorNewP");
TextEditor textEditor = TextEditor::New();
- DALI_TEST_CHECK( textEditor );
+ DALI_TEST_CHECK(textEditor);
END_TEST;
}
ToolkitTestApplication application;
tet_infoline(" UtcDaliToolkitTextEditorGetPropertyP");
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
+ DALI_TEST_CHECK(editor);
// Check Property Indices are correct
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_RENDERING_BACKEND ) == DevelTextEditor::Property::RENDERING_BACKEND );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_TEXT ) == TextEditor::Property::TEXT );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_TEXT_COLOR ) == TextEditor::Property::TEXT_COLOR );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_FONT_FAMILY ) == TextEditor::Property::FONT_FAMILY );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_FONT_STYLE ) == TextEditor::Property::FONT_STYLE );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_POINT_SIZE ) == TextEditor::Property::POINT_SIZE );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_HORIZONTAL_ALIGNMENT ) == TextEditor::Property::HORIZONTAL_ALIGNMENT );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SCROLL_THRESHOLD ) == TextEditor::Property::SCROLL_THRESHOLD );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SCROLL_SPEED ) == TextEditor::Property::SCROLL_SPEED );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PRIMARY_CURSOR_COLOR ) == TextEditor::Property::PRIMARY_CURSOR_COLOR );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SECONDARY_CURSOR_COLOR ) == TextEditor::Property::SECONDARY_CURSOR_COLOR );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_CURSOR_BLINK ) == TextEditor::Property::ENABLE_CURSOR_BLINK );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_CURSOR_BLINK_INTERVAL ) == TextEditor::Property::CURSOR_BLINK_INTERVAL );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_CURSOR_BLINK_DURATION ) == TextEditor::Property::CURSOR_BLINK_DURATION );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_CURSOR_WIDTH ) == TextEditor::Property::CURSOR_WIDTH );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_GRAB_HANDLE_IMAGE ) == TextEditor::Property::GRAB_HANDLE_IMAGE );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_GRAB_HANDLE_PRESSED_IMAGE ) == TextEditor::Property::GRAB_HANDLE_PRESSED_IMAGE );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HANDLE_IMAGE_LEFT ) == TextEditor::Property::SELECTION_HANDLE_IMAGE_LEFT );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HANDLE_IMAGE_RIGHT ) == TextEditor::Property::SELECTION_HANDLE_IMAGE_RIGHT );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HANDLE_PRESSED_IMAGE_LEFT ) == TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_LEFT );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HANDLE_PRESSED_IMAGE_RIGHT ) == TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_RIGHT );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HANDLE_MARKER_IMAGE_LEFT ) == TextEditor::Property::SELECTION_HANDLE_MARKER_IMAGE_LEFT );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HANDLE_MARKER_IMAGE_RIGHT ) == TextEditor::Property::SELECTION_HANDLE_MARKER_IMAGE_RIGHT );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HIGHLIGHT_COLOR ) == TextEditor::Property::SELECTION_HIGHLIGHT_COLOR );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_DECORATION_BOUNDING_BOX ) == TextEditor::Property::DECORATION_BOUNDING_BOX );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_MARKUP ) == TextEditor::Property::ENABLE_MARKUP );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_COLOR ) == TextEditor::Property::INPUT_COLOR );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_FONT_FAMILY ) == TextEditor::Property::INPUT_FONT_FAMILY );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_FONT_STYLE ) == TextEditor::Property::INPUT_FONT_STYLE );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_POINT_SIZE ) == TextEditor::Property::INPUT_POINT_SIZE );
-
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_LINE_SPACING ) == TextEditor::Property::LINE_SPACING );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_LINE_SPACING ) == TextEditor::Property::INPUT_LINE_SPACING );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_UNDERLINE ) == TextEditor::Property::UNDERLINE );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_UNDERLINE ) == TextEditor::Property::INPUT_UNDERLINE );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SHADOW ) == TextEditor::Property::SHADOW );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_SHADOW ) == TextEditor::Property::INPUT_SHADOW );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_EMBOSS ) == TextEditor::Property::EMBOSS );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_EMBOSS ) == TextEditor::Property::INPUT_EMBOSS );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_OUTLINE ) == TextEditor::Property::OUTLINE );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_OUTLINE ) == TextEditor::Property::INPUT_OUTLINE );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SMOOTH_SCROLL ) == TextEditor::Property::SMOOTH_SCROLL );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SMOOTH_SCROLL_DURATION ) == TextEditor::Property::SMOOTH_SCROLL_DURATION );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SCROLL_BAR ) == TextEditor::Property::ENABLE_SCROLL_BAR );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SCROLL_BAR_SHOW_DURATION ) == TextEditor::Property::SCROLL_BAR_SHOW_DURATION );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SCROLL_BAR_FADE_DURATION ) == TextEditor::Property::SCROLL_BAR_FADE_DURATION );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PIXEL_SIZE ) == TextEditor::Property::PIXEL_SIZE );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_LINE_COUNT) == TextEditor::Property::LINE_COUNT );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SELECTION ) == TextEditor::Property::ENABLE_SELECTION );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER ) == TextEditor::Property::PLACEHOLDER );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_FONT_SIZE_SCALE ) == DevelTextEditor::Property::FONT_SIZE_SCALE );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER_TEXT ) == DevelTextEditor::Property::PLACEHOLDER_TEXT );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER_TEXT_COLOR ) == DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SHIFT_SELECTION ) == DevelTextEditor::Property::ENABLE_SHIFT_SELECTION );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_GRAB_HANDLE ) == DevelTextEditor::Property::ENABLE_GRAB_HANDLE );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_MATCH_SYSTEM_LANGUAGE_DIRECTION ) == DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_MAX_LENGTH ) == DevelTextEditor::Property::MAX_LENGTH );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_GRAB_HANDLE_COLOR ) == DevelTextEditor::Property::GRAB_HANDLE_COLOR );
- DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_GRAB_HANDLE_POPUP ) == DevelTextEditor::Property::ENABLE_GRAB_HANDLE_POPUP );
-
- END_TEST;
-}
-
-bool SetPropertyMapRetrieved( TextEditor& editor, const Property::Index property, const std::string mapKey, const std::string mapValue )
-{
- bool result = false;
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_RENDERING_BACKEND) == DevelTextEditor::Property::RENDERING_BACKEND);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_TEXT) == TextEditor::Property::TEXT);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_TEXT_COLOR) == TextEditor::Property::TEXT_COLOR);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_FONT_FAMILY) == TextEditor::Property::FONT_FAMILY);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_FONT_STYLE) == TextEditor::Property::FONT_STYLE);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_POINT_SIZE) == TextEditor::Property::POINT_SIZE);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_HORIZONTAL_ALIGNMENT) == TextEditor::Property::HORIZONTAL_ALIGNMENT);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_SCROLL_THRESHOLD) == TextEditor::Property::SCROLL_THRESHOLD);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_SCROLL_SPEED) == TextEditor::Property::SCROLL_SPEED);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_PRIMARY_CURSOR_COLOR) == TextEditor::Property::PRIMARY_CURSOR_COLOR);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_SECONDARY_CURSOR_COLOR) == TextEditor::Property::SECONDARY_CURSOR_COLOR);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_ENABLE_CURSOR_BLINK) == TextEditor::Property::ENABLE_CURSOR_BLINK);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_CURSOR_BLINK_INTERVAL) == TextEditor::Property::CURSOR_BLINK_INTERVAL);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_CURSOR_BLINK_DURATION) == TextEditor::Property::CURSOR_BLINK_DURATION);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_CURSOR_WIDTH) == TextEditor::Property::CURSOR_WIDTH);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_GRAB_HANDLE_IMAGE) == TextEditor::Property::GRAB_HANDLE_IMAGE);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_GRAB_HANDLE_PRESSED_IMAGE) == TextEditor::Property::GRAB_HANDLE_PRESSED_IMAGE);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_SELECTION_HANDLE_IMAGE_LEFT) == TextEditor::Property::SELECTION_HANDLE_IMAGE_LEFT);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_SELECTION_HANDLE_IMAGE_RIGHT) == TextEditor::Property::SELECTION_HANDLE_IMAGE_RIGHT);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_SELECTION_HANDLE_PRESSED_IMAGE_LEFT) == TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_LEFT);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_SELECTION_HANDLE_PRESSED_IMAGE_RIGHT) == TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_RIGHT);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_SELECTION_HANDLE_MARKER_IMAGE_LEFT) == TextEditor::Property::SELECTION_HANDLE_MARKER_IMAGE_LEFT);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_SELECTION_HANDLE_MARKER_IMAGE_RIGHT) == TextEditor::Property::SELECTION_HANDLE_MARKER_IMAGE_RIGHT);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_SELECTION_HIGHLIGHT_COLOR) == TextEditor::Property::SELECTION_HIGHLIGHT_COLOR);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_DECORATION_BOUNDING_BOX) == TextEditor::Property::DECORATION_BOUNDING_BOX);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_ENABLE_MARKUP) == TextEditor::Property::ENABLE_MARKUP);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_INPUT_COLOR) == TextEditor::Property::INPUT_COLOR);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_INPUT_FONT_FAMILY) == TextEditor::Property::INPUT_FONT_FAMILY);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_INPUT_FONT_STYLE) == TextEditor::Property::INPUT_FONT_STYLE);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_INPUT_POINT_SIZE) == TextEditor::Property::INPUT_POINT_SIZE);
+
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_LINE_SPACING) == TextEditor::Property::LINE_SPACING);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_INPUT_LINE_SPACING) == TextEditor::Property::INPUT_LINE_SPACING);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_UNDERLINE) == TextEditor::Property::UNDERLINE);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_INPUT_UNDERLINE) == TextEditor::Property::INPUT_UNDERLINE);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_SHADOW) == TextEditor::Property::SHADOW);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_INPUT_SHADOW) == TextEditor::Property::INPUT_SHADOW);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_EMBOSS) == TextEditor::Property::EMBOSS);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_INPUT_EMBOSS) == TextEditor::Property::INPUT_EMBOSS);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_OUTLINE) == TextEditor::Property::OUTLINE);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_INPUT_OUTLINE) == TextEditor::Property::INPUT_OUTLINE);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_STRIKETHROUGH) == DevelTextEditor::Property::STRIKETHROUGH);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_INPUT_STRIKETHROUGH) == DevelTextEditor::Property::INPUT_STRIKETHROUGH);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_SMOOTH_SCROLL) == TextEditor::Property::SMOOTH_SCROLL);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_SMOOTH_SCROLL_DURATION) == TextEditor::Property::SMOOTH_SCROLL_DURATION);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_ENABLE_SCROLL_BAR) == TextEditor::Property::ENABLE_SCROLL_BAR);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_SCROLL_BAR_SHOW_DURATION) == TextEditor::Property::SCROLL_BAR_SHOW_DURATION);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_SCROLL_BAR_FADE_DURATION) == TextEditor::Property::SCROLL_BAR_FADE_DURATION);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_PIXEL_SIZE) == TextEditor::Property::PIXEL_SIZE);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_LINE_COUNT) == TextEditor::Property::LINE_COUNT);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_ENABLE_SELECTION) == TextEditor::Property::ENABLE_SELECTION);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_PLACEHOLDER) == TextEditor::Property::PLACEHOLDER);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_FONT_SIZE_SCALE) == DevelTextEditor::Property::FONT_SIZE_SCALE);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_ENABLE_FONT_SIZE_SCALE) == DevelTextEditor::Property::ENABLE_FONT_SIZE_SCALE);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_PLACEHOLDER_TEXT) == DevelTextEditor::Property::PLACEHOLDER_TEXT);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_PLACEHOLDER_TEXT_COLOR) == DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_ENABLE_SHIFT_SELECTION) == DevelTextEditor::Property::ENABLE_SHIFT_SELECTION);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_ENABLE_GRAB_HANDLE) == DevelTextEditor::Property::ENABLE_GRAB_HANDLE);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_MATCH_SYSTEM_LANGUAGE_DIRECTION) == DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_MAX_LENGTH) == DevelTextEditor::Property::MAX_LENGTH);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_GRAB_HANDLE_COLOR) == DevelTextEditor::Property::GRAB_HANDLE_COLOR);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_ENABLE_GRAB_HANDLE_POPUP) == DevelTextEditor::Property::ENABLE_GRAB_HANDLE_POPUP);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_INPUT_METHOD_SETTINGS) == DevelTextEditor::Property::INPUT_METHOD_SETTINGS);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_INPUT_FILTER) == DevelTextEditor::Property::INPUT_FILTER);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_STRIKETHROUGH) == DevelTextEditor::Property::STRIKETHROUGH);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_INPUT_STRIKETHROUGH) == DevelTextEditor::Property::INPUT_STRIKETHROUGH);
+ DALI_TEST_CHECK(editor.GetPropertyIndex(PROPERTY_NAME_SELECTION_POPUP_STYLE) == DevelTextEditor::Property::SELECTION_POPUP_STYLE);
+
+ END_TEST;
+}
+
+bool SetPropertyMapRetrieved(TextEditor& editor, const Property::Index property, const std::string mapKey, const std::string mapValue)
+{
+ bool result = false;
Property::Map imageMap;
- imageMap[mapKey] =mapValue;
+ imageMap[mapKey] = mapValue;
- editor.SetProperty( property , imageMap );
- Property::Value propValue = editor.GetProperty( property );
- Property::Map* resultMap = propValue.GetMap();
+ editor.SetProperty(property, imageMap);
+ Property::Value propValue = editor.GetProperty(property);
+ Property::Map* resultMap = propValue.GetMap();
- if ( resultMap->Find( mapKey )->Get< std::string>() == mapValue )
+ if(resultMap->Find(mapKey)->Get<std::string>() == mapValue)
{
result = true;
}
ToolkitTestApplication application;
tet_infoline(" UtcDaliToolkitTextEditorSetPropertyP");
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
- application.GetScene().Add( editor );
+ DALI_TEST_CHECK(editor);
+ application.GetScene().Add(editor);
// Note - we can't check the defaults since the stylesheets are platform-specific
// Check the render backend property.
- editor.SetProperty( DevelTextEditor::Property::RENDERING_BACKEND, DevelText::RENDERING_SHARED_ATLAS );
- DALI_TEST_EQUALS( (DevelText::RenderingType)editor.GetProperty<int>( DevelTextEditor::Property::RENDERING_BACKEND ), DevelText::RENDERING_SHARED_ATLAS, TEST_LOCATION );
+ editor.SetProperty(DevelTextEditor::Property::RENDERING_BACKEND, DevelText::RENDERING_SHARED_ATLAS);
+ DALI_TEST_EQUALS((DevelText::RenderingType)editor.GetProperty<int>(DevelTextEditor::Property::RENDERING_BACKEND), DevelText::RENDERING_SHARED_ATLAS, TEST_LOCATION);
// Check text property.
- editor.SetProperty( TextEditor::Property::TEXT, "Setting Text" );
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string("Setting Text"), TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::TEXT, "Setting Text");
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(TextEditor::Property::TEXT), std::string("Setting Text"), TEST_LOCATION);
// Check text's color property
- editor.SetProperty( TextEditor::Property::TEXT_COLOR, Color::WHITE );
- DALI_TEST_EQUALS( editor.GetProperty<Vector4>( TextEditor::Property::TEXT_COLOR ), Color::WHITE, TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::TEXT_COLOR, Color::WHITE);
+ DALI_TEST_EQUALS(editor.GetProperty<Vector4>(TextEditor::Property::TEXT_COLOR), Color::WHITE, TEST_LOCATION);
// Check font properties.
- editor.SetProperty( TextEditor::Property::FONT_FAMILY, "Setting font family" );
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::FONT_FAMILY ), std::string("Setting font family"), TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::FONT_FAMILY, "Setting font family");
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(TextEditor::Property::FONT_FAMILY), std::string("Setting font family"), TEST_LOCATION);
- Property::Map fontStyleMapSet;
- Property::Map fontStyleMapGet;
+ Property::Map fontStyleMapSet;
+ Property::Map fontStyleMapGet;
Property::Value* slantValue = NULL;
- fontStyleMapSet.Insert( "weight", "bold" );
- fontStyleMapSet.Insert( "width", "condensed" );
- fontStyleMapSet.Insert( "slant", "italic" );
+ fontStyleMapSet.Insert("weight", "bold");
+ fontStyleMapSet.Insert("width", "condensed");
+ fontStyleMapSet.Insert("slant", "italic");
- editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet );
- fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::FONT_STYLE );
- DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
- DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::FONT_STYLE, fontStyleMapSet);
+ fontStyleMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::FONT_STYLE);
+ DALI_TEST_EQUALS(fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(fontStyleMapGet, fontStyleMapSet), true, TEST_LOCATION);
- editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
- DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::POINT_SIZE ), 10.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+ DALI_TEST_EQUALS(editor.GetProperty<float>(TextEditor::Property::POINT_SIZE), 10.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
- editor.SetProperty( DevelTextEditor::Property::FONT_SIZE_SCALE, 2.5f );
- DALI_TEST_EQUALS( editor.GetProperty<float>( DevelTextEditor::Property::FONT_SIZE_SCALE ), 2.5f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
- editor.SetProperty( DevelTextEditor::Property::FONT_SIZE_SCALE, 1.0f );
+ editor.SetProperty(DevelTextEditor::Property::FONT_SIZE_SCALE, 2.5f);
+ DALI_TEST_EQUALS(editor.GetProperty<float>(DevelTextEditor::Property::FONT_SIZE_SCALE), 2.5f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+ editor.SetProperty(DevelTextEditor::Property::FONT_SIZE_SCALE, 1.0f);
+
+ editor.SetProperty(DevelTextEditor::Property::ENABLE_FONT_SIZE_SCALE, false);
+ DALI_TEST_EQUALS(editor.GetProperty<bool>(DevelTextEditor::Property::ENABLE_FONT_SIZE_SCALE), false, TEST_LOCATION);
+ editor.SetProperty(DevelTextEditor::Property::ENABLE_FONT_SIZE_SCALE, true);
// Reset font style.
fontStyleMapSet.Clear();
- fontStyleMapSet.Insert( "weight", "normal" );
- fontStyleMapSet.Insert( "slant", "oblique" );
- editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet );
- fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::FONT_STYLE );
- DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
- DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
+ fontStyleMapSet.Insert("weight", "normal");
+ fontStyleMapSet.Insert("slant", "oblique");
+ editor.SetProperty(TextEditor::Property::FONT_STYLE, fontStyleMapSet);
+ fontStyleMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::FONT_STYLE);
+ DALI_TEST_EQUALS(fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(fontStyleMapGet, fontStyleMapSet), true, TEST_LOCATION);
fontStyleMapSet.Clear();
- fontStyleMapSet.Insert( "slant", "roman" );
- editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet );
- fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::FONT_STYLE );
+ fontStyleMapSet.Insert("slant", "roman");
+ editor.SetProperty(TextEditor::Property::FONT_STYLE, fontStyleMapSet);
+ fontStyleMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::FONT_STYLE);
// Replace 'roman' for 'normal'.
- slantValue = fontStyleMapGet.Find( "slant" );
- if( NULL != slantValue )
+ slantValue = fontStyleMapGet.Find("slant");
+ if(NULL != slantValue)
{
- if( "normal" == slantValue->Get<std::string>() )
+ if("normal" == slantValue->Get<std::string>())
{
fontStyleMapGet["slant"] = "roman";
}
}
- DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
- DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
+ DALI_TEST_EQUALS(fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(fontStyleMapGet, fontStyleMapSet), true, TEST_LOCATION);
fontStyleMapSet.Clear();
- editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet );
- fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::FONT_STYLE );
- DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
- DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::FONT_STYLE, fontStyleMapSet);
+ fontStyleMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::FONT_STYLE);
+ DALI_TEST_EQUALS(fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(fontStyleMapGet, fontStyleMapSet), true, TEST_LOCATION);
+
+ // Check that the Alignment properties can be correctly set
+ editor.SetProperty(TextEditor::Property::HORIZONTAL_ALIGNMENT, "END");
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(TextEditor::Property::HORIZONTAL_ALIGNMENT), "END", TEST_LOCATION);
// Check that the Alignment properties can be correctly set
- editor.SetProperty( TextEditor::Property::HORIZONTAL_ALIGNMENT, "END" );
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::HORIZONTAL_ALIGNMENT ), "END", TEST_LOCATION );
+ editor.SetProperty(DevelTextEditor::Property::VERTICAL_ALIGNMENT, "BOTTOM");
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(DevelTextEditor::Property::VERTICAL_ALIGNMENT), "BOTTOM", TEST_LOCATION);
+ editor.SetProperty(DevelTextEditor::Property::VERTICAL_ALIGNMENT, "CENTER");
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(DevelTextEditor::Property::VERTICAL_ALIGNMENT), "CENTER", TEST_LOCATION);
+ editor.SetProperty(DevelTextEditor::Property::VERTICAL_ALIGNMENT, "TOP");
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(DevelTextEditor::Property::VERTICAL_ALIGNMENT), "TOP", TEST_LOCATION);
// Check scroll properties.
- editor.SetProperty( TextEditor::Property::SCROLL_THRESHOLD, 1.f );
- DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SCROLL_THRESHOLD ), 1.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
- editor.SetProperty( TextEditor::Property::SCROLL_SPEED, 100.f );
- DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SCROLL_SPEED ), 100.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::SCROLL_THRESHOLD, 1.f);
+ DALI_TEST_EQUALS(editor.GetProperty<float>(TextEditor::Property::SCROLL_THRESHOLD), 1.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+ editor.SetProperty(TextEditor::Property::SCROLL_SPEED, 100.f);
+ DALI_TEST_EQUALS(editor.GetProperty<float>(TextEditor::Property::SCROLL_SPEED), 100.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
// Check cursor properties
- editor.SetProperty( TextEditor::Property::PRIMARY_CURSOR_COLOR, Color::RED );
- DALI_TEST_EQUALS( editor.GetProperty<Vector4>( TextEditor::Property::PRIMARY_CURSOR_COLOR ), Color::RED, TEST_LOCATION );
- editor.SetProperty( TextEditor::Property::SECONDARY_CURSOR_COLOR, Color::BLUE );
- DALI_TEST_EQUALS( editor.GetProperty<Vector4>( TextEditor::Property::SECONDARY_CURSOR_COLOR ), Color::BLUE, TEST_LOCATION );
-
- editor.SetProperty( TextEditor::Property::ENABLE_CURSOR_BLINK, false );
- DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::ENABLE_CURSOR_BLINK ), false, TEST_LOCATION );
- editor.SetProperty( TextEditor::Property::CURSOR_BLINK_INTERVAL, 1.f );
- DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::CURSOR_BLINK_INTERVAL ), 1.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
- editor.SetProperty( TextEditor::Property::CURSOR_BLINK_DURATION, 10.f );
- DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::CURSOR_BLINK_DURATION ), 10.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
- editor.SetProperty( TextEditor::Property::CURSOR_WIDTH, 1 );
- DALI_TEST_EQUALS( editor.GetProperty<int>( TextEditor::Property::CURSOR_WIDTH ), 1, TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::PRIMARY_CURSOR_COLOR, Color::RED);
+ DALI_TEST_EQUALS(editor.GetProperty<Vector4>(TextEditor::Property::PRIMARY_CURSOR_COLOR), Color::RED, TEST_LOCATION);
+ editor.SetProperty(TextEditor::Property::SECONDARY_CURSOR_COLOR, Color::BLUE);
+ DALI_TEST_EQUALS(editor.GetProperty<Vector4>(TextEditor::Property::SECONDARY_CURSOR_COLOR), Color::BLUE, TEST_LOCATION);
+
+ editor.SetProperty(TextEditor::Property::ENABLE_CURSOR_BLINK, false);
+ DALI_TEST_EQUALS(editor.GetProperty<bool>(TextEditor::Property::ENABLE_CURSOR_BLINK), false, TEST_LOCATION);
+ editor.SetProperty(TextEditor::Property::CURSOR_BLINK_INTERVAL, 1.f);
+ DALI_TEST_EQUALS(editor.GetProperty<float>(TextEditor::Property::CURSOR_BLINK_INTERVAL), 1.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+ editor.SetProperty(TextEditor::Property::CURSOR_BLINK_DURATION, 10.f);
+ DALI_TEST_EQUALS(editor.GetProperty<float>(TextEditor::Property::CURSOR_BLINK_DURATION), 10.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+ editor.SetProperty(TextEditor::Property::CURSOR_WIDTH, 1);
+ DALI_TEST_EQUALS(editor.GetProperty<int>(TextEditor::Property::CURSOR_WIDTH), 1, TEST_LOCATION);
// Check handle images
- editor.SetProperty( TextEditor::Property::GRAB_HANDLE_IMAGE, "image1" );
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::GRAB_HANDLE_IMAGE ), "image1", TEST_LOCATION );
- editor.SetProperty( TextEditor::Property::GRAB_HANDLE_PRESSED_IMAGE, "image2" );
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::GRAB_HANDLE_PRESSED_IMAGE ), "image2", TEST_LOCATION );
- editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_IMAGE_LEFT, "image3" );
+ editor.SetProperty(TextEditor::Property::GRAB_HANDLE_IMAGE, "image1");
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(TextEditor::Property::GRAB_HANDLE_IMAGE), "image1", TEST_LOCATION);
+ editor.SetProperty(TextEditor::Property::GRAB_HANDLE_PRESSED_IMAGE, "image2");
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(TextEditor::Property::GRAB_HANDLE_PRESSED_IMAGE), "image2", TEST_LOCATION);
+ editor.SetProperty(TextEditor::Property::SELECTION_HANDLE_IMAGE_LEFT, "image3");
// Check handle images
- DALI_TEST_CHECK( SetPropertyMapRetrieved( editor, TextEditor::Property::SELECTION_HANDLE_IMAGE_LEFT, "filename", "leftHandleImage" ) );
- DALI_TEST_CHECK( SetPropertyMapRetrieved( editor, TextEditor::Property::SELECTION_HANDLE_IMAGE_RIGHT, "filename", "rightHandleImage" ) );
- DALI_TEST_CHECK( SetPropertyMapRetrieved( editor, TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_LEFT, "filename", "leftHandleImagePressed" ) );
- DALI_TEST_CHECK( SetPropertyMapRetrieved( editor, TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_RIGHT, "filename", "rightHandleImagePressed" ) );
- DALI_TEST_CHECK( SetPropertyMapRetrieved( editor, TextEditor::Property::SELECTION_HANDLE_MARKER_IMAGE_LEFT, "filename", "leftHandleMarkerImage" ) );
- DALI_TEST_CHECK( SetPropertyMapRetrieved( editor, TextEditor::Property::SELECTION_HANDLE_MARKER_IMAGE_RIGHT, "filename", "rightHandleMarkerImage" ) );
+ DALI_TEST_CHECK(SetPropertyMapRetrieved(editor, TextEditor::Property::SELECTION_HANDLE_IMAGE_LEFT, "filename", "leftHandleImage"));
+ DALI_TEST_CHECK(SetPropertyMapRetrieved(editor, TextEditor::Property::SELECTION_HANDLE_IMAGE_RIGHT, "filename", "rightHandleImage"));
+ DALI_TEST_CHECK(SetPropertyMapRetrieved(editor, TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_LEFT, "filename", "leftHandleImagePressed"));
+ DALI_TEST_CHECK(SetPropertyMapRetrieved(editor, TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_RIGHT, "filename", "rightHandleImagePressed"));
+ DALI_TEST_CHECK(SetPropertyMapRetrieved(editor, TextEditor::Property::SELECTION_HANDLE_MARKER_IMAGE_LEFT, "filename", "leftHandleMarkerImage"));
+ DALI_TEST_CHECK(SetPropertyMapRetrieved(editor, TextEditor::Property::SELECTION_HANDLE_MARKER_IMAGE_RIGHT, "filename", "rightHandleMarkerImage"));
+
+ // Check the selection popup style
+ const Vector2 popupMaxSize(200.0f, 300.0f);
+ const Vector2 optionDividerSize(30.0f, 5.0f);
+ const Vector4 optionDividerPadding(20.0f, 20.0f, 10.0f, 10.0f);
+ const Vector4 labelPadding(5.0f, 5.0f, 50.0f, 25.0f);
+
+ Property::Map selectionPopupStyle;
+ selectionPopupStyle.Insert(TextSelectionPopup::Property::POPUP_MAX_SIZE, popupMaxSize);
+ selectionPopupStyle.Insert(TextSelectionPopup::Property::OPTION_DIVIDER_SIZE, optionDividerSize);
+ selectionPopupStyle.Insert(TextSelectionPopup::Property::OPTION_DIVIDER_PADDING, optionDividerPadding);
+ selectionPopupStyle.Insert(TextSelectionPopup::Property::LABEL_PADDING, labelPadding);
+
+ editor.SetProperty(DevelTextEditor::Property::SELECTION_POPUP_STYLE, selectionPopupStyle);
+
+ Property::Map selectionPopupStyleGet;
+ selectionPopupStyleGet = editor.GetProperty<Property::Map>(DevelTextEditor::Property::SELECTION_POPUP_STYLE);
+
+ Property::Value* popupValue;
+ popupValue = selectionPopupStyleGet.Find(TextSelectionPopup::Property::POPUP_MAX_SIZE);
+ DALI_TEST_CHECK(NULL != popupValue);
+ if(popupValue)
+ {
+ Vector2 popupMaxSizeGet;
+ popupValue->Get(popupMaxSizeGet);
+ DALI_TEST_EQUALS(popupMaxSizeGet, popupMaxSize, TEST_LOCATION);
+ }
+
+ popupValue = selectionPopupStyleGet.Find(TextSelectionPopup::Property::OPTION_DIVIDER_SIZE);
+ DALI_TEST_CHECK(NULL != popupValue);
+ if(popupValue)
+ {
+ Vector2 optionDividerSizeGet;
+ popupValue->Get(optionDividerSizeGet);
+ DALI_TEST_EQUALS(optionDividerSizeGet, optionDividerSize, TEST_LOCATION);
+ }
+
+ popupValue = selectionPopupStyleGet.Find(TextSelectionPopup::Property::OPTION_DIVIDER_PADDING);
+ DALI_TEST_CHECK(NULL != popupValue);
+ if(popupValue)
+ {
+ Vector4 optionDividerPaddingGet;
+ popupValue->Get(optionDividerPaddingGet);
+ DALI_TEST_EQUALS(optionDividerPaddingGet, optionDividerPadding, TEST_LOCATION);
+ }
+
+ popupValue = selectionPopupStyleGet.Find(TextSelectionPopup::Property::LABEL_PADDING);
+ DALI_TEST_CHECK(NULL != popupValue);
+ if(popupValue)
+ {
+ Vector4 labelPaddingGet;
+ popupValue->Get(labelPaddingGet);
+ DALI_TEST_EQUALS(labelPaddingGet, labelPadding, TEST_LOCATION);
+ }
+
+ // Reset selection popup style
+ selectionPopupStyle.Clear();
+ editor.SetProperty(DevelTextEditor::Property::SELECTION_POPUP_STYLE, selectionPopupStyle);
// Check the highlight color
- editor.SetProperty( TextEditor::Property::SELECTION_HIGHLIGHT_COLOR, Color::GREEN );
- DALI_TEST_EQUALS( editor.GetProperty<Vector4>( TextEditor::Property::SELECTION_HIGHLIGHT_COLOR ), Color::GREEN, TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::SELECTION_HIGHLIGHT_COLOR, Color::GREEN);
+ DALI_TEST_EQUALS(editor.GetProperty<Vector4>(TextEditor::Property::SELECTION_HIGHLIGHT_COLOR), Color::GREEN, TEST_LOCATION);
// Decoration bounding box
- editor.SetProperty( TextEditor::Property::DECORATION_BOUNDING_BOX, Rect<int>( 0, 0, 1, 1 ) );
- DALI_TEST_EQUALS( editor.GetProperty<Rect <int > >( TextEditor::Property::DECORATION_BOUNDING_BOX ), Rect<int>( 0, 0, 1, 1 ), TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::DECORATION_BOUNDING_BOX, Rect<int>(0, 0, 1, 1));
+ DALI_TEST_EQUALS(editor.GetProperty<Rect<int> >(TextEditor::Property::DECORATION_BOUNDING_BOX), Rect<int>(0, 0, 1, 1), TEST_LOCATION);
// Check the enable markup property.
- DALI_TEST_CHECK( !editor.GetProperty<bool>( TextEditor::Property::ENABLE_MARKUP ) );
- editor.SetProperty( TextEditor::Property::ENABLE_MARKUP, true );
- DALI_TEST_CHECK( editor.GetProperty<bool>( TextEditor::Property::ENABLE_MARKUP ) );
+ DALI_TEST_CHECK(!editor.GetProperty<bool>(TextEditor::Property::ENABLE_MARKUP));
+ editor.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+ DALI_TEST_CHECK(editor.GetProperty<bool>(TextEditor::Property::ENABLE_MARKUP));
// Check input color property.
- editor.SetProperty( TextEditor::Property::INPUT_COLOR, Color::YELLOW );
- DALI_TEST_EQUALS( editor.GetProperty<Vector4>( TextEditor::Property::INPUT_COLOR ), Color::YELLOW, TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::INPUT_COLOR, Color::YELLOW);
+ DALI_TEST_EQUALS(editor.GetProperty<Vector4>(TextEditor::Property::INPUT_COLOR), Color::YELLOW, TEST_LOCATION);
// Check input font properties.
- editor.SetProperty( TextEditor::Property::INPUT_FONT_FAMILY, "Setting input font family" );
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::INPUT_FONT_FAMILY ), "Setting input font family", TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::INPUT_FONT_FAMILY, "Setting input font family");
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(TextEditor::Property::INPUT_FONT_FAMILY), "Setting input font family", TEST_LOCATION);
fontStyleMapSet.Clear();
- fontStyleMapSet.Insert( "weight", "bold" );
- fontStyleMapSet.Insert( "width", "condensed" );
- fontStyleMapSet.Insert( "slant", "italic" );
+ fontStyleMapSet.Insert("weight", "bold");
+ fontStyleMapSet.Insert("width", "condensed");
+ fontStyleMapSet.Insert("slant", "italic");
- editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet );
- fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::INPUT_FONT_STYLE );
- DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
- DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet);
+ fontStyleMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::INPUT_FONT_STYLE);
+ DALI_TEST_EQUALS(fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(fontStyleMapGet, fontStyleMapSet), true, TEST_LOCATION);
- editor.SetProperty( TextEditor::Property::INPUT_POINT_SIZE, 12.f );
- DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::INPUT_POINT_SIZE ), 12.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::INPUT_POINT_SIZE, 12.f);
+ DALI_TEST_EQUALS(editor.GetProperty<float>(TextEditor::Property::INPUT_POINT_SIZE), 12.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
// Reset input font style.
fontStyleMapSet.Clear();
- fontStyleMapSet.Insert( "weight", "normal" );
- fontStyleMapSet.Insert( "slant", "oblique" );
+ fontStyleMapSet.Insert("weight", "normal");
+ fontStyleMapSet.Insert("slant", "oblique");
- editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet );
- fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::INPUT_FONT_STYLE );
- DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
- DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet);
+ fontStyleMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::INPUT_FONT_STYLE);
+ DALI_TEST_EQUALS(fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(fontStyleMapGet, fontStyleMapSet), true, TEST_LOCATION);
fontStyleMapSet.Clear();
- fontStyleMapSet.Insert( "slant", "roman" );
+ fontStyleMapSet.Insert("slant", "roman");
- editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet );
- fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::INPUT_FONT_STYLE );
+ editor.SetProperty(TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet);
+ fontStyleMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::INPUT_FONT_STYLE);
// Replace 'roman' for 'normal'.
- slantValue = fontStyleMapGet.Find( "slant" );
- if( NULL != slantValue )
+ slantValue = fontStyleMapGet.Find("slant");
+ if(NULL != slantValue)
{
- if( "normal" == slantValue->Get<std::string>() )
+ if("normal" == slantValue->Get<std::string>())
{
fontStyleMapGet["slant"] = "roman";
}
}
- DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
- DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
+ DALI_TEST_EQUALS(fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(fontStyleMapGet, fontStyleMapSet), true, TEST_LOCATION);
fontStyleMapSet.Clear();
- editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet );
- fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::INPUT_FONT_STYLE );
- DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
- DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet);
+ fontStyleMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::INPUT_FONT_STYLE);
+ DALI_TEST_EQUALS(fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(fontStyleMapGet, fontStyleMapSet), true, TEST_LOCATION);
// Check the line spacing property
- DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::LINE_SPACING ), 0.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
- editor.SetProperty( TextEditor::Property::LINE_SPACING, 10.f );
- DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::LINE_SPACING ), 10.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ DALI_TEST_EQUALS(editor.GetProperty<float>(TextEditor::Property::LINE_SPACING), 0.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+ editor.SetProperty(TextEditor::Property::LINE_SPACING, 10.f);
+ DALI_TEST_EQUALS(editor.GetProperty<float>(TextEditor::Property::LINE_SPACING), 10.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
// Check the input line spacing property
- DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::INPUT_LINE_SPACING ), 0.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
- editor.SetProperty( TextEditor::Property::INPUT_LINE_SPACING, 20.f );
- DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::INPUT_LINE_SPACING ), 20.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ DALI_TEST_EQUALS(editor.GetProperty<float>(TextEditor::Property::INPUT_LINE_SPACING), 0.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+ editor.SetProperty(TextEditor::Property::INPUT_LINE_SPACING, 20.f);
+ DALI_TEST_EQUALS(editor.GetProperty<float>(TextEditor::Property::INPUT_LINE_SPACING), 20.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
// Check the underline property
Property::Map underlineMapSet;
Property::Map underlineMapGet;
- underlineMapSet.Insert( "enable", true );
- underlineMapSet.Insert( "color", Color::RED );
- underlineMapSet.Insert( "height", 1 );
+ underlineMapSet.Insert("enable", true);
+ underlineMapSet.Insert("color", Color::RED);
+ underlineMapSet.Insert("height", 1);
+ underlineMapSet.Insert("type", Text::Underline::SOLID);
+ underlineMapSet.Insert("dashWidth", 5);
+ underlineMapSet.Insert("dashGap", 3);
- editor.SetProperty( TextEditor::Property::UNDERLINE, underlineMapSet );
+ editor.SetProperty(TextEditor::Property::UNDERLINE, underlineMapSet);
- underlineMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::UNDERLINE );
- DALI_TEST_EQUALS( underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION );
- DALI_TEST_EQUALS( DaliTestCheckMaps( underlineMapGet, underlineMapSet ), true, TEST_LOCATION );
+ underlineMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::UNDERLINE);
+ DALI_TEST_EQUALS(underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(underlineMapGet, underlineMapSet), true, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ // Check the dashed underline property
+
+ underlineMapSet.Clear();
+ underlineMapGet.Clear();
+
+ underlineMapSet.Insert("enable", true);
+ underlineMapSet.Insert("color", Color::RED);
+ underlineMapSet.Insert("height", 1);
+ underlineMapSet.Insert("type", Text::Underline::DASHED);
+ underlineMapSet.Insert("dashWidth", 5);
+ underlineMapSet.Insert("dashGap", 3);
+
+ editor.SetProperty(TextEditor::Property::UNDERLINE, underlineMapSet);
+
+ underlineMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::UNDERLINE);
+ DALI_TEST_EQUALS(underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(underlineMapGet, underlineMapSet), true, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ underlineMapSet.Clear();
+ underlineMapGet.Clear();
+
+ // Check the double underline property
+
+ underlineMapSet.Clear();
+ underlineMapGet.Clear();
+
+ underlineMapSet.Insert("enable", true);
+ underlineMapSet.Insert("color", Color::RED);
+ underlineMapSet.Insert("height", 1);
+ underlineMapSet.Insert("type", Text::Underline::DOUBLE);
+ underlineMapSet.Insert("dashWidth", 5);
+ underlineMapSet.Insert("dashGap", 3);
+
+ editor.SetProperty(TextEditor::Property::UNDERLINE, underlineMapSet);
+
+ underlineMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::UNDERLINE);
+ DALI_TEST_EQUALS(underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(underlineMapGet, underlineMapSet), true, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ underlineMapSet.Clear();
+ underlineMapGet.Clear();
// Check the input underline property
- editor.SetProperty( TextEditor::Property::INPUT_UNDERLINE, "Underline input properties" );
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::INPUT_UNDERLINE ), std::string("Underline input properties"), TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::INPUT_UNDERLINE, "Underline input properties");
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(TextEditor::Property::INPUT_UNDERLINE), std::string("Underline input properties"), TEST_LOCATION);
// Check the shadow property
Property::Map shadowMapSet;
Property::Map shadowMapGet;
- shadowMapSet.Insert( "color", Color::GREEN );
- shadowMapSet.Insert( "offset", Vector2(2.0f, 2.0f) );
- shadowMapSet.Insert( "blurRadius", 3.0f );
+ shadowMapSet.Insert("color", Color::GREEN);
+ shadowMapSet.Insert("offset", Vector2(2.0f, 2.0f));
+ shadowMapSet.Insert("blurRadius", 3.0f);
- editor.SetProperty( TextEditor::Property::SHADOW, shadowMapSet );
+ editor.SetProperty(TextEditor::Property::SHADOW, shadowMapSet);
- shadowMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::SHADOW );
- DALI_TEST_EQUALS( shadowMapGet.Count(), shadowMapSet.Count(), TEST_LOCATION );
- DALI_TEST_EQUALS( DaliTestCheckMaps( shadowMapGet, shadowMapSet ), true, TEST_LOCATION );
+ shadowMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::SHADOW);
+ DALI_TEST_EQUALS(shadowMapGet.Count(), shadowMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(shadowMapGet, shadowMapSet), true, TEST_LOCATION);
// Check the input shadow property
- editor.SetProperty( TextEditor::Property::INPUT_SHADOW, "Shadow input properties" );
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::INPUT_SHADOW ), std::string("Shadow input properties"), TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::INPUT_SHADOW, "Shadow input properties");
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(TextEditor::Property::INPUT_SHADOW), std::string("Shadow input properties"), TEST_LOCATION);
// Check the emboss property
- editor.SetProperty( TextEditor::Property::EMBOSS, "Emboss properties" );
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::EMBOSS ), std::string("Emboss properties"), TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::EMBOSS, "Emboss properties");
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(TextEditor::Property::EMBOSS), std::string("Emboss properties"), TEST_LOCATION);
// Check the input emboss property
- editor.SetProperty( TextEditor::Property::INPUT_EMBOSS, "Emboss input properties" );
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::INPUT_EMBOSS ), std::string("Emboss input properties"), TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::INPUT_EMBOSS, "Emboss input properties");
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(TextEditor::Property::INPUT_EMBOSS), std::string("Emboss input properties"), TEST_LOCATION);
// Check the outline property
// Test string type first
// This is purely to maintain backward compatibility, but we don't support string as the outline property type.
- editor.SetProperty( TextEditor::Property::OUTLINE, "Outline properties" );
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::OUTLINE ), std::string("Outline properties"), TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::OUTLINE, "Outline properties");
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(TextEditor::Property::OUTLINE), std::string("Outline properties"), TEST_LOCATION);
// Then test the property map type
Property::Map outlineMapSet;
outlineMapSet["color"] = Color::RED;
outlineMapSet["width"] = 2.0f;
- editor.SetProperty( TextEditor::Property::OUTLINE, outlineMapSet );
+ editor.SetProperty(TextEditor::Property::OUTLINE, outlineMapSet);
- outlineMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::OUTLINE );
- DALI_TEST_EQUALS( outlineMapGet.Count(), outlineMapSet.Count(), TEST_LOCATION );
- DALI_TEST_EQUALS( DaliTestCheckMaps( outlineMapGet, outlineMapSet ), true, TEST_LOCATION );
+ outlineMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::OUTLINE);
+ DALI_TEST_EQUALS(outlineMapGet.Count(), outlineMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(outlineMapGet, outlineMapSet), true, TEST_LOCATION);
// Check the input outline property
- editor.SetProperty( TextEditor::Property::INPUT_OUTLINE, "Outline input properties" );
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::INPUT_OUTLINE ), std::string("Outline input properties"), TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::INPUT_OUTLINE, "Outline input properties");
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(TextEditor::Property::INPUT_OUTLINE), std::string("Outline input properties"), TEST_LOCATION);
// Check the smooth scroll property
- DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::SMOOTH_SCROLL ), false, TEST_LOCATION );
- editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL, true );
- DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::SMOOTH_SCROLL ), true, TEST_LOCATION );
+ DALI_TEST_EQUALS(editor.GetProperty<bool>(TextEditor::Property::SMOOTH_SCROLL), false, TEST_LOCATION);
+ editor.SetProperty(TextEditor::Property::SMOOTH_SCROLL, true);
+ DALI_TEST_EQUALS(editor.GetProperty<bool>(TextEditor::Property::SMOOTH_SCROLL), true, TEST_LOCATION);
// Check the smooth scroll duration property
- editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL_DURATION, 0.2f );
- DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SMOOTH_SCROLL_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::SMOOTH_SCROLL_DURATION, 0.2f);
+ DALI_TEST_EQUALS(editor.GetProperty<float>(TextEditor::Property::SMOOTH_SCROLL_DURATION), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
// Check the scroll bar property
- DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::ENABLE_SCROLL_BAR ), false, TEST_LOCATION );
- editor.SetProperty( TextEditor::Property::ENABLE_SCROLL_BAR, true );
- DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::ENABLE_SCROLL_BAR ), true, TEST_LOCATION );
+ DALI_TEST_EQUALS(editor.GetProperty<bool>(TextEditor::Property::ENABLE_SCROLL_BAR), false, TEST_LOCATION);
+ editor.SetProperty(TextEditor::Property::ENABLE_SCROLL_BAR, true);
+ DALI_TEST_EQUALS(editor.GetProperty<bool>(TextEditor::Property::ENABLE_SCROLL_BAR), true, TEST_LOCATION);
- editor.SetProperty( TextEditor::Property::SCROLL_BAR_SHOW_DURATION, 0.3f );
- DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SCROLL_BAR_SHOW_DURATION ), 0.3f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
- editor.SetProperty( TextEditor::Property::SCROLL_BAR_FADE_DURATION, 0.2f );
- DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SCROLL_BAR_FADE_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::SCROLL_BAR_SHOW_DURATION, 0.3f);
+ DALI_TEST_EQUALS(editor.GetProperty<float>(TextEditor::Property::SCROLL_BAR_SHOW_DURATION), 0.3f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+ editor.SetProperty(TextEditor::Property::SCROLL_BAR_FADE_DURATION, 0.2f);
+ DALI_TEST_EQUALS(editor.GetProperty<float>(TextEditor::Property::SCROLL_BAR_FADE_DURATION), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
// Check the pixel size of font
- editor.SetProperty( TextEditor::Property::PIXEL_SIZE, 20.f );
- DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::PIXEL_SIZE ), 20.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::PIXEL_SIZE, 20.f);
+ DALI_TEST_EQUALS(editor.GetProperty<float>(TextEditor::Property::PIXEL_SIZE), 20.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
// Check placeholder text properties.
- editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER_TEXT, "Setting Placeholder Text" );
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( DevelTextEditor::Property::PLACEHOLDER_TEXT ), std::string("Setting Placeholder Text"), TEST_LOCATION );
+ editor.SetProperty(DevelTextEditor::Property::PLACEHOLDER_TEXT, "Setting Placeholder Text");
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(DevelTextEditor::Property::PLACEHOLDER_TEXT), std::string("Setting Placeholder Text"), TEST_LOCATION);
// Check placeholder text's color property.
- editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR, Color::RED );
- DALI_TEST_EQUALS( editor.GetProperty<Vector4>( DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR ), Color::RED, TEST_LOCATION );
+ editor.SetProperty(DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR, Color::RED);
+ DALI_TEST_EQUALS(editor.GetProperty<Vector4>(DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR), Color::RED, TEST_LOCATION);
// Check the enable selection property
- editor.SetProperty( TextEditor::Property::ENABLE_SELECTION, false );
- DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::ENABLE_SELECTION ), false, TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::ENABLE_SELECTION, false);
+ DALI_TEST_EQUALS(editor.GetProperty<bool>(TextEditor::Property::ENABLE_SELECTION), false, TEST_LOCATION);
// Check the placeholder property with pixel size
Property::Map placeholderPixelSizeMapSet;
Property::Map placeholderPixelSizeMapGet;
Property::Map placeholderFontstyleMap;
- placeholderPixelSizeMapSet["text"] = "Setting Placeholder Text";
+ placeholderPixelSizeMapSet["text"] = "Setting Placeholder Text";
placeholderPixelSizeMapSet["textFocused"] = "Setting Placeholder Text Focused";
- placeholderPixelSizeMapSet["color"] = Color::BLUE;
- placeholderPixelSizeMapSet["fontFamily"] = "Arial";
- placeholderPixelSizeMapSet["pixelSize"] = 15.0f;
+ placeholderPixelSizeMapSet["color"] = Color::BLUE;
+ placeholderPixelSizeMapSet["fontFamily"] = "Arial";
+ placeholderPixelSizeMapSet["pixelSize"] = 15.0f;
- placeholderFontstyleMap.Insert( "weight", "bold" );
+ placeholderFontstyleMap.Insert("weight", "bold");
placeholderPixelSizeMapSet["fontStyle"] = placeholderFontstyleMap;
- editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderPixelSizeMapSet );
+ editor.SetProperty(TextEditor::Property::PLACEHOLDER, placeholderPixelSizeMapSet);
- placeholderPixelSizeMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::PLACEHOLDER );
- DALI_TEST_EQUALS( placeholderPixelSizeMapGet.Count(), placeholderPixelSizeMapSet.Count(), TEST_LOCATION );
+ placeholderPixelSizeMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::PLACEHOLDER);
+ DALI_TEST_EQUALS(placeholderPixelSizeMapGet.Count(), placeholderPixelSizeMapSet.Count(), TEST_LOCATION);
tet_infoline("Test Placeholder settings set as strings is converted correctly to Property Index key and holds set value");
Property::Map placeholderConversionMap;
- placeholderConversionMap[ Text::PlaceHolder::Property::TEXT ] = placeholderPixelSizeMapSet["text"];
- placeholderConversionMap[ Text::PlaceHolder::Property::TEXT_FOCUSED ] = placeholderPixelSizeMapSet["textFocused"] ;
- placeholderConversionMap[ Text::PlaceHolder::Property::COLOR ] = placeholderPixelSizeMapSet["color"];
- placeholderConversionMap[ Text::PlaceHolder::Property::FONT_STYLE ] = placeholderPixelSizeMapSet["fontStyle"];
- placeholderConversionMap[ Text::PlaceHolder::Property::FONT_FAMILY ] = placeholderPixelSizeMapSet["fontFamily"];
- placeholderConversionMap[ Text::PlaceHolder::Property::PIXEL_SIZE ] = placeholderPixelSizeMapSet["pixelSize"];
+ placeholderConversionMap[Text::PlaceHolder::Property::TEXT] = placeholderPixelSizeMapSet["text"];
+ placeholderConversionMap[Text::PlaceHolder::Property::TEXT_FOCUSED] = placeholderPixelSizeMapSet["textFocused"];
+ placeholderConversionMap[Text::PlaceHolder::Property::COLOR] = placeholderPixelSizeMapSet["color"];
+ placeholderConversionMap[Text::PlaceHolder::Property::FONT_STYLE] = placeholderPixelSizeMapSet["fontStyle"];
+ placeholderConversionMap[Text::PlaceHolder::Property::FONT_FAMILY] = placeholderPixelSizeMapSet["fontFamily"];
+ placeholderConversionMap[Text::PlaceHolder::Property::PIXEL_SIZE] = placeholderPixelSizeMapSet["pixelSize"];
- DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderPixelSizeMapGet, placeholderConversionMap ), true, TEST_LOCATION );
+ DALI_TEST_EQUALS(DaliTestCheckMaps(placeholderPixelSizeMapGet, placeholderConversionMap), true, TEST_LOCATION);
// Check the placeholder property with point size
Property::Map placeholderMapSet;
Property::Map placeholderMapGet;
- placeholderMapSet["text"] = "Setting Placeholder Text";
+ placeholderMapSet["text"] = "Setting Placeholder Text";
placeholderMapSet["textFocused"] = "Setting Placeholder Text Focused";
- placeholderMapSet["color"] = Color::RED;
- placeholderMapSet["fontFamily"] = "Arial";
- placeholderMapSet["pointSize"] = 12.0f;
+ placeholderMapSet["color"] = Color::RED;
+ placeholderMapSet["fontFamily"] = "Arial";
+ placeholderMapSet["pointSize"] = 12.0f;
// Check the placeholder font style property
placeholderFontstyleMap.Clear();
- placeholderFontstyleMap.Insert( "weight", "bold" );
- placeholderFontstyleMap.Insert( "width", "condensed" );
- placeholderFontstyleMap.Insert( "slant", "italic" );
+ placeholderFontstyleMap.Insert("weight", "bold");
+ placeholderFontstyleMap.Insert("width", "condensed");
+ placeholderFontstyleMap.Insert("slant", "italic");
placeholderMapSet["fontStyle"] = placeholderFontstyleMap;
- editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderMapSet );
+ editor.SetProperty(TextEditor::Property::PLACEHOLDER, placeholderMapSet);
- placeholderMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::PLACEHOLDER );
- DALI_TEST_EQUALS( placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION );
+ placeholderMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::PLACEHOLDER);
+ DALI_TEST_EQUALS(placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION);
tet_infoline("Test Placeholder settings set as strings is converted correctly to Property Index key and holds set value");
placeholderConversionMap.Clear();
- placeholderConversionMap[ Text::PlaceHolder::Property::TEXT ] = placeholderMapSet["text"];
- placeholderConversionMap[ Text::PlaceHolder::Property::TEXT_FOCUSED ] = placeholderMapSet["textFocused"] ;
- placeholderConversionMap[ Text::PlaceHolder::Property::COLOR ] = placeholderMapSet["color"];
- placeholderConversionMap[ Text::PlaceHolder::Property::FONT_STYLE ] = placeholderPixelSizeMapSet["fontStyle"];
- placeholderConversionMap[ Text::PlaceHolder::Property::FONT_FAMILY ] = placeholderMapSet["fontFamily"];
- placeholderConversionMap[ Text::PlaceHolder::Property::POINT_SIZE ] = placeholderMapSet["pointSize"];
- DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderConversionMap ), true, TEST_LOCATION );
+ placeholderConversionMap[Text::PlaceHolder::Property::TEXT] = placeholderMapSet["text"];
+ placeholderConversionMap[Text::PlaceHolder::Property::TEXT_FOCUSED] = placeholderMapSet["textFocused"];
+ placeholderConversionMap[Text::PlaceHolder::Property::COLOR] = placeholderMapSet["color"];
+ placeholderConversionMap[Text::PlaceHolder::Property::FONT_STYLE] = placeholderPixelSizeMapSet["fontStyle"];
+ placeholderConversionMap[Text::PlaceHolder::Property::FONT_FAMILY] = placeholderMapSet["fontFamily"];
+ placeholderConversionMap[Text::PlaceHolder::Property::POINT_SIZE] = placeholderMapSet["pointSize"];
+ DALI_TEST_EQUALS(DaliTestCheckMaps(placeholderMapGet, placeholderConversionMap), true, TEST_LOCATION);
// Reset font style.
placeholderFontstyleMap.Clear();
- placeholderFontstyleMap.Insert( "weight", "normal" );
- placeholderFontstyleMap.Insert( "slant", "oblique" );
+ placeholderFontstyleMap.Insert("weight", "normal");
+ placeholderFontstyleMap.Insert("slant", "oblique");
placeholderMapSet["fontStyle"] = placeholderFontstyleMap;
- editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderMapSet );
+ editor.SetProperty(TextEditor::Property::PLACEHOLDER, placeholderMapSet);
- placeholderMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::PLACEHOLDER );
- DALI_TEST_EQUALS( placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION );
- placeholderConversionMap[ Text::PlaceHolder::Property::FONT_STYLE ] = placeholderMapSet["fontStyle"];
- DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderConversionMap ), true, TEST_LOCATION );
+ placeholderMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::PLACEHOLDER);
+ DALI_TEST_EQUALS(placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION);
+ placeholderConversionMap[Text::PlaceHolder::Property::FONT_STYLE] = placeholderMapSet["fontStyle"];
+ DALI_TEST_EQUALS(DaliTestCheckMaps(placeholderMapGet, placeholderConversionMap), true, TEST_LOCATION);
placeholderFontstyleMap.Clear();
- placeholderFontstyleMap.Insert( "slant", "roman" );
+ placeholderFontstyleMap.Insert("slant", "roman");
placeholderMapSet["fontStyle"] = placeholderFontstyleMap;
- editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderMapSet );
+ editor.SetProperty(TextEditor::Property::PLACEHOLDER, placeholderMapSet);
- placeholderMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::PLACEHOLDER );
+ placeholderMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::PLACEHOLDER);
placeholderFontstyleMap.Clear();
placeholderMapSet["fontStyle"] = placeholderFontstyleMap;
- editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderMapSet );
- placeholderMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::PLACEHOLDER );
- DALI_TEST_EQUALS( placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION );
- placeholderConversionMap[ Text::PlaceHolder::Property::FONT_STYLE ] = placeholderMapSet["fontStyle"];
- DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderConversionMap ), true, TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::PLACEHOLDER, placeholderMapSet);
+ placeholderMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::PLACEHOLDER);
+ DALI_TEST_EQUALS(placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION);
+ placeholderConversionMap[Text::PlaceHolder::Property::FONT_STYLE] = placeholderMapSet["fontStyle"];
+ DALI_TEST_EQUALS(DaliTestCheckMaps(placeholderMapGet, placeholderConversionMap), true, TEST_LOCATION);
- editor.SetProperty( Actor::Property::LAYOUT_DIRECTION, LayoutDirection::RIGHT_TO_LEFT );
- DALI_TEST_EQUALS( editor.GetProperty<int>( Actor::Property::LAYOUT_DIRECTION ), static_cast<int>( LayoutDirection::RIGHT_TO_LEFT ), TEST_LOCATION );
+ editor.SetProperty(Actor::Property::LAYOUT_DIRECTION, LayoutDirection::RIGHT_TO_LEFT);
+ DALI_TEST_EQUALS(editor.GetProperty<int>(Actor::Property::LAYOUT_DIRECTION), static_cast<int>(LayoutDirection::RIGHT_TO_LEFT), TEST_LOCATION);
// Check handle color
- editor.SetProperty( DevelTextEditor::Property::GRAB_HANDLE_COLOR, Color::GREEN );
- DALI_TEST_EQUALS( editor.GetProperty<Vector4>( DevelTextEditor::Property::GRAB_HANDLE_COLOR ), Color::GREEN, TEST_LOCATION );
+ editor.SetProperty(DevelTextEditor::Property::GRAB_HANDLE_COLOR, Color::GREEN);
+ DALI_TEST_EQUALS(editor.GetProperty<Vector4>(DevelTextEditor::Property::GRAB_HANDLE_COLOR), Color::GREEN, TEST_LOCATION);
// Test the ENABLE_GRAB_HANDLE_POPUP property
- editor.SetProperty( DevelTextEditor::Property::ENABLE_GRAB_HANDLE_POPUP, false );
- DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::ENABLE_GRAB_HANDLE_POPUP ), false, TEST_LOCATION);
+ editor.SetProperty(DevelTextEditor::Property::ENABLE_GRAB_HANDLE_POPUP, false);
+ DALI_TEST_EQUALS(editor.GetProperty<bool>(DevelTextEditor::Property::ENABLE_GRAB_HANDLE_POPUP), false, TEST_LOCATION);
+
+ // Check the input method setting
+ Property::Map propertyMap;
+ InputMethod::PanelLayout::Type panelLayout = InputMethod::PanelLayout::NUMBER;
+ InputMethod::AutoCapital::Type autoCapital = InputMethod::AutoCapital::WORD;
+ InputMethod::ButtonAction::Type buttonAction = InputMethod::ButtonAction::GO;
+ int inputVariation = 1;
+ propertyMap["PANEL_LAYOUT"] = panelLayout;
+ propertyMap["AUTO_CAPITALIZE"] = autoCapital;
+ propertyMap["BUTTON_ACTION"] = buttonAction;
+ propertyMap["VARIATION"] = inputVariation;
+ editor.SetProperty(DevelTextEditor::Property::INPUT_METHOD_SETTINGS, propertyMap);
+
+ Property::Value value = editor.GetProperty(DevelTextEditor::Property::INPUT_METHOD_SETTINGS);
+ Property::Map map;
+ DALI_TEST_CHECK(value.Get(map));
+
+ int layout = 0;
+ DALI_TEST_CHECK(map["PANEL_LAYOUT"].Get(layout));
+ DALI_TEST_EQUALS(static_cast<int>(panelLayout), layout, TEST_LOCATION);
+
+ int capital = 0;
+ DALI_TEST_CHECK(map["AUTO_CAPITALIZE"].Get(capital));
+ DALI_TEST_EQUALS(static_cast<int>(autoCapital), capital, TEST_LOCATION);
+
+ int action = 0;
+ DALI_TEST_CHECK(map["BUTTON_ACTION"].Get(action));
+ DALI_TEST_EQUALS(static_cast<int>(buttonAction), action, TEST_LOCATION);
+
+ int variation = 0;
+ DALI_TEST_CHECK(map["VARIATION"].Get(variation));
+ DALI_TEST_EQUALS(inputVariation, variation, TEST_LOCATION);
+
+ // Check the input filter property
+ Property::Map inputFilterMapSet;
+ Property::Map inputFilterMapGet;
+ inputFilterMapSet[InputFilter::Property::ACCEPTED] = "[\\w]";
+ inputFilterMapSet[InputFilter::Property::REJECTED] = "[\\d]";
+
+ editor.SetProperty(DevelTextEditor::Property::INPUT_FILTER, inputFilterMapSet);
+
+ inputFilterMapGet = editor.GetProperty<Property::Map>(DevelTextEditor::Property::INPUT_FILTER);
+ DALI_TEST_EQUALS(inputFilterMapGet.Count(), inputFilterMapSet.Count(), TEST_LOCATION);
+
+ // Clear
+ inputFilterMapSet.Clear();
+ editor.SetProperty(DevelTextEditor::Property::INPUT_FILTER, inputFilterMapSet);
+
+ // Check the strikethrough property
+
+ Property::Map strikethroughMapSet;
+ Property::Map strikethroughMapGet;
+
+ application.SendNotification();
+ application.Render();
+
+ // Check the input strikethrough property
+
+ strikethroughMapSet.Clear();
+ strikethroughMapGet.Clear();
+ strikethroughMapSet.Insert("enable", true);
+ strikethroughMapSet.Insert("color", Color::BLUE);
+ strikethroughMapSet.Insert("height", 2.0f);
+
+ editor.SetProperty(DevelTextEditor::Property::STRIKETHROUGH, strikethroughMapSet);
+
+ application.SendNotification();
+ application.Render();
+
+ strikethroughMapGet = editor.GetProperty<Property::Map>(DevelTextEditor::Property::STRIKETHROUGH);
+
+ DALI_TEST_EQUALS(strikethroughMapGet.Count(), strikethroughMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(strikethroughMapSet, strikethroughMapGet), true, TEST_LOCATION);
+
+ // Check the input strikethrough property
+ editor.SetProperty(DevelTextEditor::Property::INPUT_STRIKETHROUGH, "Strikethrough input properties");
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(DevelTextEditor::Property::INPUT_STRIKETHROUGH), std::string("Strikethrough input properties"), TEST_LOCATION);
application.SendNotification();
application.Render();
+ // Check the line size property
+ DALI_TEST_EQUALS(editor.GetProperty<float>(DevelTextEditor::Property::MIN_LINE_SIZE), 0.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+ editor.SetProperty(DevelTextEditor::Property::MIN_LINE_SIZE, 50.f);
+ DALI_TEST_EQUALS(editor.GetProperty<float>(DevelTextEditor::Property::MIN_LINE_SIZE), 50.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+
END_TEST;
}
StyleManager styleManager = StyleManager::Get();
styleManager.ApplyDefaultTheme();
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
+ DALI_TEST_CHECK(editor);
- editor.SetProperty( TextEditor::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
+ editor.SetProperty(TextEditor::Property::HORIZONTAL_ALIGNMENT, "CENTER");
- application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
- application.GetScene().Add( editor );
+ application.GetScene().Add(editor);
try
{
// Render some text with the shared atlas backend
- editor.SetProperty( DevelTextEditor::Property::RENDERING_BACKEND, DevelText::RENDERING_SHARED_ATLAS );
+ editor.SetProperty(DevelTextEditor::Property::RENDERING_BACKEND, DevelText::RENDERING_SHARED_ATLAS);
application.SendNotification();
application.Render();
}
- catch( ... )
+ catch(...)
{
tet_result(TET_FAIL);
}
ToolkitTestApplication application;
tet_infoline(" utcDaliTextEditorTextChangedP");
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
+ DALI_TEST_CHECK(editor);
- application.GetScene().Add( editor );
+ application.GetScene().Add(editor);
// connect to the text changed signal.
ConnectionTracker* testTracker = new ConnectionTracker();
- editor.TextChangedSignal().Connect( &TestTextChangedCallback );
+ editor.TextChangedSignal().Connect(&TestTextChangedCallback);
bool textChangedSignal = false;
- editor.ConnectSignal( testTracker, "textChanged", CallbackFunctor(&textChangedSignal) );
+ editor.ConnectSignal(testTracker, "textChanged", CallbackFunctor(&textChangedSignal));
gTextChangedCallBackCalled = false;
- editor.SetProperty( TextEditor::Property::TEXT, "ABC" );
- DALI_TEST_CHECK( gTextChangedCallBackCalled );
- DALI_TEST_CHECK( textChangedSignal );
+ editor.SetProperty(TextEditor::Property::TEXT, "ABC");
+ DALI_TEST_CHECK(gTextChangedCallBackCalled);
+ DALI_TEST_CHECK(textChangedSignal);
application.SendNotification();
editor.SetKeyInputFocus();
gTextChangedCallBackCalled = false;
- application.ProcessEvent( GenerateKey( "D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- DALI_TEST_CHECK( gTextChangedCallBackCalled );
+ application.ProcessEvent(GenerateKey("D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ DALI_TEST_CHECK(gTextChangedCallBackCalled);
// Remove all text
- editor.SetProperty( TextField::Property::TEXT, "" );
+ editor.SetProperty(TextField::Property::TEXT, "");
// Pressing backspace key: TextChangedCallback should not be called when there is no text in texteditor.
gTextChangedCallBackCalled = false;
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- DALI_TEST_CHECK( !gTextChangedCallBackCalled );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ DALI_TEST_CHECK(!gTextChangedCallBackCalled);
// Pressing delete key: TextChangedCallback should not be called when there is no text in texteditor.
gTextChangedCallBackCalled = false;
- application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_DELETE, 0, 0, Integration::KeyEvent::DOWN, "Delete", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- DALI_TEST_CHECK( !gTextChangedCallBackCalled );
+ application.ProcessEvent(GenerateKey("", "", "", Dali::DevelKey::DALI_KEY_DELETE, 0, 0, Integration::KeyEvent::DOWN, "Delete", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ DALI_TEST_CHECK(!gTextChangedCallBackCalled);
END_TEST;
}
ToolkitTestApplication application;
tet_infoline(" utcDaliTextEditorTextChangedWithInputMethodContext");
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
-
+ DALI_TEST_CHECK(editor);
- application.GetScene().Add( editor );
+ application.GetScene().Add(editor);
// connect to the text changed signal.
ConnectionTracker* testTracker = new ConnectionTracker();
editor.TextChangedSignal().Connect(&TestTextChangedCallback);
bool textChangedSignal = false;
- editor.ConnectSignal( testTracker, "textChanged", CallbackFunctor(&textChangedSignal) );
-
+ editor.ConnectSignal(testTracker, "textChanged", CallbackFunctor(&textChangedSignal));
// get InputMethodContext
- std::string text;
+ std::string text;
InputMethodContext::EventData imfEvent;
- InputMethodContext inputMethodContext = DevelTextEditor::GetInputMethodContext( editor );
+ InputMethodContext inputMethodContext = DevelTextEditor::GetInputMethodContext(editor);
editor.SetKeyInputFocus();
- editor.SetProperty( DevelTextEditor::Property::ENABLE_EDITING, true );
+ editor.SetProperty(DevelTextEditor::Property::ENABLE_EDITING, true);
// input text
gTextChangedCallBackCalled = false;
- imfEvent = InputMethodContext::EventData( InputMethodContext::PRE_EDIT, "ㅎ", 0, 1 );
+ imfEvent = InputMethodContext::EventData(InputMethodContext::PRE_EDIT, "ㅎ", 0, 1);
inputMethodContext.EventReceivedSignal().Emit(inputMethodContext, imfEvent);
application.SendNotification();
application.Render();
- DALI_TEST_CHECK( gTextChangedCallBackCalled );
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string("ㅎ"), TEST_LOCATION );
+ DALI_TEST_CHECK(gTextChangedCallBackCalled);
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(TextEditor::Property::TEXT), std::string("ㅎ"), TEST_LOCATION);
gTextChangedCallBackCalled = false;
- imfEvent = InputMethodContext::EventData( InputMethodContext::PRE_EDIT, "호", 0, 1 );
+ imfEvent = InputMethodContext::EventData(InputMethodContext::PRE_EDIT, "호", 0, 1);
inputMethodContext.EventReceivedSignal().Emit(inputMethodContext, imfEvent);
application.SendNotification();
application.Render();
- DALI_TEST_CHECK( gTextChangedCallBackCalled );
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string("호"), TEST_LOCATION );
+ DALI_TEST_CHECK(gTextChangedCallBackCalled);
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(TextEditor::Property::TEXT), std::string("호"), TEST_LOCATION);
gTextChangedCallBackCalled = false;
- imfEvent = InputMethodContext::EventData( InputMethodContext::PRE_EDIT, "혿", 0, 1 );
+ imfEvent = InputMethodContext::EventData(InputMethodContext::PRE_EDIT, "혿", 0, 1);
inputMethodContext.EventReceivedSignal().Emit(inputMethodContext, imfEvent);
application.SendNotification();
application.Render();
- DALI_TEST_CHECK( gTextChangedCallBackCalled );
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string("혿"), TEST_LOCATION );
+ DALI_TEST_CHECK(gTextChangedCallBackCalled);
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(TextEditor::Property::TEXT), std::string("혿"), TEST_LOCATION);
gTextChangedCallBackCalled = false;
- imfEvent = InputMethodContext::EventData( InputMethodContext::PRE_EDIT, "", 0, 1 );
+ imfEvent = InputMethodContext::EventData(InputMethodContext::PRE_EDIT, "", 0, 1);
inputMethodContext.EventReceivedSignal().Emit(inputMethodContext, imfEvent);
- DALI_TEST_CHECK( !gTextChangedCallBackCalled );
+ DALI_TEST_CHECK(!gTextChangedCallBackCalled);
- imfEvent = InputMethodContext::EventData( InputMethodContext::COMMIT, "호", 0, 1 );
+ imfEvent = InputMethodContext::EventData(InputMethodContext::COMMIT, "호", 0, 1);
inputMethodContext.EventReceivedSignal().Emit(inputMethodContext, imfEvent);
- DALI_TEST_CHECK( !gTextChangedCallBackCalled );
+ DALI_TEST_CHECK(!gTextChangedCallBackCalled);
- imfEvent = InputMethodContext::EventData( InputMethodContext::PRE_EDIT, "두", 1, 2 );
+ imfEvent = InputMethodContext::EventData(InputMethodContext::PRE_EDIT, "두", 1, 2);
inputMethodContext.EventReceivedSignal().Emit(inputMethodContext, imfEvent);
- DALI_TEST_CHECK( !gTextChangedCallBackCalled );
+ DALI_TEST_CHECK(!gTextChangedCallBackCalled);
application.SendNotification();
application.Render();
- DALI_TEST_CHECK( gTextChangedCallBackCalled );
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string("호두"), TEST_LOCATION );
+ DALI_TEST_CHECK(gTextChangedCallBackCalled);
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(TextEditor::Property::TEXT), std::string("호두"), TEST_LOCATION);
END_TEST;
}
-
int utcDaliTextEditorInputStyleChanged01(void)
{
// The text-editor emits signals when the input style changes. These changes of style are
// Load some fonts.
- char* pathNamePtr = get_current_dir_name();
- const std::string pathName( pathNamePtr );
- free( pathNamePtr );
+ char* pathNamePtr = get_current_dir_name();
+ const std::string pathName(pathNamePtr);
+ free(pathNamePtr);
TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get();
- fontClient.SetDpi( 93u, 93u );
+ fontClient.SetDpi(93u, 93u);
- fontClient.GetFontId( pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif.ttf", DEFAULT_FONT_SIZE );
- fontClient.GetFontId( pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif-Bold.ttf", DEFAULT_FONT_SIZE );
+ fontClient.GetFontId(pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif.ttf", DEFAULT_FONT_SIZE);
+ fontClient.GetFontId(pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif-Bold.ttf", DEFAULT_FONT_SIZE);
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
-
+ DALI_TEST_CHECK(editor);
- editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
- editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ editor.SetProperty(Actor::Property::SIZE, Vector2(300.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
- editor.SetProperty( TextEditor::Property::ENABLE_MARKUP, true );
- editor.SetProperty( TextEditor::Property::TEXT, "<font family='DejaVuSerif' size='18'>He<color value='green'>llo</color> <font weight='bold'>world</font> demo</font>" );
+ editor.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+ editor.SetProperty(TextEditor::Property::TEXT, "<font family='DejaVuSerif' size='18'>He<color value='green'>llo</color> <font weight='bold'>world</font> demo</font>");
// connect to the text changed signal.
ConnectionTracker* testTracker = new ConnectionTracker();
- editor.InputStyleChangedSignal().Connect( &TestInputStyleChangedCallback );
+ editor.InputStyleChangedSignal().Connect(&TestInputStyleChangedCallback);
bool inputStyleChangedSignal = false;
- editor.ConnectSignal( testTracker, "inputStyleChanged", CallbackFunctor(&inputStyleChangedSignal) );
+ editor.ConnectSignal(testTracker, "inputStyleChanged", CallbackFunctor(&inputStyleChangedSignal));
- application.GetScene().Add( editor );
+ application.GetScene().Add(editor);
// Render and notify
application.SendNotification();
application.RunIdles();
gInputStyleChangedCallbackCalled = false;
- gInputStyleMask = TextEditor::InputStyle::NONE;
- inputStyleChangedSignal = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
// Create a tap event to touch the text editor.
- TestGenerateTap( application, 18.0f, 25.0f );
+ TestGenerateTap(application, 18.0f, 25.0f);
// Render and notify
application.SendNotification();
// Executes the idle callbacks added by the text control on the change of input style.
application.RunIdles();
- DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
- if( gInputStyleChangedCallbackCalled )
+ DALI_TEST_CHECK(gInputStyleChangedCallbackCalled);
+ if(gInputStyleChangedCallbackCalled)
{
- DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ), static_cast<unsigned int>( TextEditor::InputStyle::FONT_FAMILY | TextEditor::InputStyle::POINT_SIZE ), TEST_LOCATION );
+ DALI_TEST_EQUALS(static_cast<unsigned int>(gInputStyleMask), static_cast<unsigned int>(TextEditor::InputStyle::FONT_FAMILY | TextEditor::InputStyle::POINT_SIZE), TEST_LOCATION);
- const std::string fontFamily = editor.GetProperty( TextEditor::Property::INPUT_FONT_FAMILY ).Get<std::string>();
- DALI_TEST_EQUALS( fontFamily, "DejaVuSerif", TEST_LOCATION );
+ const std::string fontFamily = editor.GetProperty(TextEditor::Property::INPUT_FONT_FAMILY).Get<std::string>();
+ DALI_TEST_EQUALS(fontFamily, "DejaVuSerif", TEST_LOCATION);
- const float pointSize = editor.GetProperty( TextEditor::Property::INPUT_POINT_SIZE ).Get<float>();
- DALI_TEST_EQUALS( pointSize, 18.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ const float pointSize = editor.GetProperty(TextEditor::Property::INPUT_POINT_SIZE).Get<float>();
+ DALI_TEST_EQUALS(pointSize, 18.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
}
- DALI_TEST_CHECK( inputStyleChangedSignal );
+ DALI_TEST_CHECK(inputStyleChangedSignal);
gInputStyleChangedCallbackCalled = false;
- gInputStyleMask = TextEditor::InputStyle::NONE;
- inputStyleChangedSignal = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
// Create a tap event to touch the text editor.
- TestGenerateTap( application, 30.0f, 25.0f );
+ TestGenerateTap(application, 30.0f, 25.0f);
// Render and notify
application.SendNotification();
// Executes the idle callbacks added by the text control on the change of input style.
application.RunIdles();
- DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
- DALI_TEST_CHECK( !inputStyleChangedSignal );
+ DALI_TEST_CHECK(!gInputStyleChangedCallbackCalled);
+ DALI_TEST_CHECK(!inputStyleChangedSignal);
gInputStyleChangedCallbackCalled = false;
- gInputStyleMask = TextEditor::InputStyle::NONE;
- inputStyleChangedSignal = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
// Create a tap event to touch the text editor.
- TestGenerateTap( application, 43.0f, 25.0f );
+ TestGenerateTap(application, 43.0f, 25.0f);
// Render and notify
application.SendNotification();
// Executes the idle callbacks added by the text control on the change of input style.
application.RunIdles();
- DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
- if( gInputStyleChangedCallbackCalled )
+ DALI_TEST_CHECK(gInputStyleChangedCallbackCalled);
+ if(gInputStyleChangedCallbackCalled)
{
- DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ), static_cast<unsigned int>( TextEditor::InputStyle::COLOR ), TEST_LOCATION );
+ DALI_TEST_EQUALS(static_cast<unsigned int>(gInputStyleMask), static_cast<unsigned int>(TextEditor::InputStyle::COLOR), TEST_LOCATION);
- const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
- DALI_TEST_EQUALS( color, Color::GREEN, TEST_LOCATION );
+ const Vector4 color = editor.GetProperty(TextEditor::Property::INPUT_COLOR).Get<Vector4>();
+ DALI_TEST_EQUALS(color, Color::GREEN, TEST_LOCATION);
}
- DALI_TEST_CHECK( inputStyleChangedSignal );
+ DALI_TEST_CHECK(inputStyleChangedSignal);
gInputStyleChangedCallbackCalled = false;
- gInputStyleMask = TextEditor::InputStyle::NONE;
- inputStyleChangedSignal = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
// Create a tap event to touch the text editor.
- TestGenerateTap( application, 88.0f, 25.0f );
+ TestGenerateTap(application, 88.0f, 25.0f);
// Render and notify
application.SendNotification();
// Executes the idle callbacks added by the text control on the change of input style.
application.RunIdles();
- DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
- if( gInputStyleChangedCallbackCalled )
+ DALI_TEST_CHECK(gInputStyleChangedCallbackCalled);
+ if(gInputStyleChangedCallbackCalled)
{
- DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ), static_cast<unsigned int>( TextEditor::InputStyle::COLOR | TextEditor::InputStyle::FONT_STYLE ), TEST_LOCATION );
+ DALI_TEST_EQUALS(static_cast<unsigned int>(gInputStyleMask), static_cast<unsigned int>(TextEditor::InputStyle::COLOR | TextEditor::InputStyle::FONT_STYLE), TEST_LOCATION);
- const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
- DALI_TEST_EQUALS( color, Color::BLACK, TEST_LOCATION );
+ const Vector4 color = editor.GetProperty(TextEditor::Property::INPUT_COLOR).Get<Vector4>();
+ DALI_TEST_EQUALS(color, Color::BLACK, TEST_LOCATION);
Property::Map fontStyleMapSet;
Property::Map fontStyleMapGet;
- fontStyleMapSet.Insert( "weight", "bold" );
+ fontStyleMapSet.Insert("weight", "bold");
- fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::INPUT_FONT_STYLE );
- DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
- DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
+ fontStyleMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::INPUT_FONT_STYLE);
+ DALI_TEST_EQUALS(fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(fontStyleMapGet, fontStyleMapSet), true, TEST_LOCATION);
}
- DALI_TEST_CHECK( inputStyleChangedSignal );
+ DALI_TEST_CHECK(inputStyleChangedSignal);
gInputStyleChangedCallbackCalled = false;
- gInputStyleMask = TextEditor::InputStyle::NONE;
- inputStyleChangedSignal = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
// Create a tap event to touch the text editor.
- TestGenerateTap( application, 115.0f, 25.0f );
+ TestGenerateTap(application, 115.0f, 25.0f);
// Render and notify
application.SendNotification();
// Executes the idle callbacks added by the text control on the change of input style.
application.RunIdles();
- DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
- DALI_TEST_CHECK( !inputStyleChangedSignal );
+ DALI_TEST_CHECK(!gInputStyleChangedCallbackCalled);
+ DALI_TEST_CHECK(!inputStyleChangedSignal);
gInputStyleChangedCallbackCalled = false;
- gInputStyleMask = TextEditor::InputStyle::NONE;
- inputStyleChangedSignal = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
// Create a tap event to touch the text editor.
- TestGenerateTap( application, 164.0f, 25.0f );
+ TestGenerateTap(application, 164.0f, 25.0f);
// Render and notify
application.SendNotification();
// Executes the idle callbacks added by the text control on the change of input style.
application.RunIdles();
- DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
- if( gInputStyleChangedCallbackCalled )
+ DALI_TEST_CHECK(gInputStyleChangedCallbackCalled);
+ if(gInputStyleChangedCallbackCalled)
{
- DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ), static_cast<unsigned int>( TextEditor::InputStyle::FONT_STYLE ), TEST_LOCATION );
+ DALI_TEST_EQUALS(static_cast<unsigned int>(gInputStyleMask), static_cast<unsigned int>(TextEditor::InputStyle::FONT_STYLE), TEST_LOCATION);
Property::Map fontStyleMapSet;
Property::Map fontStyleMapGet;
- fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::INPUT_FONT_STYLE );
- DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
- DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
+ fontStyleMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::INPUT_FONT_STYLE);
+ DALI_TEST_EQUALS(fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(fontStyleMapGet, fontStyleMapSet), true, TEST_LOCATION);
}
- DALI_TEST_CHECK( inputStyleChangedSignal );
+ DALI_TEST_CHECK(inputStyleChangedSignal);
gInputStyleChangedCallbackCalled = false;
- gInputStyleMask = TextEditor::InputStyle::NONE;
- inputStyleChangedSignal = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
// Create a tap event to touch the text editor.
- TestGenerateTap( application, 191.0f, 25.0f );
+ TestGenerateTap(application, 191.0f, 25.0f);
// Render and notify
application.SendNotification();
// Executes the idle callbacks added by the text control on the change of input style.
application.RunIdles();
- DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
- DALI_TEST_CHECK( !inputStyleChangedSignal );
+ DALI_TEST_CHECK(!gInputStyleChangedCallbackCalled);
+ DALI_TEST_CHECK(!inputStyleChangedSignal);
END_TEST;
}
// Load some fonts.
- char* pathNamePtr = get_current_dir_name();
- const std::string pathName( pathNamePtr );
- free( pathNamePtr );
+ char* pathNamePtr = get_current_dir_name();
+ const std::string pathName(pathNamePtr);
+ free(pathNamePtr);
TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get();
- fontClient.SetDpi( 93u, 93u );
+ fontClient.SetDpi(93u, 93u);
- fontClient.GetFontId( pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif.ttf", DEFAULT_FONT_SIZE );
- fontClient.GetFontId( pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif-Bold.ttf", DEFAULT_FONT_SIZE );
+ fontClient.GetFontId(pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif.ttf", DEFAULT_FONT_SIZE);
+ fontClient.GetFontId(pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif-Bold.ttf", DEFAULT_FONT_SIZE);
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
-
+ DALI_TEST_CHECK(editor);
- editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
- editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ editor.SetProperty(Actor::Property::SIZE, Vector2(300.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
- editor.SetProperty( TextEditor::Property::ENABLE_MARKUP, true );
- editor.SetProperty( TextEditor::Property::TEXT, "<font family='DejaVuSerif' size='18'>He<color value='blue'> l</color><color value='green'>lo</color> <font weight='bold'>world</font> demo</font>" );
+ editor.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+ editor.SetProperty(TextEditor::Property::TEXT, "<font family='DejaVuSerif' size='18'>He<color value='blue'> l</color><color value='green'>lo</color> <font weight='bold'>world</font> demo</font>");
// connect to the text changed signal.
ConnectionTracker* testTracker = new ConnectionTracker();
- editor.InputStyleChangedSignal().Connect( &TestInputStyleChangedCallback );
+ editor.InputStyleChangedSignal().Connect(&TestInputStyleChangedCallback);
bool inputStyleChangedSignal = false;
- editor.ConnectSignal( testTracker, "inputStyleChanged", CallbackFunctor(&inputStyleChangedSignal) );
+ editor.ConnectSignal(testTracker, "inputStyleChanged", CallbackFunctor(&inputStyleChangedSignal));
- application.GetScene().Add( editor );
+ application.GetScene().Add(editor);
// Render and notify
application.SendNotification();
application.RunIdles();
gInputStyleChangedCallbackCalled = false;
- gInputStyleMask = TextEditor::InputStyle::NONE;
- inputStyleChangedSignal = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
// Create a tap event to touch the text editor.
- TestGenerateTap( application, 53.0f, 25.0f, 100 );
- TestGenerateTap( application, 53.0f, 25.0f, 200 );
+ TestGenerateTap(application, 53.0f, 25.0f, 100);
+ TestGenerateTap(application, 53.0f, 25.0f, 200);
// Render and notify
application.SendNotification();
// Executes the idle callbacks added by the text control on the change of input style.
application.RunIdles();
- DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
- if( gInputStyleChangedCallbackCalled )
+ DALI_TEST_CHECK(gInputStyleChangedCallbackCalled);
+ if(gInputStyleChangedCallbackCalled)
{
- DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ),
- static_cast<unsigned int>( TextEditor::InputStyle::FONT_FAMILY |
- TextEditor::InputStyle::POINT_SIZE |
- TextEditor::InputStyle::COLOR ),
- TEST_LOCATION );
+ DALI_TEST_EQUALS(static_cast<unsigned int>(gInputStyleMask),
+ static_cast<unsigned int>(TextEditor::InputStyle::FONT_FAMILY |
+ TextEditor::InputStyle::POINT_SIZE |
+ TextEditor::InputStyle::COLOR),
+ TEST_LOCATION);
- const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
- DALI_TEST_EQUALS( color, Color::GREEN, TEST_LOCATION );
+ const Vector4 color = editor.GetProperty(TextEditor::Property::INPUT_COLOR).Get<Vector4>();
+ DALI_TEST_EQUALS(color, Color::GREEN, TEST_LOCATION);
- const std::string fontFamily = editor.GetProperty( TextEditor::Property::INPUT_FONT_FAMILY ).Get<std::string>();
- DALI_TEST_EQUALS( fontFamily, "DejaVuSerif", TEST_LOCATION );
+ const std::string fontFamily = editor.GetProperty(TextEditor::Property::INPUT_FONT_FAMILY).Get<std::string>();
+ DALI_TEST_EQUALS(fontFamily, "DejaVuSerif", TEST_LOCATION);
- const float pointSize = editor.GetProperty( TextEditor::Property::INPUT_POINT_SIZE ).Get<float>();
- DALI_TEST_EQUALS( pointSize, 18.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ const float pointSize = editor.GetProperty(TextEditor::Property::INPUT_POINT_SIZE).Get<float>();
+ DALI_TEST_EQUALS(pointSize, 18.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
}
- DALI_TEST_CHECK( inputStyleChangedSignal );
+ DALI_TEST_CHECK(inputStyleChangedSignal);
gInputStyleChangedCallbackCalled = false;
- gInputStyleMask = TextEditor::InputStyle::NONE;
- inputStyleChangedSignal = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
// Executes the idle callbacks added by the text control on the change of input style.
application.RunIdles();
- DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
- if( gInputStyleChangedCallbackCalled )
+ DALI_TEST_CHECK(gInputStyleChangedCallbackCalled);
+ if(gInputStyleChangedCallbackCalled)
{
- DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ),
- static_cast<unsigned int>( TextEditor::InputStyle::COLOR ),
- TEST_LOCATION );
+ DALI_TEST_EQUALS(static_cast<unsigned int>(gInputStyleMask),
+ static_cast<unsigned int>(TextEditor::InputStyle::COLOR),
+ TEST_LOCATION);
- const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
- DALI_TEST_EQUALS( color, Color::BLUE, TEST_LOCATION );
+ const Vector4 color = editor.GetProperty(TextEditor::Property::INPUT_COLOR).Get<Vector4>();
+ DALI_TEST_EQUALS(color, Color::BLUE, TEST_LOCATION);
}
- DALI_TEST_CHECK( inputStyleChangedSignal );
+ DALI_TEST_CHECK(inputStyleChangedSignal);
gInputStyleChangedCallbackCalled = false;
- gInputStyleMask = TextEditor::InputStyle::NONE;
- inputStyleChangedSignal = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
// Executes the idle callbacks added by the text control on the change of input style.
application.RunIdles();
- DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
- DALI_TEST_CHECK( !inputStyleChangedSignal );
+ DALI_TEST_CHECK(!gInputStyleChangedCallbackCalled);
+ DALI_TEST_CHECK(!inputStyleChangedSignal);
gInputStyleChangedCallbackCalled = false;
- gInputStyleMask = TextEditor::InputStyle::NONE;
- inputStyleChangedSignal = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
// Executes the idle callbacks added by the text control on the change of input style.
application.RunIdles();
- DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
- if( gInputStyleChangedCallbackCalled )
+ DALI_TEST_CHECK(gInputStyleChangedCallbackCalled);
+ if(gInputStyleChangedCallbackCalled)
{
- DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ),
- static_cast<unsigned int>( TextEditor::InputStyle::COLOR ),
- TEST_LOCATION );
+ DALI_TEST_EQUALS(static_cast<unsigned int>(gInputStyleMask),
+ static_cast<unsigned int>(TextEditor::InputStyle::COLOR),
+ TEST_LOCATION);
- const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
- DALI_TEST_EQUALS( color, Color::BLACK, TEST_LOCATION );
+ const Vector4 color = editor.GetProperty(TextEditor::Property::INPUT_COLOR).Get<Vector4>();
+ DALI_TEST_EQUALS(color, Color::BLACK, TEST_LOCATION);
}
- DALI_TEST_CHECK( inputStyleChangedSignal );
+ DALI_TEST_CHECK(inputStyleChangedSignal);
gInputStyleChangedCallbackCalled = false;
- gInputStyleMask = TextEditor::InputStyle::NONE;
- inputStyleChangedSignal = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
- editor.SetProperty( TextEditor::Property::INPUT_COLOR, Color::YELLOW );
+ editor.SetProperty(TextEditor::Property::INPUT_COLOR, Color::YELLOW);
Property::Map fontStyleMapSet;
- fontStyleMapSet.Insert( "weight", "thin" );
- fontStyleMapSet.Insert( "width", "condensed" );
- fontStyleMapSet.Insert( "slant", "italic" );
+ fontStyleMapSet.Insert("weight", "thin");
+ fontStyleMapSet.Insert("width", "condensed");
+ fontStyleMapSet.Insert("slant", "italic");
- editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet );
- editor.SetProperty( TextEditor::Property::INPUT_POINT_SIZE, 20.f );
- editor.SetProperty( TextEditor::Property::INPUT_LINE_SPACING, 5.f );
+ editor.SetProperty(TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet);
+ editor.SetProperty(TextEditor::Property::INPUT_POINT_SIZE, 20.f);
+ editor.SetProperty(TextEditor::Property::INPUT_LINE_SPACING, 5.f);
- editor.SetProperty( TextEditor::Property::INPUT_UNDERLINE, "underline" );
- editor.SetProperty( TextEditor::Property::INPUT_SHADOW, "shadow" );
- editor.SetProperty( TextEditor::Property::INPUT_EMBOSS, "emboss" );
- editor.SetProperty( TextEditor::Property::INPUT_OUTLINE, "outline" );
+ editor.SetProperty(TextEditor::Property::INPUT_UNDERLINE, "underline");
+ editor.SetProperty(TextEditor::Property::INPUT_SHADOW, "shadow");
+ editor.SetProperty(TextEditor::Property::INPUT_EMBOSS, "emboss");
+ editor.SetProperty(TextEditor::Property::INPUT_OUTLINE, "outline");
+ editor.SetProperty(DevelTextEditor::Property::INPUT_STRIKETHROUGH, "strikethrough");
- application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
// Executes the idle callbacks added by the text control on the change of input style.
application.RunIdles();
- DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
- DALI_TEST_CHECK( !inputStyleChangedSignal );
+ DALI_TEST_CHECK(!gInputStyleChangedCallbackCalled);
+ DALI_TEST_CHECK(!inputStyleChangedSignal);
// Create a tap event to touch the text editor.
- TestGenerateTap( application, 63.0f, 25.0f, 900 );
+ TestGenerateTap(application, 63.0f, 25.0f, 900);
// Render and notify
application.SendNotification();
// Executes the idle callbacks added by the text control on the change of input style.
application.RunIdles();
- DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
- if( gInputStyleChangedCallbackCalled )
+ DALI_TEST_CHECK(gInputStyleChangedCallbackCalled);
+ if(gInputStyleChangedCallbackCalled)
{
- DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ),
- static_cast<unsigned int>( TextEditor::InputStyle::COLOR |
- TextEditor::InputStyle::POINT_SIZE |
- TextEditor::InputStyle::FONT_STYLE |
- TextEditor::InputStyle::LINE_SPACING |
- TextEditor::InputStyle::UNDERLINE |
- TextEditor::InputStyle::SHADOW |
- TextEditor::InputStyle::EMBOSS |
- TextEditor::InputStyle::OUTLINE ),
- TEST_LOCATION );
-
- const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
- DALI_TEST_EQUALS( color, Color::BLACK, TEST_LOCATION );
+ DALI_TEST_EQUALS(static_cast<unsigned int>(gInputStyleMask),
+ static_cast<unsigned int>(TextEditor::InputStyle::COLOR |
+ TextEditor::InputStyle::POINT_SIZE |
+ TextEditor::InputStyle::FONT_STYLE |
+ TextEditor::InputStyle::LINE_SPACING |
+ TextEditor::InputStyle::UNDERLINE |
+ TextEditor::InputStyle::SHADOW |
+ TextEditor::InputStyle::EMBOSS |
+ TextEditor::InputStyle::OUTLINE),
+ TEST_LOCATION);
+
+ const Vector4 color = editor.GetProperty(TextEditor::Property::INPUT_COLOR).Get<Vector4>();
+ DALI_TEST_EQUALS(color, Color::BLACK, TEST_LOCATION);
}
- DALI_TEST_CHECK( inputStyleChangedSignal );
+ DALI_TEST_CHECK(inputStyleChangedSignal);
gInputStyleChangedCallbackCalled = false;
- gInputStyleMask = TextEditor::InputStyle::NONE;
- inputStyleChangedSignal = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
- editor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVuSerif" );
+ editor.SetProperty(TextEditor::Property::FONT_FAMILY, "DejaVuSerif");
fontStyleMapSet.Clear();
- fontStyleMapSet.Insert( "weight", "black" );
- fontStyleMapSet.Insert( "width", "expanded" );
- fontStyleMapSet.Insert( "slant", "oblique" );
+ fontStyleMapSet.Insert("weight", "black");
+ fontStyleMapSet.Insert("width", "expanded");
+ fontStyleMapSet.Insert("slant", "oblique");
- editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet );
+ editor.SetProperty(TextEditor::Property::FONT_STYLE, fontStyleMapSet);
// Create a tap event to touch the text editor.
- TestGenerateTap( application, 30.0f, 25.0f, 1500 );
+ TestGenerateTap(application, 30.0f, 25.0f, 1500);
// Render and notify
application.SendNotification();
// Executes the idle callbacks added by the text control on the change of input style.
application.RunIdles();
- DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
- if( gInputStyleChangedCallbackCalled )
+ DALI_TEST_CHECK(gInputStyleChangedCallbackCalled);
+ if(gInputStyleChangedCallbackCalled)
{
- DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ),
- static_cast<unsigned int>( TextEditor::InputStyle::COLOR |
- TextEditor::InputStyle::POINT_SIZE |
- TextEditor::InputStyle::FONT_STYLE ),
- TEST_LOCATION );
-
- const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
- DALI_TEST_EQUALS( color, Color::YELLOW, TEST_LOCATION );
+ DALI_TEST_EQUALS(static_cast<unsigned int>(gInputStyleMask),
+ static_cast<unsigned int>(TextEditor::InputStyle::COLOR |
+ TextEditor::InputStyle::POINT_SIZE |
+ TextEditor::InputStyle::FONT_STYLE),
+ TEST_LOCATION);
+
+ const Vector4 color = editor.GetProperty(TextEditor::Property::INPUT_COLOR).Get<Vector4>();
+ DALI_TEST_EQUALS(color, Color::YELLOW, TEST_LOCATION);
}
- DALI_TEST_CHECK( inputStyleChangedSignal );
+ DALI_TEST_CHECK(inputStyleChangedSignal);
END_TEST;
}
-int utcDaliTextEditorEvent01(void)
+int utcDaliTextEditorInputStyleChanged03(void)
{
+ // Test InputStyleCahnged signal emitted even if AddIdle failed.
ToolkitTestApplication application;
- tet_infoline(" utcDaliTextEditorEvent01");
+ tet_infoline(" utcDaliTextEditorInputStyleChanged03");
- // Creates a tap event. After creating a tap event the text editor should
- // have the focus and add text with key events should be possible.
+ // Load some fonts.
- TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
+ char* pathNamePtr = get_current_dir_name();
+ const std::string pathName(pathNamePtr);
+ free(pathNamePtr);
- application.GetScene().Add( editor );
+ TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get();
+ fontClient.SetDpi(93u, 93u);
- editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
- editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ fontClient.GetFontId(pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif.ttf", DEFAULT_FONT_SIZE);
+ fontClient.GetFontId(pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif-Bold.ttf", DEFAULT_FONT_SIZE);
- // Avoid a crash when core load gl resources.
- application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
- // Render and notify
- application.SendNotification();
- application.Render();
+ editor.SetProperty(Actor::Property::SIZE, Vector2(300.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
- // Add a key event but as the text editor has not the focus it should do nothing.
- application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ editor.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+ editor.SetProperty(TextEditor::Property::TEXT, "<font family='DejaVuSerif' size='18'>He<color value='green'>llo</color> <font weight='bold'>world</font> demo</font>");
+
+ // connect to the text changed signal.
+ ConnectionTracker* testTracker = new ConnectionTracker();
+ editor.InputStyleChangedSignal().Connect(&TestInputStyleChangedCallback);
+ bool inputStyleChangedSignal = false;
+ editor.ConnectSignal(testTracker, "inputStyleChanged", CallbackFunctor(&inputStyleChangedSignal));
+
+ application.GetScene().Add(editor);
// Render and notify
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string(""), TEST_LOCATION );
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
+
+ gInputStyleChangedCallbackCalled = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
// Create a tap event to touch the text editor.
- TestGenerateTap( application, 150.0f, 25.0f );
+ TestGenerateTap(application, 18.0f, 25.0f);
// Render and notify
application.SendNotification();
application.Render();
- // Now the text editor has the focus, so it can handle the key events.
- application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
- // Render and notify
- application.SendNotification();
- application.Render();
+ DALI_TEST_CHECK(gInputStyleChangedCallbackCalled);
+ if(gInputStyleChangedCallbackCalled)
+ {
+ DALI_TEST_EQUALS(static_cast<unsigned int>(gInputStyleMask), static_cast<unsigned int>(TextEditor::InputStyle::FONT_FAMILY | TextEditor::InputStyle::POINT_SIZE), TEST_LOCATION);
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string("aa"), TEST_LOCATION );
+ const std::string fontFamily = editor.GetProperty(TextEditor::Property::INPUT_FONT_FAMILY).Get<std::string>();
+ DALI_TEST_EQUALS(fontFamily, "DejaVuSerif", TEST_LOCATION);
- // Create a second text editor and send key events to it.
- TextEditor editor2 = TextEditor::New();
+ const float pointSize = editor.GetProperty(TextEditor::Property::INPUT_POINT_SIZE).Get<float>();
+ DALI_TEST_EQUALS(pointSize, 18.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+ }
+ DALI_TEST_CHECK(inputStyleChangedSignal);
- editor2.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- editor2.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- editor2.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
- editor2.SetProperty( Actor::Property::POSITION, Vector2( 100.f, 100.f ));
+ gInputStyleChangedCallbackCalled = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
- application.GetScene().Add( editor2 );
+ // Create a tap event to touch the text editor.
+ TestGenerateTap(application, 30.0f, 25.0f);
// Render and notify
application.SendNotification();
application.Render();
- // Create a tap event on the second text editor.
- TestGenerateTap( application, 150.0f, 125.0f );
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
- // Render and notify
- application.SendNotification();
- application.Render();
+ DALI_TEST_CHECK(!gInputStyleChangedCallbackCalled);
+ DALI_TEST_CHECK(!inputStyleChangedSignal);
- // The second text editor has the focus. It should handle the key events.
- application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ gInputStyleChangedCallbackCalled = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
+
+ // Create a tap event to touch the text editor.
+ TestGenerateTap(application, 43.0f, 25.0f);
// Render and notify
application.SendNotification();
application.Render();
- // Check the text has been added to the second text editor.
- DALI_TEST_EQUALS( editor2.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string("aa"), TEST_LOCATION );
-
- END_TEST;
-}
-
-int utcDaliTextEditorEvent02(void)
-{
- ToolkitTestApplication application;
- tet_infoline(" utcDaliTextEditorEvent02");
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
- // Checks if the right number of actors are created.
+ DALI_TEST_CHECK(gInputStyleChangedCallbackCalled);
+ if(gInputStyleChangedCallbackCalled)
+ {
+ DALI_TEST_EQUALS(static_cast<unsigned int>(gInputStyleMask), static_cast<unsigned int>(TextEditor::InputStyle::COLOR), TEST_LOCATION);
- TextEditor editor = TextEditor::New();
- editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
- DALI_TEST_CHECK( editor );
+ const Vector4 color = editor.GetProperty(TextEditor::Property::INPUT_COLOR).Get<Vector4>();
+ DALI_TEST_EQUALS(color, Color::GREEN, TEST_LOCATION);
+ }
+ DALI_TEST_CHECK(inputStyleChangedSignal);
- application.GetScene().Add( editor );
+ gInputStyleChangedCallbackCalled = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
- editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
- editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ // Make AddIdle return false.
+ ToolkitApplication::ADD_IDLE_SUCCESS = false;
- // Avoid a crash when core load gl resources.
- application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ // Create a tap event to touch the text editor.
+ TestGenerateTap(application, 88.0f, 25.0f);
// Render and notify
application.SendNotification();
application.Render();
- // Check there are the expected number of children (the stencil).
- DALI_TEST_EQUALS( editor.GetChildCount(), 1u, TEST_LOCATION );
+ // Execute the idle callbacks.
+ // And check whether we didn't change of input style.
+ application.RunIdles();
+
+ DALI_TEST_CHECK(!gInputStyleChangedCallbackCalled);
+ DALI_TEST_CHECK(!inputStyleChangedSignal);
- Actor stencil = editor.GetChildAt( 0u );
+ gInputStyleChangedCallbackCalled = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
// Create a tap event to touch the text editor.
- TestGenerateTap( application, 150.0f, 25.0f, 100 );
+ TestGenerateTap(application, 115.0f, 25.0f);
// Render and notify
application.SendNotification();
application.Render();
- Actor layer = editor.GetChildAt( 1u );
- DALI_TEST_EQUALS( layer.GetChildCount(), 1u, TEST_LOCATION ); // The cursor.
- DALI_TEST_EQUALS( stencil.GetChildCount(), 0u, TEST_LOCATION );
+ // Execute the idle callbacks.
+ // And check whether we didn't change of input style.
+ application.RunIdles();
+
+ DALI_TEST_CHECK(!gInputStyleChangedCallbackCalled);
+ DALI_TEST_CHECK(!inputStyleChangedSignal);
- // Now the text editor has the focus, so it can handle the key events.
- application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ gInputStyleChangedCallbackCalled = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
+
+ // Revert AddIdle return true.
+ ToolkitApplication::ADD_IDLE_SUCCESS = true;
+
+ // Create a tap event to touch the text editor.
+ TestGenerateTap(application, 164.0f, 25.0f);
// Render and notify
application.SendNotification();
application.Render();
- // Checks the cursor and the renderer have been created.
- DALI_TEST_EQUALS( layer.GetChildCount(), 1u, TEST_LOCATION ); // The cursor.
- DALI_TEST_EQUALS( stencil.GetChildCount(), 1u, TEST_LOCATION ); // The renderer
-
- Control cursor = Control::DownCast( layer.GetChildAt( 0u ) );
- DALI_TEST_CHECK( cursor );
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
- // The stencil actor has a container with all the actors which contain the text renderers.
- Actor container = stencil.GetChildAt( 0u );
- for( unsigned int index = 0; index < container.GetChildCount(); ++index )
+ DALI_TEST_CHECK(gInputStyleChangedCallbackCalled);
+ if(gInputStyleChangedCallbackCalled)
{
- Renderer renderer = container.GetChildAt( index ).GetRendererAt( 0u );
- DALI_TEST_CHECK( renderer );
+ DALI_TEST_EQUALS(static_cast<unsigned int>(gInputStyleMask), static_cast<unsigned int>(TextEditor::InputStyle::FONT_STYLE), TEST_LOCATION);
+
+ Property::Map fontStyleMapSet;
+ Property::Map fontStyleMapGet;
+
+ fontStyleMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::INPUT_FONT_STYLE);
+ DALI_TEST_EQUALS(fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(fontStyleMapGet, fontStyleMapSet), true, TEST_LOCATION);
}
+ DALI_TEST_CHECK(inputStyleChangedSignal);
- // Move the cursor and check the position changes.
- Vector3 position1 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION );
+ gInputStyleChangedCallbackCalled = false;
+ gInputStyleMask = TextEditor::InputStyle::NONE;
+ inputStyleChangedSignal = false;
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ // Create a tap event to touch the text editor.
+ TestGenerateTap(application, 191.0f, 25.0f);
// Render and notify
application.SendNotification();
application.Render();
- Vector3 position2 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION );
+ // Executes the idle callbacks added by the text control on the change of input style.
+ application.RunIdles();
- DALI_TEST_CHECK( position2.x < position1.x );
+ DALI_TEST_CHECK(!gInputStyleChangedCallbackCalled);
+ DALI_TEST_CHECK(!inputStyleChangedSignal);
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ END_TEST;
+}
+
+int utcDaliTextEditorEvent01(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorEvent01");
+
+ // Creates a tap event. After creating a tap event the text editor should
+ // have the focus and add text with key events should be possible.
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ editor.SetProperty(Actor::Property::SIZE, Vector2(300.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Add a key event but as the text editor has not the focus it should do nothing.
+ application.ProcessEvent(GenerateKey("a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(TextEditor::Property::TEXT), std::string(""), TEST_LOCATION);
+
+ // Create a tap event to touch the text editor.
+ TestGenerateTap(application, 150.0f, 25.0f);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Now the text editor has the focus, so it can handle the key events.
+ application.ProcessEvent(GenerateKey("a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(TextEditor::Property::TEXT), std::string("aa"), TEST_LOCATION);
+
+ // Create a second text editor and send key events to it.
+ TextEditor editor2 = TextEditor::New();
+
+ editor2.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor2.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ editor2.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f));
+ editor2.SetProperty(Actor::Property::POSITION, Vector2(100.f, 100.f));
+
+ application.GetScene().Add(editor2);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Create a tap event on the second text editor.
+ TestGenerateTap(application, 150.0f, 125.0f);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // The second text editor has the focus. It should handle the key events.
+ application.ProcessEvent(GenerateKey("a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Check the text has been added to the second text editor.
+ DALI_TEST_EQUALS(editor2.GetProperty<std::string>(TextEditor::Property::TEXT), std::string("aa"), TEST_LOCATION);
+
+ END_TEST;
+}
+
+int utcDaliTextEditorEvent02(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorEvent02");
+
+ // Checks if the right number of actors are created.
+
+ TextEditor editor = TextEditor::New();
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ editor.SetProperty(Actor::Property::SIZE, Vector2(300.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Check there are the expected number of children (the stencil).
+ DALI_TEST_EQUALS(editor.GetChildCount(), 1u, TEST_LOCATION);
+
+ Actor stencil = editor.GetChildAt(0u);
+
+ // Create a tap event to touch the text editor.
+ TestGenerateTap(application, 150.0f, 25.0f, 100);
// Render and notify
application.SendNotification();
application.Render();
- Vector3 position3 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION );
+ Actor layer = editor.GetChildAt(2u);
+ DALI_TEST_EQUALS(layer.GetChildCount(), 1u, TEST_LOCATION); // The cursor.
+ DALI_TEST_EQUALS(stencil.GetChildCount(), 0u, TEST_LOCATION);
- DALI_TEST_EQUALS( position1, position3, TEST_LOCATION ); // Should be in the same position1.
+ // Now the text editor has the focus, so it can handle the key events.
+ application.ProcessEvent(GenerateKey("a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Checks the cursor and the renderer have been created.
+ DALI_TEST_EQUALS(layer.GetChildCount(), 1u, TEST_LOCATION); // The cursor.
+ DALI_TEST_EQUALS(stencil.GetChildCount(), 2u, TEST_LOCATION); // The renderer, clipped cursor
+
+ Control cursor = Control::DownCast(layer.GetChildAt(0u));
+ DALI_TEST_CHECK(cursor);
+
+ // The stencil actor has a container with all the actors which contain the text renderers.
+ Actor container = stencil.GetChildAt(0u);
+ for(unsigned int index = 0; index < container.GetChildCount(); ++index)
+ {
+ Renderer renderer = container.GetChildAt(index).GetRendererAt(0u);
+ DALI_TEST_CHECK(renderer);
+ }
+
+ // Move the cursor and check the position changes.
+ Vector3 position1 = cursor.GetCurrentProperty<Vector3>(Actor::Property::POSITION);
+
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ Vector3 position2 = cursor.GetCurrentProperty<Vector3>(Actor::Property::POSITION);
+
+ DALI_TEST_CHECK(position2.x < position1.x);
+
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ Vector3 position3 = cursor.GetCurrentProperty<Vector3>(Actor::Property::POSITION);
+
+ DALI_TEST_EQUALS(position1, position3, TEST_LOCATION); // Should be in the same position1.
// Send some taps and check the cursor positions.
// Try to tap at the beginning.
- TestGenerateTap( application, 1.0f, 25.0f, 700 );
+ TestGenerateTap(application, 1.0f, 25.0f, 700);
// Render and notify
application.SendNotification();
application.Render();
// Cursor position should be the same than position1.
- Vector3 position4 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION );
+ Vector3 position4 = cursor.GetCurrentProperty<Vector3>(Actor::Property::POSITION);
- DALI_TEST_EQUALS( position2, position4, TEST_LOCATION ); // Should be in the same position2.
+ DALI_TEST_EQUALS(position2, position4, TEST_LOCATION); // Should be in the same position2.
// Tap away from the start position.
- TestGenerateTap( application, 16.0f, 25.0f, 1400 );
+ TestGenerateTap(application, 16.0f, 25.0f, 1400);
// Render and notify
application.SendNotification();
application.Render();
- Vector3 position5 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION );
+ Vector3 position5 = cursor.GetCurrentProperty<Vector3>(Actor::Property::POSITION);
- DALI_TEST_CHECK( position5.x > position4.x );
+ DALI_TEST_CHECK(position5.x > position4.x);
// Remove all the text.
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- editor.SetProperty( TextEditor::Property::TEXT, "" );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ editor.SetProperty(TextEditor::Property::TEXT, "");
// Render and notify
application.SendNotification();
application.Render();
// Cursor position should be the same than position2.
- Vector3 position6 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION );
+ Vector3 position6 = cursor.GetCurrentProperty<Vector3>(Actor::Property::POSITION);
- DALI_TEST_EQUALS( position2, position6, TEST_LOCATION );// Should be in the same position2.
+ DALI_TEST_EQUALS(position2, position6, TEST_LOCATION); // Should be in the same position2.
- // Should not be a renderer.
- DALI_TEST_EQUALS( stencil.GetChildCount(), 0u, TEST_LOCATION );
+ // Should not be a renderer, there is only a clipped cursor.
+ DALI_TEST_EQUALS(stencil.GetChildCount(), 1u, TEST_LOCATION);
END_TEST;
}
// Checks if the highlight actor is created.
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
+ DALI_TEST_CHECK(editor);
- application.GetScene().Add( editor );
+ application.GetScene().Add(editor);
- editor.SetProperty( TextEditor::Property::TEXT, "This is a long text for the size of the text-editor." );
- editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
- editor.SetProperty( Actor::Property::SIZE, Vector2( 30.f, 50.f ) );
- editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ editor.SetProperty(TextEditor::Property::TEXT, "This is a long text for the size of the text-editor.");
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(30.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
// Avoid a crash when core load gl resources.
- application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
// Render and notify
application.SendNotification();
// Send some taps and check text controller with clipboard window
Dali::Clipboard clipboard = Clipboard::Get();
clipboard.ShowClipboard();
- TestGenerateTap( application, 3.0f, 25.0f, 100 );
+ TestGenerateTap(application, 3.0f, 25.0f, 100);
clipboard.HideClipboard();
// Render and notify
application.Render();
// Tap first to get the focus.
- TestGenerateTap( application, 3.0f, 25.0f, 1000 );
+ TestGenerateTap(application, 3.0f, 25.0f, 1000);
// Render and notify
application.SendNotification();
application.Render();
// Double tap to select a word.
- TestGenerateTap( application, 3.0f, 25.0f, 1100 );
+ TestGenerateTap(application, 3.0f, 25.0f, 1100);
// Render and notify
application.SendNotification();
application.Render();
// The stencil actor should have two actors: the renderer and the highlight actor.
- Actor stencil = editor.GetChildAt( 0u );
+ Actor stencil = editor.GetChildAt(0u);
// Highlight needs to be drawn before text, so should come first in child order
- Renderer highlight = stencil.GetChildAt( 0u ).GetRendererAt( 0u );
- DALI_TEST_CHECK( highlight );
+ Renderer highlight = stencil.GetChildAt(0u).GetRendererAt(0u);
+ DALI_TEST_CHECK(highlight);
// The stencil actor has a container with all the actors which contain the text renderers.
- Actor container = stencil.GetChildAt( 1u );
- for( unsigned int index = 0; index < container.GetChildCount(); ++index )
+ Actor container = stencil.GetChildAt(1u);
+ for(unsigned int index = 0; index < container.GetChildCount(); ++index)
{
- Renderer renderer = container.GetChildAt( index ).GetRendererAt( 0u );
- DALI_TEST_CHECK( renderer );
+ Renderer renderer = container.GetChildAt(index).GetRendererAt(0u);
+ DALI_TEST_CHECK(renderer);
}
// Double tap out of bounds
- TestGenerateTap( application, 29.0f, 25.0f, 1700 );
- TestGenerateTap( application, 29.0f, 25.0f, 1800 );
+ TestGenerateTap(application, 29.0f, 25.0f, 1700);
+ TestGenerateTap(application, 29.0f, 25.0f, 1800);
// Render and notify
application.SendNotification();
application.Render();
// The stencil actor should have one actors: the renderer actor.
- stencil = editor.GetChildAt( 0u );
+ stencil = editor.GetChildAt(0u);
// The stencil actor has a container with all the actors which contain the text renderers.
- container = stencil.GetChildAt( 0u );
- for( unsigned int index = 0; index < container.GetChildCount(); ++index )
+ container = stencil.GetChildAt(0u);
+ for(unsigned int index = 0; index < container.GetChildCount(); ++index)
{
- Renderer renderer = container.GetChildAt( index ).GetRendererAt( 0u );
- DALI_TEST_CHECK( renderer );
+ Renderer renderer = container.GetChildAt(index).GetRendererAt(0u);
+ DALI_TEST_CHECK(renderer);
}
// Long Press
// Checks if the highlight actor is created.
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
+ DALI_TEST_CHECK(editor);
- application.GetScene().Add( editor );
+ application.GetScene().Add(editor);
- editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworl" );
- editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
- editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) );
- editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ editor.SetProperty(TextEditor::Property::TEXT, "Hello\nworl");
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
// Avoid a crash when core load gl resources.
- application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
// Render and notify
application.SendNotification();
application.Render();
// Tap on the text editor
- TestGenerateTap( application, 3.0f, 25.0f );
+ TestGenerateTap(application, 3.0f, 25.0f);
// Render and notify
application.SendNotification();
application.Render();
// Move at the end of the text.
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
- for( unsigned int index = 0u; index < 10u; ++index )
+ for(unsigned int index = 0u; index < 10u; ++index)
{
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
}
// Add a character
- application.ProcessEvent( GenerateKey( "d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( "Hello\nworld", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+ DALI_TEST_EQUALS("Hello\nworld", editor.GetProperty<std::string>(TextEditor::Property::TEXT), TEST_LOCATION);
// Add some key events
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
- for( unsigned int index = 0u; index < 10u; ++index )
+ for(unsigned int index = 0u; index < 10u; ++index)
{
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
}
// Add a character
- application.ProcessEvent( GenerateKey( " ", "", " ", KEY_WHITE_SPACE_CODE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey(" ", "", " ", KEY_WHITE_SPACE_CODE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( " Hello\nworld", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+ DALI_TEST_EQUALS(" Hello\nworld", editor.GetProperty<std::string>(TextEditor::Property::TEXT), TEST_LOCATION);
END_TEST;
}
// Checks if the highlight actor is created.
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
+ DALI_TEST_CHECK(editor);
- application.GetScene().Add( editor );
+ application.GetScene().Add(editor);
- editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworl" );
- editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
- editor.SetProperty( Actor::Property::SIZE, Vector2( 50.f, 50.f ) );
- editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL, true );
- editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL_DURATION, 0.2f );
- editor.SetProperty( TextEditor::Property::ENABLE_SCROLL_BAR, true );
- editor.SetProperty( TextEditor::Property::SCROLL_BAR_SHOW_DURATION, 0.3f );
- editor.SetProperty( TextEditor::Property::SCROLL_BAR_FADE_DURATION, 0.2f );
+ editor.SetProperty(TextEditor::Property::TEXT, "Hello\nworl");
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(50.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ editor.SetProperty(TextEditor::Property::SMOOTH_SCROLL, true);
+ editor.SetProperty(TextEditor::Property::SMOOTH_SCROLL_DURATION, 0.2f);
+ editor.SetProperty(TextEditor::Property::ENABLE_SCROLL_BAR, true);
+ editor.SetProperty(TextEditor::Property::SCROLL_BAR_SHOW_DURATION, 0.3f);
+ editor.SetProperty(TextEditor::Property::SCROLL_BAR_FADE_DURATION, 0.2f);
// Avoid a crash when core load gl resources.
- application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
// Render and notify
application.SendNotification();
application.Render();
// Tap on the text editor
- TestGenerateTap( application, 3.0f, 25.0f );
+ TestGenerateTap(application, 3.0f, 25.0f);
// Render and notify
application.SendNotification();
application.Render();
// Move at the end of the text.
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
- for( unsigned int index = 0u; index < 10u; ++index )
+ for(unsigned int index = 0u; index < 10u; ++index)
{
// Add a character
- application.ProcessEvent( GenerateKey( "d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
}
// Modify duration after scroll is enabled
- editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL_DURATION, 0.1f );
+ editor.SetProperty(TextEditor::Property::SMOOTH_SCROLL_DURATION, 0.1f);
// Continuous scroll left to increase coverage
- for( unsigned int index = 0u; index < 10u; ++index )
+ for(unsigned int index = 0u; index < 10u; ++index)
{
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
}
- DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SMOOTH_SCROLL_DURATION ), 0.1f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
- DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::SMOOTH_SCROLL ), true, TEST_LOCATION );
- DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::ENABLE_SCROLL_BAR ), true, TEST_LOCATION );
- DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SCROLL_BAR_SHOW_DURATION ), 0.3f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
- DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SCROLL_BAR_FADE_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ DALI_TEST_EQUALS(editor.GetProperty<float>(TextEditor::Property::SMOOTH_SCROLL_DURATION), 0.1f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+ DALI_TEST_EQUALS(editor.GetProperty<bool>(TextEditor::Property::SMOOTH_SCROLL), true, TEST_LOCATION);
+ DALI_TEST_EQUALS(editor.GetProperty<bool>(TextEditor::Property::ENABLE_SCROLL_BAR), true, TEST_LOCATION);
+ DALI_TEST_EQUALS(editor.GetProperty<float>(TextEditor::Property::SCROLL_BAR_SHOW_DURATION), 0.3f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+ DALI_TEST_EQUALS(editor.GetProperty<float>(TextEditor::Property::SCROLL_BAR_FADE_DURATION), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
// Press Escape to increase coverage
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_ESCAPE, 0, 0, Integration::KeyEvent::UP, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_ESCAPE, 0, 0, Integration::KeyEvent::UP, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
application.SendNotification();
application.Render();
- DALI_TEST_CHECK( !editor.HasKeyInputFocus() );
+ DALI_TEST_CHECK(!editor.HasKeyInputFocus());
END_TEST;
}
// Checks if the highlight actor is created.
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
+ DALI_TEST_CHECK(editor);
- application.GetScene().Add( editor );
+ application.GetScene().Add(editor);
- editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworld\nHello world" );
- editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
- editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) );
- editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ editor.SetProperty(TextEditor::Property::TEXT, "Hello\nworld\nHello world");
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
// Avoid a crash when core load gl resources.
- application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
// Render and notify
application.SendNotification();
application.Render();
// Tap on the text editor
- TestGenerateTap( application, 3.0f, 25.0f );
+ TestGenerateTap(application, 3.0f, 25.0f);
// Render and notify
application.SendNotification();
application.Render();
// Move to seconds line of the text.
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
- float layoutHeight = editor.GetHeightForWidth( 100.f );
-
+ float layoutHeight = editor.GetHeightForWidth(100.f);
// Add another script characters ( glyph height is defferent )
- application.ProcessEvent( GenerateKey( "d", "", "ㅁ", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "ㅁ", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "d", "", "ኢ", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "ኢ", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("d", "", "ㅁ", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "ㅁ", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("d", "", "ኢ", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "ኢ", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Delete characters
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
- DALI_TEST_EQUALS( layoutHeight, editor.GetHeightForWidth( 100.f ), TEST_LOCATION );
+ DALI_TEST_EQUALS(layoutHeight, editor.GetHeightForWidth(100.f), TEST_LOCATION);
// Render and notify
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( "Hello\nworld\nHello world", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+ DALI_TEST_EQUALS("Hello\nworld\nHello world", editor.GetProperty<std::string>(TextEditor::Property::TEXT), TEST_LOCATION);
// For coverage
- application.ProcessEvent( GenerateKey( "", "", "", 0, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", 0, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
application.SendNotification();
application.Render();
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
application.SendNotification();
application.Render();
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_VOLUME_UP, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_VOLUME_UP, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
application.SendNotification();
application.Render();
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_VOLUME_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_VOLUME_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
application.SendNotification();
application.Render();
- application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_DELETE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", Dali::DevelKey::DALI_KEY_DELETE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
application.SendNotification();
application.Render();
- application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
application.SendNotification();
application.Render();
- application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", Dali::DevelKey::DALI_KEY_CONTROL_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
application.SendNotification();
application.Render();
// Checks if the highlight actor is created.
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
+ DALI_TEST_CHECK(editor);
- application.GetScene().Add( editor );
+ application.GetScene().Add(editor);
- editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworld\nHello world" );
- editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
- editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) );
- editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ editor.SetProperty(TextEditor::Property::TEXT, "Hello\nworld\nHello world");
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
// Avoid a crash when core load gl resources.
- application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
// Render and notify
application.SendNotification();
application.Render();
// Tap on the text editor
- TestGenerateTap( application, 3.0f, 25.0f );
+ TestGenerateTap(application, 3.0f, 25.0f);
// Render and notify
application.SendNotification();
application.Render();
// Move to second line of the text.
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Select some text in the right of the current cursor position
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Cut the selected text
- application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "x", "", "x", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("x", "", "x", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( "Hello\nld\nHello world", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+ DALI_TEST_EQUALS("Hello\nld\nHello world", editor.GetProperty<std::string>(TextEditor::Property::TEXT), TEST_LOCATION);
// Select some text in the left of the current cursor position
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "",DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Copy the selected text
- application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("c", "", "c", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Move the cursor to the third line
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Paste the selected text at the current cursor position
- application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "v", "", "v", KEY_V_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "v", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("v", "", "v", KEY_V_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "v", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( "Hello\nld\nHello lo\nworld", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
-
+ DALI_TEST_EQUALS("Hello\nld\nHello lo\nworld", editor.GetProperty<std::string>(TextEditor::Property::TEXT), TEST_LOCATION);
// Disable Shift Selection
- editor.SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false );
+ editor.SetProperty(DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false);
// Test to select some text in the right of the current cursor position
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Cut the selected text
- application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "x", "", "x", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("x", "", "x", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// The text isn't selected and not changed because of 'SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false )'
- DALI_TEST_EQUALS( "Hello\nld\nHello lo\nworld", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+ DALI_TEST_EQUALS("Hello\nld\nHello lo\nworld", editor.GetProperty<std::string>(TextEditor::Property::TEXT), TEST_LOCATION);
// Test to select some text in the left of the current cursor position
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Copy the selected text
- application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("c", "", "c", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// The text is not selected and not changed because of 'SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false )'
- DALI_TEST_EQUALS( "Hello\nld\nHello lo\nworld", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+ DALI_TEST_EQUALS("Hello\nld\nHello lo\nworld", editor.GetProperty<std::string>(TextEditor::Property::TEXT), TEST_LOCATION);
// Select all Text
- application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("a", "", "a", KEY_A_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// replace text with "c"
- application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
//text is "c"
- DALI_TEST_EQUALS( "c", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+ DALI_TEST_EQUALS("c", editor.GetProperty<std::string>(TextEditor::Property::TEXT), TEST_LOCATION);
// select all text
DevelTextEditor::SelectWholeText(editor);
application.Render();
// Copy the selected text using logical keys
- application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "ؤ", "c", "ؤ", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("ؤ", "c", "ؤ", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Paste the selected using logical keys
- application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "ر", "v", "ر", KEY_V_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "v", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("ر", "v", "ر", KEY_V_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "v", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
//text is "cc"
- DALI_TEST_EQUALS( "cc", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+ DALI_TEST_EQUALS("cc", editor.GetProperty<std::string>(TextEditor::Property::TEXT), TEST_LOCATION);
// select all using logical keys
- application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "ش", "a", "ش", KEY_A_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("ش", "a", "ش", KEY_A_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// cut text using logical keys
- application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "ء", "x", "ء", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("ء", "x", "ء", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
//text is ""
- DALI_TEST_EQUALS( "", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+ DALI_TEST_EQUALS("", editor.GetProperty<std::string>(TextEditor::Property::TEXT), TEST_LOCATION);
END_TEST;
}
// Checks if the highlight actor is released correctly.
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
+ DALI_TEST_CHECK(editor);
- application.GetScene().Add( editor );
+ application.GetScene().Add(editor);
- editor.SetProperty( TextEditor::Property::TEXT, "DALi" );
- editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
- editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) );
- editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ editor.SetProperty(TextEditor::Property::TEXT, "DALi");
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
// Avoid a crash when core load gl resources.
- application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
// Render and notify
application.SendNotification();
application.Render();
// Tap on the text editor
- TestGenerateTap( application, 3.0f, 25.0f );
+ TestGenerateTap(application, 3.0f, 25.0f);
// Render and notify
application.SendNotification();
// When the left selection handle and the right selection handle are at the same position, the highlight box should be deactivated.
// Test to select some text in the left of the current cursor position
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Test to the left selection handle position and the right selection handle position
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Test to select full text in the left of the current cursor position
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Test to release the current full text selection
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Test to move the current cursor position correctly
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Add a character
- application.ProcessEvent( GenerateKey( "d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( "DdALi", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+ DALI_TEST_EQUALS("DdALi", editor.GetProperty<std::string>(TextEditor::Property::TEXT), TEST_LOCATION);
// Test to select some text in the right of the current cursor position
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Test the cursor position with right arrow key
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Add a character
- application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( "DdALci", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+ DALI_TEST_EQUALS("DdALci", editor.GetProperty<std::string>(TextEditor::Property::TEXT), TEST_LOCATION);
// Test to select some text in the left of the current cursor position
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Test the cursor position with left arrow key
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Add a character
- application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( "DcdALci", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+ DALI_TEST_EQUALS("DcdALci", editor.GetProperty<std::string>(TextEditor::Property::TEXT), TEST_LOCATION);
// Test to select some text in the right of the current cursor position
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Test the cursor position with left arrow key
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Add a character
- application.ProcessEvent( GenerateKey( "x", "", "x", KEY_X_CODE, 0, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("x", "", "x", KEY_X_CODE, 0, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( "DcxdALci", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+ DALI_TEST_EQUALS("DcxdALci", editor.GetProperty<std::string>(TextEditor::Property::TEXT), TEST_LOCATION);
// Test to select some text in the left of the current cursor position
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Test the cursor position with right arrow key
- application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
// Add a character
- application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( "DcxcdALci", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+ DALI_TEST_EQUALS("DcxcdALci", editor.GetProperty<std::string>(TextEditor::Property::TEXT), TEST_LOCATION);
END_TEST;
}
tet_infoline(" utcDaliTextEditorHandles");
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
+ DALI_TEST_CHECK(editor);
- application.GetScene().Add( editor );
+ application.GetScene().Add(editor);
- editor.SetProperty( TextEditor::Property::TEXT, "This is a long text for the size of the text-editor." );
- editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
- editor.SetProperty( TextEditor::Property::GRAB_HANDLE_IMAGE, HANDLE_IMAGE_FILE_NAME );
- editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL, true );
+ editor.SetProperty(TextEditor::Property::TEXT, "This is a long text for the size of the text-editor.");
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+ editor.SetProperty(TextEditor::Property::GRAB_HANDLE_IMAGE, HANDLE_IMAGE_FILE_NAME);
+ editor.SetProperty(TextEditor::Property::SMOOTH_SCROLL, true);
- editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_IMAGE_LEFT, Property::Map{ {"filename", HANDLE_LEFT_SELECTION_FILE_NAME } } );
- editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_IMAGE_RIGHT, Property::Map{ {"filename", HANDLE_LEFT_SELECTION_FILE_NAME } } );
- editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_LEFT, Property::Map{ {"filename", HANDLE_RIGHT_SELECTION_FILE_NAME } } );
- editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_RIGHT, Property::Map{ {"filename", HANDLE_RIGHT_SELECTION_FILE_NAME } } );
+ editor.SetProperty(TextEditor::Property::SELECTION_HANDLE_IMAGE_LEFT, Property::Map{{"filename", HANDLE_LEFT_SELECTION_FILE_NAME}});
+ editor.SetProperty(TextEditor::Property::SELECTION_HANDLE_IMAGE_RIGHT, Property::Map{{"filename", HANDLE_LEFT_SELECTION_FILE_NAME}});
+ editor.SetProperty(TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_LEFT, Property::Map{{"filename", HANDLE_RIGHT_SELECTION_FILE_NAME}});
+ editor.SetProperty(TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_RIGHT, Property::Map{{"filename", HANDLE_RIGHT_SELECTION_FILE_NAME}});
- editor.SetProperty( Actor::Property::SIZE, Vector2( 30.f, 500.f ) );
- editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ editor.SetProperty(Actor::Property::SIZE, Vector2(30.f, 500.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
// Avoid a crash when core load gl resources.
- application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
// Render and notify
application.SendNotification();
application.Render();
// Tap first to get the focus.
- TestGenerateTap( application, 3.0f, 25.0f, 100 );
+ TestGenerateTap(application, 3.0f, 25.0f, 100);
// Render and notify
application.SendNotification();
application.Render();
// Tap to create the grab handle.
- TestGenerateTap( application, 3.0f, 25.0f, 700 );
+ TestGenerateTap(application, 3.0f, 25.0f, 700);
// Render and notify
application.SendNotification();
application.Render();
// Get the active layer where the text's decoration is added.
- Actor activeLayer = editor.GetChildAt( 1u );
+ Actor activeLayer = editor.GetChildAt(1u);
// Get the handle's actor.
- Actor handle = activeLayer.GetChildAt( 1u );
- handle.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
+ Actor handle = activeLayer.GetChildAt(0u);
+ handle.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f));
// Render and notify
application.SendNotification();
application.Render();
// Touch the grab handle to set it as pressed.
- Vector2 touchPos( 10.0f, 50.0f );
+ Vector2 touchPos(10.0f, 50.0f);
Dali::Integration::TouchEvent event;
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointDownInside( touchPos ) );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointDownInside(touchPos));
+ application.ProcessEvent(event);
// Render and notify
application.SendNotification();
// Pan the grab handle
uint32_t time = 100;
- TestStartPan( application, Vector2(10.0f, 50.0f), Vector2(10.0f, 50.0f), time );
- TestMovePan( application, Vector2(10.0f, 30.0f), time );
- TestEndPan( application, Vector2(10.0f, 50.0f), time);
+ TestStartPan(application, Vector2(10.0f, 50.0f), Vector2(10.0f, 50.0f), time);
+ TestMovePan(application, Vector2(10.0f, 30.0f), time);
+ TestEndPan(application, Vector2(10.0f, 50.0f), time);
application.SendNotification();
application.Render();
-
// Release the grab handle.
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointUpInside( touchPos ) );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointUpInside(touchPos));
+ application.ProcessEvent(event);
// Render and notify
application.SendNotification();
application.Render();
// Tap first to get the focus.
- TestGenerateTap( application, 3.0f, 25.0f, 1400 );
+ TestGenerateTap(application, 3.0f, 25.0f, 1400);
// Render and notify
application.SendNotification();
application.Render();
// Double tap to select a word and create the selection handles.
- TestGenerateTap( application, 3.0f, 25.0f, 1500 );
+ TestGenerateTap(application, 3.0f, 25.0f, 1500);
// Render and notify
application.SendNotification();
application.Render();
- touchPos = Vector2( 10.0f, 50.0f );
+ touchPos = Vector2(10.0f, 50.0f);
// Touch the left selection handle to set it as pressed.
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointDownInside( touchPos ) );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointDownInside(touchPos));
+ application.ProcessEvent(event);
// Render and notify
application.SendNotification();
// Release the left selection handle.
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointUpInside( touchPos ) );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointUpInside(touchPos));
+ application.ProcessEvent(event);
// Render and notify
application.SendNotification();
ToolkitTestApplication application;
tet_infoline(" utcDaliTextEditorUnderPropertyStringP");
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
+ DALI_TEST_CHECK(editor);
- std::string underlineSettings1( "{\"enable\":\"true\",\"color\":\"red\",\"height\":\"1\"}" );
+ std::string underlineSettings1("{\"enable\":\"true\",\"color\":\"red\",\"height\":\"1\",\"type\":\"SOLID\",\"dashWidth\":\"2\",\"dashGap\":\"1\"}");
- application.GetScene().Add( editor );
+ application.GetScene().Add(editor);
- editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettings1 );
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::UNDERLINE ), underlineSettings1, TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::UNDERLINE, underlineSettings1);
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(TextEditor::Property::UNDERLINE), underlineSettings1, TEST_LOCATION);
tet_infoline("Set underline settings with a map");
// Check the input underline property
Property::Map underlineMapSet;
Property::Map underlineMapGet;
- underlineMapSet.Insert( "enable", true );
- underlineMapSet.Insert( "color", Color::BLUE );
- underlineMapSet.Insert( "height", 2 );
+ underlineMapSet.Insert("enable", true);
+ underlineMapSet.Insert("color", Color::BLUE);
+ underlineMapSet.Insert("height", 1);
+ underlineMapSet.Insert("type", Text::Underline::SOLID);
+ underlineMapSet.Insert("dashWidth", 2);
+ underlineMapSet.Insert("dashGap", 1);
+
+ editor.SetProperty(TextEditor::Property::UNDERLINE, underlineMapSet);
+ editor.SetProperty(TextEditor::Property::TEXT, "text");
+ underlineMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::UNDERLINE);
+ DALI_TEST_EQUALS(underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(underlineMapSet, underlineMapGet), true, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ underlineMapSet.Clear();
+ underlineMapGet.Clear();
+
+ tet_infoline("Set dashed underline settings with a map");
+ // Check the input underline property
+ underlineMapSet.Clear();
+ underlineMapGet.Clear();
+ underlineMapSet.Insert("enable", true);
+ underlineMapSet.Insert("color", Color::BLUE);
+ underlineMapSet.Insert("height", 1);
+ underlineMapSet.Insert("type", Text::Underline::DASHED);
+ underlineMapSet.Insert("dashWidth", 5);
+ underlineMapSet.Insert("dashGap", 3);
+
+ editor.SetProperty(TextEditor::Property::UNDERLINE, underlineMapSet);
+ editor.SetProperty(TextEditor::Property::TEXT, "text");
+ underlineMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::UNDERLINE);
+ DALI_TEST_EQUALS(underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(underlineMapSet, underlineMapGet), true, TEST_LOCATION);
- editor.SetProperty( TextEditor::Property::UNDERLINE, underlineMapSet );
- underlineMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::UNDERLINE );
- DALI_TEST_EQUALS( underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION );
- DALI_TEST_EQUALS( DaliTestCheckMaps( underlineMapSet, underlineMapGet ), true, TEST_LOCATION );
+ // Check the input underline property
+ underlineMapSet.Clear();
+ underlineMapGet.Clear();
+ underlineMapSet.Insert("enable", true);
+ underlineMapSet.Insert("color", Color::BLUE);
+ underlineMapSet.Insert("height", 1);
+ underlineMapSet.Insert("type", Text::Underline::DOUBLE);
+ underlineMapSet.Insert("dashWidth", 5);
+ underlineMapSet.Insert("dashGap", 3);
+
+ editor.SetProperty(TextEditor::Property::UNDERLINE, underlineMapSet);
+ editor.SetProperty(TextEditor::Property::TEXT, "text");
+ underlineMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::UNDERLINE);
+ DALI_TEST_EQUALS(underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(underlineMapSet, underlineMapGet), true, TEST_LOCATION);
+
+ editor.SetProperty(TextEditor::Property::UNDERLINE, underlineMapSet);
+ editor.SetProperty(TextEditor::Property::TEXT, "text");
+ underlineMapGet = editor.GetProperty<Property::Map>(TextEditor::Property::UNDERLINE);
+ DALI_TEST_EQUALS(underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(underlineMapSet, underlineMapGet), true, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ underlineMapSet.Clear();
+ underlineMapGet.Clear();
tet_infoline("Set underline settings with a string");
- editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettings1 );
- Property::Value value = editor.GetProperty( TextEditor::Property::UNDERLINE );
- std::string result;
+ editor.SetProperty(TextEditor::Property::UNDERLINE, underlineSettings1);
+ Property::Value value = editor.GetProperty(TextEditor::Property::UNDERLINE);
+ std::string result;
value.Get(result);
- DALI_TEST_EQUALS( result , underlineSettings1, TEST_LOCATION );
+ DALI_TEST_EQUALS(result, underlineSettings1, TEST_LOCATION);
tet_infoline("Trying to set invalid underline settings, should not update and stay at previous settings");
- std::string underlineSettingsVoid( "{\"enable\":\"true\",\"coooolor\":\"blue\",\"heeeight\":\"4\"}" );
- editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettingsVoid );
- value = editor.GetProperty( TextEditor::Property::UNDERLINE );
+ std::string underlineSettingsVoid("{\"enable\":\"true\",\"coooolor\":\"blue\",\"heeeight\":\"4\"}");
+ editor.SetProperty(TextEditor::Property::UNDERLINE, underlineSettingsVoid);
+ value = editor.GetProperty(TextEditor::Property::UNDERLINE);
+ value.Get(result);
+ DALI_TEST_EQUALS(result, underlineSettings1, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int utcDaliTextEditorStrikethroughPropertyStringP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorStrikethroughPropertyStringP");
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ std::string strikethroughSettings1("{\"enable\":\"true\",\"color\":\"red\",\"height\":\"2\"}");
+
+ application.GetScene().Add(editor);
+
+ editor.SetProperty(DevelTextEditor::Property::STRIKETHROUGH, strikethroughSettings1);
+ DALI_TEST_EQUALS(editor.GetProperty<std::string>(DevelTextEditor::Property::STRIKETHROUGH), strikethroughSettings1, TEST_LOCATION);
+
+ tet_infoline("Set strikethrough settings with a map");
+ // Check the input strikethrough property
+ Property::Map strikethroughMapSet;
+ Property::Map strikethroughMapGet;
+ strikethroughMapSet.Insert("enable", true);
+ strikethroughMapSet.Insert("color", Color::BLUE);
+ strikethroughMapSet.Insert("height", 2.0f);
+
+ editor.SetProperty(DevelTextEditor::Property::STRIKETHROUGH, strikethroughMapSet);
+ strikethroughMapGet = editor.GetProperty<Property::Map>(DevelTextEditor::Property::STRIKETHROUGH);
+ DALI_TEST_EQUALS(strikethroughMapGet.Count(), strikethroughMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(strikethroughMapSet, strikethroughMapGet), true, TEST_LOCATION);
+
+ tet_infoline("Set strikethrough settings with a string");
+ editor.SetProperty(DevelTextEditor::Property::STRIKETHROUGH, strikethroughSettings1);
+ Property::Value value = editor.GetProperty(DevelTextEditor::Property::STRIKETHROUGH);
+ std::string result;
value.Get(result);
- DALI_TEST_EQUALS( result , underlineSettings1, TEST_LOCATION );
+ DALI_TEST_EQUALS(result, strikethroughSettings1, TEST_LOCATION);
+
+ tet_infoline("Trying to set invalid strikethrough settings, should not update and stay at previous settings");
+ std::string strikethroughSettingsVoid("{\"enable\":\"true\",\"coooolor\":\"blue\",\"height\":\"2\"}");
+ editor.SetProperty(DevelTextEditor::Property::STRIKETHROUGH, strikethroughSettingsVoid);
+ value = editor.GetProperty(TextEditor::Property::UNDERLINE);
+ value.Get(result);
+ DALI_TEST_EQUALS(result, strikethroughSettings1, TEST_LOCATION);
END_TEST;
}
int utcDaliTextEditorShadowPropertyStringP(void)
{
ToolkitTestApplication application;
- tet_infoline(" utcDaliTextEditorUnderPropertyStringP Setting Shadow propeties by string");
+ tet_infoline(" utcDaliTextEditorShadowPropertyStringP Setting Shadow propeties by string");
TextEditor editor = TextEditor::New();
- std::string shadowSettings( "{\"color\":\"green\",\"offset\":\"2 2\",\"blurRadius\":\"0\"}" );
+ std::string shadowSettings("{\"color\":\"green\",\"offset\":\"2 2\",\"blurRadius\":\"0\"}");
- application.GetScene().Add( editor );
+ application.GetScene().Add(editor);
- editor.SetProperty( TextEditor::Property::SHADOW, "{\"color\":\"green\",\"offset\":\"2 2\",\"blurRadius\":\"0\"}" );
+ editor.SetProperty(TextEditor::Property::SHADOW, "{\"color\":\"green\",\"offset\":\"2 2\",\"blurRadius\":\"0\"}");
- Property::Value value = editor.GetProperty<std::string>( TextEditor::Property::SHADOW );
- std::string result;
+ Property::Value value = editor.GetProperty<std::string>(TextEditor::Property::SHADOW);
+ std::string result;
value.Get(result);
- DALI_TEST_EQUALS( result, shadowSettings, TEST_LOCATION );
+ DALI_TEST_EQUALS(result, shadowSettings, TEST_LOCATION);
END_TEST;
}
TextEditor editor = TextEditor::New();
- std::string fontStyleSettings( "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" );
+ std::string fontStyleSettings("{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}");
- application.GetScene().Add( editor );
+ application.GetScene().Add(editor);
- editor.SetProperty( TextEditor::Property::FONT_STYLE, "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" );
+ editor.SetProperty(TextEditor::Property::FONT_STYLE, "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}");
- Property::Value value = editor.GetProperty<std::string>( TextEditor::Property::FONT_STYLE );
- std::string result;
+ Property::Value value = editor.GetProperty<std::string>(TextEditor::Property::FONT_STYLE);
+ std::string result;
value.Get(result);
- DALI_TEST_EQUALS( result, fontStyleSettings, TEST_LOCATION );
+ DALI_TEST_EQUALS(result, fontStyleSettings, TEST_LOCATION);
END_TEST;
}
tet_infoline(" utcDaliTextEditorGetPropertyLinecount getting line count property");
- int lineCount =0 ;
+ int lineCount = 0;
TextEditor editor = TextEditor::New();
- editor.SetProperty( TextEditor::Property::POINT_SIZE, 10) ;
- editor.SetProperty( TextEditor::Property::TEXT,
- "TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST ");
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10);
+ editor.SetProperty(TextEditor::Property::TEXT,
+ "TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST ");
- application.GetScene().Add( editor );
+ application.GetScene().Add(editor);
- editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
- lineCount = editor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
- DALI_TEST_EQUALS( lineCount, 14, TEST_LOCATION );
+ editor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f));
+ lineCount = editor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
+ DALI_TEST_EQUALS(lineCount, 14, TEST_LOCATION);
- editor.SetProperty( Actor::Property::SIZE, Vector2( 50.f, 100.f ) );
- lineCount = editor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
- DALI_TEST_EQUALS( lineCount, 28, TEST_LOCATION );
+ editor.SetProperty(Actor::Property::SIZE, Vector2(50.f, 100.f));
+ lineCount = editor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
+ DALI_TEST_EQUALS(lineCount, 28, TEST_LOCATION);
END_TEST;
}
int utcDaliTextEditorScrollStateChangedSignalTest(void)
{
-
ToolkitTestApplication application;
tet_infoline(" UtcDaliTextEditorScrollStateChangedSignalTest");
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
+ DALI_TEST_CHECK(editor);
- application.GetScene().Add( editor );
+ application.GetScene().Add(editor);
- editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
- editor.SetProperty( Actor::Property::SIZE, Vector2( 50.f, 50.f ) );
- editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- editor.SetProperty( TextEditor::Property::ENABLE_SCROLL_BAR, true );
- editor.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE,true);
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(50.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ editor.SetProperty(TextEditor::Property::ENABLE_SCROLL_BAR, true);
+ editor.SetProperty(Actor::Property::KEYBOARD_FOCUSABLE, true);
- bool startedCalled = false;
+ bool startedCalled = false;
bool finishedCalled = false;
- ScrollStateChangeCallback callback( startedCalled, finishedCalled );
- editor.ScrollStateChangedSignal().Connect( &callback, &ScrollStateChangeCallback::Callback );
+ ScrollStateChangeCallback callback(startedCalled, finishedCalled);
+ editor.ScrollStateChangedSignal().Connect(&callback, &ScrollStateChangeCallback::Callback);
- KeyboardFocusManager::Get().SetCurrentFocusActor( editor );
+ KeyboardFocusManager::Get().SetCurrentFocusActor(editor);
// Render and notify
application.SendNotification();
application.Render();
- editor.SetProperty( TextEditor::Property::TEXT, "Long enough message for TextEditor!");
+ editor.SetProperty(TextEditor::Property::TEXT, "Long enough message for TextEditor!");
application.SendNotification();
application.Render(6000);
application.SendNotification();
- DALI_TEST_EQUALS( startedCalled, true, TEST_LOCATION );
- DALI_TEST_EQUALS( finishedCalled, true, TEST_LOCATION );
+ DALI_TEST_EQUALS(startedCalled, true, TEST_LOCATION);
+ DALI_TEST_EQUALS(finishedCalled, true, TEST_LOCATION);
END_TEST;
}
ToolkitTestApplication application;
tet_infoline(" UtcDaliToolkitTextEditorTextWarpMode");
- int lineCount =0 ;
+ int lineCount = 0;
TextEditor editor = TextEditor::New();
- editor.SetProperty( Actor::Property::SIZE, Vector2( 150.0f, 300.f ) );
- editor.SetProperty( TextEditor::Property::TEXT, "Hello world Hello world" );
+ editor.SetProperty(Actor::Property::SIZE, Vector2(150.0f, 300.f));
+ editor.SetProperty(TextEditor::Property::TEXT, "Hello world Hello world");
- application.GetScene().Add( editor );
+ application.GetScene().Add(editor);
- editor.SetProperty( TextEditor::Property::LINE_WRAP_MODE, "WORD" );
- DALI_TEST_EQUALS( editor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( Text::LineWrap::WORD ), TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::LINE_WRAP_MODE, "WORD");
+ DALI_TEST_EQUALS(editor.GetProperty<int>(TextEditor::Property::LINE_WRAP_MODE), static_cast<int>(Text::LineWrap::WORD), TEST_LOCATION);
application.SendNotification();
application.Render();
- lineCount = editor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
- DALI_TEST_EQUALS( lineCount, 4, TEST_LOCATION );
+ lineCount = editor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
+ DALI_TEST_EQUALS(lineCount, 4, TEST_LOCATION);
- editor.SetProperty( TextEditor::Property::LINE_WRAP_MODE, "CHARACTER" );
- DALI_TEST_EQUALS( editor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( Text::LineWrap::CHARACTER ), TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::LINE_WRAP_MODE, "CHARACTER");
+ DALI_TEST_EQUALS(editor.GetProperty<int>(TextEditor::Property::LINE_WRAP_MODE), static_cast<int>(Text::LineWrap::CHARACTER), TEST_LOCATION);
application.SendNotification();
application.Render();
- lineCount = editor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
- DALI_TEST_EQUALS( lineCount, 3, TEST_LOCATION );
+ lineCount = editor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
+ DALI_TEST_EQUALS(lineCount, 3, TEST_LOCATION);
- editor.SetProperty( TextEditor::Property::LINE_WRAP_MODE, Text::LineWrap::WORD );
- DALI_TEST_EQUALS( editor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( Text::LineWrap::WORD ), TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::LINE_WRAP_MODE, Text::LineWrap::WORD);
+ DALI_TEST_EQUALS(editor.GetProperty<int>(TextEditor::Property::LINE_WRAP_MODE), static_cast<int>(Text::LineWrap::WORD), TEST_LOCATION);
application.SendNotification();
application.Render();
- lineCount = editor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
- DALI_TEST_EQUALS( lineCount, 4, TEST_LOCATION );
+ lineCount = editor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
+ DALI_TEST_EQUALS(lineCount, 4, TEST_LOCATION);
- editor.SetProperty( TextEditor::Property::LINE_WRAP_MODE, Text::LineWrap::CHARACTER );
- DALI_TEST_EQUALS( editor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( Text::LineWrap::CHARACTER ), TEST_LOCATION );
+ editor.SetProperty(TextEditor::Property::LINE_WRAP_MODE, Text::LineWrap::CHARACTER);
+ DALI_TEST_EQUALS(editor.GetProperty<int>(TextEditor::Property::LINE_WRAP_MODE), static_cast<int>(Text::LineWrap::CHARACTER), TEST_LOCATION);
application.SendNotification();
application.Render();
- lineCount = editor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
- DALI_TEST_EQUALS( lineCount, 3, TEST_LOCATION );
+ lineCount = editor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
+ DALI_TEST_EQUALS(lineCount, 3, TEST_LOCATION);
END_TEST;
}
tet_infoline("UtcDaliTextEditorSetPaddingProperty\n");
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
- editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
- editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- application.GetScene().Add( editor );
+ DALI_TEST_CHECK(editor);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(300.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ application.GetScene().Add(editor);
application.SendNotification();
application.Render();
Vector3 originalSize = editor.GetNaturalSize();
- editor.SetProperty( Toolkit::Control::Property::PADDING, Extents( 10, 10, 10, 10 ) );
+ editor.SetProperty(Toolkit::Control::Property::PADDING, Extents(10, 10, 10, 10));
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( editor.GetProperty<Extents>( Toolkit::Control::Property::PADDING ), Extents( 10, 10, 10, 10 ), TEST_LOCATION );
+ DALI_TEST_EQUALS(editor.GetProperty<Extents>(Toolkit::Control::Property::PADDING), Extents(10, 10, 10, 10), TEST_LOCATION);
Vector3 paddingAddedSize = editor.GetNaturalSize();
- DALI_TEST_EQUALS( originalSize.width + 10 + 10 , paddingAddedSize.width, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ DALI_TEST_EQUALS(originalSize.width + 10 + 10, paddingAddedSize.width, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
- DALI_TEST_EQUALS( originalSize.height + 10 + 10 , paddingAddedSize.height, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ DALI_TEST_EQUALS(originalSize.height + 10 + 10, paddingAddedSize.height, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
END_TEST;
}
tet_infoline("UtcDaliTextEditorEnableShiftSelectionProperty");
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
- editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
- editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- application.GetScene().Add( editor );
+ DALI_TEST_CHECK(editor);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(300.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ application.GetScene().Add(editor);
application.SendNotification();
application.Render();
// The default value of ENABLE_SHIFT_SELECTION is 'true'.
- DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION ), true, TEST_LOCATION );
+ DALI_TEST_EQUALS(editor.GetProperty<bool>(DevelTextEditor::Property::ENABLE_SHIFT_SELECTION), true, TEST_LOCATION);
// Check the enable shift selection property
- editor.SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false );
- DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION ), false, TEST_LOCATION );
+ editor.SetProperty(DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false);
+ DALI_TEST_EQUALS(editor.GetProperty<bool>(DevelTextEditor::Property::ENABLE_SHIFT_SELECTION), false, TEST_LOCATION);
application.SendNotification();
application.Render();
tet_infoline("UtcDaliTextEditorEnableGrabHandleProperty");
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
- editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
- editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- application.GetScene().Add( editor );
+ DALI_TEST_CHECK(editor);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(300.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ application.GetScene().Add(editor);
application.SendNotification();
application.Render();
// The default value of ENABLE_GRAB_HANDLE is 'true'.
- DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::ENABLE_GRAB_HANDLE ), true, TEST_LOCATION );
+ DALI_TEST_EQUALS(editor.GetProperty<bool>(DevelTextEditor::Property::ENABLE_GRAB_HANDLE), true, TEST_LOCATION);
// Check the enable grab handle property
- editor.SetProperty( DevelTextEditor::Property::ENABLE_GRAB_HANDLE, false );
- DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::ENABLE_GRAB_HANDLE ), false, TEST_LOCATION );
+ editor.SetProperty(DevelTextEditor::Property::ENABLE_GRAB_HANDLE, false);
+ DALI_TEST_EQUALS(editor.GetProperty<bool>(DevelTextEditor::Property::ENABLE_GRAB_HANDLE), false, TEST_LOCATION);
application.SendNotification();
application.Render();
tet_infoline("UtcDaliTextEditorMatchSystemLanguageDirectionProperty");
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
- editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
- editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- application.GetScene().Add( editor );
+ DALI_TEST_CHECK(editor);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(300.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ application.GetScene().Add(editor);
application.SendNotification();
application.Render();
- // The default value of MATCH_SYSTEM_LANGUAGE_DIRECTION is 'false'.
- DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION ), false, TEST_LOCATION );
+ // The default value of MATCH_SYSTEM_LANGUAGE_DIRECTION is 'true'.
+ DALI_TEST_EQUALS(editor.GetProperty<bool>(DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION), true, TEST_LOCATION);
- // Check the enable match system language direction property
- editor.SetProperty( DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION, true );
- DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION ), true, TEST_LOCATION );
+ // Check the disable match system language direction property
+ editor.SetProperty(DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION, false);
+ DALI_TEST_EQUALS(editor.GetProperty<bool>(DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION), false, TEST_LOCATION);
application.SendNotification();
application.Render();
tet_infoline("UtcDaliTextEditorGetInputMethodContext");
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( DevelTextEditor::GetInputMethodContext( editor ) );
+ DALI_TEST_CHECK(DevelTextEditor::GetInputMethodContext(editor));
END_TEST;
}
tet_infoline("utcDaliTextEditorMaxCharactersReached");
TextEditor editor = TextEditor::New();
- DALI_TEST_CHECK( editor );
+ DALI_TEST_CHECK(editor);
- application.GetScene().Add( editor );
+ application.GetScene().Add(editor);
const int maxNumberOfCharacters = 1;
- editor.SetProperty( DevelTextEditor::Property::MAX_LENGTH, maxNumberOfCharacters );
- DALI_TEST_EQUALS( editor.GetProperty<int>( DevelTextEditor::Property::MAX_LENGTH ), maxNumberOfCharacters, TEST_LOCATION );
+ editor.SetProperty(DevelTextEditor::Property::MAX_LENGTH, maxNumberOfCharacters);
+ DALI_TEST_EQUALS(editor.GetProperty<int>(DevelTextEditor::Property::MAX_LENGTH), maxNumberOfCharacters, TEST_LOCATION);
editor.SetKeyInputFocus();
// connect to the text changed signal.
ConnectionTracker* testTracker = new ConnectionTracker();
- DevelTextEditor::MaxLengthReachedSignal( editor ).Connect(&TestMaxLengthReachedCallback);
+ DevelTextEditor::MaxLengthReachedSignal(editor).Connect(&TestMaxLengthReachedCallback);
bool maxLengthReachedSignal = false;
- editor.ConnectSignal( testTracker, "maxLengthReached", CallbackFunctor(&maxLengthReachedSignal) );
+ editor.ConnectSignal(testTracker, "maxLengthReached", CallbackFunctor(&maxLengthReachedSignal));
gMaxCharactersCallBackCalled = false;
- application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
- application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ DALI_TEST_CHECK(gMaxCharactersCallBackCalled);
+ DALI_TEST_CHECK(maxLengthReachedSignal);
+
+ END_TEST;
+}
+
+int utcDaliTextEditorInputFiltered(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorInputFiltered");
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ Property::Map inputFilter;
+
+ // Only digit is accepted.
+ inputFilter[InputFilter::Property::ACCEPTED] = "[\\d]";
+
+ // Set input filter to TextEditor.
+ editor.SetProperty(DevelTextEditor::Property::INPUT_FILTER, inputFilter);
+
+ editor.SetKeyInputFocus();
+
+ // connect to the input filtered signal.
+ ConnectionTracker* testTracker = new ConnectionTracker();
+ DevelTextEditor::InputFilteredSignal(editor).Connect(&TestInputFilteredCallback);
+ bool inputFilteredSignal = false;
+ editor.ConnectSignal(testTracker, "inputFiltered", CallbackFunctor(&inputFilteredSignal));
+
+ gInputFilteredAcceptedCallbackCalled = false;
+
+ application.ProcessEvent(GenerateKey("a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ DALI_TEST_CHECK(gInputFilteredAcceptedCallbackCalled);
+ DALI_TEST_CHECK(inputFilteredSignal);
- DALI_TEST_CHECK( gMaxCharactersCallBackCalled );
- DALI_TEST_CHECK( maxLengthReachedSignal );
+ // Word is rejected.
+ inputFilter[InputFilter::Property::ACCEPTED] = "";
+ inputFilter[InputFilter::Property::REJECTED] = "[\\w]";
+
+ // Set input filter to TextEditor.
+ editor.SetProperty(DevelTextEditor::Property::INPUT_FILTER, inputFilter);
+
+ editor.SetKeyInputFocus();
+
+ inputFilteredSignal = false;
+ gInputFilteredRejectedCallbackCalled = false;
+
+ application.ProcessEvent(GenerateKey("a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ DALI_TEST_CHECK(gInputFilteredAcceptedCallbackCalled);
+ DALI_TEST_CHECK(inputFilteredSignal);
END_TEST;
}
TextEditor textEditor = TextEditor::New();
- application.GetScene().Add( textEditor );
+ application.GetScene().Add(textEditor);
- textEditor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
- textEditor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- textEditor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(300.f, 50.f));
+ textEditor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ textEditor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
// Avoid a crash when core load gl resources.
- application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( 1u, textEditor.GetChildCount(), TEST_LOCATION );
+ DALI_TEST_EQUALS(1u, textEditor.GetChildCount(), TEST_LOCATION);
- DevelTextEditor::SelectWholeText( textEditor );
+ DevelTextEditor::SelectWholeText(textEditor);
application.SendNotification();
application.Render();
// Nothing should have been selected. The number of children is still 1
- DALI_TEST_EQUALS( 1u, textEditor.GetChildCount(), TEST_LOCATION );
+ DALI_TEST_EQUALS(1u, textEditor.GetChildCount(), TEST_LOCATION);
- textEditor.SetProperty( TextEditor::Property::TEXT, "Hello world" );
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Hello world");
application.SendNotification();
application.Render();
- DevelTextEditor::SelectWholeText( textEditor );
+ DevelTextEditor::SelectWholeText(textEditor);
application.SendNotification();
application.Render();
// Should be 2 children, the stencil and the layer
- DALI_TEST_EQUALS( 2u, textEditor.GetChildCount(), TEST_LOCATION );
+ DALI_TEST_EQUALS(2u, textEditor.GetChildCount(), TEST_LOCATION);
// The offscreen root actor should have two actors: the renderer and the highlight actor.
- Actor stencil = textEditor.GetChildAt( 0u );
+ Actor stencil = textEditor.GetChildAt(0u);
// The highlight actor is drawn first, so is the first actor in the list
- Renderer highlight = stencil.GetChildAt( 0u ).GetRendererAt( 0u );
- DALI_TEST_CHECK( highlight );
+ Renderer highlight = stencil.GetChildAt(0u).GetRendererAt(0u);
+ DALI_TEST_CHECK(highlight);
END_TEST;
}
-int UtcDaliTextEditorSelectNone(void)
+int UtcDaliTextEditorSelectText(void)
{
ToolkitTestApplication application;
- tet_infoline(" UtcDaliTextEditorSelectWholeText ");
+ tet_infoline(" UtcDaliTextEditorSelectText ");
TextEditor textEditor = TextEditor::New();
- application.GetScene().Add( textEditor );
+ application.GetScene().Add(textEditor);
- textEditor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
- textEditor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- textEditor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(300.f, 50.f));
+ textEditor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ textEditor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
// Avoid a crash when core load gl resources.
- application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
application.SendNotification();
application.Render();
- textEditor.SetProperty( TextEditor::Property::TEXT, "Hello world" );
+ DevelTextEditor::SelectText(textEditor, 0, 5);
application.SendNotification();
application.Render();
// Nothing is selected
- std::string selectedText = textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT ).Get<std::string>();
- DALI_TEST_EQUALS( "", selectedText, TEST_LOCATION );
+ std::string selectedText = textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT).Get<std::string>();
+ DALI_TEST_EQUALS("", selectedText, TEST_LOCATION);
- DevelTextEditor::SelectWholeText( textEditor );
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Hello world");
application.SendNotification();
application.Render();
- // whole text is selected
- selectedText = textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT ).Get<std::string>();
- DALI_TEST_EQUALS( "Hello world", selectedText, TEST_LOCATION );
+ DevelTextEditor::SelectText(textEditor, 0, 5);
+
+ application.SendNotification();
+ application.Render();
- DevelTextEditor::SelectNone( textEditor );
+ selectedText = textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT).Get<std::string>();
+ DALI_TEST_EQUALS("Hello", selectedText, TEST_LOCATION);
+
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_START).Get<int>(), 0, TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_END).Get<int>(), 5, TEST_LOCATION);
+
+ // world is selected
+ DevelTextEditor::SelectText(textEditor, 6, 11);
application.SendNotification();
application.Render();
- // Nothing is selected
- selectedText = textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT ).Get<std::string>();
- DALI_TEST_EQUALS( "", selectedText, TEST_LOCATION );
+ selectedText = textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT).Get<std::string>();
+ DALI_TEST_EQUALS("world", selectedText, TEST_LOCATION);
+
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_START).Get<int>(), 6, TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_END).Get<int>(), 11, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliTextEditorSelectNone(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliTextEditorSelectWholeText ");
+
+ TextEditor textEditor = TextEditor::New();
+
+ application.GetScene().Add(textEditor);
+
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(300.f, 50.f));
+ textEditor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ textEditor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ application.SendNotification();
+ application.Render();
+
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Hello world");
+
+ application.SendNotification();
+ application.Render();
+
+ // Nothing is selected
+ std::string selectedText = textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT).Get<std::string>();
+ DALI_TEST_EQUALS("", selectedText, TEST_LOCATION);
+
+ DevelTextEditor::SelectWholeText(textEditor);
+
+ application.SendNotification();
+ application.Render();
+
+ // whole text is selected
+ selectedText = textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT).Get<std::string>();
+ DALI_TEST_EQUALS("Hello world", selectedText, TEST_LOCATION);
+
+ DevelTextEditor::SelectNone(textEditor);
+
+ application.SendNotification();
+ application.Render();
+
+ // Nothing is selected
+ selectedText = textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT).Get<std::string>();
+ DALI_TEST_EQUALS("", selectedText, TEST_LOCATION);
END_TEST;
}
tet_infoline("utcDaliTextEditorSelectRange");
TextEditor textEditor = TextEditor::New();
- DALI_TEST_CHECK( textEditor );
+ DALI_TEST_CHECK(textEditor);
- application.GetScene().Add( textEditor );
+ application.GetScene().Add(textEditor);
// Avoid a crash when core load gl resources.
- application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
application.SendNotification();
application.Render();
- textEditor.SetProperty( TextEditor::Property::TEXT, "Hello world" );
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Hello world");
- textEditor.SetProperty( DevelTextEditor::Property::SELECTED_TEXT_START, 0 );
- textEditor.SetProperty( DevelTextEditor::Property::SELECTED_TEXT_END, 5 );
+ textEditor.SetProperty(DevelTextEditor::Property::SELECTED_TEXT_START, 0);
+ textEditor.SetProperty(DevelTextEditor::Property::SELECTED_TEXT_END, 5);
// Hello is selected
- std::string selectedText = textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT ).Get<std::string>();
- DALI_TEST_EQUALS( "Hello", selectedText, TEST_LOCATION );
+ std::string selectedText = textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT).Get<std::string>();
+ DALI_TEST_EQUALS("Hello", selectedText, TEST_LOCATION);
- DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT_START ).Get<int>(), 0, TEST_LOCATION );
- DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::SELECTED_TEXT_END ).Get<int>(), 5, TEST_LOCATION );
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_START).Get<int>(), 0, TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_END).Get<int>(), 5, TEST_LOCATION);
END_TEST;
}
TextEditor textEditor = TextEditor::New();
- application.GetScene().Add( textEditor );
+ application.GetScene().Add(textEditor);
- textEditor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
- textEditor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- textEditor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(300.f, 50.f));
+ textEditor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ textEditor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
// Avoid a crash when core load gl resources.
- application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ application.SendNotification();
+ application.Render();
+
+ textEditor.SetProperty(DevelActor::Property::USER_INTERACTION_ENABLED, true);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelActor::Property::USER_INTERACTION_ENABLED).Get<bool>(), true, TEST_LOCATION);
+
+ textEditor.SetKeyInputFocus();
+ textEditor.SetProperty(DevelTextEditor::Property::ENABLE_EDITING, false);
+ application.ProcessEvent(GenerateKey("D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ // Render and notify
application.SendNotification();
application.Render();
+ DALI_TEST_EQUALS(textEditor.GetProperty(TextEditor::Property::TEXT).Get<std::string>(), "", TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::ENABLE_EDITING).Get<bool>(), false, TEST_LOCATION);
+
textEditor.SetKeyInputFocus();
- textEditor.SetProperty( DevelTextEditor::Property::ENABLE_EDITING, false );
- application.ProcessEvent( GenerateKey( "D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ textEditor.SetProperty(DevelTextEditor::Property::ENABLE_EDITING, true);
+ application.ProcessEvent(GenerateKey("D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( textEditor.GetProperty( TextEditor::Property::TEXT ).Get<std::string>(), "", TEST_LOCATION );
- DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::ENABLE_EDITING ).Get<bool>(), false, TEST_LOCATION );
+ DALI_TEST_EQUALS(textEditor.GetProperty(TextEditor::Property::TEXT).Get<std::string>(), "D", TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::ENABLE_EDITING).Get<bool>(), true, TEST_LOCATION);
+
+ // Check the user interaction enabled and for coverage
+ DevelTextEditor::SelectWholeText(textEditor);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
textEditor.SetKeyInputFocus();
- textEditor.SetProperty( DevelTextEditor::Property::ENABLE_EDITING, true );
- application.ProcessEvent( GenerateKey( "D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ textEditor.SetProperty(DevelActor::Property::USER_INTERACTION_ENABLED, false);
+ application.ProcessEvent(GenerateKey("D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( textEditor.GetProperty( TextEditor::Property::TEXT ).Get<std::string>(), "D", TEST_LOCATION );
- DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::ENABLE_EDITING ).Get<bool>(), true, TEST_LOCATION );
+ DALI_TEST_EQUALS(textEditor.GetProperty(TextEditor::Property::TEXT).Get<std::string>(), "D", TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelActor::Property::USER_INTERACTION_ENABLED).Get<bool>(), false, TEST_LOCATION);
END_TEST;
}
tet_infoline(" UtcDaliTextEditorScrolling ");
TextEditor textEditor = TextEditor::New();
- DALI_TEST_CHECK( textEditor );
+ DALI_TEST_CHECK(textEditor);
- application.GetScene().Add( textEditor );
+ application.GetScene().Add(textEditor);
// Avoid a crash when core load gl resources.
- application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
application.SendNotification();
application.Render();
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::VERTICAL_SCROLL_POSITION ).Get<float>(), 0.0f, TEST_LOCATION );
- DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION ).Get<float>(), 0.0f, TEST_LOCATION );
-
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::VERTICAL_SCROLL_POSITION).Get<float>(), 0.0f, TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION).Get<float>(), 0.0f, TEST_LOCATION);
DevelTextEditor::ScrollBy(textEditor, Vector2(1.0f, 1.0f));
- DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::VERTICAL_SCROLL_POSITION ).Get<float>(), 1.0f, TEST_LOCATION );
- DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION ).Get<float>(), 0.0f, TEST_LOCATION );
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::VERTICAL_SCROLL_POSITION).Get<float>(), 1.0f, TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION).Get<float>(), 0.0f, TEST_LOCATION);
DevelTextEditor::ScrollBy(textEditor, Vector2(0.0f, 1000.0f));
- DALI_TEST_NOT_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::VERTICAL_SCROLL_POSITION ).Get<float>(), 1.0f, 0.1f, TEST_LOCATION );
- DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION ).Get<float>(), 0.0f, TEST_LOCATION );
+ DALI_TEST_NOT_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::VERTICAL_SCROLL_POSITION).Get<float>(), 1.0f, 0.1f, TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION).Get<float>(), 0.0f, TEST_LOCATION);
- textEditor.SetProperty(DevelTextEditor::Property::VERTICAL_SCROLL_POSITION , 0.0f);
- textEditor.SetProperty(DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION , 0.0f);
+ textEditor.SetProperty(DevelTextEditor::Property::VERTICAL_SCROLL_POSITION, 0.0f);
+ textEditor.SetProperty(DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION, 0.0f);
- DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::VERTICAL_SCROLL_POSITION ).Get<float>(), 0.0f, TEST_LOCATION );
- DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION ).Get<float>(), 0.0f, TEST_LOCATION );
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::VERTICAL_SCROLL_POSITION).Get<float>(), 0.0f, TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::HORIZONTAL_SCROLL_POSITION).Get<float>(), 0.0f, TEST_LOCATION);
END_TEST;
}
tet_infoline(" UtcDaliToolkitTextEditorFontSizeScale");
TextEditor textEditor = TextEditor::New();
- textEditor.SetProperty( TextEditor::Property::POINT_SIZE, 30.f );
- textEditor.SetProperty( TextEditor::Property::TEXT, "Test" );
+ textEditor.SetProperty(TextEditor::Property::POINT_SIZE, 30.f);
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Test");
Vector3 nonScaledSize = textEditor.GetNaturalSize();
TextEditor textEditorScaled = TextEditor::New();
- textEditorScaled.SetProperty( TextEditor::Property::POINT_SIZE, 15.f );
- textEditorScaled.SetProperty( Toolkit::DevelTextEditor::Property::FONT_SIZE_SCALE, 2.f );
- textEditorScaled.SetProperty( TextEditor::Property::TEXT, "Test" );
+ textEditorScaled.SetProperty(TextEditor::Property::POINT_SIZE, 15.f);
+ textEditorScaled.SetProperty(Toolkit::DevelTextEditor::Property::FONT_SIZE_SCALE, 2.f);
+ textEditorScaled.SetProperty(TextEditor::Property::TEXT, "Test");
Vector3 scaledSize = textEditorScaled.GetNaturalSize();
- DALI_TEST_EQUALS( nonScaledSize, scaledSize, TEST_LOCATION );
+ DALI_TEST_EQUALS(nonScaledSize, scaledSize, TEST_LOCATION);
- textEditor.SetProperty( TextEditor::Property::PIXEL_SIZE, 30.f );
- textEditor.SetProperty( TextEditor::Property::TEXT, "Test" );
+ textEditor.SetProperty(TextEditor::Property::PIXEL_SIZE, 30.f);
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Test");
nonScaledSize = textEditor.GetNaturalSize();
- textEditorScaled.SetProperty( TextEditor::Property::PIXEL_SIZE, 15.f );
- textEditorScaled.SetProperty( Toolkit::DevelTextEditor::Property::FONT_SIZE_SCALE, 2.f );
- textEditorScaled.SetProperty( TextEditor::Property::TEXT, "Test" );
+ textEditorScaled.SetProperty(TextEditor::Property::PIXEL_SIZE, 15.f);
+ textEditorScaled.SetProperty(Toolkit::DevelTextEditor::Property::FONT_SIZE_SCALE, 2.f);
+ textEditorScaled.SetProperty(TextEditor::Property::TEXT, "Test");
scaledSize = textEditorScaled.GetNaturalSize();
- DALI_TEST_EQUALS( nonScaledSize, scaledSize, TEST_LOCATION );
+ DALI_TEST_EQUALS(nonScaledSize, scaledSize, TEST_LOCATION);
END_TEST;
}
TextEditor textEditor = TextEditor::New();
- application.GetScene().Add( textEditor );
+ application.GetScene().Add(textEditor);
- textEditor.SetProperty( TextEditor::Property::TEXT, "ABCEF");
- textEditor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
- textEditor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- textEditor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ textEditor.SetProperty(TextEditor::Property::TEXT, "ABCEF");
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(300.f, 50.f));
+ textEditor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ textEditor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
// Avoid a crash when core load gl resources.
- application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
- textEditor.SetProperty( DevelTextEditor::Property::PRIMARY_CURSOR_POSITION, 3);
+ textEditor.SetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION, 3);
application.SendNotification();
application.Render();
+ textEditor.SetKeyInputFocus();
- application.ProcessEvent( GenerateKey( "D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
+ application.ProcessEvent(GenerateKey("D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
// Render and notify
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( textEditor.GetProperty( TextEditor::Property::TEXT ).Get<std::string>(), "ABCDEF", TEST_LOCATION );
- DALI_TEST_EQUALS( textEditor.GetProperty( DevelTextEditor::Property::PRIMARY_CURSOR_POSITION ).Get<int>(), 4, TEST_LOCATION );
+ DALI_TEST_EQUALS(textEditor.GetProperty(TextEditor::Property::TEXT).Get<std::string>(), "ABCDEF", TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION).Get<int>(), 4, TEST_LOCATION);
END_TEST;
}
TextEditor textEditor = TextEditor::New();
textEditor.SetProperty(TextEditor::Property::TEXT, "A\nB\nC\nD\nE\nF\n");
- textEditor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
- textEditor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- textEditor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- application.GetScene().Add( textEditor );
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(300.f, 50.f));
+ textEditor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ textEditor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ application.GetScene().Add(textEditor);
application.SendNotification();
application.Render();
int lineCount = 0;
- lineCount = textEditor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
- DALI_TEST_EQUALS( lineCount, 7, TEST_LOCATION );
+ lineCount = textEditor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
+ DALI_TEST_EQUALS(lineCount, 7, TEST_LOCATION);
textEditor.GetNaturalSize();
// Create a tap event to touch the text editor.
- TestGenerateTap( application, 18.0f, 25.0f );
+ TestGenerateTap(application, 18.0f, 25.0f);
application.SendNotification();
application.Render();
- lineCount = textEditor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
- DALI_TEST_EQUALS( lineCount, 7, TEST_LOCATION );
+ lineCount = textEditor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
+ DALI_TEST_EQUALS(lineCount, 7, TEST_LOCATION);
END_TEST;
}
-
int utcDaliTextEditorGetHeightForWidthDoesNotChangeLineCountScrollingCase(void)
{
ToolkitTestApplication application;
tet_infoline(" utcDaliTextEditorGetHeightForWidthDoesNotChangeLineCountScrollingCase ");
- int lineCountBefore =0 ;
- int lineCountAfter =0 ;
+ int lineCountBefore = 0;
+ int lineCountAfter = 0;
// Create a text editor
TextEditor textEditor = TextEditor::New();
//Set very large font-size using point-size
- textEditor.SetProperty( TextEditor::Property::POINT_SIZE, 10) ;
+ textEditor.SetProperty(TextEditor::Property::POINT_SIZE, 10);
//Specify font-family
- textEditor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
+ textEditor.SetProperty(TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
//Specify size
- textEditor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f));
//Set text longer than width of textEditor
- textEditor.SetProperty( TextEditor::Property::TEXT, "TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST ");
+ textEditor.SetProperty(TextEditor::Property::TEXT, "TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST ");
- application.GetScene().Add( textEditor );
+ application.GetScene().Add(textEditor);
application.SendNotification();
application.Render();
//Failed case is the GetHeightForWidth change LineCount then the scrollor will not arrive to latest line
//GetHeightForWidth is a retrieval method which should not modify object
- lineCountBefore = textEditor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
+ lineCountBefore = textEditor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
textEditor.GetHeightForWidth(200.f);
//This is to simulate focus into text editor after calling GetHeightForWidth
//Create a tap event to touch the text editor.
- TestGenerateTap( application, 18.0f, 25.0f );
+ TestGenerateTap(application, 18.0f, 25.0f);
application.SendNotification();
application.Render();
- lineCountAfter = textEditor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
+ lineCountAfter = textEditor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
//The LineCount must not be changed when calling GetHeightForWidth.
- DALI_TEST_EQUALS( lineCountAfter , lineCountBefore, TEST_LOCATION );
+ DALI_TEST_EQUALS(lineCountAfter, lineCountBefore, TEST_LOCATION);
END_TEST;
}
tet_infoline(" utcDaliTextEditorGetHeightForWidthDoesNotChangeLineCountLineWrapCharCase ");
- int lineCountBefore =0 ;
- int lineCountAfter =0 ;
+ int lineCountBefore = 0;
+ int lineCountAfter = 0;
// Create a text editor
TextEditor textEditor = TextEditor::New();
//Set very large font-size using point-size
- textEditor.SetProperty( TextEditor::Property::POINT_SIZE, 10) ;
+ textEditor.SetProperty(TextEditor::Property::POINT_SIZE, 10);
//Specify font-family
- textEditor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
+ textEditor.SetProperty(TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
//Specify size
- textEditor.SetProperty( Actor::Property::SIZE, Vector2( 50.f, 100.f ) );
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(50.f, 100.f));
//Set text longer than width of textEditor
- textEditor.SetProperty( TextEditor::Property::TEXT, "qwertyuiopasdfghjklzxcvbnm\n");
+ textEditor.SetProperty(TextEditor::Property::TEXT, "qwertyuiopasdfghjklzxcvbnm\n");
//Set line wrap mode Character
textEditor.SetProperty(TextEditor::Property::LINE_WRAP_MODE, "CHARACTER");
- application.GetScene().Add( textEditor );
+ application.GetScene().Add(textEditor);
application.SendNotification();
application.Render();
//Failed case is the GetHeightForWidth change LineCount which make position of cursor invalid in TextEditor
//GetHeightForWidth is a retrieval method which should not modify object
- lineCountBefore = textEditor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
+ lineCountBefore = textEditor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
textEditor.GetHeightForWidth(200.f);
//This is to simulate focus into text editor after calling GetHeightForWidth
//Create a tap event to touch the text editor.
- TestGenerateTap( application, 18.0f, 25.0f );
+ TestGenerateTap(application, 18.0f, 25.0f);
application.SendNotification();
application.Render();
- lineCountAfter = textEditor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
+ lineCountAfter = textEditor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
//The LineCount must not be changed when calling GetHeightForWidth.
- DALI_TEST_EQUALS( lineCountAfter , lineCountBefore, TEST_LOCATION );
+ DALI_TEST_EQUALS(lineCountAfter, lineCountBefore, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int utcDaliTextEditorGetHeightForWidthChangeLineCountWhenTextChanged(void)
+{
+ ToolkitTestApplication application;
+
+ tet_infoline(" utcDaliTextEditorGetHeightForWidthChangeLineCountWhenTextChanged ");
+
+ int lineCountBefore = 0;
+ int lineCountAfter = 0;
+
+ // Create a text editor
+ TextEditor textEditor = TextEditor::New();
+ //Set very large font-size using point-size
+ textEditor.SetProperty(TextEditor::Property::POINT_SIZE, 10);
+ //Specify font-family
+ textEditor.SetProperty(TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
+ //Specify size
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(200.f, 100.f));
+ //Set text longer than width of textEditor
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Short text");
+ //Set line wrap mode Character
+ textEditor.SetProperty(TextEditor::Property::LINE_WRAP_MODE, "CHARACTER");
+
+ application.GetScene().Add(textEditor);
+
+ application.SendNotification();
+ application.Render();
+
+ lineCountBefore = textEditor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
+
+ textEditor.SetProperty(TextEditor::Property::TEXT, "This is very loooooooooooooooooooooooooooooooooooong text for test");
+ lineCountAfter = textEditor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
+
+ // When the text changed, the Line-count should be updated according to new text.
+ // Because the GetHeightForWidth is called in Controller::GetLineCount(float width)
+ DALI_TEST_EQUALS(lineCountBefore, 1, TEST_LOCATION);
+ DALI_TEST_GREATER(lineCountAfter, 1, TEST_LOCATION);
END_TEST;
}
tet_infoline(" utcDaliTextEditorGetNaturalSizeDoesNotChangeLineCountScrollingCase ");
- int lineCountBefore =0 ;
- int lineCountAfter =0 ;
+ int lineCountBefore = 0;
+ int lineCountAfter = 0;
// Create a text editor
TextEditor textEditor = TextEditor::New();
//Set very large font-size using point-size
- textEditor.SetProperty( TextEditor::Property::POINT_SIZE, 10) ;
+ textEditor.SetProperty(TextEditor::Property::POINT_SIZE, 10);
//Specify font-family
- textEditor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
+ textEditor.SetProperty(TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
//Specify size
- textEditor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f));
//Set text longer than width of textEditor
- textEditor.SetProperty( TextEditor::Property::TEXT, "TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST ");
+ textEditor.SetProperty(TextEditor::Property::TEXT, "TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST ");
- application.GetScene().Add( textEditor );
+ application.GetScene().Add(textEditor);
application.SendNotification();
application.Render();
//Failed case is the GetNaturalSize change LineCount then the scrollor will not arrive to latest line
//GetNaturalSize is a retrieval method which should not modify object
- lineCountBefore = textEditor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
+ lineCountBefore = textEditor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
textEditor.GetNaturalSize();
//This is to simulate focus into text editor after calling GetNaturalSize
//Create a tap event to touch the text editor.
- TestGenerateTap( application, 18.0f, 25.0f );
+ TestGenerateTap(application, 18.0f, 25.0f);
application.SendNotification();
application.Render();
- lineCountAfter = textEditor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
+ lineCountAfter = textEditor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
//The LineCount must not be changed when calling GetNaturalSize.
- DALI_TEST_EQUALS( lineCountAfter , lineCountBefore, TEST_LOCATION );
+ DALI_TEST_EQUALS(lineCountAfter, lineCountBefore, TEST_LOCATION);
END_TEST;
}
tet_infoline(" utcDaliTextEditorGetNaturalSizeDoesNotChangeLineCountLineWrapCharCase ");
- int lineCountBefore =0 ;
- int lineCountAfter =0 ;
+ int lineCountBefore = 0;
+ int lineCountAfter = 0;
// Create a text editor
TextEditor textEditor = TextEditor::New();
//Set very large font-size using point-size
- textEditor.SetProperty( TextEditor::Property::POINT_SIZE, 10) ;
+ textEditor.SetProperty(TextEditor::Property::POINT_SIZE, 10);
//Specify font-family
- textEditor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
+ textEditor.SetProperty(TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
//Specify size
- textEditor.SetProperty( Actor::Property::SIZE, Vector2( 50.f, 100.f ) );
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(50.f, 100.f));
//Set text longer than width of textEditor
- textEditor.SetProperty( TextEditor::Property::TEXT, "qwertyuiopasdfghjklzxcvbnm\n");
+ textEditor.SetProperty(TextEditor::Property::TEXT, "qwertyuiopasdfghjklzxcvbnm\n");
//Set line wrap mode Character
textEditor.SetProperty(TextEditor::Property::LINE_WRAP_MODE, "CHARACTER");
- application.GetScene().Add( textEditor );
+ application.GetScene().Add(textEditor);
application.SendNotification();
application.Render();
//Failed case is the GetNaturalSize change LineCount which make position of cursor invalid in TextEditor
//GetNaturalSize is a retrieval method which should not modify object
- lineCountBefore = textEditor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
- textEditor.GetNaturalSize( );
+ lineCountBefore = textEditor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
+ textEditor.GetNaturalSize();
//This is to simulate focus into text editor after calling GetNaturalSize
//Create a tap event to touch the text editor.
- TestGenerateTap( application, 18.0f, 25.0f );
+ TestGenerateTap(application, 18.0f, 25.0f);
application.SendNotification();
application.Render();
- lineCountAfter = textEditor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
+ lineCountAfter = textEditor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
//The LineCount must not be changed when calling GetNaturalSize.
- DALI_TEST_EQUALS( lineCountAfter , lineCountBefore, TEST_LOCATION );
+ DALI_TEST_EQUALS(lineCountAfter, lineCountBefore, TEST_LOCATION);
END_TEST;
}
tet_infoline(" UtcDaliTextEditorAtlasLimitationIsEnabledForLargeFontPointSize ");
// +2: First one to handle the equal case. Second one to handle odd to even case of GetNaturalSize
- const uint32_t lessThanWidth = TextAbstraction::FontClient::MAX_TEXT_ATLAS_WIDTH - TextAbstraction::FontClient::PADDING_TEXT_ATLAS_BLOCK + 2;
+ const uint32_t lessThanWidth = TextAbstraction::FontClient::MAX_TEXT_ATLAS_WIDTH - TextAbstraction::FontClient::PADDING_TEXT_ATLAS_BLOCK + 2;
const uint32_t lessThanHeight = TextAbstraction::FontClient::MAX_TEXT_ATLAS_HEIGHT - TextAbstraction::FontClient::PADDING_TEXT_ATLAS_BLOCK + 2;
// Create a text editor
TextEditor textEditor = TextEditor::New();
//Set size to avoid automatic eliding
- textEditor.SetProperty( Actor::Property::SIZE, Vector2(1025, 1025));
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(1025, 1025));
//Set very large font-size using point-size
- textEditor.SetProperty( TextEditor::Property::POINT_SIZE, 1000) ;
+ textEditor.SetProperty(TextEditor::Property::POINT_SIZE, 1000);
//Specify font-family
- textEditor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
+ textEditor.SetProperty(TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
//Set text to check if appear or not
- textEditor.SetProperty( TextEditor::Property::TEXT, "A");
+ textEditor.SetProperty(TextEditor::Property::TEXT, "A");
- application.GetScene().Add( textEditor );
+ application.GetScene().Add(textEditor);
application.SendNotification();
application.Render();
//Use GetNaturalSize to verify that size of block does not exceed Atlas size
Vector3 naturalSize = textEditor.GetNaturalSize();
- DALI_TEST_GREATER( lessThanWidth, static_cast<uint32_t>(naturalSize.width), TEST_LOCATION );
- DALI_TEST_GREATER( lessThanHeight, static_cast<uint32_t>(naturalSize.height), TEST_LOCATION );
+ DALI_TEST_GREATER(lessThanWidth, static_cast<uint32_t>(naturalSize.width), TEST_LOCATION);
+ DALI_TEST_GREATER(lessThanHeight, static_cast<uint32_t>(naturalSize.height), TEST_LOCATION);
END_TEST;
}
tet_infoline(" UtcDaliTextEditorAtlasLimitationIsEnabledPerformanceCases ");
// +2: First one to handle the equal case. Second one to handle odd to even case of GetNaturalSize
- const uint32_t lessThanWidth = TextAbstraction::FontClient::MAX_TEXT_ATLAS_WIDTH - TextAbstraction::FontClient::PADDING_TEXT_ATLAS_BLOCK + 2;
+ const uint32_t lessThanWidth = TextAbstraction::FontClient::MAX_TEXT_ATLAS_WIDTH - TextAbstraction::FontClient::PADDING_TEXT_ATLAS_BLOCK + 2;
const uint32_t lessThanHeight = TextAbstraction::FontClient::MAX_TEXT_ATLAS_HEIGHT - TextAbstraction::FontClient::PADDING_TEXT_ATLAS_BLOCK + 2;
Vector3 naturalSize; //Use GetNaturalSize to verify that size of block does not exceed Atlas size
// Create a text editor
TextEditor textEditor = TextEditor::New();
//Set size to avoid automatic eliding
- textEditor.SetProperty( Actor::Property::SIZE, Vector2(1025, 1025));
- textEditor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
- textEditor.SetProperty( TextEditor::Property::TEXT, "A");
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(1025, 1025));
+ textEditor.SetProperty(TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
+ textEditor.SetProperty(TextEditor::Property::TEXT, "A");
- const int numberOfCases = 6;
- int arrayCases[numberOfCases] = {323, 326, 330, 600, 1630, 2500};
+ const int numberOfCases = 6;
+ int arrayCases[numberOfCases] = {323, 326, 330, 600, 1630, 2500};
- for (int index=0; index < numberOfCases; index++)
+ for(int index = 0; index < numberOfCases; index++)
{
tet_printf(" UtcDaliTextEditorAtlasLimitationIsEnabledPerformanceCases point-size= %d \n", arrayCases[index]);
- textEditor.SetProperty( TextEditor::Property::POINT_SIZE, arrayCases[index]) ;
- application.GetScene().Add( textEditor );
+ textEditor.SetProperty(TextEditor::Property::POINT_SIZE, arrayCases[index]);
+ application.GetScene().Add(textEditor);
application.SendNotification();
application.Render();
naturalSize = textEditor.GetNaturalSize();
- DALI_TEST_GREATER( lessThanWidth, static_cast<uint32_t>(naturalSize.width), TEST_LOCATION );
- DALI_TEST_GREATER( lessThanHeight, static_cast<uint32_t>(naturalSize.height), TEST_LOCATION );
-
+ DALI_TEST_GREATER(lessThanWidth, static_cast<uint32_t>(naturalSize.width), TEST_LOCATION);
+ DALI_TEST_GREATER(lessThanHeight, static_cast<uint32_t>(naturalSize.height), TEST_LOCATION);
}
END_TEST;
ToolkitTestApplication application;
tet_infoline(" UtcDaliTextEditorHyphenWrapMode ");
- int lineCount =0;
+ int lineCount = 0;
TextEditor textEditor = TextEditor::New();
- textEditor.SetProperty( Actor::Property::SIZE, Vector2( 150.0f, 300.f ) );
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(150.0f, 300.f));
- application.GetScene().Add( textEditor );
+ application.GetScene().Add(textEditor);
application.SendNotification();
application.Render();
- textEditor.SetProperty( TextEditor::Property::TEXT, "Hi Experimen" );
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Hi Experimen");
textEditor.SetProperty(TextEditor::Property::LINE_WRAP_MODE, DevelText::LineWrap::HYPHENATION);
- DALI_TEST_EQUALS( textEditor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( DevelText::LineWrap::HYPHENATION ), TEST_LOCATION );
+ DALI_TEST_EQUALS(textEditor.GetProperty<int>(TextEditor::Property::LINE_WRAP_MODE), static_cast<int>(DevelText::LineWrap::HYPHENATION), TEST_LOCATION);
application.SendNotification();
application.Render();
- lineCount = textEditor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
+ lineCount = textEditor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
/*
text will be :
Hi Exp-
erimen
*/
- DALI_TEST_EQUALS( lineCount, 2, TEST_LOCATION );
+ DALI_TEST_EQUALS(lineCount, 2, TEST_LOCATION);
- textEditor.SetProperty( TextEditor::Property::TEXT, "Hi Experimen" );
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Hi Experimen");
textEditor.SetProperty(TextEditor::Property::LINE_WRAP_MODE, DevelText::LineWrap::MIXED);
- DALI_TEST_EQUALS( textEditor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( DevelText::LineWrap::MIXED ), TEST_LOCATION );
+ DALI_TEST_EQUALS(textEditor.GetProperty<int>(TextEditor::Property::LINE_WRAP_MODE), static_cast<int>(DevelText::LineWrap::MIXED), TEST_LOCATION);
application.SendNotification();
application.Render();
- lineCount = textEditor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
+ lineCount = textEditor.GetProperty<int>(TextEditor::Property::LINE_COUNT);
/*
text will be :
Hi
Experi-
men
*/
- DALI_TEST_EQUALS( lineCount, 3, TEST_LOCATION );
+ DALI_TEST_EQUALS(lineCount, 3, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliToolkitTextEditorEllipsisPositionProperty(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliToolkitTextEditorEllipsisPositionProperty ");
+ TextEditor textEditor = TextEditor::New();
+
+ tet_infoline(" UtcDaliToolkitTextEditorEllipsisPositionProperty - Default is END");
+ DALI_TEST_EQUALS(textEditor.GetProperty<int>(DevelTextEditor::Property::ELLIPSIS_POSITION), static_cast<int>(Toolkit::DevelText::EllipsisPosition::END), TEST_LOCATION);
+
+ tet_infoline(" UtcDaliToolkitTextEditorEllipsisPositionProperty - Change to START");
+ textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, DevelText::EllipsisPosition::START);
+ DALI_TEST_EQUALS(textEditor.GetProperty<int>(DevelTextEditor::Property::ELLIPSIS_POSITION), static_cast<int>(Toolkit::DevelText::EllipsisPosition::START), TEST_LOCATION);
+
+ tet_infoline(" UtcDaliToolkitTextEditorEllipsisPositionProperty - Change to MIDDLE");
+ textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, DevelText::EllipsisPosition::MIDDLE);
+ DALI_TEST_EQUALS(textEditor.GetProperty<int>(DevelTextEditor::Property::ELLIPSIS_POSITION), static_cast<int>(Toolkit::DevelText::EllipsisPosition::MIDDLE), TEST_LOCATION);
+
+ tet_infoline(" UtcDaliToolkitTextEditorEllipsisPositionProperty - Change to END");
+ textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, DevelText::EllipsisPosition::END);
+ DALI_TEST_EQUALS(textEditor.GetProperty<int>(DevelTextEditor::Property::ELLIPSIS_POSITION), static_cast<int>(Toolkit::DevelText::EllipsisPosition::END), TEST_LOCATION);
+
+ tet_infoline(" UtcDaliToolkitTextEditorEllipsisPositionProperty - Change to START using integer");
+ textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, 1);
+ DALI_TEST_EQUALS(textEditor.GetProperty<int>(DevelTextEditor::Property::ELLIPSIS_POSITION), static_cast<int>(Toolkit::DevelText::EllipsisPosition::START), TEST_LOCATION);
+
+ tet_infoline(" UtcDaliToolkitTextEditorEllipsisPositionProperty - Change to MIDDLE using integer");
+ textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, 2);
+ DALI_TEST_EQUALS(textEditor.GetProperty<int>(DevelTextEditor::Property::ELLIPSIS_POSITION), static_cast<int>(Toolkit::DevelText::EllipsisPosition::MIDDLE), TEST_LOCATION);
+
+ tet_infoline(" UtcDaliToolkitTextEditorEllipsisPositionProperty - Change to END using integer");
+ textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, 0);
+ DALI_TEST_EQUALS(textEditor.GetProperty<int>(DevelTextEditor::Property::ELLIPSIS_POSITION), static_cast<int>(Toolkit::DevelText::EllipsisPosition::END), TEST_LOCATION);
+
+ tet_infoline(" UtcDaliToolkitTextlabelEllipsisPositionProperty - Change to START using string - uppercase");
+ textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, "START");
+ DALI_TEST_EQUALS(textEditor.GetProperty<int>(DevelTextEditor::Property::ELLIPSIS_POSITION), static_cast<int>(Toolkit::DevelText::EllipsisPosition::START), TEST_LOCATION);
+
+ tet_infoline(" UtcDaliToolkitTextlabelEllipsisPositionProperty - Change to MIDDLE using string - uppercase");
+ textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, "MIDDLE");
+ DALI_TEST_EQUALS(textEditor.GetProperty<int>(DevelTextEditor::Property::ELLIPSIS_POSITION), static_cast<int>(Toolkit::DevelText::EllipsisPosition::MIDDLE), TEST_LOCATION);
+
+ tet_infoline(" UtcDaliToolkitTextlabelEllipsisPositionProperty - Change to END using string - uppercase");
+ textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, "END");
+ DALI_TEST_EQUALS(textEditor.GetProperty<int>(DevelTextEditor::Property::ELLIPSIS_POSITION), static_cast<int>(Toolkit::DevelText::EllipsisPosition::END), TEST_LOCATION);
+
+ tet_infoline(" UtcDaliToolkitTextlabelEllipsisPositionProperty - Change to START using string - lowercase");
+ textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, "start");
+ DALI_TEST_EQUALS(textEditor.GetProperty<int>(DevelTextEditor::Property::ELLIPSIS_POSITION), static_cast<int>(Toolkit::DevelText::EllipsisPosition::START), TEST_LOCATION);
+
+ tet_infoline(" UtcDaliToolkitTextlabelEllipsisPositionProperty - Change to MIDDLE using string - lowercase");
+ textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, "middle");
+ DALI_TEST_EQUALS(textEditor.GetProperty<int>(DevelTextEditor::Property::ELLIPSIS_POSITION), static_cast<int>(Toolkit::DevelText::EllipsisPosition::MIDDLE), TEST_LOCATION);
+
+ tet_infoline(" UtcDaliToolkitTextlabelEllipsisPositionProperty - Change to END using string - lowercase");
+ textEditor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, "end");
+ DALI_TEST_EQUALS(textEditor.GetProperty<int>(DevelTextEditor::Property::ELLIPSIS_POSITION), static_cast<int>(Toolkit::DevelText::EllipsisPosition::END), TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliTextEditorCopyText(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliTextEditorCopyText ");
+
+ TextEditor textEditor = TextEditor::New();
+
+ std::string selectedText = "";
+ std::string copiedText = "";
+
+ application.GetScene().Add(textEditor);
+
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(300.f, 50.f));
+ textEditor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ textEditor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ application.SendNotification();
+ application.Render();
+
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Hello world");
+
+ application.SendNotification();
+ application.Render();
+
+ // Hello is selected
+ DevelTextEditor::SelectText(textEditor, 0, 5);
+
+ application.SendNotification();
+ application.Render();
+
+ selectedText = textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT).Get<std::string>();
+ DALI_TEST_EQUALS("Hello", selectedText, TEST_LOCATION);
+
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_START).Get<int>(), 0, TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_END).Get<int>(), 5, TEST_LOCATION);
+
+ // Hello is copied
+ copiedText = DevelTextEditor::CopyText(textEditor);
+ DALI_TEST_EQUALS("Hello", copiedText, TEST_LOCATION);
+
+ // world is selected
+ DevelTextEditor::SelectText(textEditor, 6, 11);
+
+ application.SendNotification();
+ application.Render();
+
+ selectedText = textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT).Get<std::string>();
+ DALI_TEST_EQUALS("world", selectedText, TEST_LOCATION);
+
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_START).Get<int>(), 6, TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_END).Get<int>(), 11, TEST_LOCATION);
+
+ // world is copied
+ copiedText = DevelTextEditor::CopyText(textEditor);
+ DALI_TEST_EQUALS("world", copiedText, TEST_LOCATION);
+
+ // "lo wo" is selected
+ DevelTextEditor::SelectText(textEditor, 3, 8);
+
+ application.SendNotification();
+ application.Render();
+
+ selectedText = textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT).Get<std::string>();
+ DALI_TEST_EQUALS("lo wo", selectedText, TEST_LOCATION);
+
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_START).Get<int>(), 3, TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_END).Get<int>(), 8, TEST_LOCATION);
+
+ // "lo wo" is copied
+ copiedText = DevelTextEditor::CopyText(textEditor);
+ DALI_TEST_EQUALS("lo wo", copiedText, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliTextEditorCutText(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliTextEditorCutText ");
+
+ TextEditor textEditor = TextEditor::New();
+
+ std::string selectedText = "";
+
+ application.GetScene().Add(textEditor);
+
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(300.f, 50.f));
+ textEditor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ textEditor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ application.SendNotification();
+ application.Render();
+
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Hello world");
+
+ application.SendNotification();
+ application.Render();
+
+ // Hello is selected
+ DevelTextEditor::SelectText(textEditor, 0, 5);
+
+ application.SendNotification();
+ application.Render();
+
+ selectedText = textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT).Get<std::string>();
+ DALI_TEST_EQUALS("Hello", selectedText, TEST_LOCATION);
+
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_START).Get<int>(), 0, TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_END).Get<int>(), 5, TEST_LOCATION);
+
+ // Hello is cut
+ DALI_TEST_EQUALS("Hello", DevelTextEditor::CutText(textEditor), TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(textEditor.GetProperty(TextEditor::Property::TEXT).Get<std::string>(), " world", TEST_LOCATION);
+
+ // " w" is selected
+ DevelTextEditor::SelectText(textEditor, 0, 2);
+
+ application.SendNotification();
+ application.Render();
+
+ selectedText = textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT).Get<std::string>();
+ DALI_TEST_EQUALS(" w", selectedText, TEST_LOCATION);
+
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_START).Get<int>(), 0, TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_END).Get<int>(), 2, TEST_LOCATION);
+
+ // " w" is cut
+ DALI_TEST_EQUALS(" w", DevelTextEditor::CutText(textEditor), TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(textEditor.GetProperty(TextEditor::Property::TEXT).Get<std::string>(), "orld", TEST_LOCATION);
+
+ // Test Cut from the middle
+
+ // "rl" is selected
+ DevelTextEditor::SelectText(textEditor, 1, 3);
+
+ application.SendNotification();
+ application.Render();
+
+ selectedText = textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT).Get<std::string>();
+ DALI_TEST_EQUALS("rl", selectedText, TEST_LOCATION);
+
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_START).Get<int>(), 1, TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_END).Get<int>(), 3, TEST_LOCATION);
+
+ // "rl" is cut
+ DALI_TEST_EQUALS("rl", DevelTextEditor::CutText(textEditor), TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(textEditor.GetProperty(TextEditor::Property::TEXT).Get<std::string>(), "od", TEST_LOCATION);
+
+ // Test Cut from the end
+
+ // "d" is selected
+ DevelTextEditor::SelectText(textEditor, 1, 2);
+
+ application.SendNotification();
+ application.Render();
+
+ selectedText = textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT).Get<std::string>();
+ DALI_TEST_EQUALS("d", selectedText, TEST_LOCATION);
+
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_START).Get<int>(), 1, TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT_END).Get<int>(), 2, TEST_LOCATION);
+
+ // "d" is cut
+ DALI_TEST_EQUALS("d", DevelTextEditor::CutText(textEditor), TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(textEditor.GetProperty(TextEditor::Property::TEXT).Get<std::string>(), "o", TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliTextEditorPasteText(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliTextEditorPasteText ");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ std::string cutText = "";
+ std::string copiedText = "";
+
+ editor.SetProperty(TextEditor::Property::TEXT, "Hello\nworld\nHello world");
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Tap on the text editor
+ TestGenerateTap(application, 3.0f, 25.0f);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Move to second line of the text.
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Select some text in the right of the current cursor position
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Cut the selected text
+ cutText = DevelTextEditor::CutText(editor);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS("wor", cutText, TEST_LOCATION);
+ DALI_TEST_EQUALS("Hello\nld\nHello world", editor.GetProperty<std::string>(TextEditor::Property::TEXT), TEST_LOCATION);
+
+ // Select some text in the left of the current cursor position
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Copy the selected text
+ copiedText = DevelTextEditor::CopyText(editor);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS("lo\n", copiedText, TEST_LOCATION);
+ DALI_TEST_EQUALS("Hello\nld\nHello world", editor.GetProperty<std::string>(TextEditor::Property::TEXT), TEST_LOCATION);
+
+ // Move the cursor to the third line
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Paste the selected text at the current cursor position
+ DevelTextEditor::PasteText(editor);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS("Hello\nld\nHello lo\nworld", editor.GetProperty<std::string>(TextEditor::Property::TEXT), TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliTextEditorLineSpacing(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliTextEditorLineSpacing ");
+
+ TextEditor textEditor = TextEditor::New();
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(400.0f, 400.f));
+ application.GetScene().Add(textEditor);
+ application.SendNotification();
+ application.Render();
+
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Line #1\nLine #2\nLine #3");
+ textEditor.SetProperty(DevelTextEditor::Property::LINE_SPACING, 0);
+
+ Vector3 sizeBefore = textEditor.GetNaturalSize();
+
+ textEditor.SetProperty(DevelTextEditor::Property::LINE_SPACING, 20);
+
+ //add 20 for each line 20 * 3
+ DALI_TEST_EQUALS(sizeBefore.height + 60.0f, textEditor.GetNaturalSize().height, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliTextEditorSelectionWithLineSpacing(void)
+{
+ //Only for test coverage
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliTextEditorSelectionWithLineSpacing ");
+
+ TextEditor textEditor = TextEditor::New();
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(400.0f, 400.f));
+ application.GetScene().Add(textEditor);
+ application.SendNotification();
+ application.Render();
+
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Line #1\nLine #2\nLine #3");
+ textEditor.SetProperty(DevelTextEditor::Property::LINE_SPACING, -20);
+
+ application.SendNotification();
+ application.Render();
+
+ DevelTextEditor::SelectWholeText(textEditor);
+
+ application.SendNotification();
+ application.Render();
+
+ DevelTextEditor::SelectNone(textEditor);
+ textEditor.SetProperty(DevelTextEditor::Property::LINE_SPACING, 20);
+
+ application.SendNotification();
+ application.Render();
+
+ DevelTextEditor::SelectWholeText(textEditor);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(textEditor.GetProperty<float>(DevelTextEditor::Property::LINE_SPACING), 20.0f, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliTextEditorMinLineSize(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliTextEditorMinLineSize ");
+
+ TextEditor textEditor = TextEditor::New();
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(400.0f, 400.f));
+ application.GetScene().Add(textEditor);
+ application.SendNotification();
+ application.Render();
+
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Line #1\nLine #2\nLine #3");
+ textEditor.SetProperty(DevelTextEditor::Property::MIN_LINE_SIZE, 0);
+
+ Vector3 sizeBefore = textEditor.GetNaturalSize();
+
+ textEditor.SetProperty(DevelTextEditor::Property::MIN_LINE_SIZE, 60);
+
+ DALI_TEST_NOT_EQUALS(sizeBefore, textEditor.GetNaturalSize(), 0.0f, TEST_LOCATION);
+
+ //60 * 3 lines
+ DALI_TEST_EQUALS(180.0f, textEditor.GetNaturalSize().height, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int utcDaliTextEditorCursorPositionChangedSignal(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorCursorPositionChangedSignal");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ // connect to the selection changed signal.
+ ConnectionTracker* testTracker = new ConnectionTracker();
+ DevelTextEditor::CursorPositionChangedSignal(editor).Connect(&TestCursorPositionChangedCallback);
+ bool cursorPositionChangedSignal = false;
+ editor.ConnectSignal(testTracker, "cursorPositionChanged", CallbackFunctor(&cursorPositionChangedSignal));
+
+ editor.SetProperty(TextEditor::Property::TEXT, "Hello\nworld\nHello world");
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ editor.SetKeyInputFocus();
+
+ // Tap on the text editor
+ TestGenerateTap(application, 3.0f, 25.0f);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gCursorPositionChangedCallbackCalled);
+ DALI_TEST_EQUALS(oldCursorPos, 23, TEST_LOCATION);
+
+ gCursorPositionChangedCallbackCalled = false;
+
+ // Move to left.
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gCursorPositionChangedCallbackCalled);
+ DALI_TEST_EQUALS(oldCursorPos, 18, TEST_LOCATION);
+
+ gCursorPositionChangedCallbackCalled = false;
+
+ // Insert C
+ application.ProcessEvent(GenerateKey("c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gCursorPositionChangedCallbackCalled);
+ DALI_TEST_EQUALS(oldCursorPos, 17, TEST_LOCATION);
+
+ gCursorPositionChangedCallbackCalled = false;
+
+ //delete one character
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gCursorPositionChangedCallbackCalled);
+ DALI_TEST_EQUALS(oldCursorPos, 18, TEST_LOCATION);
+
+ gCursorPositionChangedCallbackCalled = false;
+
+ editor.SetProperty(TextEditor::Property::TEXT, "Hello");
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gCursorPositionChangedCallbackCalled);
+ DALI_TEST_EQUALS(oldCursorPos, 17, TEST_LOCATION);
+
+ gCursorPositionChangedCallbackCalled = false;
+
+ editor.SetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION, 3);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gCursorPositionChangedCallbackCalled);
+ DALI_TEST_EQUALS(oldCursorPos, 5, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int utcDaliTextEditorGeometryEllipsisStart(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorGeometryEllipsisStart");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 7.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ editor.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+ editor.SetProperty(DevelTextEditor::Property::ENABLE_SCROLL_BAR, false);
+ editor.SetProperty(DevelTextEditor::Property::ELLIPSIS, true);
+ editor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, DevelText::EllipsisPosition::START);
+ editor.SetProperty(TextEditor::Property::TEXT, "line1 \nline2\nline 3\nline4");
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ unsigned int expectedCount = 2;
+ unsigned int startIndex = 0;
+ unsigned int endIndex = 24;
+
+ Vector<Vector2> positionsList = DevelTextEditor::GetTextPosition(editor, startIndex, endIndex);
+ Vector<Vector2> sizeList = DevelTextEditor::GetTextSize(editor, startIndex, endIndex);
+
+ DALI_TEST_EQUALS(positionsList.Size(), expectedCount, TEST_LOCATION);
+ DALI_TEST_EQUALS(sizeList.Size(), expectedCount, TEST_LOCATION);
+
+ Vector<Vector2> expectedSizes;
+ Vector<Vector2> expectedPositions;
+
+ expectedPositions.PushBack(Vector2(38, 0));
+ expectedSizes.PushBack(Vector2(21, 25));
+
+ expectedPositions.PushBack(Vector2(-1, 25));
+ expectedSizes.PushBack(Vector2(53, 25));
+
+ TestTextGeometryUtils::CheckGeometryResult(positionsList, sizeList, expectedPositions, expectedSizes);
+
+ END_TEST;
+}
+
+int utcDaliTextEditorGeometryEllipsisMiddle(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorGeometryEllipsisMiddle");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 7.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ editor.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+ editor.SetProperty(DevelTextEditor::Property::ENABLE_SCROLL_BAR, false);
+ editor.SetProperty(DevelTextEditor::Property::ELLIPSIS, true);
+ editor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, DevelText::EllipsisPosition::MIDDLE);
+ editor.SetProperty(TextEditor::Property::TEXT, "line1 \nline2\nline 3\nline4");
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ unsigned int expectedCount = 2;
+ unsigned int startIndex = 0;
+ unsigned int endIndex = 24;
+
+ Vector<Vector2> positionsList = DevelTextEditor::GetTextPosition(editor, startIndex, endIndex);
+ Vector<Vector2> sizeList = DevelTextEditor::GetTextSize(editor, startIndex, endIndex);
+
+ DALI_TEST_EQUALS(positionsList.Size(), expectedCount, TEST_LOCATION);
+ DALI_TEST_EQUALS(sizeList.Size(), expectedCount, TEST_LOCATION);
+
+ Vector<Vector2> expectedSizes;
+ Vector<Vector2> expectedPositions;
+
+ expectedPositions.PushBack(Vector2(-1, 0));
+ expectedSizes.PushBack(Vector2(26, 25));
+
+ expectedPositions.PushBack(Vector2(-1, 25));
+ expectedSizes.PushBack(Vector2(53, 25));
+
+ TestTextGeometryUtils::CheckGeometryResult(positionsList, sizeList, expectedPositions, expectedSizes);
+
+ END_TEST;
+}
+
+int utcDaliTextEditorGeometryEllipsisEnd(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorGeometryEllipsisEnd");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 7.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ editor.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+ editor.SetProperty(DevelTextEditor::Property::ENABLE_SCROLL_BAR, false);
+ editor.SetProperty(DevelTextEditor::Property::ELLIPSIS, true);
+ editor.SetProperty(DevelTextEditor::Property::ELLIPSIS_POSITION, DevelText::EllipsisPosition::END);
+ editor.SetProperty(TextEditor::Property::TEXT, "line1 \nline2\nline 3\nline4");
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ unsigned int expectedCount = 2;
+ unsigned int startIndex = 0;
+ unsigned int endIndex = 24;
+
+ Vector<Vector2> positionsList = DevelTextEditor::GetTextPosition(editor, startIndex, endIndex);
+ Vector<Vector2> sizeList = DevelTextEditor::GetTextSize(editor, startIndex, endIndex);
+
+ DALI_TEST_EQUALS(positionsList.Size(), expectedCount, TEST_LOCATION);
+ DALI_TEST_EQUALS(sizeList.Size(), expectedCount, TEST_LOCATION);
+
+ Vector<Vector2> expectedSizes;
+ Vector<Vector2> expectedPositions;
+
+ expectedPositions.PushBack(Vector2(-1, 0));
+ expectedSizes.PushBack(Vector2(60, 25));
+
+ expectedPositions.PushBack(Vector2(-1, 25));
+ expectedSizes.PushBack(Vector2(39, 25));
+
+ TestTextGeometryUtils::CheckGeometryResult(positionsList, sizeList, expectedPositions, expectedSizes);
+
+ END_TEST;
+}
+
+int utcDaliTextEditorGeometryRTL(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorGeometryRTL");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 7.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ editor.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+ editor.SetProperty(TextEditor::Property::TEXT, "line1 \nline2\nline 3\nالاخيرالسطر");
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ unsigned int expectedCount = 4;
+ unsigned int startIndex = 3;
+ unsigned int endIndex = 24;
+
+ Vector<Vector2> positionsList = DevelTextEditor::GetTextPosition(editor, startIndex, endIndex);
+ Vector<Vector2> sizeList = DevelTextEditor::GetTextSize(editor, startIndex, endIndex);
+
+ DALI_TEST_EQUALS(positionsList.Size(), expectedCount, TEST_LOCATION);
+ DALI_TEST_EQUALS(sizeList.Size(), expectedCount, TEST_LOCATION);
+
+ Vector<Vector2> expectedSizes;
+ Vector<Vector2> expectedPositions;
+
+ expectedPositions.PushBack(Vector2(25, 0));
+ expectedSizes.PushBack(Vector2(34, 25));
+
+ expectedPositions.PushBack(Vector2(-1, 25));
+ expectedSizes.PushBack(Vector2(53, 25));
+
+ expectedPositions.PushBack(Vector2(-1, 50));
+ expectedSizes.PushBack(Vector2(60, 25));
+
+ expectedPositions.PushBack(Vector2(63, 75));
+ expectedSizes.PushBack(Vector2(37, 25));
+
+ TestTextGeometryUtils::CheckGeometryResult(positionsList, sizeList, expectedPositions, expectedSizes);
+
+ END_TEST;
+}
+
+int utcDaliTextEditorGeometryGlyphMiddle(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorGeometryGlyphMiddle");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 7.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(150.f, 200.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ editor.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+ editor.SetProperty(TextEditor::Property::TEXT, "لا تحتوي على لا");
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ unsigned int expectedCount = 1;
+ unsigned int startIndex = 1;
+ unsigned int endIndex = 13;
+
+ Vector<Vector2> positionsList = DevelTextEditor::GetTextPosition(editor, startIndex, endIndex);
+ Vector<Vector2> sizeList = DevelTextEditor::GetTextSize(editor, startIndex, endIndex);
+
+ DALI_TEST_EQUALS(positionsList.Size(), expectedCount, TEST_LOCATION);
+ DALI_TEST_EQUALS(sizeList.Size(), expectedCount, TEST_LOCATION);
+
+ Vector<Vector2> expectedSizes;
+ Vector<Vector2> expectedPositions;
+
+ expectedPositions.PushBack(Vector2(6, 0));
+ expectedSizes.PushBack(Vector2(125, 25));
+
+ TestTextGeometryUtils::CheckGeometryResult(positionsList, sizeList, expectedPositions, expectedSizes);
+
+ END_TEST;
+}
+
+int utcDaliTextEditorGeometryOneGlyph(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorGeometryOneGlyph ");
+
+ TextEditor label = TextEditor::New();
+ DALI_TEST_CHECK(label);
+
+ application.GetScene().Add(label);
+
+ label.SetProperty(TextEditor::Property::POINT_SIZE, 7.f);
+ label.SetProperty(Actor::Property::SIZE, Vector2(200.f, 200.f));
+ label.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ label.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ label.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+ label.SetProperty(TextEditor::Property::TEXT, "H");
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ unsigned int expectedCount = 1;
+ unsigned int startIndex = 0;
+ unsigned int endIndex = 0;
+
+ Vector<Vector2> positionsList = DevelTextEditor::GetTextPosition(label, startIndex, endIndex);
+ Vector<Vector2> sizeList = DevelTextEditor::GetTextSize(label, startIndex, endIndex);
+
+ DALI_TEST_EQUALS(positionsList.Size(), expectedCount, TEST_LOCATION);
+ DALI_TEST_EQUALS(sizeList.Size(), expectedCount, TEST_LOCATION);
+
+ Vector<Vector2> expectedSizes;
+ Vector<Vector2> expectedPositions;
+
+ expectedPositions.PushBack(Vector2(-2, 0));
+ expectedSizes.PushBack(Vector2(16, 25));
+
+ TestTextGeometryUtils::CheckGeometryResult(positionsList, sizeList, expectedPositions, expectedSizes);
+
+ END_TEST;
+}
+
+int utcDaliTextEditorGeometryNullPtr(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("utcDaliTextEditorGeometryNullPtr");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 7.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(200.f, 200.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ editor.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+ editor.SetProperty(TextEditor::Property::TEXT, "");
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ unsigned int expectedCount = 0;
+ unsigned int startIndex = 0;
+ unsigned int endIndex = 0;
+
+ Vector<Vector2> positionsList = DevelTextEditor::GetTextPosition(editor, startIndex, endIndex);
+ Vector<Vector2> sizeList = DevelTextEditor::GetTextSize(editor, startIndex, endIndex);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(positionsList.Size(), expectedCount, TEST_LOCATION);
+ DALI_TEST_EQUALS(sizeList.Size(), expectedCount, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int utcDaliTextEditorSelectionClearedSignal(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorSelectionClearedSignal");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ // connect to the selection changed signal.
+ ConnectionTracker* testTracker = new ConnectionTracker();
+ DevelTextEditor::SelectionClearedSignal(editor).Connect(&TestSelectionClearedCallback);
+ bool selectionClearedSignal = false;
+ editor.ConnectSignal(testTracker, "selectionCleared", CallbackFunctor(&selectionClearedSignal));
+
+ editor.SetProperty(TextEditor::Property::TEXT, "Hello\nworld\nHello world");
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Tap on the text editor
+ TestGenerateTap(application, 3.0f, 25.0f);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Move to second line of the text & Select some text in the right of the current cursor position
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // remove selection
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_ESCAPE, 0, 0, Integration::KeyEvent::UP, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gSelectionClearedCallbackCalled);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Tap on the text editor
+ TestGenerateTap(application, 3.0f, 25.0f);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ gSelectionClearedCallbackCalled = false;
+
+ // Move to second line of the text & select.
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ //remove selection
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gSelectionClearedCallbackCalled);
+
+ gSelectionClearedCallbackCalled = false;
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Move to second line of the text & select.
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // replace C with selected text
+ application.ProcessEvent(GenerateKey("c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gSelectionClearedCallbackCalled);
+
+ gSelectionClearedCallbackCalled = false;
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DevelTextEditor::SelectText(editor, 1, 3);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ editor.SetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION, 3);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gSelectionClearedCallbackCalled);
+
+ gSelectionClearedCallbackCalled = false;
+
+ DevelTextEditor::SelectText(editor, 1, 3);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // select none
+ DevelTextEditor::SelectNone(editor);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gSelectionClearedCallbackCalled);
+
+ END_TEST;
+}
+
+int utcDaliTextEditorSelectionStartedSignal(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorSelectionStartedSignal");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ // connect to the selection changed signal.
+ ConnectionTracker* testTracker = new ConnectionTracker();
+ DevelTextEditor::SelectionStartedSignal(editor).Connect(&TestSelectionStartedCallback);
+ bool selectionStartedSignal = false;
+ editor.ConnectSignal(testTracker, "selectionStarted", CallbackFunctor(&selectionStartedSignal));
+
+ editor.SetProperty(TextEditor::Property::TEXT, "Hello\nworld\nHello world");
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Tap on the text editor
+ TestGenerateTap(application, 3.0f, 25.0f);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Move to second line of the text & Select some text in the right of the current cursor position
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gSelectionStartedCallbackCalled);
+
+ // remove selection
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_ESCAPE, 0, 0, Integration::KeyEvent::UP, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ gSelectionStartedCallbackCalled = false;
+
+ DevelTextEditor::SelectText(editor, 1, 3);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gSelectionStartedCallbackCalled);
+
+ END_TEST;
+}
+
+int utcDaliTextEditorSelectionWithSecondaryCursor(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorSelectionWithSecondaryCursor");
+
+ // Checks if the actor is created.
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ editor.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+ editor.SetProperty(TextEditor::Property::TEXT, "اللغة العربية\nمرحبا بالجميع\nالسلام عليكم <span font-size='12' font-family='DejaVu Sans' >Hello world</span>");
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 12.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ editor.SetProperty(DevelTextEditor::Property::MIN_LINE_SIZE, 50.f);
+ editor.SetProperty(DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION, false);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Tap on the text editor
+ TestGenerateTap(application, 3.0f, 25.0f);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ //Select the last Arabic word (RTL) & some the space before the English (LTR) letters.
+ DevelTextEditor::SelectText(editor, 35, 41); // This will activate the alternative cursor position and thus 'cursorInfo.isSecondaryCursor' will be true.
+
+ application.SendNotification();
+ application.Render();
+
+ std::string selectedText = editor.GetProperty(DevelTextEditor::Property::SELECTED_TEXT).Get<std::string>();
+ DALI_TEST_EQUALS("عليكم ", selectedText, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int utcDaliTextEditorSelectionChangedSignal(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorSelectionChangedSignal");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ // connect to the selection changed signal.
+ ConnectionTracker* testTracker = new ConnectionTracker();
+ DevelTextEditor::SelectionChangedSignal(editor).Connect(&TestSelectionChangedCallback);
+ bool selectionChangedSignal = false;
+ editor.ConnectSignal(testTracker, "selectionChanged", CallbackFunctor(&selectionChangedSignal));
+
+ editor.SetProperty(TextEditor::Property::TEXT, "Hello\nworld\nHello world");
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Tap on the text editor
+ TestGenerateTap(application, 3.0f, 25.0f);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Move to second line of the text.
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Select some text in the right of the current cursor position
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gSelectionChangedCallbackCalled);
+ DALI_TEST_EQUALS(oldSelectionStart, oldSelectionEnd, TEST_LOCATION);
+
+ gSelectionChangedCallbackCalled = false;
+
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gSelectionChangedCallbackCalled);
+ DALI_TEST_EQUALS(oldSelectionStart, 6, TEST_LOCATION);
+ DALI_TEST_EQUALS(oldSelectionEnd, 7, TEST_LOCATION);
+
+ gSelectionChangedCallbackCalled = false;
+
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_ESCAPE, 0, 0, Integration::KeyEvent::UP, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gSelectionChangedCallbackCalled);
+ DALI_TEST_EQUALS(oldSelectionStart, 6, TEST_LOCATION);
+ DALI_TEST_EQUALS(oldSelectionEnd, 8, TEST_LOCATION);
+
+ gSelectionChangedCallbackCalled = false;
+ editor.SetKeyInputFocus();
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DevelTextEditor::SelectText(editor, 0, 5);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gSelectionChangedCallbackCalled);
+ DALI_TEST_EQUALS(oldSelectionStart, oldSelectionEnd, TEST_LOCATION);
+
+ gSelectionChangedCallbackCalled = false;
+
+ editor.SetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION, 3);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gSelectionChangedCallbackCalled);
+ DALI_TEST_EQUALS(oldSelectionStart, 0, TEST_LOCATION);
+ DALI_TEST_EQUALS(oldSelectionEnd, 5, TEST_LOCATION);
+
+ gSelectionChangedCallbackCalled = false;
+
+ // select all text
+ DevelTextEditor::SelectWholeText(editor);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gSelectionChangedCallbackCalled);
+ DALI_TEST_EQUALS(oldSelectionStart, oldSelectionEnd, TEST_LOCATION);
+
+ gSelectionChangedCallbackCalled = false;
+
+ // select none
+ DevelTextEditor::SelectNone(editor);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(gSelectionChangedCallbackCalled);
+ DALI_TEST_EQUALS(oldSelectionStart, 0, TEST_LOCATION);
+ DALI_TEST_EQUALS(oldSelectionEnd, 23, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliToolkitTextEditorStrikethroughGeneration(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliToolkitTextEditorStrikethroughGeneration");
+
+ TextEditor textEditor = TextEditor::New();
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Test");
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(200.0f, 100.f));
+ textEditor.SetProperty(TextEditor::Property::POINT_SIZE, 10);
+ textEditor.SetProperty(TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
+
+ application.GetScene().Add(textEditor);
+ application.SendNotification();
+ application.Render();
+
+ Property::Map strikethroughMapSet;
+ Property::Map strikethroughMapGet;
+
+ strikethroughMapSet.Insert("enable", true);
+ strikethroughMapSet.Insert("color", Color::RED);
+ strikethroughMapSet.Insert("height", 2.0f);
+
+ // Check the strikethrough property
+ textEditor.SetProperty(DevelTextEditor::Property::STRIKETHROUGH, strikethroughMapSet);
+ strikethroughMapGet = textEditor.GetProperty<Property::Map>(DevelTextEditor::Property::STRIKETHROUGH);
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Test1");
+ DALI_TEST_EQUALS(strikethroughMapGet.Count(), strikethroughMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(strikethroughMapGet, strikethroughMapSet), true, TEST_LOCATION);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ strikethroughMapSet.Clear();
+ strikethroughMapGet.Clear();
+
+ END_TEST;
+}
+
+int utcDaliTextEditorInsertCharacterAfterInitWithResizePolicyNaturalSize(void)
+{
+ //This is to test a crash when used Resize Policy equals USE_NATURAL_SIZE
+ //DaliException on vector: "Iterator not inside vector"
+
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorInsertCharacterAfterInitWithResizePolicyNaturalSize");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ //Set multilines text
+ editor.SetProperty(Dali::Toolkit::TextEditor::Property::TEXT, "Hello \n World");
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+
+ //Set ResizePolicy to NaturalSize
+ editor.SetProperty(Dali::Actor::Property::WIDTH_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Create a tap event to touch the text editor.
+ TestGenerateTap(application, 5.0f, 5.0f);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Set currsor and add character (in first line)
+ editor.SetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION, 5);
+ application.ProcessEvent(GenerateKey("d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::UP, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ //Check the changed text and cursor position
+ DALI_TEST_EQUALS(editor.GetProperty(TextEditor::Property::TEXT).Get<std::string>(), "Hellod \n World", TEST_LOCATION);
+ DALI_TEST_EQUALS(editor.GetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION).Get<int>(), 6, TEST_LOCATION);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int utcDaliTextEditorRemoveCharacterAfterInitWithResizePolicyNaturalSize(void)
+{
+ //This is to test a crash when used Resize Policy equals USE_NATURAL_SIZE
+ //DaliException on vector: "Iterator not inside vector"
+
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorRemoveCharacterAfterInitWithResizePolicyNaturalSize");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ //Set multilines text
+ editor.SetProperty(Dali::Toolkit::TextEditor::Property::TEXT, "Hello \n World");
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+
+ //Set ResizePolicy to NaturalSize
+ editor.SetProperty(Dali::Actor::Property::WIDTH_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE);
+
+ // Set currsor
+ editor.SetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION, 5);
+ application.SendNotification();
+ application.Render();
+
+ // Set focus and remove character
+ editor.SetKeyInputFocus();
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ //Check the changed text and cursor position
+ DALI_TEST_EQUALS(editor.GetProperty(TextEditor::Property::TEXT).Get<std::string>(), "Hell \n World", TEST_LOCATION);
+ DALI_TEST_EQUALS(editor.GetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION).Get<int>(), 4, TEST_LOCATION);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int utcDaliTextEditorCutSelectedTextAfterInitWithResizePolicyNaturalSize(void)
+{
+ //This is to test a crash when used Resize Policy equals USE_NATURAL_SIZE
+ //DaliException on vector: "Iterator not inside vector"
+
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorCutSelectedTextAfterInitWithResizePolicyNaturalSize");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ //Set multilines text
+ editor.SetProperty(Dali::Toolkit::TextEditor::Property::TEXT, "Hello \n World");
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+
+ //Set ResizePolicy to NaturalSize
+ editor.SetProperty(Dali::Actor::Property::WIDTH_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE);
+
+ //Select text at initialization (before the first render)
+ DevelTextEditor::SelectText(editor, 3, 5);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ //Cut text
+ application.ProcessEvent(GenerateKey("", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("x", "x", "x", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ //Check the changed text and cursor position
+ DALI_TEST_EQUALS(editor.GetProperty(TextEditor::Property::TEXT).Get<std::string>(), "Hel \n World", TEST_LOCATION);
+ DALI_TEST_EQUALS(editor.GetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION).Get<int>(), 3, TEST_LOCATION);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int utcDaliTextEditorDoubleEnterAfterInitWithResizePolicyNaturalSize(void)
+{
+ //This is to test a crash when used Resize Policy equals USE_NATURAL_SIZE
+ //DaliException on vector: "Iterator not inside vector"
+
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorDoubleEnterAfterInitWithResizePolicyNaturalSize");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ //Set multilines text
+ editor.SetProperty(Dali::Toolkit::TextEditor::Property::TEXT, "Hello \n World");
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+
+ //Set ResizePolicy to NaturalSize
+ editor.SetProperty(Dali::Actor::Property::WIDTH_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE);
+
+ // Set currsor
+ editor.SetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION, 5);
+ application.SendNotification();
+ application.Render();
+
+ // Set focus and double enter (new line)
+ editor.SetKeyInputFocus();
+ application.ProcessEvent(GenerateKey("Enter", "", "\n", 13, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+ application.ProcessEvent(GenerateKey("Enter", "", "\n", 13, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ //Check the changed text and cursor position
+ DALI_TEST_EQUALS(editor.GetProperty(TextEditor::Property::TEXT).Get<std::string>(), "Hello\n\n \n World", TEST_LOCATION);
+ DALI_TEST_EQUALS(editor.GetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION).Get<int>(), 7, TEST_LOCATION);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int UtcDaliToolkitTextEditorUnderlineTypesGeneration1(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliToolkitTextEditorUnderlineTypesGeneration1");
+ TextEditor textEditor = TextEditor::New();
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Test");
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(200.0f, 100.f));
+ textEditor.SetProperty(TextEditor::Property::POINT_SIZE, 10);
+ textEditor.SetProperty(TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
+
+ application.GetScene().Add(textEditor);
+ application.SendNotification();
+ application.Render();
+
+ Property::Map underlineMapSet;
+ Property::Map underlineMapGet;
+
+ underlineMapSet.Insert("enable", true);
+ underlineMapSet.Insert("color", Color::RED);
+ underlineMapSet.Insert("height", 1);
+ underlineMapSet.Insert("type", Text::Underline::SOLID);
+ underlineMapSet.Insert("dashWidth", 2);
+ underlineMapSet.Insert("dashGap", 1);
+
+ // Check the underline property
+ textEditor.SetProperty(TextEditor::Property::UNDERLINE, underlineMapSet);
+
+ underlineMapGet = textEditor.GetProperty<Property::Map>(TextEditor::Property::UNDERLINE);
+ DALI_TEST_EQUALS(underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(underlineMapGet, underlineMapSet), true, TEST_LOCATION);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ underlineMapSet.Clear();
+ underlineMapGet.Clear();
+
+ underlineMapSet.Insert("enable", true);
+ underlineMapSet.Insert("color", Color::BLUE);
+ underlineMapSet.Insert("height", 1);
+ underlineMapSet.Insert("type", Text::Underline::DASHED);
+ underlineMapSet.Insert("dashWidth", 4);
+ underlineMapSet.Insert("dashGap", 2);
+
+ // Check the dashed underline property
+ textEditor.SetProperty(TextEditor::Property::UNDERLINE, underlineMapSet);
+
+ underlineMapGet = textEditor.GetProperty<Property::Map>(TextEditor::Property::UNDERLINE);
+ DALI_TEST_EQUALS(underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(underlineMapGet, underlineMapSet), true, TEST_LOCATION);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ underlineMapSet.Clear();
+ underlineMapGet.Clear();
+
+ underlineMapSet.Insert("enable", true);
+ underlineMapSet.Insert("color", Color::BLUE);
+ underlineMapSet.Insert("height", 1);
+ underlineMapSet.Insert("type", Text::Underline::DOUBLE);
+ underlineMapSet.Insert("dashWidth", 4);
+ underlineMapSet.Insert("dashGap", 2);
+
+ // Check the dashed underline property
+ textEditor.SetProperty(TextEditor::Property::UNDERLINE, underlineMapSet);
+
+ underlineMapGet = textEditor.GetProperty<Property::Map>(TextEditor::Property::UNDERLINE);
+ DALI_TEST_EQUALS(underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(underlineMapGet, underlineMapSet), true, TEST_LOCATION);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ underlineMapSet.Clear();
+ underlineMapGet.Clear();
+
+ END_TEST;
+}
+
+int UtcDaliToolkitTextEditorUnderlineTypesGeneration2(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliToolkitTextEditorUnderlineTypesGeneration2");
+
+ TextEditor textEditor1 = TextEditor::New();
+ textEditor1.SetProperty(TextEditor::Property::TEXT, "Test");
+ textEditor1.SetProperty(Actor::Property::SIZE, Vector2(200.0f, 100.f));
+ textEditor1.SetProperty(TextEditor::Property::POINT_SIZE, 10);
+ textEditor1.SetProperty(TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
+
+ Property::Map underlineMapSet1;
+ Property::Map underlineMapGet1;
+
+ underlineMapSet1.Insert("enable", true);
+ underlineMapSet1.Insert("color", Color::RED);
+ underlineMapSet1.Insert("height", 1);
+ underlineMapSet1.Insert("type", Text::Underline::SOLID);
+ underlineMapSet1.Insert("dashWidth", 2);
+ underlineMapSet1.Insert("dashGap", 1);
+
+ // Check the underline property
+ textEditor1.SetProperty(TextEditor::Property::UNDERLINE, underlineMapSet1);
+
+ underlineMapGet1 = textEditor1.GetProperty<Property::Map>(TextEditor::Property::UNDERLINE);
+ DALI_TEST_EQUALS(underlineMapGet1.Count(), underlineMapSet1.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(underlineMapGet1, underlineMapSet1), true, TEST_LOCATION);
+
+ application.GetScene().Add(textEditor1);
+ application.SendNotification();
+ application.Render();
+
+ TextEditor textEditor2 = TextEditor::New();
+ textEditor2.SetProperty(TextEditor::Property::TEXT, "Test");
+ textEditor2.SetProperty(Actor::Property::SIZE, Vector2(200.0f, 100.f));
+ textEditor2.SetProperty(TextEditor::Property::POINT_SIZE, 10);
+ textEditor2.SetProperty(TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
+
+ Property::Map underlineMapSet2;
+ Property::Map underlineMapGet2;
+
+ underlineMapSet2.Insert("enable", true);
+ underlineMapSet2.Insert("color", Color::BLUE);
+ underlineMapSet2.Insert("height", 1);
+ underlineMapSet2.Insert("type", Text::Underline::DASHED);
+ underlineMapSet2.Insert("dashWidth", 4);
+ underlineMapSet2.Insert("dashGap", 2);
+
+ // Check the dashed underline property
+ textEditor2.SetProperty(TextEditor::Property::UNDERLINE, underlineMapSet2);
+
+ underlineMapGet2 = textEditor2.GetProperty<Property::Map>(TextEditor::Property::UNDERLINE);
+ DALI_TEST_EQUALS(underlineMapGet2.Count(), underlineMapSet2.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(underlineMapGet2, underlineMapSet2), true, TEST_LOCATION);
+
+ application.GetScene().Add(textEditor2);
+ application.SendNotification();
+ application.Render();
+
+ TextEditor textEditor3 = TextEditor::New();
+ textEditor3.SetProperty(TextEditor::Property::TEXT, "Test");
+ textEditor3.SetProperty(Actor::Property::SIZE, Vector2(200.0f, 100.f));
+ textEditor3.SetProperty(TextEditor::Property::POINT_SIZE, 10);
+ textEditor3.SetProperty(TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
+
+ Property::Map underlineMapSet3;
+ Property::Map underlineMapGet3;
+
+ underlineMapSet3.Insert("enable", true);
+ underlineMapSet3.Insert("color", Color::BLUE);
+ underlineMapSet3.Insert("height", 1);
+ underlineMapSet3.Insert("type", Text::Underline::DOUBLE);
+ underlineMapSet3.Insert("dashWidth", 4);
+ underlineMapSet3.Insert("dashGap", 2);
+
+ // Check the dashed underline property
+ textEditor3.SetProperty(TextEditor::Property::UNDERLINE, underlineMapSet3);
+
+ underlineMapGet3 = textEditor3.GetProperty<Property::Map>(TextEditor::Property::UNDERLINE);
+ DALI_TEST_EQUALS(underlineMapGet3.Count(), underlineMapSet3.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(underlineMapGet3, underlineMapSet3), true, TEST_LOCATION);
+
+ application.GetScene().Add(textEditor3);
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int UtcDaliToolkitTextEditorUnderlineTypesGeneration3(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliToolkitTextEditorUnderlineTypesGeneration3");
+
+ TextEditor textEditor1 = TextEditor::New();
+ textEditor1.SetProperty(TextEditor::Property::TEXT, "Test1");
+ textEditor1.SetProperty(Actor::Property::SIZE, Vector2(200.0f, 100.f));
+ textEditor1.SetProperty(TextEditor::Property::POINT_SIZE, 10);
+ textEditor1.SetProperty(TextEditor::Property::FONT_FAMILY, "DejaVu Sans");
+
+ Property::Map underlineMapSet1;
+ Property::Map underlineMapGet1;
+
+ underlineMapSet1.Insert("enable", true);
+ underlineMapSet1.Insert("color", Color::RED);
+ underlineMapSet1.Insert("height", 1);
+ underlineMapSet1.Insert("type", Text::Underline::SOLID);
+ underlineMapSet1.Insert("dashWidth", 2);
+ underlineMapSet1.Insert("dashGap", 1);
+
+ // Check the underline property
+ textEditor1.SetProperty(TextEditor::Property::UNDERLINE, underlineMapSet1);
+ //textEditor1.SetProperty( TextEditor::Property::TEXT, "Test2" );
+
+ underlineMapGet1 = textEditor1.GetProperty<Property::Map>(TextEditor::Property::UNDERLINE);
+ DALI_TEST_EQUALS(underlineMapGet1.Count(), underlineMapSet1.Count(), TEST_LOCATION);
+ DALI_TEST_EQUALS(DaliTestCheckMaps(underlineMapGet1, underlineMapSet1), true, TEST_LOCATION);
+
+ application.GetScene().Add(textEditor1);
+
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int UtcDaliToolkitTextEditorMarkupRelativeLineHeight(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliToolkitTextEditorMarkupRelativeLineHeight");
+
+ TextEditor editor = TextEditor::New();
+ editor.SetProperty(Actor::Property::SIZE, Vector2(200.0f, 300.f));
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10);
+ editor.SetProperty(TextEditor::Property::TEXT, "line 1\nline 2\nline 3\nline 4\nline 5");
+ editor.SetProperty(DevelTextEditor::Property::RELATIVE_LINE_SIZE, 1.0f);
+ editor.SetProperty(DevelTextEditor::Property::ELLIPSIS, false);
+ editor.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+
+ TextEditor editorSingleLineParagraph = TextEditor::New();
+ editorSingleLineParagraph.SetProperty(Actor::Property::SIZE, Vector2(200.0f, 300.f));
+ editorSingleLineParagraph.SetProperty(TextEditor::Property::POINT_SIZE, 10);
+ editorSingleLineParagraph.SetProperty(TextEditor::Property::TEXT, "<p>line 1</p><p rel-line-height=0.5>line 2</p>line 3<p rel-line-height=3>line 4</p>line 5");
+ editorSingleLineParagraph.SetProperty(DevelTextEditor::Property::RELATIVE_LINE_SIZE, 1.0f);
+ editorSingleLineParagraph.SetProperty(DevelTextEditor::Property::ELLIPSIS, false);
+ editorSingleLineParagraph.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+
+ TextEditor editorMultiLineParagraph = TextEditor::New();
+ editorMultiLineParagraph.SetProperty(Actor::Property::SIZE, Vector2(200.0f, 300.f));
+ editorMultiLineParagraph.SetProperty(TextEditor::Property::POINT_SIZE, 10);
+ editorMultiLineParagraph.SetProperty(TextEditor::Property::TEXT, "<p>line 1</p><p rel-line-height=0.5>line\n2</p>line 3<p rel-line-height=3>line\n4</p>line 5");
+ editorMultiLineParagraph.SetProperty(DevelTextEditor::Property::RELATIVE_LINE_SIZE, 1.0f);
+ editorMultiLineParagraph.SetProperty(DevelTextEditor::Property::ELLIPSIS, false);
+ editorMultiLineParagraph.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+
+ application.GetScene().Add(editor);
+ application.GetScene().Add(editorSingleLineParagraph);
+ application.GetScene().Add(editorMultiLineParagraph);
+ application.SendNotification();
+ application.Render();
+
+ Vector3 naturalSize = editor.GetNaturalSize();
+ Vector3 relativeSingleNaturalSize = editorSingleLineParagraph.GetNaturalSize();
+ Vector3 relativeMultiNaturalSize = editorMultiLineParagraph.GetNaturalSize();
+
+ float lineSize = naturalSize.y / 5.0f; //total size/number of lines
+
+ //no effect of relative line size for paragraph with single line
+ DALI_TEST_EQUALS(naturalSize.y, relativeSingleNaturalSize.y, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+
+ DALI_TEST_EQUALS(lineSize * 8.5f, relativeMultiNaturalSize.y, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliToolkitTextEditorRelativeLineHeight(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliToolkitTextEditorRelativeLineHeight");
+
+ TextEditor editor = TextEditor::New();
+ editor.SetProperty(Actor::Property::SIZE, Vector2(200.0f, 300.f));
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10);
+ editor.SetProperty(TextEditor::Property::TEXT, "Hello\nWorld");
+
+ application.GetScene().Add(editor);
+ application.SendNotification();
+ application.Render();
+
+ Vector3 naturalSize = editor.GetNaturalSize();
+
+ editor.SetProperty(DevelTextEditor::Property::RELATIVE_LINE_SIZE, 0.5f);
+
+ application.SendNotification();
+ application.Render();
+
+ Vector3 relativeNaturalSize = editor.GetNaturalSize();
+
+ DALI_TEST_EQUALS(naturalSize.y, relativeNaturalSize.y, TEST_LOCATION);
+
+ editor.SetProperty(DevelTextEditor::Property::RELATIVE_LINE_SIZE, 2.0f);
+
+ application.SendNotification();
+ application.Render();
+
+ relativeNaturalSize = editor.GetNaturalSize();
+
+ DALI_TEST_EQUALS(naturalSize.y * 2, relativeNaturalSize.y, TEST_LOCATION);
+ END_TEST;
+}
+
+int UtcDaliTextEditorCharacterSpacing(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliTextEditorCharacterSpacing ");
+
+ TextEditor textEditor = TextEditor::New();
+
+ textEditor.SetProperty(Actor::Property::SIZE, Vector2(150.0f, 300.f));
+
+ application.GetScene().Add(textEditor);
+ application.SendNotification();
+ application.Render();
+
+ textEditor.SetProperty(TextEditor::Property::TEXT, "Hi Experiment");
+ textEditor.SetProperty(DevelTextEditor::Property::CHARACTER_SPACING, 10.f);
+ DALI_TEST_EQUALS(textEditor.GetProperty<float>(DevelTextEditor::Property::CHARACTER_SPACING), 10.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int UtcDaliTextEditorTextSizeNegativeLineSpacing(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliTextEditorTextSizeNegativeLineSpacing");
+
+ TextEditor editor = TextEditor::New();
+
+ float lineSpacing = -20.f;
+
+ editor.SetProperty(Actor::Property::SIZE, Vector2(450.0f, 300.f));
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+ editor.SetProperty(DevelTextEditor::Property::LINE_SPACING, lineSpacing);
+ editor.SetProperty(TextEditor::Property::TEXT, "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.");
+
+ application.GetScene().Add(editor);
+ application.SendNotification();
+ application.Render();
+
+ Vector<Vector2> positionsList = DevelTextEditor::GetTextPosition(editor, 0, 123);
+ Vector<Vector2> sizeList = DevelTextEditor::GetTextSize(editor, 0, 123);
+
+ Vector2 lastLinePos = positionsList[positionsList.Size() - 1];
+ Vector2 lastLineSize = sizeList[sizeList.Size() - 1];
+
+ DALI_TEST_EQUALS(sizeList[0].y * (sizeList.Size() - 1), lastLinePos.y, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+ DALI_TEST_EQUALS(sizeList[0].y - lineSpacing, lastLineSize.y, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int UtcDaliTextEditorLineSpacingKeyArrowDown(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliTextEditorLineSpacingKeyArrowDown");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ std::string cutText = "";
+ std::string copiedText = "";
+
+ editor.SetProperty(TextEditor::Property::TEXT, "l1\nl2\nl3\n4");
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(300.f, 200.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ editor.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+ editor.SetProperty(TextEditor::Property::LINE_SPACING, -15);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Tap on the text editor
+ TestGenerateTap(application, 1.0f, 1.0f);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Move to second line of the text.
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(editor.GetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION).Get<int>(), 3, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliTextEditorNegativeLineSpacingWithEllipsis(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliTextEditorNegativeLineSpacingWithEllipsis");
+
+ TextEditor editor = TextEditor::New();
+
+ float lineSpacing = -20.f;
+
+ editor.SetProperty(Actor::Property::SIZE, Vector2(480.0f, 100.f));
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 11.0f);
+ editor.SetProperty(DevelTextEditor::Property::LINE_SPACING, lineSpacing);
+ editor.SetProperty(TextEditor::Property::TEXT, "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.");
+ editor.SetProperty(DevelTextEditor::Property::ELLIPSIS, true);
+
+ application.GetScene().Add(editor);
+ application.SendNotification();
+ application.Render();
+
+ Vector<Vector2> sizeList = DevelTextEditor::GetTextSize(editor, 0, 123);
+
+ int lineCount = sizeList.Size();
+ DALI_TEST_EQUALS(4, lineCount, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int UtcDaliToolkitTexteditorParagraphTag(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliToolkitTexteditorParagraphTag");
+ TextEditor editorNewlineSeparator = TextEditor::New();
+ TextEditor editorParagraphTag = TextEditor::New();
+ DALI_TEST_CHECK(editorNewlineSeparator);
+ DALI_TEST_CHECK(editorParagraphTag);
+
+ application.GetScene().Add(editorNewlineSeparator);
+ application.GetScene().Add(editorParagraphTag);
+
+ //Same utterance uses new-line to split paragraphs should give similar results for paragraph tag.
+ editorNewlineSeparator.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+ editorNewlineSeparator.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f));
+ editorNewlineSeparator.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editorNewlineSeparator.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ editorNewlineSeparator.SetProperty(TextEditor::Property::TEXT, "test paragraph tag \ntest paragraph tag \ntest paragraph tag ");
+
+ editorParagraphTag.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+ editorParagraphTag.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f));
+ editorParagraphTag.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editorParagraphTag.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ editorParagraphTag.SetProperty(TextEditor::Property::TEXT, "test paragraph tag <p>test paragraph tag </p>test paragraph tag ");
+
+ application.SendNotification();
+ application.Render();
+
+ Vector3 textNaturalSizeNewlineSeparator = editorNewlineSeparator.GetNaturalSize();
+ Vector3 textNaturalSizeParagraphTag = editorParagraphTag.GetNaturalSize();
+
+ DALI_TEST_EQUALS(textNaturalSizeNewlineSeparator, textNaturalSizeParagraphTag, TEST_LOCATION);
+
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+//Handle Emoji clustering for cursor handling
+int utcDaliTextEditorClusteredEmojiDeletionBackSpaceKey(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorClusteredEmojiDeletionBackSpaceKey ");
+ TextEditor textEditor = TextEditor::New();
+ DALI_TEST_CHECK(textEditor);
+
+ application.GetScene().Add(textEditor);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ textEditor.SetProperty(TextEditor::Property::TEXT, "ABC👨‍👩‍👧‍👦XY");
+ textEditor.SetProperty(Dali::Toolkit::TextEditor::Property::ENABLE_MARKUP, true);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Set currsor
+ textEditor.SetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION, 10);
+ application.SendNotification();
+ application.Render();
+
+ // Set focus and remove Emoji
+ textEditor.SetKeyInputFocus();
+ application.ProcessEvent(GenerateKey("", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ //Check the changed text and cursor position
+ DALI_TEST_EQUALS(textEditor.GetProperty(TextEditor::Property::TEXT).Get<std::string>(), "ABCXY", TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION).Get<int>(), 3, TEST_LOCATION);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int utcDaliTextEditorClusteredEmojiDeletionDeleteKey(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorClusteredEmojiDeletionDeleteKey ");
+ TextEditor textEditor = TextEditor::New();
+ DALI_TEST_CHECK(textEditor);
+
+ application.GetScene().Add(textEditor);
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ textEditor.SetProperty(TextEditor::Property::TEXT, "ABC👨‍👩‍👧‍👦XY");
+ textEditor.SetProperty(Dali::Toolkit::TextEditor::Property::ENABLE_MARKUP, true);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Set currsor
+ textEditor.SetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION, 3);
+ application.SendNotification();
+ application.Render();
+
+ // Set focus and remove Emoji
+ textEditor.SetKeyInputFocus();
+ application.ProcessEvent(GenerateKey("", "", "", Dali::DevelKey::DALI_KEY_DELETE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE));
+
+ //Check the changed text and cursor position
+ DALI_TEST_EQUALS(textEditor.GetProperty(TextEditor::Property::TEXT).Get<std::string>(), "ABCXY", TEST_LOCATION);
+ DALI_TEST_EQUALS(textEditor.GetProperty(DevelTextEditor::Property::PRIMARY_CURSOR_POSITION).Get<int>(), 3, TEST_LOCATION);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int utcDaliTextEditorPanGesturePropagation(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorPanGesturePropagation");
+
+ Actor actor = Actor::New();
+ actor.SetProperty(Actor::Property::SIZE, Vector2(100.0f, 100.0f));
+ actor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ application.GetScene().Add(actor);
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ editor.SetProperty(TextEditor::Property::TEXT, "This is a long text for the size of the text-editor.");
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 10.f);
+
+ editor.SetProperty(Actor::Property::SIZE, Vector2(30.f, 500.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+
+ actor.Add(editor);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ SignalData data;
+ GestureReceivedFunctor functor(data);
+
+ PanGestureDetector detector = PanGestureDetector::New();
+ detector.Attach(actor);
+ detector.DetectedSignal().Connect(&application, functor);
+
+ // Tap first to get the focus.
+ TestGenerateTap(application, 3.0f, 25.0f, 100);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Pan the text editor
+ uint32_t time = 100;
+ TestStartPan(application, Vector2(10.0f, 50.0f), Vector2(10.0f, 50.0f), time);
+ TestMovePan(application, Vector2(10.0f, 30.0f), time);
+ TestEndPan(application, Vector2(10.0f, 50.0f), time);
+ application.SendNotification();
+ application.Render();
+
+ // The text scrolls because there is text that is scrolling.
+ DALI_TEST_EQUALS(false, data.functorCalled, TEST_LOCATION);
+ data.Reset();
+
+ // Set the size large enough to prevent scrolling.
+ editor.SetProperty(Actor::Property::SIZE, Vector2(500.f, 500.f));
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ time = 200;
+ TestStartPan(application, Vector2(10.0f, 50.0f), Vector2(10.0f, 50.0f), time);
+ TestMovePan(application, Vector2(10.0f, 30.0f), time);
+ TestEndPan(application, Vector2(10.0f, 50.0f), time);
+
+ // Because scrolling is not possible, the pan gesture is propagated.
+ DALI_TEST_EQUALS(true, data.functorCalled, TEST_LOCATION);
+ data.Reset();
+
+ END_TEST;
+}
+
+int utcDaliTextEditorGetTextBoundingRectangle(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorGeometryEllipsisMiddle");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 7.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ editor.SetProperty(TextEditor::Property::TEXT, "Hello this is the Text Bounding Rectangle TC");
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ unsigned int startIndex = 0;
+ unsigned int endIndex = 15;
+
+ Rect<> textBoundingRectangle = DevelTextEditor::GetTextBoundingRectangle(editor, startIndex, endIndex);
+ Rect<> expectedTextBoundingRectangle = {0, 0, 100, 50};
+
+ TestTextGeometryUtils::CheckRectGeometryResult(textBoundingRectangle, expectedTextBoundingRectangle);
END_TEST;
}
\ No newline at end of file