/*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <iostream>
#include <stdlib.h>
#include <unistd.h>
-
#include <dali/public-api/rendering/renderer.h>
#include <dali/devel-api/adaptor-framework/clipboard.h>
#include <dali/integration-api/events/key-event-integ.h>
+#include <dali/integration-api/events/touch-event-integ.h>
#include <dali/integration-api/events/tap-gesture-event.h>
+#include <dali/integration-api/events/pan-gesture-event.h>
#include <dali-toolkit-test-suite-utils.h>
#include <dali-toolkit/dali-toolkit.h>
#include <dali-toolkit/devel-api/controls/text-controls/text-editor-devel.h>
const char* const PROPERTY_NAME_ENABLE_SCROLL_BAR = "enableScrollBar";
const char* const PROPERTY_NAME_SCROLL_BAR_SHOW_DURATION = "scrollBarShowDuration";
const char* const PROPERTY_NAME_SCROLL_BAR_FADE_DURATION = "scrollBarFadeDuration";
+const char* const PROPERTY_NAME_PIXEL_SIZE = "pixelSize";
+const char* const PROPERTY_NAME_LINE_COUNT = "lineCount";
+const char* const PROPERTY_NAME_PLACEHOLDER_TEXT = "placeholderText";
+const char* const PROPERTY_NAME_PLACEHOLDER_TEXT_COLOR = "placeholderTextColor";
+const char* const PROPERTY_NAME_ENABLE_SELECTION = "enableSelection";
+const char* const PROPERTY_NAME_PLACEHOLDER = "placeholder";
const int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::Text::DEFAULT_RENDERING_BACKEND;
+const Vector4 PLACEHOLDER_TEXT_COLOR( 0.8f, 0.8f, 0.8f, 0.8f );
const Dali::Vector4 LIGHT_BLUE( 0.75f, 0.96f, 1.f, 1.f ); // The text highlight color.
const unsigned int CURSOR_BLINK_INTERVAL = 500u; // Cursor blink interval
const float TO_MILLISECONDS = 1000.f;
const float TO_SECONDS = 1.f / TO_MILLISECONDS;
+const float RENDER_FRAME_INTERVAL = 16.66f;
const float SCROLL_THRESHOLD = 10.f;
const float SCROLL_SPEED = 300.f;
const int KEY_D_CODE = 40;
const int KEY_WHITE_SPACE_CODE = 65;
+const char* HANDLE_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/insertpoint-icon.png";
+
+const std::string DEFAULT_DEVICE_NAME("hwKeyboard");
+
static bool gTextChangedCallBackCalled;
static bool gInputStyleChangedCallbackCalled;
static Dali::Toolkit::TextEditor::InputStyle::Mask gInputStyleMask;
return tap;
}
+// Generate a PanGestureEvent to send to Core
+Integration::PanGestureEvent GeneratePan( Gesture::State state,
+ const Vector2& previousPosition,
+ const Vector2& currentPosition,
+ unsigned long timeDelta,
+ unsigned int numberOfTouches = 1u )
+{
+ Integration::PanGestureEvent pan(state);
+
+ pan.previousPosition = previousPosition;
+ pan.currentPosition = currentPosition;
+ pan.timeDelta = timeDelta;
+ pan.numberOfTouches = numberOfTouches;
+
+ return pan;
+}
+
// Generate a KeyEvent to send to Core.
Integration::KeyEvent GenerateKey( const std::string& keyName,
const std::string& keyString,
int keyCode,
int keyModifier,
unsigned long timeStamp,
- const Integration::KeyEvent::State& keyState )
+ const Integration::KeyEvent::State& keyState,
+ const std::string& deviceName = DEFAULT_DEVICE_NAME,
+ const DevelDevice::Class::Type& deviceClass = DevelDevice::Class::NONE,
+ const DevelDevice::Subclass::Type& deviceSubclass = DevelDevice::Subclass::NONE )
{
return Integration::KeyEvent( keyName,
keyString,
keyCode,
keyModifier,
timeStamp,
- keyState );
+ keyState,
+ deviceName,
+ deviceClass,
+ deviceSubclass );
+}
+
+/**
+ * Helper to generate PanGestureEvent
+ *
+ * @param[in] application Application instance
+ * @param[in] state The Gesture State
+ * @param[in] pos The current position of touch.
+ */
+static void SendPan(ToolkitTestApplication& application, Gesture::State state, const Vector2& pos)
+{
+ static Vector2 last;
+
+ if( (state == Gesture::Started) ||
+ (state == Gesture::Possible) )
+ {
+ last.x = pos.x;
+ last.y = pos.y;
+ }
+
+ application.ProcessEvent( GeneratePan( state, last, pos, 16 ) );
+
+ last.x = pos.x;
+ last.y = pos.y;
+}
+
+/*
+ * Simulate time passed by.
+ *
+ * @note this will always process at least 1 frame (1/60 sec)
+ *
+ * @param application Test application instance
+ * @param duration Time to pass in milliseconds.
+ * @return The actual time passed in milliseconds
+ */
+static int Wait(ToolkitTestApplication& application, int duration = 0)
+{
+ int time = 0;
+
+ for(int i = 0; i <= ( duration / RENDER_FRAME_INTERVAL); i++)
+ {
+ application.SendNotification();
+ application.Render(RENDER_FRAME_INTERVAL);
+ time += RENDER_FRAME_INTERVAL;
+ }
+
+ return time;
+}
+
+Dali::Integration::Point GetPointDownInside( Vector2& pos )
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::DOWN );
+ point.SetScreenPosition( pos );
+ return point;
+}
+
+Dali::Integration::Point GetPointUpInside( Vector2& pos )
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::UP );
+ point.SetScreenPosition( pos );
+ return point;
}
bool DaliTestCheckMaps( const Property::Map& fontStyleMapGet, const Property::Map& fontStyleMapSet )
return true;
}
+class ScrollStateChangeCallback : public Dali::ConnectionTracker
+{
+public:
+ ScrollStateChangeCallback(bool& startedCalled, bool& finishedCalled)
+ : mStartedCalled( startedCalled ),
+ mFinishedCalled( finishedCalled )
+ {
+ }
+
+ void Callback( TextEditor editor, DevelTextEditor::Scroll::Type type )
+ {
+ if( type == DevelTextEditor::Scroll::STARTED )
+ {
+ mStartedCalled = true;
+ }
+ else if( type == DevelTextEditor::Scroll::FINISHED )
+ {
+ mFinishedCalled = true;
+ }
+ }
+
+ bool& mStartedCalled;
+ bool& mFinishedCalled;
+};
+
} // namespace
int UtcDaliToolkitTextEditorConstructorP(void)
DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SCROLL_BAR ) == DevelTextEditor::Property::ENABLE_SCROLL_BAR );
DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SCROLL_BAR_SHOW_DURATION ) == DevelTextEditor::Property::SCROLL_BAR_SHOW_DURATION );
DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SCROLL_BAR_FADE_DURATION ) == DevelTextEditor::Property::SCROLL_BAR_FADE_DURATION );
+ DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PIXEL_SIZE ) == DevelTextEditor::Property::PIXEL_SIZE );
+ DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_LINE_COUNT) == DevelTextEditor::Property::LINE_COUNT );
+ DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER_TEXT ) == DevelTextEditor::Property::PLACEHOLDER_TEXT );
+ DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER_TEXT_COLOR ) == DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR );
+ DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SELECTION ) == DevelTextEditor::Property::ENABLE_SELECTION );
+ DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER ) == DevelTextEditor::Property::PLACEHOLDER );
END_TEST;
}
DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::INPUT_EMBOSS ), std::string("Emboss input properties"), TEST_LOCATION );
// Check the outline property
- editor.SetProperty( TextEditor::Property::OUTLINE, "Outline properties" );
- DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::OUTLINE ), std::string("Outline properties"), TEST_LOCATION );
+ Property::Map outlineMapSet;
+ Property::Map outlineMapGet;
+
+ outlineMapSet["color"] = Color::RED;
+ outlineMapSet["width"] = 2.0f;
+
+ editor.SetProperty( TextEditor::Property::OUTLINE, outlineMapSet );
+
+ outlineMapSet["color"] = "red";
+ outlineMapSet["width"] = "2";
+ outlineMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::OUTLINE );
+ DALI_TEST_EQUALS( outlineMapGet.Count(), outlineMapSet.Count(), TEST_LOCATION );
+ DALI_TEST_EQUALS( DaliTestCheckMaps( outlineMapGet, outlineMapSet ), true, TEST_LOCATION );
// Check the input outline property
editor.SetProperty( TextEditor::Property::INPUT_OUTLINE, "Outline input properties" );
editor.SetProperty( DevelTextEditor::Property::SCROLL_BAR_FADE_DURATION, 0.2f );
DALI_TEST_EQUALS( editor.GetProperty<float>( DevelTextEditor::Property::SCROLL_BAR_FADE_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ // Check the pixel size of font
+ editor.SetProperty( DevelTextEditor::Property::PIXEL_SIZE, 20.f );
+ DALI_TEST_EQUALS( editor.GetProperty<float>( DevelTextEditor::Property::PIXEL_SIZE ), 20.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ // Check placeholder text properties.
+ editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER_TEXT, "Setting Placeholder Text" );
+ DALI_TEST_EQUALS( editor.GetProperty<std::string>( DevelTextEditor::Property::PLACEHOLDER_TEXT ), std::string("Setting Placeholder Text"), TEST_LOCATION );
+
+ // Check placeholder text's color property.
+ editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR, Color::RED );
+ DALI_TEST_EQUALS( editor.GetProperty<Vector4>( DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR ), Color::RED, TEST_LOCATION );
+
+ // Check the enable selection property
+ editor.SetProperty( DevelTextEditor::Property::ENABLE_SELECTION, false );
+ DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::ENABLE_SELECTION ), false, TEST_LOCATION );
+
+ // Check the placeholder property with pixel size
+ Property::Map placeholderPixelSizeMapSet;
+ Property::Map placeholderPixelSizeMapGet;
+ Property::Map placeholderFontstyleMap;
+ placeholderPixelSizeMapSet["placeholderText"] = "Setting Placeholder Text";
+ placeholderPixelSizeMapSet["placeholderTextFocused"] = "Setting Placeholder Text Focused";
+ placeholderPixelSizeMapSet["placeholderColor"] = Color::BLUE;
+ placeholderPixelSizeMapSet["placeholderFontFamily"] = "Arial";
+ placeholderPixelSizeMapSet["placeholderPixelSize"] = 15.0f;
+
+ placeholderFontstyleMap.Insert( "weight", "bold" );
+ placeholderPixelSizeMapSet["placeholderFontStyle"] = placeholderFontstyleMap;
+ editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER, placeholderPixelSizeMapSet );
+
+ placeholderPixelSizeMapGet = editor.GetProperty<Property::Map>( DevelTextEditor::Property::PLACEHOLDER );
+ DALI_TEST_EQUALS( placeholderPixelSizeMapGet.Count(), placeholderPixelSizeMapSet.Count(), TEST_LOCATION );
+ DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderPixelSizeMapGet, placeholderPixelSizeMapSet ), true, TEST_LOCATION );
+
+ // Check the placeholder property with point size
+ Property::Map placeholderMapSet;
+ Property::Map placeholderMapGet;
+ placeholderMapSet["placeholderText"] = "Setting Placeholder Text";
+ placeholderMapSet["placeholderTextFocused"] = "Setting Placeholder Text Focused";
+ placeholderMapSet["placeholderColor"] = Color::RED;
+ placeholderMapSet["placeholderFontFamily"] = "Arial";
+ placeholderMapSet["placeholderPointSize"] = 12.0f;
+
+ // Check the placeholder font style property
+ placeholderFontstyleMap.Clear();
+
+ placeholderFontstyleMap.Insert( "weight", "bold" );
+ placeholderFontstyleMap.Insert( "width", "condensed" );
+ placeholderFontstyleMap.Insert( "slant", "italic" );
+ placeholderMapSet["placeholderFontStyle"] = placeholderFontstyleMap;
+ editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER, placeholderMapSet );
+
+ placeholderMapGet = editor.GetProperty<Property::Map>( DevelTextEditor::Property::PLACEHOLDER );
+ DALI_TEST_EQUALS( placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION );
+ DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderMapSet ), true, TEST_LOCATION );
+
+ // Reset font style.
+ placeholderFontstyleMap.Clear();
+ placeholderFontstyleMap.Insert( "weight", "normal" );
+ placeholderFontstyleMap.Insert( "slant", "oblique" );
+ placeholderMapSet["placeholderFontStyle"] = placeholderFontstyleMap;
+ editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER, placeholderMapSet );
+
+ placeholderMapGet = editor.GetProperty<Property::Map>( DevelTextEditor::Property::PLACEHOLDER );
+ DALI_TEST_EQUALS( placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION );
+ DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderMapSet ), true, TEST_LOCATION );
+
+ placeholderFontstyleMap.Clear();
+ placeholderFontstyleMap.Insert( "slant", "roman" );
+ placeholderMapSet["placeholderFontStyle"] = placeholderFontstyleMap;
+ editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER, placeholderMapSet );
+
+ placeholderMapGet = editor.GetProperty<Property::Map>( DevelTextEditor::Property::PLACEHOLDER );
+
+ placeholderFontstyleMap.Clear();
+ placeholderMapSet["placeholderFontStyle"] = placeholderFontstyleMap;
+
+ editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER, placeholderMapSet );
+ placeholderMapGet = editor.GetProperty<Property::Map>( DevelTextEditor::Property::PLACEHOLDER );
+ DALI_TEST_EQUALS( placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION );
+ DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderMapSet ), true, TEST_LOCATION );
+
END_TEST;
}
editor.SetKeyInputFocus();
gTextChangedCallBackCalled = false;
- application.ProcessEvent( GenerateKey( "D", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "D", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
DALI_TEST_CHECK( gTextChangedCallBackCalled );
END_TEST;
gInputStyleMask = TextEditor::InputStyle::NONE;
inputStyleChangedSignal = false;
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
// Render and notify
application.SendNotification();
gInputStyleMask = TextEditor::InputStyle::NONE;
inputStyleChangedSignal = false;
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
// Render and notify
application.SendNotification();
gInputStyleMask = TextEditor::InputStyle::NONE;
inputStyleChangedSignal = false;
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
// Render and notify
application.SendNotification();
editor.SetProperty( TextEditor::Property::INPUT_EMBOSS, "emboss" );
editor.SetProperty( TextEditor::Property::INPUT_OUTLINE, "outline" );
- application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
// Render and notify
application.SendNotification();
application.Render();
// Add a key event but as the text editor has not the focus it should do nothing.
- application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
// Render and notify
application.SendNotification();
application.Render();
// Now the text editor has the focus, so it can handle the key events.
- application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down ) );
- application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+ application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
// Render and notify
application.SendNotification();
application.Render();
// The second text editor has the focus. It should handle the key events.
- application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down ) );
- application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+ application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
// Render and notify
application.SendNotification();
DALI_TEST_EQUALS( stencil.GetChildCount(), 0u, TEST_LOCATION );
// Now the text editor has the focus, so it can handle the key events.
- application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down ) );
- application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+ application.ProcessEvent( GenerateKey( "a", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
// Render and notify
application.SendNotification();
// Move the cursor and check the position changes.
Vector3 position1 = cursor.GetCurrentPosition();
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down ) );
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
// Render and notify
application.SendNotification();
DALI_TEST_CHECK( position2.x < position1.x );
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down ) );
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
// Render and notify
application.SendNotification();
DALI_TEST_CHECK( position5.x > position4.x );
// Remove all the text.
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down ) );
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
editor.SetProperty( TextEditor::Property::TEXT, "" );
// Render and notify
// The stencil actor should have two actors: the renderer and the highlight actor.
Actor stencil = editor.GetChildAt( 0u );
+ // Highlight needs to be drawn before text, so should come first in child order
+ Renderer highlight = stencil.GetChildAt( 0u ).GetRendererAt( 0u );
+ DALI_TEST_CHECK( highlight );
+
// The stencil actor has a container with all the actors which contain the text renderers.
- Actor container = stencil.GetChildAt( 0u );
+ Actor container = stencil.GetChildAt( 1u );
for( unsigned int index = 0; index < container.GetChildCount(); ++index )
{
Renderer renderer = container.GetChildAt( index ).GetRendererAt( 0u );
DALI_TEST_CHECK( renderer );
}
- Renderer highlight = stencil.GetChildAt( 1u ).GetRendererAt( 0u );
- DALI_TEST_CHECK( highlight );
+ // Double tap out of bounds
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 2u, 1u, Vector2( 29.f, 25.0f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 2u, 1u, Vector2( 29.f, 25.0f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // The stencil actor should have one actors: the renderer actor.
+ stencil = editor.GetChildAt( 0u );
+
+ // The stencil actor has a container with all the actors which contain the text renderers.
+ container = stencil.GetChildAt( 0u );
+ for( unsigned int index = 0; index < container.GetChildCount(); ++index )
+ {
+ Renderer renderer = container.GetChildAt( index ).GetRendererAt( 0u );
+ DALI_TEST_CHECK( renderer );
+ }
END_TEST;
}
application.Render();
// Move at the end of the text.
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down ) );
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
// Render and notify
application.SendNotification();
for( unsigned int index = 0u; index < 10u; ++index )
{
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down ) );
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
// Render and notify
application.SendNotification();
}
// Add a character
- application.ProcessEvent( GenerateKey( "d", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "d", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
// Render and notify
application.SendNotification();
DALI_TEST_EQUALS( "Hello\nworld", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
// Add some key events
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::Down ) );
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
// Render and notify
application.SendNotification();
for( unsigned int index = 0u; index < 10u; ++index )
{
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down ) );
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
// Render and notify
application.SendNotification();
}
// Add a character
- application.ProcessEvent( GenerateKey( " ", " ", KEY_WHITE_SPACE_CODE, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( " ", " ", KEY_WHITE_SPACE_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
// Render and notify
application.SendNotification();
application.Render();
// Move at the end of the text.
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down ) );
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
// Render and notify
application.SendNotification();
for( unsigned int index = 0u; index < 10u; ++index )
{
// Add a character
- application.ProcessEvent( GenerateKey( "d", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "d", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
// Render and notify
application.SendNotification();
// Continuous scroll left to increase coverage
for( unsigned int index = 0u; index < 10u; ++index )
{
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
// Render and notify
application.SendNotification();
DALI_TEST_EQUALS( editor.GetProperty<float>( DevelTextEditor::Property::SCROLL_BAR_FADE_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
// Press Escape to increase coverage
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_ESCAPE, 0, 0, Integration::KeyEvent::Up ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_ESCAPE, 0, 0, Integration::KeyEvent::Up, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
application.SendNotification();
application.Render();
END_TEST;
}
+
+int utcDaliTextEditorEvent06(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorEvent06");
+
+ // Checks if the highlight actor is created.
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK( editor );
+
+ Stage::GetCurrent().Add( editor );
+
+ editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworld\nHello world" );
+ editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
+ editor.SetSize( 100.f, 50.f );
+ editor.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ editor.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Tap on the text editor
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Move to seconds line of the text.
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ float layoutHeight = editor.GetHeightForWidth( 100.f );
+
+
+ // Add another script characters ( glyph height is defferent )
+ application.ProcessEvent( GenerateKey( "d", "ㅁ", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+ application.ProcessEvent( GenerateKey( "d", "ኢ", KEY_D_CODE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+
+ // Delete characters
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+
+ DALI_TEST_EQUALS( layoutHeight, editor.GetHeightForWidth( 100.f ), TEST_LOCATION );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( "Hello\nworld\nHello world", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
+
+ // For coverage
+ application.ProcessEvent( GenerateKey( "", "", 0, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+ application.SendNotification();
+ application.Render();
+
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+ application.SendNotification();
+ application.Render();
+
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_VOLUME_UP, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+ application.SendNotification();
+ application.Render();
+
+ application.ProcessEvent( GenerateKey( "", "", DALI_KEY_VOLUME_DOWN, 0, 0, Integration::KeyEvent::Down, DEFAULT_DEVICE_NAME, DevelDevice::Class::NONE, DevelDevice::Subclass::NONE ) );
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+int utcDaliTextEditorHandles(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorHandles");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK( editor );
+
+ Stage::GetCurrent().Add( editor );
+
+ editor.SetProperty( TextEditor::Property::TEXT, "This is a long text for the size of the text-editor." );
+ editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
+ editor.SetProperty( TextEditor::Property::GRAB_HANDLE_IMAGE, HANDLE_IMAGE_FILE_NAME );
+ editor.SetProperty( DevelTextEditor::Property::SMOOTH_SCROLL, true );
+
+ editor.SetSize( 30.f, 500.f );
+ editor.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ editor.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Tap first to get the focus.
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Tap to create the grab handle.
+ application.ProcessEvent( GenerateTap( Gesture::Possible, 1u, 1u, Vector2( 3.f, 25.0f ) ) );
+ application.ProcessEvent( GenerateTap( Gesture::Started, 1u, 1u, Vector2( 3.f, 25.0f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Get the active layer where the text's decoration is added.
+ Actor activeLayer = editor.GetChildAt( 1u );
+
+ // Get the handle's actor.
+ Actor handle = activeLayer.GetChildAt( 1u );
+ handle.SetSize( 100.f, 100.f );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // Touch the grab handle to set it as pressed.
+ Vector2 touchPos( 10.0f, 50.0f );
+ Dali::Integration::TouchEvent event;
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint( GetPointDownInside( touchPos ) );
+ application.ProcessEvent( event );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ // drag grab handle right
+ SendPan(application, Gesture::Possible, touchPos);
+ SendPan(application, Gesture::Started, touchPos);
+ touchPos.x += 5.0f;
+ Wait(application, 100);
+
+ for(int i = 0;i<20;i++)
+ {
+ SendPan(application, Gesture::Continuing, touchPos);
+ touchPos.x += 5.0f;
+ Wait(application);
+ }
+
+ SendPan(application, Gesture::Finished, touchPos);
+ Wait(application);
+
+ // Release the grab handle.
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint( GetPointUpInside( touchPos ) );
+ application.ProcessEvent( event );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ END_TEST;
+}
+
+
+int utcDaliTextEditorUnderPropertyStringP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorUnderPropertyStringP");
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK( editor );
+
+ std::string underlineSettings1( "{\"enable\":\"true\",\"color\":\"red\",\"height\":\"1\"}" );
+
+ Stage::GetCurrent().Add( editor );
+
+ editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettings1 );
+ DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::UNDERLINE ), underlineSettings1, TEST_LOCATION );
+
+ tet_infoline("Set underline settings with a map");
+ // Check the input underline property
+ Property::Map underlineMapSet;
+ Property::Map underlineMapGet;
+ underlineMapSet.Insert( "enable", "true" );
+ underlineMapSet.Insert( "color", "blue" );
+ underlineMapSet.Insert( "height", "2" );
+
+ editor.SetProperty( TextEditor::Property::UNDERLINE, underlineMapSet );
+ underlineMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::UNDERLINE );
+ DALI_TEST_EQUALS( underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION );
+ DALI_TEST_EQUALS( DaliTestCheckMaps( underlineMapSet, underlineMapGet ), true, TEST_LOCATION );
+
+ tet_infoline("Set underline settings with a string");
+ editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettings1 );
+ Property::Value value = editor.GetProperty( TextEditor::Property::UNDERLINE );
+ std::string result;
+ value.Get(result);
+ DALI_TEST_EQUALS( result , underlineSettings1, TEST_LOCATION );
+
+ tet_infoline("Trying to set invalid underline settings, should not update and stay at previous settings");
+ std::string underlineSettingsVoid( "{\"enable\":\"true\",\"coooolor\":\"blue\",\"heeeight\":\"4\"}" );
+ editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettingsVoid );
+ value = editor.GetProperty( TextEditor::Property::UNDERLINE );
+ value.Get(result);
+ DALI_TEST_EQUALS( result , underlineSettings1, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int utcDaliTextEditorShadowPropertyStringP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorUnderPropertyStringP Setting Shadow propeties by string");
+
+ TextEditor editor = TextEditor::New();
+
+ std::string shadowSettings( "{\"color\":\"green\",\"offset\":\"2 2\"}" );
+
+ Stage::GetCurrent().Add( editor );
+
+ editor.SetProperty( TextEditor::Property::SHADOW, "{\"color\":\"green\",\"offset\":\"2 2\"}" );
+
+ Property::Value value = editor.GetProperty<std::string>( TextEditor::Property::SHADOW );
+ std::string result;
+ value.Get(result);
+
+ DALI_TEST_EQUALS( result, shadowSettings, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int utcDaliTextEditorFontStylePropertyStringP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorFontStylePropertyStringP Setting FontStyle propeties by string");
+
+ TextEditor editor = TextEditor::New();
+
+ std::string fontStyleSettings( "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" );
+
+ Stage::GetCurrent().Add( editor );
+
+ editor.SetProperty( TextEditor::Property::FONT_STYLE, "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" );
+
+ Property::Value value = editor.GetProperty<std::string>( TextEditor::Property::FONT_STYLE );
+ std::string result;
+ value.Get(result);
+
+ DALI_TEST_EQUALS( result, fontStyleSettings, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int utcDaliTextEditorGetPropertyLinecountP(void)
+{
+ ToolkitTestApplication application;
+
+ tet_infoline(" utcDaliTextEditorGetPropertyLinecount getting line count property");
+
+ int lineCount =0 ;
+
+ TextEditor editor = TextEditor::New();
+ editor.SetProperty( TextEditor::Property::POINT_SIZE, 10) ;
+ editor.SetProperty( TextEditor::Property::TEXT,
+ "TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST ");
+
+ Stage::GetCurrent().Add( editor );
+
+ editor.SetSize( 100.0f, 100.0f );
+ lineCount = editor.GetProperty<int>( DevelTextEditor::Property::LINE_COUNT );
+ DALI_TEST_EQUALS( lineCount, 14, TEST_LOCATION );
+
+ editor.SetSize( 50.0f, 100.0f );
+ lineCount = editor.GetProperty<int>( DevelTextEditor::Property::LINE_COUNT );
+ DALI_TEST_EQUALS( lineCount, 28, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int utcDaliTextEditorScrollStateChangedSignalTest(void)
+{
+
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliTextEditorScrollStateChangedSignalTest");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK( editor );
+
+ Stage::GetCurrent().Add( editor );
+
+ editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
+ editor.SetSize( 50.f, 50.f );
+ editor.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ editor.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ editor.SetProperty( DevelTextEditor::Property::ENABLE_SCROLL_BAR, true );
+ editor.SetKeyboardFocusable(true);
+
+ bool startedCalled = false;
+ bool finishedCalled = false;
+
+ ScrollStateChangeCallback callback( startedCalled, finishedCalled );
+ DevelTextEditor::ScrollStateChangedSignal( editor ).Connect( &callback, &ScrollStateChangeCallback::Callback );
+
+ KeyboardFocusManager::Get().SetCurrentFocusActor( editor );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ editor.SetProperty( TextEditor::Property::TEXT, "Long enough message for TextEditor!");
+ application.SendNotification();
+ application.Render(6000);
+
+ application.SendNotification();
+ DALI_TEST_EQUALS( startedCalled, true, TEST_LOCATION );
+ DALI_TEST_EQUALS( finishedCalled, true, TEST_LOCATION );
+
+ END_TEST;
+}
+int UtcDaliToolkitTextEditorTextWarpMode(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliToolkitTextEditorTextWarpMode");
+
+ int lineCount =0 ;
+
+ TextEditor editor = TextEditor::New();
+ editor.SetSize( 150.0f, 300.f );
+ editor.SetProperty( TextEditor::Property::TEXT, "Hello world Hello world" );
+
+ Stage::GetCurrent().Add( editor );
+
+ editor.SetProperty( DevelTextEditor::Property::LINE_WRAP_MODE, "WORD" );
+
+ application.SendNotification();
+ application.Render();
+
+ lineCount = editor.GetProperty<int>( DevelTextEditor::Property::LINE_COUNT );
+ DALI_TEST_EQUALS( lineCount, 4, TEST_LOCATION );
+
+
+
+ editor.SetProperty( DevelTextEditor::Property::LINE_WRAP_MODE, "CHARACTER" );
+
+ application.SendNotification();
+ application.Render();
+
+
+ lineCount = editor.GetProperty<int>( DevelTextEditor::Property::LINE_COUNT );
+ DALI_TEST_EQUALS( lineCount, 3, TEST_LOCATION );
+
+ END_TEST;
+}