Vector<Vector2> expectedSizes;
Vector<Vector2> expectedPositions;
- expectedPositions.PushBack(Vector2(37, 0));
- expectedSizes.PushBack(Vector2(20, 25));
+ expectedPositions.PushBack(Vector2(38, 0));
+ expectedSizes.PushBack(Vector2(21, 25));
expectedPositions.PushBack(Vector2(-1, 25));
- expectedSizes.PushBack(Vector2(52, 25));
+ expectedSizes.PushBack(Vector2(53, 25));
TestTextGeometryUtils::CheckGeometryResult(positionsList, sizeList, expectedPositions, expectedSizes);
Vector<Vector2> expectedPositions;
expectedPositions.PushBack(Vector2(-1, 0));
- expectedSizes.PushBack(Vector2(25, 25));
+ expectedSizes.PushBack(Vector2(26, 25));
expectedPositions.PushBack(Vector2(-1, 25));
- expectedSizes.PushBack(Vector2(52, 25));
+ expectedSizes.PushBack(Vector2(53, 25));
TestTextGeometryUtils::CheckGeometryResult(positionsList, sizeList, expectedPositions, expectedSizes);
Vector<Vector2> expectedPositions;
expectedPositions.PushBack(Vector2(-1, 0));
- expectedSizes.PushBack(Vector2(59, 25));
+ expectedSizes.PushBack(Vector2(60, 25));
expectedPositions.PushBack(Vector2(-1, 25));
- expectedSizes.PushBack(Vector2(38, 25));
+ expectedSizes.PushBack(Vector2(39, 25));
TestTextGeometryUtils::CheckGeometryResult(positionsList, sizeList, expectedPositions, expectedSizes);
Vector<Vector2> expectedSizes;
Vector<Vector2> expectedPositions;
- expectedPositions.PushBack(Vector2(24, 0));
- expectedSizes.PushBack(Vector2(33, 25));
+ expectedPositions.PushBack(Vector2(25, 0));
+ expectedSizes.PushBack(Vector2(34, 25));
expectedPositions.PushBack(Vector2(-1, 25));
- expectedSizes.PushBack(Vector2(52, 25));
+ expectedSizes.PushBack(Vector2(53, 25));
expectedPositions.PushBack(Vector2(-1, 50));
- expectedSizes.PushBack(Vector2(59, 25));
+ expectedSizes.PushBack(Vector2(60, 25));
- expectedPositions.PushBack(Vector2(61, 75));
+ expectedPositions.PushBack(Vector2(63, 75));
expectedSizes.PushBack(Vector2(37, 25));
TestTextGeometryUtils::CheckGeometryResult(positionsList, sizeList, expectedPositions, expectedSizes);
Vector<Vector2> expectedPositions;
expectedPositions.PushBack(Vector2(6, 0));
- expectedSizes.PushBack(Vector2(124, 25));
+ expectedSizes.PushBack(Vector2(125, 25));
TestTextGeometryUtils::CheckGeometryResult(positionsList, sizeList, expectedPositions, expectedSizes);
END_TEST;
}
+int utcDaliTextEditorGeometryNullPtr(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("utcDaliTextEditorGeometryNullPtr");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 7.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(200.f, 200.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ editor.SetProperty(TextEditor::Property::ENABLE_MARKUP, true);
+ editor.SetProperty(TextEditor::Property::TEXT, "");
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ unsigned int expectedCount = 0;
+ unsigned int startIndex = 0;
+ unsigned int endIndex = 0;
+
+ Vector<Vector2> positionsList = DevelTextEditor::GetTextPosition(editor, startIndex, endIndex);
+ Vector<Vector2> sizeList = DevelTextEditor::GetTextSize(editor, startIndex, endIndex);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(positionsList.Size(), expectedCount, TEST_LOCATION);
+ DALI_TEST_EQUALS(sizeList.Size(), expectedCount, TEST_LOCATION);
+
+ END_TEST;
+}
+
+
int utcDaliTextEditorSelectionClearedSignal(void)
{
ToolkitTestApplication application;
END_TEST;
}
+
+int utcDaliTextEditorGetTextBoundingRectangle(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" utcDaliTextEditorGeometryEllipsisMiddle");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK(editor);
+
+ application.GetScene().Add(editor);
+
+ editor.SetProperty(TextEditor::Property::POINT_SIZE, 7.f);
+ editor.SetProperty(Actor::Property::SIZE, Vector2(100.f, 50.f));
+ editor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ editor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ editor.SetProperty(TextEditor::Property::TEXT, "Hello this is the Text Bounding Rectangle TC");
+
+ // Avoid a crash when core load gl resources.
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE);
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
+ unsigned int startIndex = 0;
+ unsigned int endIndex = 15;
+
+ Rect<> textBoundingRectangle = DevelTextEditor::GetTextBoundingRectangle(editor, startIndex, endIndex);
+ Rect<> expectedTextBoundingRectangle = {0, 0, 100, 50};
+
+ TestTextGeometryUtils::CheckRectGeometryResult(textBoundingRectangle, expectedTextBoundingRectangle);
+
+ END_TEST;
+}
\ No newline at end of file