#include <dali/integration-api/events/touch-event-integ.h>
#include <dali/integration-api/events/tap-gesture-event.h>
#include <dali/integration-api/events/pan-gesture-event.h>
+#include <dali/integration-api/events/long-press-gesture-event.h>
#include <dali-toolkit-test-suite-utils.h>
#include <dali-toolkit/dali-toolkit.h>
#include <dali-toolkit/devel-api/controls/text-controls/text-editor-devel.h>
return tap;
}
+Integration::LongPressGestureEvent GenerateLongPress(
+ Gesture::State state,
+ unsigned int numberOfTouches,
+ Vector2 point)
+{
+ Integration::LongPressGestureEvent longPress( state );
+
+ longPress.numberOfTouches = numberOfTouches;
+ longPress.point = point;
+ return longPress;
+}
+
// Generate a PanGestureEvent to send to Core
Integration::PanGestureEvent GeneratePan( Gesture::State state,
const Vector2& previousPosition,
Property::Map shadowMapSet;
Property::Map shadowMapGet;
- shadowMapSet.Insert( "color", "green" );
- shadowMapSet.Insert( "offset", "2 2" );
+ shadowMapSet.Insert( "color", Color::GREEN );
+ shadowMapSet.Insert( "offset", Vector2(2.0f, 2.0f) );
+ shadowMapSet.Insert( "blurRadius", 3.0f );
editor.SetProperty( TextEditor::Property::SHADOW, shadowMapSet );
placeholderConversionMap[ Text::PlaceHolder::Property::FONT_STYLE ] = placeholderMapSet["fontStyle"];
DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderConversionMap ), true, TEST_LOCATION );
+ editor.SetProperty( Actor::Property::LAYOUT_DIRECTION, LayoutDirection::RIGHT_TO_LEFT );
+ DALI_TEST_EQUALS( editor.GetProperty<int>( Actor::Property::LAYOUT_DIRECTION ), static_cast<int>( LayoutDirection::RIGHT_TO_LEFT ), TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+
END_TEST;
}
DALI_TEST_CHECK( renderer );
}
+ // Long Press
+ application.ProcessEvent( GenerateLongPress( Gesture::Possible, 1u, Vector2( 1.f, 25.0f ) ) );
+ application.ProcessEvent( GenerateLongPress( Gesture::Started, 1u, Vector2( 1.f, 25.0f ) ) );
+
+ // Render and notify
+ application.SendNotification();
+ application.Render();
+
END_TEST;
}
TextEditor editor = TextEditor::New();
- std::string shadowSettings( "{\"color\":\"green\",\"offset\":\"2 2\"}" );
+ std::string shadowSettings( "{\"color\":\"green\",\"offset\":\"2 2\",\"blurRadius\":\"0\"}" );
Stage::GetCurrent().Add( editor );
- editor.SetProperty( TextEditor::Property::SHADOW, "{\"color\":\"green\",\"offset\":\"2 2\"}" );
+ editor.SetProperty( TextEditor::Property::SHADOW, "{\"color\":\"green\",\"offset\":\"2 2\",\"blurRadius\":\"0\"}" );
Property::Value value = editor.GetProperty<std::string>( TextEditor::Property::SHADOW );
std::string result;
END_TEST;
}
+
+int UtcDaliTextEditorSetPaddingProperty(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliTextEditorSetPaddingProperty\n");
+
+ TextEditor editor = TextEditor::New();
+ DALI_TEST_CHECK( editor );
+ editor.SetSize( 300.f, 50.f );
+ editor.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ editor.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ Stage::GetCurrent().Add( editor );
+
+ application.SendNotification();
+ application.Render();
+
+ Vector3 originalSize = editor.GetNaturalSize();
+
+ editor.SetProperty( Toolkit::Control::Property::PADDING, Extents( 10, 10, 10, 10 ) );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( editor.GetProperty<Extents>( Toolkit::Control::Property::PADDING ), Extents( 10, 10, 10, 10 ), TEST_LOCATION );
+
+ Vector3 paddingAddedSize = editor.GetNaturalSize();
+
+ DALI_TEST_EQUALS( originalSize.width + 10 + 10 , paddingAddedSize.width, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( originalSize.height + 10 + 10 , paddingAddedSize.height, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ END_TEST;
+}