#include <iostream>
#include <stdlib.h>
+#include <sstream>
#include <dali-toolkit-test-suite-utils.h>
#include <dali-toolkit/dali-toolkit.h>
const char* const PROPERTY_NAME_ROWS = "rows";
const char* const PROPERTY_NAME_COLUMNS = "columns";
-const char* const PROPERTY_NAME_CELL_PADDING = "cell-padding";
-const char* const PROPERTY_NAME_LAYOUT_ROWS = "layout-rows";
-const char* const PROPERTY_NAME_LAYOUT_COLUMNS = "layout-columns";
-
+const char* const PROPERTY_NAME_CELL_PADDING = "cellPadding";
+const char* const PROPERTY_NAME_LAYOUT_ROWS = "layoutRows";
+const char* const PROPERTY_NAME_LAYOUT_COLUMNS = "layoutColumns";
+const Vector2 CELL_SIZE( 10, 10 );
static bool gObjectCreatedCallBackCalled;
gObjectCreatedCallBackCalled = true;
}
-
struct Constraint100
{
Constraint100( )
/**
* function operator to apply the parent size
*/
- Dali::Vector3 operator()(const Dali::Vector3& current)
+ void operator()( Dali::Vector3& current, const PropertyInputContainer& /* inputs */ )
{
- return Dali::Vector3( 100.0f, 100.0f, 100.0f );
+ current.x = current.y = current.z = 100.0f;
}
};
// Convenience function to quickly set up a 10x10 table with each cell being 10x10 pixels in size by default.
static void SetupTableViewAndActors(TableView& tableView, Actor& actor1, Actor& actor2, Actor& actor3)
{
- tableView = TableView::New(10,10); // 10 by 10 grid.
- DALI_TEST_CHECK(tableView);
+ tableView = TableView::New( 10, 10 ); // 10 by 10 grid.
+ DALI_TEST_CHECK( tableView );
Stage::GetCurrent().Add( tableView );
- tableView.SetSize( Dali::Vector3( 100.0f, 100.0f, 100.0f ) );
+ tableView.SetSize( Dali::Vector2( 100.0f, 100.0f ) );
actor1 = Actor::New();
actor2 = Actor::New();
actor3 = Actor::New();
- actor1.SetSize(10,10);
- actor2.SetSize(10,10);
- actor3.SetSize(10,10);
+ actor1.SetSize( CELL_SIZE );
+ actor2.SetSize( CELL_SIZE );
+ actor3.SetSize( CELL_SIZE );
- tableView.AddChild(actor1, TableView::CellPosition(0,0));
- tableView.AddChild(actor2, TableView::CellPosition(0,1));
- tableView.AddChild(actor3, TableView::CellPosition(1,0));
+ tableView.AddChild( actor1, TableView::CellPosition( 0, 0 ) );
+ tableView.AddChild( actor2, TableView::CellPosition( 0, 1 ) );
+ tableView.AddChild( actor3, TableView::CellPosition( 1, 0 ) );
}
} // namespace
+int UtcDaliTableViewCtorCopyP(void)
+{
+ TestApplication application;
+
+ TableView actor1 = TableView::New(10,10);
+ TableView actor2( actor1 );
+
+ DALI_TEST_EQUALS( actor1, actor2, TEST_LOCATION );
+ END_TEST;
+}
int UtcDaliTableViewNew(void)
{
}
// Test adjusting the metric values for the cell.
+int UtcDaliTableViewMetricsFit(void)
+{
+ ToolkitTestApplication application;
+
+ tet_infoline("UtcDaliTableViewMetricsFit");
+
+ TableView tableView;
+ Actor actor1;
+ Actor actor2;
+ Actor actor3;
+
+ SetupTableViewAndActors(tableView, actor1, actor2, actor3);
+ application.SendNotification();
+ application.Render();
+
+ // 1. check that with no fixed width/heights, actors are in default position.
+ DALI_TEST_EQUALS( actor1.GetCurrentPosition(), Vector3(0.0f, 0.0f, 0.0f), TEST_LOCATION );
+ DALI_TEST_EQUALS( actor2.GetCurrentPosition(), Vector3(10.0f, 0.0f, 0.0f), TEST_LOCATION );
+ DALI_TEST_EQUALS( actor3.GetCurrentPosition(), Vector3(0.0f, 10.0f, 0.0f), TEST_LOCATION );
+
+ // 2. check that with a fixed width & height, actors to the right and below are offsetted.
+ tableView.SetFitHeight(0);
+ tableView.SetFitWidth(0);
+ DALI_TEST_EQUALS( tableView.IsFitHeight(0), true, TEST_LOCATION );
+ DALI_TEST_EQUALS( tableView.IsFitWidth(0), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( actor1.GetCurrentPosition(), Vector3(0.0f, 0.0f, 0.0f), TEST_LOCATION );
+ DALI_TEST_EQUALS( actor2.GetCurrentPosition(), Vector3(10.0f, 0.0f, 0.0f), TEST_LOCATION );
+ DALI_TEST_EQUALS( actor3.GetCurrentPosition(), Vector3(0.0f, 10.0f, 0.0f), TEST_LOCATION );
+
+ tableView.SetProperty( Dali::Actor::Property::LAYOUT_DIRECTION, Dali::LayoutDirection::RIGHT_TO_LEFT );
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( actor1.GetCurrentPosition(), Vector3(90.0f, 0.0f, 0.0f), TEST_LOCATION );
+ DALI_TEST_EQUALS( actor2.GetCurrentPosition(), Vector3(80.0f, 0.0f, 0.0f), TEST_LOCATION );
+ DALI_TEST_EQUALS( actor3.GetCurrentPosition(), Vector3(90.0f, 10.0f, 0.0f), TEST_LOCATION );
+
+ tableView.SetProperty( Dali::Actor::Property::LAYOUT_DIRECTION, Dali::LayoutDirection::LEFT_TO_RIGHT );
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( actor1.GetCurrentPosition(), Vector3(0.0f, 0.0f, 0.0f), TEST_LOCATION );
+ DALI_TEST_EQUALS( actor2.GetCurrentPosition(), Vector3(10.0f, 0.0f, 0.0f), TEST_LOCATION );
+ DALI_TEST_EQUALS( actor3.GetCurrentPosition(), Vector3(0.0f, 10.0f, 0.0f), TEST_LOCATION );
+
+ END_TEST;
+}
+
+// Test adjusting the metric values for the cell.
int UtcDaliTableViewMetricsFixed(void)
{
ToolkitTestApplication application;
tableView.AddChild(actor1, TableView::CellPosition(110, 110, 5, 5));
DALI_TEST_CHECK( tableView.GetRows() == 115 && tableView.GetColumns() == 115 );
+ // Set the alignment of the cell
+ tableView.SetCellAlignment( TableView::CellPosition(100, 100, 1, 1), HorizontalAlignment::CENTER, VerticalAlignment::CENTER );
+ tableView.SetCellAlignment( TableView::CellPosition(110, 110, 5, 5), HorizontalAlignment::LEFT, VerticalAlignment::TOP );
+
DALI_TEST_CHECK( true );
END_TEST;
}
catch( Dali::DaliException& e )
{
DALI_TEST_PRINT_ASSERT( e );
- DALI_TEST_EQUALS(e.condition, "rowIndex < mFixedHeights.size()", TEST_LOCATION);
+ DALI_TEST_EQUALS(e.condition, "rowIndex < mRowData.Size()", TEST_LOCATION);
}
try
catch( Dali::DaliException& e )
{
DALI_TEST_PRINT_ASSERT( e );
- DALI_TEST_EQUALS(e.condition, "rowIndex < mFixedHeights.size()", TEST_LOCATION);
+ DALI_TEST_EQUALS(e.condition, "rowIndex < mRowData.Size()", TEST_LOCATION);
}
try
catch( Dali::DaliException& e )
{
DALI_TEST_PRINT_ASSERT( e );
- DALI_TEST_EQUALS(e.condition, "columnIndex < mFixedWidths.size()", TEST_LOCATION);
+ DALI_TEST_EQUALS(e.condition, "columnIndex < mColumnData.Size()", TEST_LOCATION);
}
try
catch( Dali::DaliException& e )
{
DALI_TEST_PRINT_ASSERT( e );
- DALI_TEST_EQUALS(e.condition, "columnIndex < mFixedWidths.size()", TEST_LOCATION);
+ DALI_TEST_EQUALS(e.condition, "columnIndex < mColumnData.Size()", TEST_LOCATION);
}
// relatives...
catch( Dali::DaliException& e )
{
DALI_TEST_PRINT_ASSERT( e );
- DALI_TEST_EQUALS(e.condition, "rowIndex < mRelativeHeights.size()", TEST_LOCATION);
+ DALI_TEST_EQUALS(e.condition, "rowIndex < mRowData.Size()", TEST_LOCATION);
}
try
catch( Dali::DaliException& e )
{
DALI_TEST_PRINT_ASSERT( e );
- DALI_TEST_EQUALS(e.condition, "rowIndex < mRelativeHeights.size()", TEST_LOCATION);
+ DALI_TEST_EQUALS(e.condition, "rowIndex < mRowData.Size()", TEST_LOCATION);
}
try
catch( Dali::DaliException& e )
{
DALI_TEST_PRINT_ASSERT( e );
- DALI_TEST_EQUALS(e.condition, "columnIndex < mRelativeWidths.size()", TEST_LOCATION);
+ DALI_TEST_EQUALS(e.condition, "columnIndex < mColumnData.Size()", TEST_LOCATION);
}
try
catch( Dali::DaliException& e )
{
DALI_TEST_PRINT_ASSERT( e );
- DALI_TEST_EQUALS(e.condition, "columnIndex < mRelativeWidths.size()", TEST_LOCATION);
+ DALI_TEST_EQUALS(e.condition, "columnIndex < mColumnData.Size()", TEST_LOCATION);
}
END_TEST;
}
// Create a 1x1 table-view
TableView tableView = TableView::New(1,1);
- tableView.ApplyConstraint( Constraint::New<Vector3>( Actor::Property::SIZE, Constraint100() ) );
+ tableView.SetSize( Vector2( 100.0f, 100.0f ) );
DALI_TEST_CHECK( tableView );
// Test "rows" property
- DALI_TEST_CHECK( tableView.GetPropertyIndex( PROPERTY_NAME_ROWS ) == TableView::PROPERTY_ROWS );
+ DALI_TEST_CHECK( tableView.GetPropertyIndex( PROPERTY_NAME_ROWS ) == TableView::Property::ROWS );
- tableView.SetProperty( TableView::PROPERTY_ROWS, 4u );
+ tableView.SetProperty( TableView::Property::ROWS, 4 );
DALI_TEST_CHECK( tableView.GetRows() == 4u );
- DALI_TEST_CHECK( tableView.GetProperty(TableView::PROPERTY_ROWS).Get<unsigned int>() == 4u );
+ DALI_TEST_CHECK( tableView.GetProperty(TableView::Property::ROWS).Get<int>() == 4 );
// Test "columns" property
- DALI_TEST_CHECK( tableView.GetPropertyIndex( PROPERTY_NAME_COLUMNS ) == TableView::PROPERTY_COLUMNS );
+ DALI_TEST_CHECK( tableView.GetPropertyIndex( PROPERTY_NAME_COLUMNS ) == TableView::Property::COLUMNS );
- tableView.SetProperty( TableView::PROPERTY_COLUMNS, 5u );
+ tableView.SetProperty( TableView::Property::COLUMNS, 5 );
DALI_TEST_CHECK( tableView.GetColumns() == 5u );
- DALI_TEST_CHECK( tableView.GetProperty(TableView::PROPERTY_COLUMNS).Get<unsigned int>() == 5u );
+ DALI_TEST_CHECK( tableView.GetProperty(TableView::Property::COLUMNS).Get<int>() == 5 );
- // Test "cell-padding" property
- DALI_TEST_CHECK( tableView.GetPropertyIndex( PROPERTY_NAME_CELL_PADDING ) == TableView::PROPERTY_CELL_PADDING );
+ // Test "cellPadding" property
+ DALI_TEST_CHECK( tableView.GetPropertyIndex( PROPERTY_NAME_CELL_PADDING ) == TableView::Property::CELL_PADDING );
- tableView.SetProperty( TableView::PROPERTY_CELL_PADDING, Size( 6.f, 8.f ) );
+ tableView.SetProperty( TableView::Property::CELL_PADDING, Size( 6.f, 8.f ) );
DALI_TEST_EQUALS( tableView.GetCellPadding(), Size(6.f, 8.f), TEST_LOCATION );
- DALI_TEST_EQUALS( tableView.GetProperty(TableView::PROPERTY_CELL_PADDING).Get<Vector2>(), Vector2(6.f,8.f), TEST_LOCATION );
+ DALI_TEST_EQUALS( tableView.GetProperty(TableView::Property::CELL_PADDING).Get<Vector2>(), Vector2(6.f,8.f), TEST_LOCATION );
//{ "policy": "fixed", "value": 30.0 },
Property::Map item1;
item2[ "policy" ] = "relative";
item2[ "value" ] = 0.2f;
- // Test "layout-rows" property
- DALI_TEST_CHECK( tableView.GetPropertyIndex(PROPERTY_NAME_LAYOUT_ROWS) == TableView::PROPERTY_LAYOUT_ROWS );
+ // Test "layoutRows" property
+ DALI_TEST_CHECK( tableView.GetPropertyIndex(PROPERTY_NAME_LAYOUT_ROWS) == TableView::Property::LAYOUT_ROWS );
/*
- * "layout-rows":
+ * "layoutRows":
* {
* "1": { "policy": "fixed", "value": 30 },
* "3": { "policy": "relative", "value": 0.2 }
Property::Map layoutRows;
layoutRows[ "1" ] = item1;
layoutRows[ "3" ] = item2;
- tableView.SetProperty( TableView::PROPERTY_LAYOUT_ROWS, layoutRows );
+ tableView.SetProperty( TableView::Property::LAYOUT_ROWS, layoutRows );
DALI_TEST_EQUALS( tableView.GetFixedHeight( 1u ), 30.f, TEST_LOCATION );
DALI_TEST_EQUALS( tableView.GetRelativeHeight( 3u ), 0.2f, TEST_LOCATION );
- Property::Map layoutRowsGet = tableView.GetProperty(TableView::PROPERTY_LAYOUT_ROWS).Get<Property::Map>();
- DALI_TEST_CHECK( layoutRowsGet.GetKey(0).compare(layoutRows.GetKey(0)) == 0 );
- DALI_TEST_CHECK( layoutRowsGet.GetValue(0).GetValue( "policy" ).Get<std::string>().compare(layoutRows.GetValue(0).GetValue( "policy" ).Get<std::string>()) == 0 );
- DALI_TEST_EQUALS( layoutRowsGet.GetValue(0).GetValue( "value" ).Get<float>(),layoutRows.GetValue(0).GetValue( "value" ).Get<float>(), TEST_LOCATION );
- DALI_TEST_CHECK( layoutRowsGet.GetKey(1).compare(layoutRows.GetKey(1)) == 0 );
- DALI_TEST_CHECK( layoutRowsGet.GetValue(1).GetValue( "policy" ).Get<std::string>().compare(layoutRows.GetValue(1).GetValue( "policy" ).Get<std::string>()) == 0 );
- DALI_TEST_EQUALS( layoutRowsGet.GetValue(1).GetValue( "value" ).Get<float>(),layoutRows.GetValue(1).GetValue( "value" ).Get<float>(), TEST_LOCATION );
+ Property::Map layoutRowsGet = tableView.GetProperty(TableView::Property::LAYOUT_ROWS).Get<Property::Map>();
+
+ DALI_TEST_EQUALS( layoutRowsGet.GetKey(1).compare(layoutRows.GetKey(0)), 0, TEST_LOCATION );
+ Property::Map* childMap =layoutRowsGet.GetValue(1).GetMap();
+ DALI_TEST_CHECK( childMap->Find( "policy" )->Get<std::string>().compare("fixed") == 0 );
+ DALI_TEST_EQUALS( childMap->Find( "value" )->Get<float>(), 30.f, TEST_LOCATION );
- // Test "layout-columns" property
- DALI_TEST_CHECK( tableView.GetPropertyIndex( PROPERTY_NAME_LAYOUT_COLUMNS ) == TableView::PROPERTY_LAYOUT_COLUMNS );
+ childMap =layoutRowsGet.GetValue(3).GetMap();
+ DALI_TEST_CHECK( layoutRowsGet.GetKey(3).compare(layoutRows.GetKey(1)) == 0 );
+ DALI_TEST_CHECK( childMap->Find( "policy" )->Get<std::string>().compare("relative") == 0 );
+ DALI_TEST_EQUALS( childMap->Find( "value" )->Get<float>(), 0.2f, TEST_LOCATION );
+
+ // Test "layoutColumns" property
+ DALI_TEST_CHECK( tableView.GetPropertyIndex( PROPERTY_NAME_LAYOUT_COLUMNS ) == TableView::Property::LAYOUT_COLUMNS );
/*
- * "layout-columns":
+ * "layoutColumns":
* {
* "2": { "policy": "relative", "value": 0.2 },
* "3": { "policy": "fixed", "value": 30 }
Property::Map layoutColumns;
layoutColumns[ "2" ] = item2;
layoutColumns[ "3" ] = item1;
- tableView.SetProperty( TableView::PROPERTY_LAYOUT_COLUMNS, layoutColumns );
+ tableView.SetProperty( TableView::Property::LAYOUT_COLUMNS, layoutColumns );
DALI_TEST_EQUALS( tableView.GetRelativeWidth( 2u ), 0.2f, TEST_LOCATION );
DALI_TEST_EQUALS( tableView.GetFixedWidth( 3u ), 30.f, TEST_LOCATION );
- Property::Map layoutColumnsGet = tableView.GetProperty(TableView::PROPERTY_LAYOUT_COLUMNS).Get<Property::Map>();
- DALI_TEST_CHECK( layoutColumnsGet.GetKey(0).compare(layoutColumns.GetKey(0)) == 0 );
- DALI_TEST_CHECK( layoutColumnsGet.GetValue(0).GetValue( "policy" ).Get<std::string>().compare(layoutColumns.GetValue(0).GetValue( "policy" ).Get<std::string>()) == 0 );
- DALI_TEST_EQUALS( layoutColumnsGet.GetValue(0).GetValue( "value" ).Get<float>(),layoutColumns.GetValue(0).GetValue( "value" ).Get<float>(), TEST_LOCATION );
- DALI_TEST_CHECK( layoutColumnsGet.GetKey(1).compare(layoutColumns.GetKey(1)) == 0 );
- DALI_TEST_CHECK( layoutColumnsGet.GetValue(1).GetValue( "policy" ).Get<std::string>().compare(layoutColumns.GetValue(1).GetValue( "policy" ).Get<std::string>()) == 0 );
- DALI_TEST_EQUALS( layoutColumnsGet.GetValue(1).GetValue( "value" ).Get<float>(),layoutColumns.GetValue(1).GetValue( "value" ).Get<float>(), TEST_LOCATION );
+ Property::Map layoutColumnsGet = tableView.GetProperty(TableView::Property::LAYOUT_COLUMNS).Get<Property::Map>();
+ DALI_TEST_CHECK( layoutColumnsGet.GetKey(2).compare(layoutColumns.GetKey(0)) == 0 );
+ childMap =layoutColumnsGet.GetValue(2).GetMap();
+ DALI_TEST_CHECK( childMap->Find( "policy" )->Get<std::string>().compare("relative") == 0 );
+ DALI_TEST_EQUALS( childMap->Find( "value" )->Get<float>(), 0.2f, TEST_LOCATION );
+ childMap =layoutColumnsGet.GetValue(3).GetMap();
+ DALI_TEST_CHECK( layoutColumnsGet.GetKey(3).compare(layoutColumns.GetKey(1)) == 0 );
+ DALI_TEST_CHECK( childMap->Find( "policy" )->Get<std::string>().compare("fixed") == 0 );
+ DALI_TEST_EQUALS( childMap->Find( "value" )->Get<float>(),30.f, TEST_LOCATION );
END_TEST;
}
-int UtcDaliTableViewCustomProperties(void)
+int UtcDaliTableViewChildProperties(void)
{
ToolkitTestApplication application;
- tet_infoline("UtcDaliTableViewCustomProperties");
+ tet_infoline("UtcDaliTableViewChildProperties");
// Create a 10x10 table-view
TableView tableView = TableView::New(10,10);
- tableView.ApplyConstraint( Constraint::New<Vector3>( Actor::Property::SIZE, Constraint100() ) );
+ Stage::GetCurrent().Add( tableView );
+ tableView.SetSize( Dali::Vector2( 100.0f, 100.0f ) );
+
DALI_TEST_CHECK( tableView );
// Create a child actor with the custom properties
Actor child1 = Actor::New();
- child1.RegisterProperty( TableView::CELL_INDICES_PROPERTY_NAME, Vector2( 3, 4 ) );
+ child1.SetProperty( TableView::ChildProperty::CELL_INDEX, Vector2( 3, 4 ) );
tableView.Add( child1 );
// Check for actors at actual positions.
DALI_TEST_CHECK( tableView.GetChildAt(TableView::CellPosition(3,4)) == child1);
Actor child2 = Actor::New();
float rowSpan = 3.f;
float columnSpan = 2.f;
- child2.RegisterProperty( TableView::CELL_INDICES_PROPERTY_NAME, Vector2( 6, 1 ) );
- child2.RegisterProperty( TableView::ROW_SPAN_PROPERTY_NAME, rowSpan );
- child2.RegisterProperty( TableView::COLUMN_SPAN_PROPERTY_NAME, columnSpan );
+ child2.SetProperty( TableView::ChildProperty::CELL_INDEX, Vector2( 6, 1 ) );
+ child2.SetProperty( TableView::ChildProperty::ROW_SPAN, rowSpan );
+ child2.SetProperty( TableView::ChildProperty::COLUMN_SPAN, columnSpan );
tableView.Add( child2 );
// Check for actors at actual positions.
for( int i=0; i<rowSpan; i++ )
}
}
+ // Create a third child actor with the cell alignment properties
+ Actor child3 = Actor::New();
+ child3.SetSize( 5.f,5.f );
+ child3.SetProperty( TableView::ChildProperty::CELL_HORIZONTAL_ALIGNMENT, "center" );
+ child3.SetProperty( TableView::ChildProperty::CELL_VERTICAL_ALIGNMENT, "bottom" );
+ tableView.Add( child3 );
+
+ // store the actor in the first available cell
+ DALI_TEST_CHECK( tableView.GetChildAt(TableView::CellPosition(0,0)) == child3)
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( child3.GetCurrentAnchorPoint(), AnchorPoint::TOP_LEFT, TEST_LOCATION );
+ DALI_TEST_EQUALS( child3.GetCurrentParentOrigin(), ParentOrigin::TOP_LEFT, TEST_LOCATION );
+ DALI_TEST_EQUALS( child3.GetCurrentPosition(), Vector3(2.5f, 5.0f, 0.0f), TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliTableViewGetChildAtN(void)
+{
+ ToolkitTestApplication application;
+
+ TableView tableView = TableView::New(10,10);
+
+ Actor actor = tableView.GetChildAt( TableView::CellPosition( 200, 200 ) );
+ DALI_TEST_CHECK( !actor );
+
+ END_TEST;
+}
+
+int UtcDaliTableViewAddChildN(void)
+{
+ ToolkitTestApplication application;
+
+ TableView tableView = TableView::New(10,10);
+ DALI_TEST_CHECK( tableView.AddChild( Actor::New(), TableView::CellPosition( 0, 0 ) ) );
+ DALI_TEST_CHECK( ! tableView.AddChild( Actor::New(), TableView::CellPosition( 0, 0 ) ) );
+
+ END_TEST;
+}
+
+int UtcDaliTableViewInsertRowAtZero(void)
+{
+ ToolkitTestApplication application;
+
+ TableView tableView = TableView::New(10,10);
+ DALI_TEST_CHECK( tableView.AddChild( Actor::New(), TableView::CellPosition( 0, 0 , 10, 10 ) ) );
+ tableView.InsertRow(0);
+
+ DALI_TEST_CHECK( tableView.GetRows() == 11 );
+
+ END_TEST;
+}
+
+int UtcDaliTableViewDeleteRowAtZero(void)
+{
+ ToolkitTestApplication application;
+
+ TableView tableView = TableView::New(10,10);
+ DALI_TEST_CHECK( tableView.AddChild( Actor::New(), TableView::CellPosition( 0, 0 , 10, 10 ) ) );
+ tableView.DeleteRow(0);
+
+ DALI_TEST_CHECK( tableView.GetRows() == 9 );
+
+ END_TEST;
+}
+
+int UtcDaliTableViewInsertColumnAtZero(void)
+{
+ ToolkitTestApplication application;
+
+ TableView tableView = TableView::New(10,10);
+ DALI_TEST_CHECK( tableView.AddChild( Actor::New(), TableView::CellPosition( 0, 0 , 10, 10 ) ) );
+ tableView.InsertColumn(0);
+
+ DALI_TEST_CHECK( tableView.GetColumns() == 11 );
+
+ END_TEST;
+}
+
+int UtcDaliTableViewDeleteColumnAtZero(void)
+{
+ ToolkitTestApplication application;
+
+ TableView tableView = TableView::New(10,10);
+ DALI_TEST_CHECK( tableView.AddChild( Actor::New(), TableView::CellPosition( 0, 0 , 10, 10 ) ) );
+ tableView.DeleteColumn(0);
+
+ DALI_TEST_CHECK( tableView.GetColumns() == 9 );
+
+ END_TEST;
+}
+
+int UtcDaliTableViewTypeRegistry(void)
+{
+ ToolkitTestApplication application;
+
+ TypeRegistry typeRegistry = TypeRegistry::Get();
+ DALI_TEST_CHECK( typeRegistry );
+
+ TypeInfo typeInfo = typeRegistry.GetTypeInfo( "TableView" );
+ DALI_TEST_CHECK( typeInfo );
+
+ BaseHandle handle = typeInfo.CreateInstance();
+ DALI_TEST_CHECK( handle );
+
+ TableView view = TableView::DownCast( handle );
+ DALI_TEST_CHECK( view );
+
+ END_TEST;
+}
+
+int UtcDaliTableViewKeyboardFocus(void)
+{
+ ToolkitTestApplication application;
+
+ TableView tableView = TableView::New(4,4);
+ tableView.SetKeyboardFocusable( true );
+ tableView.SetName( "TableView");
+
+ for ( int row = 0; row < 4; ++row )
+ {
+ for ( int col = 0; col < 4; ++col )
+ {
+ Control control = Control::New();
+ std::ostringstream str;
+ str << row << "-" << col;
+ control.SetName( str.str() );
+ control.SetKeyboardFocusable( true );
+ tableView.AddChild( control, TableView::CellPosition( row, col ) );
+ }
+ }
+
+ Stage::GetCurrent().Add( tableView );
+
+ application.SendNotification();
+ application.Render();
+
+ Actor firstFocusActor = Toolkit::Internal::GetImplementation( tableView ).GetNextKeyboardFocusableActor( Actor(), Control::KeyboardFocus::RIGHT, true );
+ DALI_TEST_CHECK( firstFocusActor );
+ DALI_TEST_CHECK( firstFocusActor.GetName() == "0-0" );
+
+ KeyboardFocusManager manager = KeyboardFocusManager::Get();
+ manager.SetFocusGroupLoop( true );
+ manager.SetCurrentFocusActor( firstFocusActor );
+
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-0" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-2" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-3" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-0" );
+
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-3" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-2" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-0" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "3-3" );
+
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-0" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" );
+
+ manager.MoveFocus( Control::KeyboardFocus::DOWN );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1" );
+ manager.MoveFocus( Control::KeyboardFocus::DOWN );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "2-1" );
+ manager.MoveFocus( Control::KeyboardFocus::DOWN );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "3-1" );
+ manager.MoveFocus( Control::KeyboardFocus::DOWN );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" );
+
+ manager.MoveFocus( Control::KeyboardFocus::UP );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "3-1" );
+ manager.MoveFocus( Control::KeyboardFocus::UP );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "2-1" );
+ manager.MoveFocus( Control::KeyboardFocus::UP );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1" );
+ manager.MoveFocus( Control::KeyboardFocus::UP );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" );
+
+ END_TEST;
+}
+
+int UtcDaliTableViewKeyboardFocusInNestedTableView(void)
+{
+ ToolkitTestApplication application;
+
+ TableView tableView = TableView::New(3, 3);
+ tableView.SetKeyboardFocusable( true );
+ tableView.SetName( "TableView");
+
+ for ( int row = 0; row < 3; ++row )
+ {
+ for ( int col = 0; col < 3; ++col )
+ {
+ std::ostringstream str;
+ str << row << "-" << col;
+
+ if (row == 1 && col ==1)
+ {
+ // Add a nested 2x2 table view in the middle cell of the parent table view
+ TableView childTableView = TableView::New(2, 2);
+ childTableView.SetName( str.str() );
+
+ for(int childRow = 0; childRow < 2; childRow++)
+ {
+ for(int childCol = 0; childCol < 2; childCol++)
+ {
+ Control control = Control::New();
+ std::ostringstream nameStr;
+ nameStr << row << "-" << col << "-" << childRow << "-" << childCol;
+ control.SetName( nameStr.str() );
+ control.SetKeyboardFocusable( true );
+ childTableView.AddChild( control, TableView::CellPosition( childRow, childCol ) );
+ }
+ }
+ tableView.AddChild( childTableView, TableView::CellPosition( row, col ) );
+ }
+ else
+ {
+ Control control = Control::New();
+ control.SetName( str.str() );
+ control.SetKeyboardFocusable( true );
+ tableView.AddChild( control, TableView::CellPosition( row, col ) );
+ }
+ }
+ }
+
+ Stage::GetCurrent().Add( tableView );
+
+ application.SendNotification();
+ application.Render();
+
+ Actor firstFocusActor = Toolkit::Internal::GetImplementation( tableView ).GetNextKeyboardFocusableActor( Actor(), Control::KeyboardFocus::RIGHT, true );
+ DALI_TEST_CHECK( firstFocusActor );
+ DALI_TEST_CHECK( firstFocusActor.GetName() == "0-0" );
+
+ KeyboardFocusManager manager = KeyboardFocusManager::Get();
+ manager.SetFocusGroupLoop( false );
+ manager.SetCurrentFocusActor( firstFocusActor );
+
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-0" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-2" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-0" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-0-0" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-0-1" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-1-0" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-1-1" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-2" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "2-0" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "2-1" );
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "2-2" );
+
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "2-1" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "2-0" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-2" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-1-1" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-1-0" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-0-1" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-0-0" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-0" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-2" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" );
+ manager.MoveFocus( Control::KeyboardFocus::LEFT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-0" );
+
+ manager.MoveFocus( Control::KeyboardFocus::RIGHT );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" );
+ manager.MoveFocus( Control::KeyboardFocus::DOWN );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-0-0" );
+ manager.MoveFocus( Control::KeyboardFocus::DOWN );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-1-0" );
+ manager.MoveFocus( Control::KeyboardFocus::DOWN );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "2-1" );
+
+ manager.MoveFocus( Control::KeyboardFocus::UP );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-1-1" );
+ manager.MoveFocus( Control::KeyboardFocus::UP );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "1-1-0-1" );
+ manager.MoveFocus( Control::KeyboardFocus::UP );
+ DALI_TEST_CHECK( manager.GetCurrentFocusActor().GetName() == "0-1" );
+
END_TEST;
}