gObjectCreatedCallBackCalled = true;
}
+struct CallbackFunctor
+{
+ CallbackFunctor(bool* callbackFlag)
+ : mCallbackFlag( callbackFlag )
+ {
+ }
+
+ void operator()()
+ {
+ *mCallbackFlag = true;
+ }
+ bool* mCallbackFlag;
+};
const int MILLISECONDS_PER_SECOND = 1000;
const int RENDER_FRAME_INTERVAL = 16; ///< Duration of each frame in ms. (at approx 60FPS)
const int RENDER_ANIMATION_TEST_DURATION_MS = 1000; ///< 1000ms to test animation
+
const int RENDER_DELAY_SCROLL = 1000; ///< duration to wait for any scroll to complete.
// For Clamp Signal testing...
END_TEST;
}
-int UtcDaliToolkitScrollViewNewP(void)
+int UtcDaliToolkitScrollViewNewP1(void)
{
ToolkitTestApplication application;
- tet_infoline(" UtcDaliToolkitScrollViewNewP");
+ tet_infoline(" UtcDaliToolkitScrollViewNewP1");
ScrollView scrollView;
END_TEST;
}
+int UtcDaliToolkitScrollViewNewP2(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliToolkitScrollViewNewP2 - create thru type registry");
+
+ ScrollView scrollView;
+ DALI_TEST_CHECK( !scrollView );
+
+ TypeRegistry typeRegistry = TypeRegistry::Get();
+ TypeInfo scrollViewType = typeRegistry.GetTypeInfo("ScrollView");
+ BaseHandle handle = scrollViewType.CreateInstance();
+ DALI_TEST_CHECK( handle );
+
+ scrollView = ScrollView::DownCast(handle);
+ DALI_TEST_CHECK( scrollView );
+
+ END_TEST;
+}
+
int UtcDaliToolkitScrollViewDownCastP(void)
{
ToolkitTestApplication application;
scrollView.SetWrapMode(true);
+ Property::Value wrapMode = scrollView.GetProperty( Toolkit::ScrollView::Property::WRAP_ENABLED );
+ DALI_TEST_EQUALS( wrapMode.Get<bool>(), true, TEST_LOCATION );
+
const Vector2 target = Vector2(50.0f, 50.0f);
const Vector2 target2 = Vector2(150.0f, 150.0f);
END_TEST;
}
-int UtcDaliToolkitScrollViewSignalsUpdate(void)
+int UtcDaliToolkitScrollViewSignalsUpdate01(void)
{
ToolkitTestApplication application;
tet_infoline(" UtcDaliToolkitScrollViewSignalsUpdate");
scrollView.ScrollUpdatedSignal().Connect( &OnScrollUpdate );
scrollView.ScrollCompletedSignal().Connect( &OnScrollComplete );
- ImageActor image = CreateSolidColorActor( Color::RED );
+ Actor image = Actor::New();
image.SetSize(stageSize);
image.SetParentOrigin(ParentOrigin::TOP_LEFT);
image.SetAnchorPoint(AnchorPoint::TOP_LEFT);
END_TEST;
}
+int UtcDaliToolkitScrollViewSignalsUpdate02(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliToolkitScrollViewSignalsUpdate");
+
+ gOnScrollStartCalled = false;
+ gOnScrollUpdateCalled = false;
+ gOnScrollCompleteCalled = false;
+
+ ScrollView scrollView = ScrollView::New();
+ Stage::GetCurrent().Add( scrollView );
+ Vector2 stageSize = Stage::GetCurrent().GetSize();
+ scrollView.SetSize(stageSize);
+ scrollView.SetParentOrigin(ParentOrigin::TOP_LEFT);
+ scrollView.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+
+ // Position rulers.
+ RulerPtr rulerX = new DefaultRuler();
+ RulerPtr rulerY = new DefaultRuler();
+ rulerX->SetDomain( RulerDomain(0.0f, 1000.0f, false) );
+ rulerY->SetDomain( RulerDomain(0.0f, 1000.0f, false) );
+ scrollView.SetRulerX(rulerX);
+ scrollView.SetRulerY(rulerY);
+ Dali::ConnectionTracker tracker;
+ bool scrollStarted=false;
+ bool scrollUpdated=false;
+ bool scrollCompleted=false;
+ DALI_TEST_CHECK(scrollView.ConnectSignal( &tracker, "scrollStarted", CallbackFunctor(&scrollStarted) ));
+ DALI_TEST_CHECK(scrollView.ConnectSignal( &tracker, "scrollUpdated", CallbackFunctor(&scrollUpdated) ));
+ DALI_TEST_CHECK(scrollView.ConnectSignal( &tracker, "scrollCompleted", CallbackFunctor(&scrollCompleted) ));
+
+ Actor image = Actor::New();
+ image.SetSize(stageSize);
+ image.SetParentOrigin(ParentOrigin::TOP_LEFT);
+ image.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+ scrollView.Add(image);
+
+ Wait(application);
+
+ // Do a pan starting from 100,100 and moving down diagonally.
+ Vector2 pos(100.0f, 100.0f);
+ SendPan(application, Gesture::Possible, pos);
+ SendPan(application, Gesture::Started, pos);
+ pos.x += 5.0f;
+ pos.y += 5.0f;
+ Wait(application, 100);
+
+ for(int i = 0;i<20;i++)
+ {
+ SendPan(application, Gesture::Continuing, pos);
+ pos.x += 5.0f;
+ pos.y += 5.0f;
+ Wait(application);
+ }
+
+ SendPan(application, Gesture::Finished, pos);
+ Wait(application, RENDER_DELAY_SCROLL);
+
+ DALI_TEST_CHECK(scrollStarted);
+ DALI_TEST_CHECK(scrollUpdated);
+ DALI_TEST_CHECK(scrollCompleted);
+
+ Stage::GetCurrent().Remove( scrollView );
+
+ END_TEST;
+}
+
static Vector2 PerformGestureDiagonalSwipe(ToolkitTestApplication& application, Vector2 start, Vector2 direction, int frames, bool finish = true)
{
gOnScrollStartCalled = false;
Wait(application, RENDER_DELAY_SCROLL);
DALI_TEST_EQUALS( scrollView.GetCurrentScrollPosition(), target2, TEST_LOCATION );
+ scrollView.Remove(a);
+ Wait(application);
+
END_TEST;
}