int UtcDaliScene3dViewConstructorP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
Scene3dView scene3dView;
int UtcDaliScene3dViewCopyConstructorP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
// Initialize an object, ref count == 1
Scene3dView scene3dView = Scene3dView::New( TEST_GLTF_FILE_NAME[0] );
int UtcDaliScene3dViewCopyConstructor2P(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
// Initialize an object, ref count == 1
Toolkit::Scene3dView scene3dView = Toolkit::Scene3dView::New( TEST_GLTF_FILE_NAME[0], TEST_DIFFUSE_TEXTURE, TEST_SPECULAR_TEXTURE, Vector4::ONE );
int UtcDaliScene3dViewAssignmentOperatorP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
Scene3dView scene3dView = Scene3dView::New( TEST_GLTF_FILE_NAME[0] );