#include <dali.h>
#include <dali-toolkit/dali-toolkit.h>
+#include <dali-toolkit/devel-api/shader-effects/ripple2d-effect.h>
using namespace Dali;
Toolkit::Ripple2DEffect effect = Toolkit::Ripple2DEffect::New();
DALI_TEST_CHECK( effect );
- BitmapImage image = CreateBitmapImage();
+ BufferImage image = CreateBufferImage();
ImageActor actor = ImageActor::New( image );
actor.SetSize( 100.0f, 100.0f );
Toolkit::Ripple2DEffect effect = Toolkit::Ripple2DEffect::New();
DALI_TEST_CHECK( effect );
- BitmapImage image = CreateBitmapImage();
+ BufferImage image = CreateBufferImage();
ImageActor actor = ImageActor::New( image );
actor.SetSize( 100.0f, 100.0f );