{
ToolkitTestApplication application;
- TextLabel actor1 = TextLabel::New( "test actor 1" );
+ std::string labelText = "test actor 1";
- RadioButton radioButton = RadioButton::New( actor1 );
- DALI_TEST_CHECK( actor1 == radioButton.GetLabel() );
+ RadioButton radioButton = RadioButton::New( labelText );
+ DALI_TEST_EQUALS( radioButton.GetLabelText(), labelText, TEST_LOCATION );
- TextLabel actor2 = TextLabel::New( "test actor 2" );
- radioButton.SetLabel( actor2 );
- DALI_TEST_CHECK( actor2 == radioButton.GetLabel() );
+ std::string labelText2 = "test actor 2";
+ radioButton.SetLabelText( labelText2 );
+ DALI_TEST_EQUALS( radioButton.GetLabelText(), labelText2, TEST_LOCATION );
END_TEST;
}
Dali::Integration::TouchEvent event1 = Dali::Integration::TouchEvent();
Dali::Integration::TouchEvent event2 = Dali::Integration::TouchEvent();
- const Dali::TouchPoint pointDown( 0, TouchPoint::Down, 10.0f, 10.0f );
- const Dali::TouchPoint pointUp( 0, TouchPoint::Up, 10.0f, 10.0f );
+ Dali::Integration::Point pointDown;
+ pointDown.SetState( PointState::DOWN );
+ pointDown.SetScreenPosition( Vector2( 1.0f, 1.0f ) );
+
+ Dali::Integration::Point pointUp( pointDown );
+ pointUp.SetState( PointState::UP );
event1.AddPoint( pointDown );
application.ProcessEvent( event1 );
Dali::Integration::TouchEvent event1 = Dali::Integration::TouchEvent();
Dali::Integration::TouchEvent event2 = Dali::Integration::TouchEvent();
- const Dali::TouchPoint pointDown( 0, TouchPoint::Down, 10.0f, 10.0f );
- const Dali::TouchPoint pointUp( 0, TouchPoint::Up, 10.0f, 10.0f );
+ Dali::Integration::Point pointDown;
+ pointDown.SetState( PointState::DOWN );
+ pointDown.SetScreenPosition( Vector2( 1.0f, 1.0f ) );
+
+ Dali::Integration::Point pointUp( pointDown );
+ pointUp.SetState( PointState::UP );
event1.AddPoint( pointDown );
application.ProcessEvent( event1 );
Dali::Integration::TouchEvent event1 = Dali::Integration::TouchEvent();
Dali::Integration::TouchEvent event2 = Dali::Integration::TouchEvent();
- const Dali::TouchPoint pointDown( 0, TouchPoint::Down, 10.0f, 50.0f );
- const Dali::TouchPoint pointUp( 0, TouchPoint::Up, 10.0f, 50.0f );
+ Dali::Integration::Point pointDown;
+ pointDown.SetState( PointState::DOWN );
+ pointDown.SetScreenPosition( Vector2( 1.0f, 41.0f ) );
+
+ Dali::Integration::Point pointUp( pointDown );
+ pointUp.SetState( PointState::UP );
event1.AddPoint( pointDown );
application.ProcessEvent( event1 );
Dali::Integration::TouchEvent event1 = Dali::Integration::TouchEvent();
Dali::Integration::TouchEvent event2 = Dali::Integration::TouchEvent();
- const Dali::TouchPoint pointDown( 0, TouchPoint::Down, 10.0f, 500.0f );
- const Dali::TouchPoint pointUp( 0, TouchPoint::Up, 10.0f, 500.0f );
+ Dali::Integration::Point pointDown;
+ pointDown.SetState( PointState::DOWN );
+ pointDown.SetScreenPosition( Vector2( 1.0f, 500.0f ) );
+
+ Dali::Integration::Point pointUp( pointDown );
+ pointUp.SetState( PointState::UP );
event1.AddPoint( pointDown );
application.ProcessEvent( event1 );