#include <dali/integration-api/events/touch-event-integ.h>
#include <dali-toolkit/dali-toolkit.h>
+#include <dali-toolkit/devel-api/controls/buttons/button-devel.h>
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
+#include <dali-toolkit/devel-api/visuals/text-visual-properties.h>
+
using namespace Dali;
using namespace Toolkit;
namespace
{
+static const char* TEST_IMAGE_ONE = TEST_RESOURCE_DIR "/gallery-small-1.jpg";
+
+static const Vector2 INSIDE_TOUCH_POINT_POSITON = Vector2( 240, 400 );
+static const Vector3 BUTTON_POSITON_TO_GET_INSIDE_TOUCH_EVENTS = Vector3( 200, 360, 0 );
+static const Size BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS = Size( 100, 100 );
static bool gPushButtonSelectedState = false;
bool PushButtonSelected( Button button )
return true;
}
-const Dali::TouchPoint pointDownInside( 0, TouchPoint::Down, 240, 400 );
-const Dali::TouchPoint pointUpInside( 0, TouchPoint::Up, 240, 400 );
-const Dali::TouchPoint pointLeave( 0, TouchPoint::Leave, 240, 400 );
-const Dali::TouchPoint pointEnter( 0, TouchPoint::Motion, 240, 400 );
-const Dali::TouchPoint pointMotionOut( 0, TouchPoint::Motion, 10, 10 );
-const Dali::TouchPoint pointDownOutside( 0, TouchPoint::Down, 10, 10 );
-const Dali::TouchPoint pointUpOutside( 0, TouchPoint::Up, 10, 10 );
+static bool gPushButtonClicked = false;
+
+static bool PushButtonClicked( Button button )
+{
+ gPushButtonClicked = true;
+ return gPushButtonClicked;
+}
+
+Dali::Integration::Point GetPointDownInside()
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::DOWN );
+ point.SetScreenPosition( INSIDE_TOUCH_POINT_POSITON );
+ return point;
+}
+
+Dali::Integration::Point GetPointUpInside()
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::UP );
+ point.SetScreenPosition( INSIDE_TOUCH_POINT_POSITON );
+ return point;
+}
-Image CreateSolidColorImage( const Vector4& color, unsigned int width, unsigned int height )
+Dali::Integration::Point GetPointLeave()
{
- BufferImage imageData = BufferImage::New( width, height, Pixel::RGBA8888 );
+ Dali::Integration::Point point;
+ point.SetState( PointState::LEAVE );
+ point.SetScreenPosition( INSIDE_TOUCH_POINT_POSITON );
+ return point;
+}
- // Create the image
- PixelBuffer* pixbuf = imageData.GetBuffer();
- unsigned int size = width * height;
+Dali::Integration::Point GetPointEnter()
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::MOTION );
+ point.SetScreenPosition( INSIDE_TOUCH_POINT_POSITON );
+ return point;
+}
- for( size_t i = 0; i < size; i++ )
- {
- pixbuf[i*4+0] = 0xFF * color.r;
- pixbuf[i*4+1] = 0xFF * color.g;
- pixbuf[i*4+2] = 0xFF * color.b;
- pixbuf[i*4+3] = 0xFF * color.a;
- }
+Dali::Integration::Point GetPointDownOutside()
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::DOWN );
+ point.SetScreenPosition( Vector2( 10, 10 ) );
+ return point;
+}
- imageData.Update();
+Dali::Integration::Point GetPointUpOutside()
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::UP );
+ point.SetScreenPosition( Vector2( 10, 10 ) );
+ return point;
+}
- return imageData;
+// Set up the position of the button for the default test events
+void SetupButtonForTestTouchEvents( ToolkitTestApplication& application, Button& button, bool useDefaultImages )
+{
+ button.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ button.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ button.SetPosition( BUTTON_POSITON_TO_GET_INSIDE_TOUCH_EVENTS );
+ if ( useDefaultImages )
+ {
+ const Vector2 TEST_IMAGE_SIZE = Vector2( BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS );
+ TestPlatformAbstraction& platform = application.GetPlatform();
+ platform.SetClosestImageSize( TEST_IMAGE_SIZE );
+ button.SetProperty( Toolkit::DevelButton::Property::UNSELECTED_BACKGROUND_VISUAL, TEST_IMAGE_ONE );
+ button.SetProperty( Toolkit::DevelButton::Property::SELECTED_BACKGROUND_VISUAL, TEST_IMAGE_ONE );
+ }
}
} //namespace
END_TEST;
}
+int UtcDaliPushButtonSetAutoRepeating(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliPushButtonSetAutoRepeating\n");
+ tet_infoline("Ensure setting AutoRepeating on a SELECTED Toggle button switches off Toggle\n");
+ PushButton pushButton = PushButton::New();
+
+ const bool INITIAL_TOGGLE_VALUE = true;
+ const bool INITIAL_SELECTED_VALUE = true;
+
+ pushButton.SetProperty( Button::Property::TOGGLABLE, INITIAL_TOGGLE_VALUE);
+ pushButton.SetProperty( Button::Property::SELECTED, INITIAL_SELECTED_VALUE );
+
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::TOGGLABLE ), INITIAL_TOGGLE_VALUE , TEST_LOCATION );
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED ), INITIAL_SELECTED_VALUE , TEST_LOCATION );
+
+ pushButton.SetProperty( Button::Property::AUTO_REPEATING, true );
+
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::TOGGLABLE ), !INITIAL_TOGGLE_VALUE , TEST_LOCATION );
+
+ END_TEST;
+}
+
int UtcDaliPushButtonSetGetTogglableButton(void)
{
ToolkitTestApplication application;
PushButton pushButton = PushButton::New();
+ pushButton.SetProperty( Toolkit::Button::Property::LABEL,
+ Property::Map().Add( Toolkit::Visual::Property::TYPE, Toolkit::DevelVisual::TEXT )
+ .Add( Toolkit::TextVisual::Property::POINT_SIZE, 15.0f )
+ );
+
application.SendNotification();
application.Render();
PushButton pushButton = PushButton::New();
pushButton.SetAnchorPoint( AnchorPoint::TOP_LEFT );
pushButton.SetParentOrigin( ParentOrigin::TOP_LEFT );
- pushButton.SetPosition( 240, 400 );
- pushButton.SetSize( 100, 100 );
+ pushButton.SetPosition( BUTTON_POSITON_TO_GET_INSIDE_TOUCH_EVENTS );
+ pushButton.SetSize( BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS );
Stage::GetCurrent().Add( pushButton );
pushButton.PressedSignal().Connect( &PushButtonPressed );
Dali::Integration::TouchEvent eventDown;
- eventDown.AddPoint( pointDownInside );
+ eventDown.AddPoint( GetPointDownInside() );
// flush the queue and render once
application.SendNotification();
PushButton pushButton = PushButton::New();
pushButton.SetAnchorPoint( AnchorPoint::TOP_LEFT );
pushButton.SetParentOrigin( ParentOrigin::TOP_LEFT );
- pushButton.SetPosition( 240, 400 );
- pushButton.SetSize( 100, 100 );
+ pushButton.SetPosition( BUTTON_POSITON_TO_GET_INSIDE_TOUCH_EVENTS );
+ pushButton.SetSize( BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS );
Stage::GetCurrent().Add( pushButton );
gPushButtonReleased = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownInside );
+ event.AddPoint( GetPointDownInside() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpInside );
+ event.AddPoint( GetPointUpInside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( gPushButtonReleased );
gPushButtonReleased = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownOutside );
+ event.AddPoint( GetPointDownOutside() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpOutside );
+ event.AddPoint( GetPointUpOutside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gPushButtonReleased );
gPushButtonReleased = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownInside );
+ event.AddPoint( GetPointDownInside() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointLeave );
+ event.AddPoint( GetPointLeave() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpOutside );
+ event.AddPoint( GetPointUpOutside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( gPushButtonReleased );
gPushButtonReleased = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownOutside );
+ event.AddPoint( GetPointDownOutside() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointEnter );
+ event.AddPoint( GetPointEnter() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpInside );
+ event.AddPoint( GetPointUpInside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gPushButtonReleased );
PushButton pushButton = PushButton::New();
pushButton.SetAnchorPoint( AnchorPoint::TOP_LEFT );
pushButton.SetParentOrigin( ParentOrigin::TOP_LEFT );
- pushButton.SetPosition( 240, 400 );
- pushButton.SetSize( 100, 100 );
+ pushButton.SetPosition( BUTTON_POSITON_TO_GET_INSIDE_TOUCH_EVENTS );
+ pushButton.SetSize( BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS );
Stage::GetCurrent().Add( pushButton );
gPushButtonSelectedState = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownInside );
+ event.AddPoint( GetPointDownInside() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpInside );
+ event.AddPoint( GetPointUpInside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gPushButtonSelectedState );
// Test2. Touch point down and up inside the button twice.
gPushButtonSelectedState = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownInside );
+ event.AddPoint( GetPointDownInside() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpInside );
+ event.AddPoint( GetPointUpInside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( gPushButtonSelectedState );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownInside );
+ event.AddPoint( GetPointDownInside() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpInside );
+ event.AddPoint( GetPointUpInside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gPushButtonSelectedState );
gPushButtonSelectedState = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownOutside );
+ event.AddPoint( GetPointDownOutside() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpOutside );
+ event.AddPoint( GetPointUpOutside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gPushButtonSelectedState );
// Test4. Touch point down inside and up outside the button.
-
+ // State changes on Button down
gPushButtonSelectedState = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownInside );
+ event.AddPoint( GetPointDownInside() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointLeave );
+ event.AddPoint( GetPointLeave() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpOutside );
+ event.AddPoint( GetPointUpOutside() );
application.ProcessEvent( event );
- DALI_TEST_CHECK( !gPushButtonSelectedState );
+ DALI_TEST_CHECK( gPushButtonSelectedState );
// Test5. Touch point down outside and up inside the button.
+ // Start in unselected state
+ pushButton.SetProperty( Button::Property::SELECTED, false );
+ DALI_TEST_CHECK( !pushButton.IsSelected());
gPushButtonSelectedState = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownOutside );
+ event.AddPoint( GetPointDownOutside() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointEnter );
+ event.AddPoint( GetPointEnter() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpInside );
+ event.AddPoint( GetPointUpInside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gPushButtonSelectedState );
// The icon and label are each enabled and disabled to confirm the correct padding is used.
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( Toolkit::PushButton::Property::LABEL_PADDING, Vector4( 10.0f, 10.0f, 10.0f, 10.0f ) );
- pushButton.SetProperty( Toolkit::PushButton::Property::ICON_PADDING, Vector4( 20.0f, 20.0f, 20.0f, 20.0f ) );
+ const Vector4 TEST_ICON_PADDING( 20.0f, 20.0f, 20.0f, 20.0f );
+ const Vector4 TEST_LABEL_PADDING( 10.0f, 10.0f, 10.0f ,10.0f );
+ const Vector2 TEST_IMAGE_SIZE = Vector2( 5.0f, 5.0f);
pushButton.SetAnchorPoint( AnchorPoint::TOP_LEFT );
pushButton.SetParentOrigin( ParentOrigin::TOP_LEFT );
Vector2 size( Vector2::ZERO );
size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ tet_printf( "Button Natural Size(%f,%f)\n", pushButton.GetNaturalSize().width, pushButton.GetNaturalSize().height );
DALI_TEST_EQUALS( size, Vector2::ZERO, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
- // Check label only padding.
+ // Check label only padding
pushButton.SetLabelText( "Label" );
application.SendNotification();
application.Render();
- size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
- size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ Vector2 sizeWithLabelWithoutPadding( Vector2::ZERO );
+ sizeWithLabelWithoutPadding.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ sizeWithLabelWithoutPadding.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
- // We should not test against the exact label size, we just make sure it is larger than our label padding so we know the padding has been applied.
- DALI_TEST_GREATER( size.width, 20.0f, TEST_LOCATION );
- DALI_TEST_GREATER( size.height, 20.0f, TEST_LOCATION );
+ tet_printf( "Button RelayoutSize label without padding (%f,%f)\n", sizeWithLabelWithoutPadding.width, sizeWithLabelWithoutPadding.height );
+
+ // Add label padding to label
+ pushButton.SetProperty( Toolkit::PushButton::Property::LABEL_PADDING, TEST_LABEL_PADDING );
+ application.SendNotification();
+ application.Render();
+
+ Vector2 sizeLabelAndPadding( Vector2::ZERO );
+ sizeLabelAndPadding.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ sizeLabelAndPadding.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ tet_printf( "Button RelayoutSize after label padding(%f,%f)\n", sizeLabelAndPadding.width, sizeLabelAndPadding.height );
+
+ // If control size has increased beyond size of just label then padding has been applied
+ DALI_TEST_GREATER( sizeLabelAndPadding.width, sizeWithLabelWithoutPadding.width+TEST_LABEL_PADDING.x, TEST_LOCATION );
+ DALI_TEST_GREATER( sizeLabelAndPadding.height, sizeWithLabelWithoutPadding.height+TEST_LABEL_PADDING.w, TEST_LOCATION );
// Re-initialise the button so we can setup icon-only padding.
pushButton.Unparent();
pushButton = PushButton::New();
- pushButton.SetProperty( Toolkit::PushButton::Property::LABEL_PADDING, Vector4( 10.0f, 10.0f, 10.0f, 10.0f ) );
- pushButton.SetProperty( Toolkit::PushButton::Property::ICON_PADDING, Vector4( 20.0f, 20.0f, 20.0f, 20.0f ) );
-
pushButton.SetAnchorPoint( AnchorPoint::TOP_LEFT );
pushButton.SetParentOrigin( ParentOrigin::TOP_LEFT );
pushButton.SetPosition( 0.0f, 0.0f );
Stage::GetCurrent().Add( pushButton );
- const char* INVALID_IMAGE_FILE_NAME = "invalid-image.jpg";
+ TestPlatformAbstraction& platform = application.GetPlatform();
+ platform.SetClosestImageSize( TEST_IMAGE_SIZE );
+
pushButton.SetProperty( Toolkit::PushButton::Property::ICON_ALIGNMENT, "RIGHT" );
- pushButton.SetProperty( Toolkit::PushButton::Property::UNSELECTED_ICON, INVALID_IMAGE_FILE_NAME );
- pushButton.SetProperty( Toolkit::PushButton::Property::SELECTED_ICON, INVALID_IMAGE_FILE_NAME );
+ pushButton.SetProperty( Toolkit::PushButton::Property::UNSELECTED_ICON, TEST_IMAGE_ONE );
+ pushButton.SetProperty( Toolkit::PushButton::Property::SELECTED_ICON, TEST_IMAGE_ONE );
application.SendNotification();
application.Render();
+ // Size of button with just icon
size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ tet_printf( "Button RelayoutSize with icon(%f,%f)\n", size.width, size.height );
- DALI_TEST_EQUALS( size, Vector2( 40.0f, 40.0f ), Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ pushButton.SetProperty( Toolkit::PushButton::Property::ICON_PADDING, TEST_ICON_PADDING );
+
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( size, TEST_IMAGE_SIZE, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ tet_printf( "Button RelayoutSize after icon padding(%f,%f)\n", size.width, size.height );
+ const Vector2 expectedIconAndPaddingSize( TEST_ICON_PADDING.x+TEST_ICON_PADDING.y+TEST_IMAGE_SIZE.width, TEST_ICON_PADDING.w+TEST_ICON_PADDING.z +TEST_IMAGE_SIZE.height );
+ DALI_TEST_EQUALS( size, expectedIconAndPaddingSize, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
// Now test padding for both label and icon simultaneously.
pushButton.SetLabelText( "Label" );
+ application.SendNotification();
+ application.Render();
+
+ size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ tet_printf( "Button RelayoutSize after label added(%f,%f)\n", size.width, size.height );
+
+ pushButton.SetProperty( Toolkit::PushButton::Property::LABEL_PADDING, TEST_LABEL_PADDING );
application.SendNotification();
application.Render();
size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ tet_printf( "Button RelayoutSize after icon and label padding(%f,%f)\n", size.width, size.height );
- // We should not test against the exact label size, we just make sure it is larger than our label padding so we know the padding has been applied.
- // Note we only test the width as we are horizontally aligned and the label my be less high than the icon.
- // Full directional alignment tests are done in UtcDaliPushButtonAlignmentLayout.
- DALI_TEST_GREATER( size.width, 60.0f, TEST_LOCATION );
+ DALI_TEST_EQUALS( size.width, sizeLabelAndPadding.width + expectedIconAndPaddingSize.width, TEST_LOCATION );
+ DALI_TEST_GREATER( size.height, expectedIconAndPaddingSize.width, TEST_LOCATION ); // Test height of control is greater than icon and padding. As Text set to larger values.
END_TEST;
}
ToolkitTestApplication application;
tet_infoline(" UtcDaliPushButtonAlignmentLayout");
- // This test checks different alignments for the icon against the label.
- // The icon is then moved around the label in each of it's alignments.
- // The final relayed out size is checked to confirm the layout has been done correctly.
- PushButton pushButton = PushButton::New();
+ /*
+ * This test checks different alignments for the icon against the label.
+ * The icon is then moved around the label in each of it's alignments.
+ * The final relayed out size is checked to confirm the layout has been done correctly.
+ *
+ * There is an Icon which has 0 width and height, but with 75 padding on all sides.
+ * - Therefore total width and height are both 150.
+ *
+ * There is a Label which has "an unknown" width and height, but with 30 padding on all sides.
+ * - Therefore total width and height are 60+x and 60+y respectively.
+ * Where x & y are the width and height of the text.
+ *
+ * The width of the button will always expand to the largest of the icon and label sizes (plus padding).
+ * So We use the padding to help us determine the orientation is correct for each alignment.
+ *
+ * |<- 150 ->| |<-- 60+x -->|
+ *
+ * +---------+ -
+ * | | ^ +------------+ -
+ * | | | | | ^
+ * | Icon | 150 | Label | 60+y
+ * | | | | | v
+ * | | v +------------+ -
+ * +---------+ -
+ */
+
+ const Vector4 TEST_ICON_PADDING( 70.0f, 70.0f, 70.0f, 70.0f );
+ const Vector4 TEST_LABEL_PADDING( 30.0f, 30.0f, 30.0f, 30.0f );
+ const Vector2 TEST_IMAGE_SIZE = Vector2( 10.0f, 10.0f);
- pushButton.SetProperty( Toolkit::PushButton::Property::LABEL_PADDING, Vector4( 30.0f, 30.0f, 30.0f, 30.0f ) );
- pushButton.SetProperty( Toolkit::PushButton::Property::ICON_PADDING, Vector4( 75.0f, 75.0f, 75.0f, 75.0f ) );
+ PushButton pushButton = PushButton::New();
pushButton.SetAnchorPoint( AnchorPoint::TOP_LEFT );
pushButton.SetParentOrigin( ParentOrigin::TOP_LEFT );
Stage::GetCurrent().Add( pushButton );
- const char* INVALID_IMAGE_FILE_NAME = "invalid-image.jpg";
- pushButton.SetProperty( Toolkit::PushButton::Property::ICON_ALIGNMENT, "RIGHT" );
- pushButton.SetProperty( Toolkit::PushButton::Property::UNSELECTED_ICON, INVALID_IMAGE_FILE_NAME );
- pushButton.SetProperty( Toolkit::PushButton::Property::SELECTED_ICON, INVALID_IMAGE_FILE_NAME );
+ // Add a label and get size of control
+ pushButton.SetLabelText( "Label" );
+ application.SendNotification();
+ application.Render();
+
+ // First get the size of control with just label
+ Vector2 justLabelSize( Vector2::ZERO );
+ justLabelSize.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ justLabelSize.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ tet_printf( "Button RelayoutSize with just label and no padding(%f,%f)\n", justLabelSize.width, justLabelSize.height );
+ pushButton.SetProperty( Toolkit::PushButton::Property::LABEL_PADDING, TEST_LABEL_PADDING );
application.SendNotification();
application.Render();
- // First get the base size (without label).
- Vector2 baseSize( Vector2::ZERO );
- baseSize.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
- baseSize.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ // Size of Label and Padding
+ Vector2 expectedLabelAndPaddingSize( Vector2::ZERO );
+ expectedLabelAndPaddingSize.width = justLabelSize.width + TEST_LABEL_PADDING.x + TEST_LABEL_PADDING.y;
+ expectedLabelAndPaddingSize.height = justLabelSize.height + TEST_LABEL_PADDING.w + TEST_LABEL_PADDING.z;
- DALI_TEST_EQUALS( baseSize, Vector2( 150.0f, 150.0f ), Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ Vector2 labelAndPaddingSize( Vector2::ZERO );
+ labelAndPaddingSize.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ labelAndPaddingSize.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
- // Add a label to cause size to be modified in the direction of alignment.
- pushButton.SetLabelText( "Label" );
+ DALI_TEST_EQUALS( labelAndPaddingSize, expectedLabelAndPaddingSize , Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ const Vector2 testImageWithPaddingSize = Vector2 ( ( TEST_IMAGE_SIZE.width + TEST_ICON_PADDING.x + TEST_ICON_PADDING.y ),
+ ( TEST_IMAGE_SIZE.height + TEST_ICON_PADDING.w + TEST_ICON_PADDING.z ) );
+
+ TestPlatformAbstraction& platform = application.GetPlatform();
+ platform.SetClosestImageSize( TEST_IMAGE_SIZE );
+
+ // Add Icon and set its alignment
+ pushButton.SetProperty( Toolkit::PushButton::Property::ICON_ALIGNMENT, "RIGHT" );
+ pushButton.SetProperty( Toolkit::PushButton::Property::UNSELECTED_ICON, TEST_IMAGE_ONE );
+ pushButton.SetProperty( Toolkit::PushButton::Property::SELECTED_ICON, TEST_IMAGE_ONE );
+ pushButton.SetProperty( Toolkit::PushButton::Property::ICON_PADDING, TEST_ICON_PADDING );
application.SendNotification();
application.Render();
size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
- DALI_TEST_GREATER( size.width, 150.0f + 60.0f, TEST_LOCATION );
- DALI_TEST_EQUALS( size.height, 150.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ /*
+ * Test Icon right alignment.
+ * Height grows to largest of Icon or Label (+ padding).
+ * Normally this will be Icons height, except with very large font sizes.
+ *
+ * +------------+---------+
+ * |............+ |
+ * | | |
+ * | Label | Icon |
+ * | | |
+ * |............+ |
+ * +------------+---------+
+ */
+ DALI_TEST_EQUALS( size.width, ( testImageWithPaddingSize.width + labelAndPaddingSize.width ) , TEST_LOCATION );
+ DALI_TEST_EQUALS( size.height, ( std::max( testImageWithPaddingSize.height, labelAndPaddingSize.height) ) , Math::MACHINE_EPSILON_1000, TEST_LOCATION );
// Now test left alignment matches right for size.
pushButton.SetProperty( Toolkit::PushButton::Property::ICON_ALIGNMENT, "LEFT" );
application.SendNotification();
application.Render();
- Vector2 compareSize( Vector2::ZERO );
- compareSize.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
- compareSize.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
-
- DALI_TEST_EQUALS( size, compareSize, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
- // Test top alignment.
+ /*
+ * Test Icon left alignment.
+ * Height grows to largest of Icon or Label (+ padding).
+ * Normally this will be Icons height, except with very large font sizes.
+ *
+ * +---------+------------+
+ * | +............|
+ * | | |
+ * | Icon | Label |
+ * | | |
+ * | +............|
+ * +---------+------------+
+ */
+ DALI_TEST_EQUALS( size.width, ( testImageWithPaddingSize.width + labelAndPaddingSize.width ) , TEST_LOCATION );
+ DALI_TEST_EQUALS( size.height, ( std::max( testImageWithPaddingSize.height, labelAndPaddingSize.height) ) , Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+
+ tet_infoline(" Test Icon TOP alignment - Width grows to largest of Icon or label (plus padding)");
+ /*
+ *
+ * +---------+
+ * | |
+ * | |
+ * | Icon |
+ * | |
+ * | |
+ * +---------+
+ * | |
+ * | Label |
+ * | |
+ * +---------+
+ *
+ */
+
+ tet_infoline("SetProperty on ICON_ALIGNMENT should relayout the Button");
pushButton.SetProperty( Toolkit::PushButton::Property::ICON_ALIGNMENT, "TOP" );
application.SendNotification();
application.Render();
- compareSize.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
- compareSize.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
-
- DALI_TEST_EQUALS( compareSize.width, 150.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
- DALI_TEST_GREATER( compareSize.height, 150.0f + 60.0f, TEST_LOCATION );
+ size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
+ size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
- // Test bottom alignment.
+ tet_printf("Natural width (%f)\n",pushButton.GetNaturalSize().width);
+ tet_printf("Natural height (%f)\n",pushButton.GetNaturalSize().height);
+
+ tet_printf(" UtcDaliPushButtonAlignmentLayout Top layout - Image and Padding size (%f,%f)\n", testImageWithPaddingSize.width, testImageWithPaddingSize.height );
+ tet_printf(" UtcDaliPushButtonAlignmentLayout Top layout - Text and Padding size (%f,%f)\n", labelAndPaddingSize.width, labelAndPaddingSize.height );
+
+ DALI_TEST_EQUALS( size.width, ( std::max( testImageWithPaddingSize.width, labelAndPaddingSize.width ) ) , TEST_LOCATION );
+
+ DALI_TEST_EQUALS( size.height,( testImageWithPaddingSize.height + labelAndPaddingSize.height ) , TEST_LOCATION );
+
+ /*
+ * Test Icon bottom alignment.
+ * Width grows to largest of Icon or Label (+ padding).
+ *
+ * +---------+
+ * | |
+ * | Label |
+ * | |
+ * +---------+
+ * | |
+ * | |
+ * | Icon |
+ * | |
+ * | |
+ * +---------+
+ */
+ tet_infoline(" Test Icon BOTTOM alignment - Width grows to largest of Icon or label (plus padding)");
pushButton.SetProperty( Toolkit::PushButton::Property::ICON_ALIGNMENT, "BOTTOM" );
application.SendNotification();
size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
- DALI_TEST_EQUALS( size, compareSize, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ DALI_TEST_EQUALS( size.width, ( std::max(testImageWithPaddingSize.width, labelAndPaddingSize.width )) , TEST_LOCATION );
+ DALI_TEST_EQUALS( size.height,( testImageWithPaddingSize.height + labelAndPaddingSize.height ) , TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliPushButtonSetUnSelectedVisual01P(void)
+{
+ tet_infoline(" Test adding a visual for the UNSELECTED_VISUAL property, removing Button from stage and counting renderers\n");
+ ToolkitTestApplication application;
+
+ PushButton pushButton = PushButton::New();
+ pushButton.SetSize( BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS );
+
+ Stage::GetCurrent().Add( pushButton );
+
+ Property::Map propertyMap;
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
+
+ pushButton.SetProperty( Toolkit::DevelButton::Property::UNSELECTED_BACKGROUND_VISUAL, propertyMap );
+
+ tet_infoline(" UNSELECTED_VISUAL Added to button\n");
+
+ application.SendNotification();
+ application.Render(0);
+
+ unsigned int rendererCount = pushButton.GetRendererCount();
+ tet_printf("After adding UNSELECTED_BACKGROUND_VISUAL the renderer count is(%d)\n", rendererCount );
+
+ DALI_TEST_EQUALS( pushButton.GetRendererCount(), 1 , TEST_LOCATION );
+
+ tet_printf("Remove button from stage\n" );
+
+ Stage::GetCurrent().Remove( pushButton );
+
+ rendererCount = pushButton.GetRendererCount();
+ tet_printf("After removing pushbutton from stage the renderer count is(%d)\n ", rendererCount );
+
+ DALI_TEST_EQUALS( pushButton.GetRendererCount(), 0, TEST_LOCATION );
+
+ tet_printf("After removing pushbutton from stage the renderer count is(%d)\n ", rendererCount );
+
+ Property::Map propertyMap2;
+ propertyMap2.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap2.Insert(ColorVisual::Property::MIX_COLOR, Color::RED);
+ pushButton.SetProperty( Toolkit::DevelButton::Property::UNSELECTED_VISUAL, propertyMap2 );
+
+ tet_printf("Added UNSELECTED_VISUAL and add button back to Stage\n");
+
+ Stage::GetCurrent().Add( pushButton );
+
+ tet_printf("With UNSELECTED_BACKGROUND_VISUAL and UNSELECTED_ICON the renderer count is(%d)\n", pushButton.GetRendererCount() );
+
+ DALI_TEST_EQUALS( pushButton.GetRendererCount(), 2, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliPushButtonSetSelectedVisualN(void)
+{
+ tet_infoline(" Test adding a broken visual for the UNSELECTED_VISUAL property");
+
+ ToolkitTestApplication application;
+
+ PushButton pushButton = PushButton::New();
+
+ pushButton.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ pushButton.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ pushButton.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
+
+ Stage::GetCurrent().Add( pushButton );
+ application.SendNotification();
+ application.Render(0);
+
+ unsigned int preRendererCount = pushButton.GetRendererCount();
+ tet_printf("RendererCount prior to adding visual(%d)\n",preRendererCount);
+ DALI_TEST_EQUALS( preRendererCount, 0, TEST_LOCATION );
+
+ Stage::GetCurrent().Remove( pushButton );
+ application.SendNotification();
+ application.Render(0);
+
+ Property::Map colorMap;
+ const int BROKEN_VISUAL_TYPE = 999999999;
+
+ colorMap.Insert(Visual::Property::TYPE, BROKEN_VISUAL_TYPE);
+ colorMap.Insert(BorderVisual::Property::COLOR, Color::BLUE);
+ colorMap.Insert(BorderVisual::Property::SIZE, 5.f);
+ pushButton.SetProperty( Toolkit::DevelButton::Property::UNSELECTED_VISUAL, colorMap );
+
+ Stage::GetCurrent().Add( pushButton );
+ application.SendNotification();
+ application.Render(0);
+
+ unsigned int postRendererCount = pushButton.GetRendererCount();
+ tet_printf("RendererCount post broken visual (%d)\n", postRendererCount);
+ DALI_TEST_EQUALS( postRendererCount, 0, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliPushButtonSetButtonImageP(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button = PushButton::New();
+ Stage::GetCurrent().Add( button );
+
+ try
+ {
+ button.SetButtonImage( ImageView::New() );
+ DALI_TEST_CHECK( true );
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK( false );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliPushButtonSetBackgroundImageP(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button = PushButton::New();
+ Stage::GetCurrent().Add( button );
+
+ try
+ {
+ button.SetBackgroundImage( ImageView::New() );
+ DALI_TEST_CHECK( true );
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK( false );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliPushButtonSetSelectedImageP(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button = PushButton::New();
+ Stage::GetCurrent().Add( button );
+
+ try
+ {
+ button.SetSelectedImage( ImageView::New() );
+ DALI_TEST_CHECK( true );
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK( false );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliPushButtonSetSelectedBackgroundImageP(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button = PushButton::New();
+ Stage::GetCurrent().Add( button );
+
+ try
+ {
+ button.SetSelectedBackgroundImage( ImageView::New() );
+ DALI_TEST_CHECK( true );
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK( false );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliPushButtonSetDisabledBackgroundImageP(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button = PushButton::New();
+ Stage::GetCurrent().Add( button );
+
+ try
+ {
+ button.SetDisabledBackgroundImage( ImageView::New() );
+ DALI_TEST_CHECK( true );
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK( false );
+ }
+
+ END_TEST;
+}
+
+
+int UtcDaliPushButtonSetDisabledImageP(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button = PushButton::New();
+ Stage::GetCurrent().Add( button );
+
+ try
+ {
+ button.SetDisabledImage( ImageView::New() );
+ DALI_TEST_CHECK( true );
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK( false );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliPushButtonSetDisabledSelectedImageP(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button = PushButton::New();
+ Stage::GetCurrent().Add( button );
+
+ try
+ {
+ button.SetDisabledSelectedImage( ImageView::New() );
+ DALI_TEST_CHECK( true );
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK( false );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliPushButtonToggleSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliButtonToggleSignalP Ensure Signals emitted");
+
+ PushButton button = PushButton::New();
+ button.SetProperty( Button::Property::TOGGLABLE, true);
+
+ SetupButtonForTestTouchEvents( application, button, true );
+
+ Stage::GetCurrent().Add( button );
+
+ application.SendNotification();
+ application.Render();
+
+ // connect to its signal
+ button.ClickedSignal().Connect( &PushButtonClicked );
+ gPushButtonClicked = false;
+
+ tet_infoline(" Touch down and up within button");
+ Dali::Integration::TouchEvent event;
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint( GetPointDownInside() );
+ application.ProcessEvent( event );
+
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint( GetPointUpInside() );
+ application.ProcessEvent( event );
+
+ DALI_TEST_EQUALS( gPushButtonClicked, true, TEST_LOCATION );
END_TEST;
}