/*
- * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
*/
-#include <iostream>
#include <stdlib.h>
+#include <iostream>
// Need to override adaptor classes for toolkit test harness, so include
// test harness headers before dali headers.
#include <dali-toolkit-test-suite-utils.h>
+#include <dali-toolkit/dali-toolkit.h>
#include <dali.h>
#include <dali/integration-api/events/touch-event-integ.h>
-#include <dali-toolkit/dali-toolkit.h>
#include <dali-toolkit/devel-api/controls/buttons/button-devel.h>
{
static const char* TEST_IMAGE_ONE = TEST_RESOURCE_DIR "/gallery-small-1.jpg";
-static const Vector2 INSIDE_TOUCH_POINT_POSITON = Vector2( 240, 400 );
-static const Vector3 BUTTON_POSITON_TO_GET_INSIDE_TOUCH_EVENTS = Vector3( 200, 360, 0 );
-static const Size BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS = Size( 100, 100 );
+static const Vector2 INSIDE_TOUCH_POINT_POSITON = Vector2(240, 400);
+static const Vector3 BUTTON_POSITON_TO_GET_INSIDE_TOUCH_EVENTS = Vector3(200, 360, 0);
+static const Size BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS = Size(100, 100);
static bool gPushButtonSelectedState = false;
-bool PushButtonSelected( Button button )
+bool PushButtonSelected(Button button)
{
- gPushButtonSelectedState = button.GetProperty<bool>(button.GetPropertyIndex("selected") );
+ gPushButtonSelectedState = button.GetProperty<bool>(button.GetPropertyIndex("selected"));
return true;
}
static bool gPushButtonPressed = false;
-static bool PushButtonPressed( Button button )
+static bool PushButtonPressed(Button button)
{
gPushButtonPressed = true;
return true;
static bool gPushButtonReleased = false;
-static bool PushButtonReleased( Button button )
+static bool PushButtonReleased(Button button)
{
gPushButtonReleased = true;
return true;
static bool gPushButtonClicked = false;
-static bool PushButtonClicked( Button button )
+static bool PushButtonClicked(Button button)
{
gPushButtonClicked = true;
return gPushButtonClicked;
Dali::Integration::Point GetPointDownInside()
{
Dali::Integration::Point point;
- point.SetState( PointState::DOWN );
- point.SetScreenPosition( INSIDE_TOUCH_POINT_POSITON );
+ point.SetState(PointState::DOWN);
+ point.SetScreenPosition(INSIDE_TOUCH_POINT_POSITON);
return point;
}
Dali::Integration::Point GetPointUpInside()
{
Dali::Integration::Point point;
- point.SetState( PointState::UP );
- point.SetScreenPosition( INSIDE_TOUCH_POINT_POSITON );
+ point.SetState(PointState::UP);
+ point.SetScreenPosition(INSIDE_TOUCH_POINT_POSITON);
return point;
}
Dali::Integration::Point GetPointLeave()
{
Dali::Integration::Point point;
- point.SetState( PointState::LEAVE );
- point.SetScreenPosition( INSIDE_TOUCH_POINT_POSITON );
+ point.SetState(PointState::LEAVE);
+ point.SetScreenPosition(INSIDE_TOUCH_POINT_POSITON);
return point;
}
Dali::Integration::Point GetPointEnter()
{
Dali::Integration::Point point;
- point.SetState( PointState::MOTION );
- point.SetScreenPosition( INSIDE_TOUCH_POINT_POSITON );
+ point.SetState(PointState::MOTION);
+ point.SetScreenPosition(INSIDE_TOUCH_POINT_POSITON);
return point;
}
Dali::Integration::Point GetPointDownOutside()
{
Dali::Integration::Point point;
- point.SetState( PointState::DOWN );
- point.SetScreenPosition( Vector2( 10, 10 ) );
+ point.SetState(PointState::DOWN);
+ point.SetScreenPosition(Vector2(10, 10));
return point;
}
Dali::Integration::Point GetPointUpOutside()
{
Dali::Integration::Point point;
- point.SetState( PointState::UP );
- point.SetScreenPosition( Vector2( 10, 10 ) );
+ point.SetState(PointState::UP);
+ point.SetScreenPosition(Vector2(10, 10));
return point;
}
// Set up the position of the button for the default test events
-void SetupButtonForTestTouchEvents( ToolkitTestApplication& application, Button& button, bool useDefaultImages )
+void SetupButtonForTestTouchEvents(ToolkitTestApplication& application, Button& button, bool useDefaultImages)
{
- button.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- button.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- button.SetProperty( Actor::Property::POSITION, BUTTON_POSITON_TO_GET_INSIDE_TOUCH_EVENTS );
- if ( useDefaultImages )
+ button.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ button.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ button.SetProperty(Actor::Property::POSITION, BUTTON_POSITON_TO_GET_INSIDE_TOUCH_EVENTS);
+ if(useDefaultImages)
{
- const Vector2 TEST_IMAGE_SIZE = Vector2( BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS );
- TestPlatformAbstraction& platform = application.GetPlatform();
- platform.SetClosestImageSize( TEST_IMAGE_SIZE );
- button.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, TEST_IMAGE_ONE );
- button.SetProperty( Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, TEST_IMAGE_ONE );
+ const Vector2 TEST_IMAGE_SIZE = Vector2(BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS);
+ TestPlatformAbstraction& platform = application.GetPlatform();
+ platform.SetClosestImageSize(TEST_IMAGE_SIZE);
+ button.SetProperty(Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, TEST_IMAGE_ONE);
+ button.SetProperty(Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, TEST_IMAGE_ONE);
}
}
-static std::string GetButtonText( Button button )
+static std::string GetButtonText(Button button)
{
- Property::Value value = button.GetProperty( Toolkit::Button::Property::LABEL );
+ Property::Value value = button.GetProperty(Toolkit::Button::Property::LABEL);
- Property::Map *labelProperty = value.GetMap();
+ Property::Map* labelProperty = value.GetMap();
std::string textLabel;
- if ( labelProperty )
+ if(labelProperty)
{
- Property::Value* value = labelProperty->Find( Toolkit::TextVisual::Property::TEXT );
- value->Get( textLabel );
+ Property::Value* value = labelProperty->Find(Toolkit::TextVisual::Property::TEXT);
+ value->Get(textLabel);
}
return textLabel;
int UtcDaliPushButtonConstructorP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
PushButton button;
- DALI_TEST_CHECK( !button );
+ DALI_TEST_CHECK(!button);
END_TEST;
}
int UtcDaliPushButtonCopyConstructorP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
// Initialize an object, ref count == 1
PushButton button = PushButton::New();
- PushButton copy( button );
- DALI_TEST_CHECK( copy );
+ PushButton copy(button);
+ DALI_TEST_CHECK(copy);
+ END_TEST;
+}
+
+int UtcDaliPushButtonMoveConstructor(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button = PushButton::New();
+ DALI_TEST_EQUALS(1, button.GetBaseObject().ReferenceCount(), TEST_LOCATION);
+ DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::TOGGLABLE), false, TEST_LOCATION);
+ button.SetProperty(Button::Property::TOGGLABLE, true);
+ DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::TOGGLABLE), true, TEST_LOCATION);
+
+ PushButton moved = std::move(button);
+ DALI_TEST_CHECK(moved);
+ DALI_TEST_EQUALS(1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION);
+ DALI_TEST_EQUALS(moved.GetProperty<bool>(Button::Property::TOGGLABLE), true, TEST_LOCATION);
+ DALI_TEST_CHECK(!button);
+
END_TEST;
}
int UtcDaliPushButtonAssignmentOperatorP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
PushButton button = PushButton::New();
- PushButton copy( button );
- DALI_TEST_CHECK( copy );
+ PushButton copy(button);
+ DALI_TEST_CHECK(copy);
+
+ DALI_TEST_CHECK(button == copy);
+ END_TEST;
+}
+
+int UtcDaliPushButtonMoveAssignment(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button = PushButton::New();
+ DALI_TEST_EQUALS(1, button.GetBaseObject().ReferenceCount(), TEST_LOCATION);
+ DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::TOGGLABLE), false, TEST_LOCATION);
+ button.SetProperty(Button::Property::TOGGLABLE, true);
+ DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::TOGGLABLE), true, TEST_LOCATION);
+
+ PushButton moved;
+ moved = std::move(button);
+ DALI_TEST_CHECK(moved);
+ DALI_TEST_EQUALS(1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION);
+ DALI_TEST_EQUALS(moved.GetProperty<bool>(Button::Property::TOGGLABLE), true, TEST_LOCATION);
+ DALI_TEST_CHECK(!button);
- DALI_TEST_CHECK( button == copy );
END_TEST;
}
int UtcDaliPushButtonNewP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
PushButton button = PushButton::New();
- DALI_TEST_CHECK( button );
+ DALI_TEST_CHECK(button);
END_TEST;
}
int UtcDaliPushButtonDownCastP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
PushButton button = PushButton::New();
BaseHandle object(button);
- PushButton button2 = PushButton::DownCast( object );
+ PushButton button2 = PushButton::DownCast(object);
DALI_TEST_CHECK(button2);
- PushButton button3 = DownCast< PushButton >(object);
+ PushButton button3 = DownCast<PushButton>(object);
DALI_TEST_CHECK(button3);
END_TEST;
}
int UtcDaliPushButtonDownCastN(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
BaseHandle unInitializedObject;
- PushButton button1 = PushButton::DownCast( unInitializedObject );
- DALI_TEST_CHECK( !button1 );
+ PushButton button1 = PushButton::DownCast(unInitializedObject);
+ DALI_TEST_CHECK(!button1);
- PushButton button2 = DownCast< PushButton >( unInitializedObject );
- DALI_TEST_CHECK( !button2 );
+ PushButton button2 = DownCast<PushButton>(unInitializedObject);
+ DALI_TEST_CHECK(!button2);
END_TEST;
}
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( pushButton.GetPropertyIndex("autoRepeating"), true );
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("autoRepeating")), true, TEST_LOCATION );
+ pushButton.SetProperty(pushButton.GetPropertyIndex("autoRepeating"), true);
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("autoRepeating")), true, TEST_LOCATION);
- pushButton.SetProperty( pushButton.GetPropertyIndex("autoRepeating"), false );
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("autoRepeating")), false, TEST_LOCATION );
+ pushButton.SetProperty(pushButton.GetPropertyIndex("autoRepeating"), false);
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("autoRepeating")), false, TEST_LOCATION);
- pushButton.SetProperty( pushButton.GetPropertyIndex("autoRepeating"), true );
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("autoRepeating")), true, TEST_LOCATION );
+ pushButton.SetProperty(pushButton.GetPropertyIndex("autoRepeating"), true);
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("autoRepeating")), true, TEST_LOCATION);
- END_TEST;
+ END_TEST;
}
int UtcDaliPushButtonSetAutoRepeating(void)
tet_infoline("Ensure setting AutoRepeating on a SELECTED Toggle button switches off Toggle\n");
PushButton pushButton = PushButton::New();
- const bool INITIAL_TOGGLE_VALUE = true;
+ const bool INITIAL_TOGGLE_VALUE = true;
const bool INITIAL_SELECTED_VALUE = true;
- pushButton.SetProperty( Button::Property::TOGGLABLE, INITIAL_TOGGLE_VALUE);
- pushButton.SetProperty( Button::Property::SELECTED, INITIAL_SELECTED_VALUE );
+ pushButton.SetProperty(Button::Property::TOGGLABLE, INITIAL_TOGGLE_VALUE);
+ pushButton.SetProperty(Button::Property::SELECTED, INITIAL_SELECTED_VALUE);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::TOGGLABLE ), INITIAL_TOGGLE_VALUE , TEST_LOCATION );
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED ), INITIAL_SELECTED_VALUE , TEST_LOCATION );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::TOGGLABLE), INITIAL_TOGGLE_VALUE, TEST_LOCATION);
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::SELECTED), INITIAL_SELECTED_VALUE, TEST_LOCATION);
- pushButton.SetProperty( Button::Property::AUTO_REPEATING, true );
+ pushButton.SetProperty(Button::Property::AUTO_REPEATING, true);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::TOGGLABLE ), !INITIAL_TOGGLE_VALUE , TEST_LOCATION );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::TOGGLABLE), !INITIAL_TOGGLE_VALUE, TEST_LOCATION);
END_TEST;
}
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( pushButton.GetPropertyIndex("togglable"), true );
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("togglable")), true, TEST_LOCATION );
+ pushButton.SetProperty(pushButton.GetPropertyIndex("togglable"), true);
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("togglable")), true, TEST_LOCATION);
- pushButton.SetProperty( pushButton.GetPropertyIndex("togglable"), false );
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("togglable")), false, TEST_LOCATION );
+ pushButton.SetProperty(pushButton.GetPropertyIndex("togglable"), false);
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("togglable")), false, TEST_LOCATION);
- pushButton.SetProperty( pushButton.GetPropertyIndex("togglable"), true );
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("togglable")), true, TEST_LOCATION );
+ pushButton.SetProperty(pushButton.GetPropertyIndex("togglable"), true);
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("togglable")), true, TEST_LOCATION);
END_TEST;
}
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( Button::Property::AUTO_REPEATING, true );
- pushButton.SetProperty( pushButton.GetPropertyIndex("togglable"), true );
+ pushButton.SetProperty(Button::Property::AUTO_REPEATING, true);
+ pushButton.SetProperty(pushButton.GetPropertyIndex("togglable"), true);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("togglable")), true, TEST_LOCATION );
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("autoRepeating")), false, TEST_LOCATION );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("togglable")), true, TEST_LOCATION);
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("autoRepeating")), false, TEST_LOCATION);
- pushButton.SetProperty( pushButton.GetPropertyIndex("togglable"), true );
- pushButton.SetProperty( Button::Property::AUTO_REPEATING, true );
+ pushButton.SetProperty(pushButton.GetPropertyIndex("togglable"), true);
+ pushButton.SetProperty(Button::Property::AUTO_REPEATING, true);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("autoRepeating")), true, TEST_LOCATION );
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("togglable")), false, TEST_LOCATION );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("autoRepeating")), true, TEST_LOCATION);
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("togglable")), false, TEST_LOCATION);
END_TEST;
}
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( pushButton.GetPropertyIndex("togglable"), true );
+ pushButton.SetProperty(pushButton.GetPropertyIndex("togglable"), true);
- pushButton.StateChangedSignal().Connect( &PushButtonSelected );
+ pushButton.StateChangedSignal().Connect(&PushButtonSelected);
gPushButtonSelectedState = false;
- pushButton.SetProperty( Button::Property::SELECTED, true );
+ pushButton.SetProperty(Button::Property::SELECTED, true);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED ), true , TEST_LOCATION );
- DALI_TEST_CHECK( gPushButtonSelectedState );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::SELECTED), true, TEST_LOCATION);
+ DALI_TEST_CHECK(gPushButtonSelectedState);
- pushButton.SetProperty( Button::Property::SELECTED, false );
+ pushButton.SetProperty(Button::Property::SELECTED, false);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED ), false , TEST_LOCATION );
- DALI_TEST_CHECK( !gPushButtonSelectedState );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::SELECTED), false, TEST_LOCATION);
+ DALI_TEST_CHECK(!gPushButtonSelectedState);
- pushButton.SetProperty( Button::Property::SELECTED, true );
+ pushButton.SetProperty(Button::Property::SELECTED, true);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED ), true , TEST_LOCATION );
- DALI_TEST_CHECK( gPushButtonSelectedState );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::SELECTED), true, TEST_LOCATION);
+ DALI_TEST_CHECK(gPushButtonSelectedState);
END_TEST;
}
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( pushButton.GetPropertyIndex("togglable"), false );
- pushButton.StateChangedSignal().Connect( &PushButtonSelected );
+ pushButton.SetProperty(pushButton.GetPropertyIndex("togglable"), false);
+ pushButton.StateChangedSignal().Connect(&PushButtonSelected);
gPushButtonSelectedState = false;
- pushButton.SetProperty( Button::Property::SELECTED, true );
+ pushButton.SetProperty(Button::Property::SELECTED, true);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED ), false , TEST_LOCATION );
- DALI_TEST_CHECK( !gPushButtonSelectedState );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::SELECTED), false, TEST_LOCATION);
+ DALI_TEST_CHECK(!gPushButtonSelectedState);
- pushButton.SetProperty( Button::Property::SELECTED, false );
+ pushButton.SetProperty(Button::Property::SELECTED, false);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED ), false , TEST_LOCATION );
- DALI_TEST_CHECK( !gPushButtonSelectedState );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::SELECTED), false, TEST_LOCATION);
+ DALI_TEST_CHECK(!gPushButtonSelectedState);
- pushButton.SetProperty( Button::Property::SELECTED, true );
+ pushButton.SetProperty(Button::Property::SELECTED, true);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED ), false , TEST_LOCATION );
- DALI_TEST_CHECK( !gPushButtonSelectedState );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::SELECTED), false, TEST_LOCATION);
+ DALI_TEST_CHECK(!gPushButtonSelectedState);
END_TEST;
}
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( Button::Property::AUTO_REPEATING, true );
+ pushButton.SetProperty(Button::Property::AUTO_REPEATING, true);
- pushButton.SetProperty( Button::Property::INITIAL_AUTO_REPEATING_DELAY, 1.f );
+ pushButton.SetProperty(Button::Property::INITIAL_AUTO_REPEATING_DELAY, 1.f);
- DALI_TEST_EQUALS( pushButton.GetProperty<float>(pushButton.GetPropertyIndex("initialAutoRepeatingDelay") ), 1.f, TEST_LOCATION );
+ DALI_TEST_EQUALS(pushButton.GetProperty<float>(pushButton.GetPropertyIndex("initialAutoRepeatingDelay")), 1.f, TEST_LOCATION);
END_TEST;
}
PushButton pushButton = PushButton::New();
- bool assert1( false );
- bool assert2( false );
+ bool assert1(false);
+ bool assert2(false);
- pushButton.SetProperty( Button::Property::AUTO_REPEATING, true );
+ pushButton.SetProperty(Button::Property::AUTO_REPEATING, true);
try
{
- pushButton.SetProperty( Button::Property::INITIAL_AUTO_REPEATING_DELAY, -1.f );
+ pushButton.SetProperty(Button::Property::INITIAL_AUTO_REPEATING_DELAY, -1.f);
}
- catch( Dali::DaliException& e )
+ catch(Dali::DaliException& e)
{
- DALI_TEST_PRINT_ASSERT( e );
+ DALI_TEST_PRINT_ASSERT(e);
DALI_TEST_EQUALS(e.condition, "initialAutoRepeatingDelay > 0.f", TEST_LOCATION);
assert1 = true;
}
try
{
- pushButton.SetProperty( Button::Property::NEXT_AUTO_REPEATING_DELAY, -1.f );
+ pushButton.SetProperty(Button::Property::NEXT_AUTO_REPEATING_DELAY, -1.f);
}
- catch( Dali::DaliException& e )
+ catch(Dali::DaliException& e)
{
- DALI_TEST_PRINT_ASSERT( e );
+ DALI_TEST_PRINT_ASSERT(e);
DALI_TEST_EQUALS(e.condition, "nextAutoRepeatingDelay > 0.f", TEST_LOCATION);
assert2 = true;
}
- DALI_TEST_CHECK( assert1 && assert2 );
+ DALI_TEST_CHECK(assert1 && assert2);
END_TEST;
}
ToolkitTestApplication application;
tet_infoline(" UtcDaliPushButtonSetLabelText");
- const std::string STR( "Hola!" );
+ const std::string STR("Hola!");
PushButton pushButton = PushButton::New();
application.SendNotification();
application.Render();
- pushButton.SetProperty( Toolkit::Button::Property::LABEL,
- Property::Map().Add( Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT )
- .Add( Toolkit::TextVisual::Property::POINT_SIZE, 15.0f )
- );
+ pushButton.SetProperty(Toolkit::Button::Property::LABEL,
+ Property::Map().Add(Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT).Add(Toolkit::TextVisual::Property::POINT_SIZE, 15.0f));
+ pushButton.SetProperty(Toolkit::Button::Property::LABEL, STR);
- pushButton.SetProperty( Toolkit::Button::Property::LABEL, STR );
-
- DALI_TEST_EQUALS( GetButtonText( pushButton ), STR, TEST_LOCATION );
+ DALI_TEST_EQUALS(GetButtonText(pushButton), STR, TEST_LOCATION);
END_TEST;
}
tet_infoline(" UtcDaliPushButtonPressed");
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- pushButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- pushButton.SetProperty( Actor::Property::POSITION, BUTTON_POSITON_TO_GET_INSIDE_TOUCH_EVENTS );
- pushButton.SetProperty( Actor::Property::SIZE, BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS );
+ pushButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ pushButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ pushButton.SetProperty(Actor::Property::POSITION, BUTTON_POSITON_TO_GET_INSIDE_TOUCH_EVENTS);
+ pushButton.SetProperty(Actor::Property::SIZE, BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS);
- application.GetScene().Add( pushButton );
+ application.GetScene().Add(pushButton);
application.SendNotification();
application.Render();
gPushButtonPressed = false;
// connect to its touch signal
- pushButton.PressedSignal().Connect( &PushButtonPressed );
+ pushButton.PressedSignal().Connect(&PushButtonPressed);
Dali::Integration::TouchEvent eventDown;
- eventDown.AddPoint( GetPointDownInside() );
+ eventDown.AddPoint(GetPointDownInside());
// flush the queue and render once
application.SendNotification();
application.Render();
- application.ProcessEvent( eventDown );
+ application.ProcessEvent(eventDown);
- DALI_TEST_CHECK( gPushButtonPressed );
+ DALI_TEST_CHECK(gPushButtonPressed);
END_TEST;
}
tet_infoline(" UtcDaliPushButtonReleased");
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- pushButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- pushButton.SetProperty( Actor::Property::POSITION, BUTTON_POSITON_TO_GET_INSIDE_TOUCH_EVENTS );
- pushButton.SetProperty( Actor::Property::SIZE, BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS );
+ pushButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ pushButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ pushButton.SetProperty(Actor::Property::POSITION, BUTTON_POSITON_TO_GET_INSIDE_TOUCH_EVENTS);
+ pushButton.SetProperty(Actor::Property::SIZE, BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS);
- application.GetScene().Add( pushButton );
+ application.GetScene().Add(pushButton);
application.SendNotification();
application.Render();
// connect to its touch signal
- pushButton.ReleasedSignal().Connect( &PushButtonReleased );
+ pushButton.ReleasedSignal().Connect(&PushButtonReleased);
Dali::Integration::TouchEvent event;
// Test1. Touch point down and up inside the button.
gPushButtonReleased = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointDownInside() );
- application.ProcessEvent( event );
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointDownInside());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointUpInside() );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointUpInside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( gPushButtonReleased );
+ DALI_TEST_CHECK(gPushButtonReleased);
// Test2. Touch point down and up outside the button.
gPushButtonReleased = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointDownOutside() );
- application.ProcessEvent( event );
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointDownOutside());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointUpOutside() );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointUpOutside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( !gPushButtonReleased );
+ DALI_TEST_CHECK(!gPushButtonReleased);
// Test3. Touch point down inside and up outside the button.
gPushButtonReleased = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointDownInside() );
- application.ProcessEvent( event );
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointDownInside());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointLeave() );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointLeave());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointUpOutside() );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointUpOutside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( gPushButtonReleased );
+ DALI_TEST_CHECK(gPushButtonReleased);
// Test4. Touch point down outside and up inside the button.
gPushButtonReleased = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointDownOutside() );
- application.ProcessEvent( event );
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointDownOutside());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointEnter() );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointEnter());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointUpInside() );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointUpInside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( !gPushButtonReleased );
+ DALI_TEST_CHECK(!gPushButtonReleased);
END_TEST;
}
tet_infoline(" UtcDaliPushButtonSelected");
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- pushButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- pushButton.SetProperty( Actor::Property::POSITION, BUTTON_POSITON_TO_GET_INSIDE_TOUCH_EVENTS );
- pushButton.SetProperty( Actor::Property::SIZE, BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS );
+ pushButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ pushButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ pushButton.SetProperty(Actor::Property::POSITION, BUTTON_POSITON_TO_GET_INSIDE_TOUCH_EVENTS);
+ pushButton.SetProperty(Actor::Property::SIZE, BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS);
- application.GetScene().Add( pushButton );
+ application.GetScene().Add(pushButton);
application.SendNotification();
application.Render();
// connect to its touch signal
- pushButton.StateChangedSignal().Connect( &PushButtonSelected );
+ pushButton.StateChangedSignal().Connect(&PushButtonSelected);
Dali::Integration::TouchEvent event;
// Test1. No togglable button.
gPushButtonSelectedState = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointDownInside() );
- application.ProcessEvent( event );
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointDownInside());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointUpInside() );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointUpInside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( !gPushButtonSelectedState );
+ DALI_TEST_CHECK(!gPushButtonSelectedState);
// Set togglable property.
- pushButton.SetProperty( Button::Property::TOGGLABLE, true );
+ pushButton.SetProperty(Button::Property::TOGGLABLE, true);
// Test2. Touch point down and up inside the button twice.
gPushButtonSelectedState = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointDownInside() );
- application.ProcessEvent( event );
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointDownInside());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointUpInside() );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointUpInside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( gPushButtonSelectedState );
+ DALI_TEST_CHECK(gPushButtonSelectedState);
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointDownInside() );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointDownInside());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointUpInside() );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointUpInside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( !gPushButtonSelectedState );
+ DALI_TEST_CHECK(!gPushButtonSelectedState);
// Test3. Touch point down and up outside the button.
gPushButtonSelectedState = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointDownOutside() );
- application.ProcessEvent( event );
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointDownOutside());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointUpOutside() );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointUpOutside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( !gPushButtonSelectedState );
+ DALI_TEST_CHECK(!gPushButtonSelectedState);
// Test4. Touch point down inside and up outside the button.
// State changes on Button down
gPushButtonSelectedState = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointDownInside() );
- application.ProcessEvent( event );
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointDownInside());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointLeave() );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointLeave());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointUpOutside() );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointUpOutside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( gPushButtonSelectedState );
+ DALI_TEST_CHECK(gPushButtonSelectedState);
// Test5. Touch point down outside and up inside the button.
// Start in unselected state
- pushButton.SetProperty( Button::Property::SELECTED, false );
+ pushButton.SetProperty(Button::Property::SELECTED, false);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("selected") ),false , TEST_LOCATION );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("selected")), false, TEST_LOCATION);
gPushButtonSelectedState = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointDownOutside() );
- application.ProcessEvent( event );
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointDownOutside());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointEnter() );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointEnter());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointUpInside() );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointUpInside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( !gPushButtonSelectedState );
+ DALI_TEST_CHECK(!gPushButtonSelectedState);
END_TEST;
}
tet_infoline(" UtcDaliPushButtonPropertySetLabelPadding");
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( Toolkit::PushButton::Property::LABEL_PADDING, Vector4( 1.0f, 1.0f, 1.0f, 1.0f ) );
- DALI_TEST_EQUALS( pushButton.GetProperty<Vector4>( Toolkit::PushButton::Property::LABEL_PADDING ), Vector4( 1.0f, 1.0f, 1.0f, 1.0f ), Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ pushButton.SetProperty(Toolkit::PushButton::Property::LABEL_PADDING, Vector4(1.0f, 1.0f, 1.0f, 1.0f));
+ DALI_TEST_EQUALS(pushButton.GetProperty<Vector4>(Toolkit::PushButton::Property::LABEL_PADDING), Vector4(1.0f, 1.0f, 1.0f, 1.0f), Math::MACHINE_EPSILON_1000, TEST_LOCATION);
- pushButton.SetProperty( Toolkit::PushButton::Property::LABEL_PADDING, Vector4( 10.0f, 10.0f, 10.0f, 10.0f ) );
- DALI_TEST_EQUALS( pushButton.GetProperty<Vector4>( Toolkit::PushButton::Property::LABEL_PADDING ), Vector4( 10.0f, 10.0f, 10.0f, 10.0f ), Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ pushButton.SetProperty(Toolkit::PushButton::Property::LABEL_PADDING, Vector4(10.0f, 10.0f, 10.0f, 10.0f));
+ DALI_TEST_EQUALS(pushButton.GetProperty<Vector4>(Toolkit::PushButton::Property::LABEL_PADDING), Vector4(10.0f, 10.0f, 10.0f, 10.0f), Math::MACHINE_EPSILON_1000, TEST_LOCATION);
END_TEST;
}
tet_infoline(" UtcDaliPushButtonPropertySetIconPadding");
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( Toolkit::PushButton::Property::ICON_PADDING, Vector4( 1.0f, 1.0f, 1.0f, 1.0f ) );
- DALI_TEST_EQUALS( pushButton.GetProperty<Vector4>( Toolkit::PushButton::Property::ICON_PADDING ), Vector4( 1.0f, 1.0f, 1.0f, 1.0f ), Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ pushButton.SetProperty(Toolkit::PushButton::Property::ICON_PADDING, Vector4(1.0f, 1.0f, 1.0f, 1.0f));
+ DALI_TEST_EQUALS(pushButton.GetProperty<Vector4>(Toolkit::PushButton::Property::ICON_PADDING), Vector4(1.0f, 1.0f, 1.0f, 1.0f), Math::MACHINE_EPSILON_1000, TEST_LOCATION);
- pushButton.SetProperty( Toolkit::PushButton::Property::ICON_PADDING, Vector4( 10.0f, 10.0f, 10.0f, 10.0f ) );
- DALI_TEST_EQUALS( pushButton.GetProperty<Vector4>( Toolkit::PushButton::Property::ICON_PADDING ), Vector4( 10.0f, 10.0f, 10.0f, 10.0f ), Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ pushButton.SetProperty(Toolkit::PushButton::Property::ICON_PADDING, Vector4(10.0f, 10.0f, 10.0f, 10.0f));
+ DALI_TEST_EQUALS(pushButton.GetProperty<Vector4>(Toolkit::PushButton::Property::ICON_PADDING), Vector4(10.0f, 10.0f, 10.0f, 10.0f), Math::MACHINE_EPSILON_1000, TEST_LOCATION);
END_TEST;
}
// The icon and label are each enabled and disabled to confirm the correct padding is used.
PushButton pushButton = PushButton::New();
- const Vector4 TEST_ICON_PADDING( 20.0f, 20.0f, 20.0f, 20.0f );
- const Vector4 TEST_LABEL_PADDING( 10.0f, 10.0f, 10.0f, 10.0f );
+ const Vector4 TEST_ICON_PADDING(20.0f, 20.0f, 20.0f, 20.0f);
+ const Vector4 TEST_LABEL_PADDING(10.0f, 10.0f, 10.0f, 10.0f);
// Get actual size of test image
- ImageDimensions testImageSize = Dali::GetClosestImageSize( TEST_IMAGE_ONE );
- const Vector2 TEST_IMAGE_SIZE( testImageSize.GetWidth(), testImageSize.GetHeight() );
+ ImageDimensions testImageSize = Dali::GetClosestImageSize(TEST_IMAGE_ONE);
+ const Vector2 TEST_IMAGE_SIZE(testImageSize.GetWidth(), testImageSize.GetHeight());
- pushButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- pushButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- pushButton.SetProperty( Actor::Property::POSITION, Vector2( 0.0f, 0.0f ));
- pushButton.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
+ pushButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ pushButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ pushButton.SetProperty(Actor::Property::POSITION, Vector2(0.0f, 0.0f));
+ pushButton.SetResizePolicy(ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS);
- application.GetScene().Add( pushButton );
+ application.GetScene().Add(pushButton);
application.SendNotification();
application.Render();
// First test the size is zero.
// No padding should be added as there is no label or icon.
- Vector2 size( Vector2::ZERO );
- size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
- size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
- tet_printf( "Button Natural Size(%f,%f)\n", pushButton.GetNaturalSize().width, pushButton.GetNaturalSize().height );
+ Vector2 size(Vector2::ZERO);
+ size.width = pushButton.GetRelayoutSize(Dimension::WIDTH);
+ size.height = pushButton.GetRelayoutSize(Dimension::HEIGHT);
+ tet_printf("Button Natural Size(%f,%f)\n", pushButton.GetNaturalSize().width, pushButton.GetNaturalSize().height);
- DALI_TEST_EQUALS( size, Vector2::ZERO, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ DALI_TEST_EQUALS(size, Vector2::ZERO, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
// Check label only padding
- pushButton.SetProperty( Toolkit::Button::Property::LABEL, "Label" );
+ pushButton.SetProperty(Toolkit::Button::Property::LABEL, "Label");
application.SendNotification();
application.Render();
- Vector2 sizeWithLabelWithoutPadding( Vector2::ZERO );
- sizeWithLabelWithoutPadding.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
- sizeWithLabelWithoutPadding.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ Vector2 sizeWithLabelWithoutPadding(Vector2::ZERO);
+ sizeWithLabelWithoutPadding.width = pushButton.GetRelayoutSize(Dimension::WIDTH);
+ sizeWithLabelWithoutPadding.height = pushButton.GetRelayoutSize(Dimension::HEIGHT);
- tet_printf( "Button RelayoutSize label without padding (%f,%f)\n", sizeWithLabelWithoutPadding.width, sizeWithLabelWithoutPadding.height );
+ tet_printf("Button RelayoutSize label without padding (%f,%f)\n", sizeWithLabelWithoutPadding.width, sizeWithLabelWithoutPadding.height);
// Add label padding to label
- pushButton.SetProperty( Toolkit::PushButton::Property::LABEL_PADDING, TEST_LABEL_PADDING );
+ pushButton.SetProperty(Toolkit::PushButton::Property::LABEL_PADDING, TEST_LABEL_PADDING);
application.SendNotification();
application.Render();
- Vector2 sizeLabelAndPadding( Vector2::ZERO );
- sizeLabelAndPadding.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
- sizeLabelAndPadding.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
- tet_printf( "Button RelayoutSize after label padding(%f,%f)\n", sizeLabelAndPadding.width, sizeLabelAndPadding.height );
+ Vector2 sizeLabelAndPadding(Vector2::ZERO);
+ sizeLabelAndPadding.width = pushButton.GetRelayoutSize(Dimension::WIDTH);
+ sizeLabelAndPadding.height = pushButton.GetRelayoutSize(Dimension::HEIGHT);
+ tet_printf("Button RelayoutSize after label padding(%f,%f)\n", sizeLabelAndPadding.width, sizeLabelAndPadding.height);
// If control size has increased beyond size of just label then padding has been applied
- DALI_TEST_GREATER( sizeLabelAndPadding.width, sizeWithLabelWithoutPadding.width+TEST_LABEL_PADDING.x, TEST_LOCATION );
- DALI_TEST_GREATER( sizeLabelAndPadding.height, sizeWithLabelWithoutPadding.height+TEST_LABEL_PADDING.w, TEST_LOCATION );
+ DALI_TEST_GREATER(sizeLabelAndPadding.width, sizeWithLabelWithoutPadding.width + TEST_LABEL_PADDING.x, TEST_LOCATION);
+ DALI_TEST_GREATER(sizeLabelAndPadding.height, sizeWithLabelWithoutPadding.height + TEST_LABEL_PADDING.w, TEST_LOCATION);
// Re-initialise the button so we can setup icon-only padding.
pushButton.Unparent();
pushButton = PushButton::New();
- pushButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- pushButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- pushButton.SetProperty( Actor::Property::POSITION, Vector2( 0.0f, 0.0f ));
- pushButton.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
-
- application.GetScene().Add( pushButton );
+ pushButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ pushButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ pushButton.SetProperty(Actor::Property::POSITION, Vector2(0.0f, 0.0f));
+ pushButton.SetResizePolicy(ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS);
+ application.GetScene().Add(pushButton);
- pushButton.SetProperty( Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT, "BEGIN" );
- pushButton.SetProperty( Toolkit::Button::Property::UNSELECTED_VISUAL, TEST_IMAGE_ONE );
- pushButton.SetProperty( Toolkit::Button::Property::SELECTED_VISUAL, TEST_IMAGE_ONE );
+ pushButton.SetProperty(Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT, "BEGIN");
+ pushButton.SetProperty(Toolkit::Button::Property::UNSELECTED_VISUAL, TEST_IMAGE_ONE);
+ pushButton.SetProperty(Toolkit::Button::Property::SELECTED_VISUAL, TEST_IMAGE_ONE);
application.SendNotification();
application.Render();
// Size of button with just icon
- size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
- size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
- tet_printf( "Button RelayoutSize with icon(%f,%f)\n", size.width, size.height );
+ size.width = pushButton.GetRelayoutSize(Dimension::WIDTH);
+ size.height = pushButton.GetRelayoutSize(Dimension::HEIGHT);
+ tet_printf("Button RelayoutSize with icon(%f,%f)\n", size.width, size.height);
- pushButton.SetProperty( Toolkit::PushButton::Property::ICON_PADDING, TEST_ICON_PADDING );
+ pushButton.SetProperty(Toolkit::PushButton::Property::ICON_PADDING, TEST_ICON_PADDING);
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( size, TEST_IMAGE_SIZE, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ DALI_TEST_EQUALS(size, TEST_IMAGE_SIZE, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
- size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
- size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
- tet_printf( "Button RelayoutSize after icon padding(%f,%f)\n", size.width, size.height );
- const Vector2 expectedIconAndPaddingSize( TEST_ICON_PADDING.x+TEST_ICON_PADDING.y+TEST_IMAGE_SIZE.width, TEST_ICON_PADDING.w + TEST_ICON_PADDING.z + TEST_IMAGE_SIZE.height );
- DALI_TEST_EQUALS( size, expectedIconAndPaddingSize, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ size.width = pushButton.GetRelayoutSize(Dimension::WIDTH);
+ size.height = pushButton.GetRelayoutSize(Dimension::HEIGHT);
+ tet_printf("Button RelayoutSize after icon padding(%f,%f)\n", size.width, size.height);
+ const Vector2 expectedIconAndPaddingSize(TEST_ICON_PADDING.x + TEST_ICON_PADDING.y + TEST_IMAGE_SIZE.width, TEST_ICON_PADDING.w + TEST_ICON_PADDING.z + TEST_IMAGE_SIZE.height);
+ DALI_TEST_EQUALS(size, expectedIconAndPaddingSize, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
// Now test padding for both label and icon simultaneously.
- pushButton.SetProperty( Toolkit::Button::Property::LABEL, "Label" );
+ pushButton.SetProperty(Toolkit::Button::Property::LABEL, "Label");
application.SendNotification();
application.Render();
- size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
- size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
- tet_printf( "Button RelayoutSize after label added(%f,%f)\n", size.width, size.height );
+ size.width = pushButton.GetRelayoutSize(Dimension::WIDTH);
+ size.height = pushButton.GetRelayoutSize(Dimension::HEIGHT);
+ tet_printf("Button RelayoutSize after label added(%f,%f)\n", size.width, size.height);
- pushButton.SetProperty( Toolkit::PushButton::Property::LABEL_PADDING, TEST_LABEL_PADDING );
+ pushButton.SetProperty(Toolkit::PushButton::Property::LABEL_PADDING, TEST_LABEL_PADDING);
application.SendNotification();
application.Render();
- size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
- size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
- tet_printf( "Button RelayoutSize after icon and label padding(%f,%f)\n", size.width, size.height );
+ size.width = pushButton.GetRelayoutSize(Dimension::WIDTH);
+ size.height = pushButton.GetRelayoutSize(Dimension::HEIGHT);
+ tet_printf("Button RelayoutSize after icon and label padding(%f,%f)\n", size.width, size.height);
- DALI_TEST_EQUALS( size.width, sizeLabelAndPadding.width + expectedIconAndPaddingSize.width, TEST_LOCATION );
+ DALI_TEST_EQUALS(size.width, sizeLabelAndPadding.width + expectedIconAndPaddingSize.width, TEST_LOCATION);
// Test height of control is same as icon and padding, as Text is smaller than icon
- DALI_TEST_EQUALS( size.height, expectedIconAndPaddingSize.height, TEST_LOCATION );
+ DALI_TEST_EQUALS(size.height, expectedIconAndPaddingSize.height, TEST_LOCATION);
END_TEST;
}
* +---------+ -
*/
- const Vector4 TEST_ICON_PADDING( 70.0f, 70.0f, 70.0f, 70.0f );
- const Vector4 TEST_LABEL_PADDING( 30.0f, 30.0f, 30.0f, 30.0f );
+ const Vector4 TEST_ICON_PADDING(70.0f, 70.0f, 70.0f, 70.0f);
+ const Vector4 TEST_LABEL_PADDING(30.0f, 30.0f, 30.0f, 30.0f);
// Get actual size of test image
- ImageDimensions testImageSize = Dali::GetClosestImageSize( TEST_IMAGE_ONE );
- const Vector2 TEST_IMAGE_SIZE( testImageSize.GetWidth(), testImageSize.GetHeight() );
+ ImageDimensions testImageSize = Dali::GetClosestImageSize(TEST_IMAGE_ONE);
+ const Vector2 TEST_IMAGE_SIZE(testImageSize.GetWidth(), testImageSize.GetHeight());
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- pushButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- pushButton.SetProperty( Actor::Property::POSITION, Vector2( 0.0f, 0.0f ));
- pushButton.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
+ pushButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ pushButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ pushButton.SetProperty(Actor::Property::POSITION, Vector2(0.0f, 0.0f));
+ pushButton.SetResizePolicy(ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS);
- application.GetScene().Add( pushButton );
+ application.GetScene().Add(pushButton);
// Add a label and get size of control
- pushButton.SetProperty( Toolkit::Button::Property::LABEL, "Label" );
+ pushButton.SetProperty(Toolkit::Button::Property::LABEL, "Label");
application.SendNotification();
application.Render();
// First get the size of control with just label
- Vector2 justLabelSize( Vector2::ZERO );
- justLabelSize.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
- justLabelSize.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
- tet_printf( "Button RelayoutSize with just label and no padding(%f,%f)\n", justLabelSize.width, justLabelSize.height );
+ Vector2 justLabelSize(Vector2::ZERO);
+ justLabelSize.width = pushButton.GetRelayoutSize(Dimension::WIDTH);
+ justLabelSize.height = pushButton.GetRelayoutSize(Dimension::HEIGHT);
+ tet_printf("Button RelayoutSize with just label and no padding(%f,%f)\n", justLabelSize.width, justLabelSize.height);
- pushButton.SetProperty( Toolkit::PushButton::Property::LABEL_PADDING, TEST_LABEL_PADDING );
+ pushButton.SetProperty(Toolkit::PushButton::Property::LABEL_PADDING, TEST_LABEL_PADDING);
application.SendNotification();
application.Render();
// Size of Label and Padding
- Vector2 expectedLabelAndPaddingSize( Vector2::ZERO );
- expectedLabelAndPaddingSize.width = justLabelSize.width + TEST_LABEL_PADDING.x + TEST_LABEL_PADDING.y;
+ Vector2 expectedLabelAndPaddingSize(Vector2::ZERO);
+ expectedLabelAndPaddingSize.width = justLabelSize.width + TEST_LABEL_PADDING.x + TEST_LABEL_PADDING.y;
expectedLabelAndPaddingSize.height = justLabelSize.height + TEST_LABEL_PADDING.w + TEST_LABEL_PADDING.z;
- Vector2 labelAndPaddingSize( Vector2::ZERO );
- labelAndPaddingSize.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
- labelAndPaddingSize.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ Vector2 labelAndPaddingSize(Vector2::ZERO);
+ labelAndPaddingSize.width = pushButton.GetRelayoutSize(Dimension::WIDTH);
+ labelAndPaddingSize.height = pushButton.GetRelayoutSize(Dimension::HEIGHT);
- DALI_TEST_EQUALS( labelAndPaddingSize, expectedLabelAndPaddingSize , Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ DALI_TEST_EQUALS(labelAndPaddingSize, expectedLabelAndPaddingSize, Math::MACHINE_EPSILON_1000, TEST_LOCATION);
- const Vector2 testImageWithPaddingSize = Vector2 ( ( TEST_IMAGE_SIZE.width + TEST_ICON_PADDING.x + TEST_ICON_PADDING.y ),
- ( TEST_IMAGE_SIZE.height + TEST_ICON_PADDING.w + TEST_ICON_PADDING.z ) );
+ const Vector2 testImageWithPaddingSize = Vector2((TEST_IMAGE_SIZE.width + TEST_ICON_PADDING.x + TEST_ICON_PADDING.y),
+ (TEST_IMAGE_SIZE.height + TEST_ICON_PADDING.w + TEST_ICON_PADDING.z));
// Add Icon and set its alignment
- pushButton.SetProperty( Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT, "BEGIN" );
- pushButton.SetProperty( Toolkit::Button::Property::UNSELECTED_VISUAL, TEST_IMAGE_ONE );
- pushButton.SetProperty( Toolkit::Button::Property::SELECTED_VISUAL, TEST_IMAGE_ONE );
- pushButton.SetProperty( Toolkit::PushButton::Property::ICON_PADDING, TEST_ICON_PADDING );
+ pushButton.SetProperty(Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT, "BEGIN");
+ pushButton.SetProperty(Toolkit::Button::Property::UNSELECTED_VISUAL, TEST_IMAGE_ONE);
+ pushButton.SetProperty(Toolkit::Button::Property::SELECTED_VISUAL, TEST_IMAGE_ONE);
+ pushButton.SetProperty(Toolkit::PushButton::Property::ICON_PADDING, TEST_ICON_PADDING);
application.SendNotification();
application.Render();
- Vector2 size( Vector2::ZERO );
- size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
- size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ Vector2 size(Vector2::ZERO);
+ size.width = pushButton.GetRelayoutSize(Dimension::WIDTH);
+ size.height = pushButton.GetRelayoutSize(Dimension::HEIGHT);
/*
* Test Icon right alignment.
* |............+ |
* +------------+---------+
*/
- DALI_TEST_EQUALS( size.width, ( testImageWithPaddingSize.width + labelAndPaddingSize.width ) , TEST_LOCATION );
- DALI_TEST_EQUALS( size.height, ( std::max( testImageWithPaddingSize.height, labelAndPaddingSize.height) ) , Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ DALI_TEST_EQUALS(size.width, (testImageWithPaddingSize.width + labelAndPaddingSize.width), TEST_LOCATION);
+ DALI_TEST_EQUALS(size.height, (std::max(testImageWithPaddingSize.height, labelAndPaddingSize.height)), Math::MACHINE_EPSILON_1000, TEST_LOCATION);
// Now test left alignment matches right for size.
- pushButton.SetProperty( Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT, "END" );
+ pushButton.SetProperty(Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT, "END");
application.SendNotification();
application.Render();
- size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
- size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ size.width = pushButton.GetRelayoutSize(Dimension::WIDTH);
+ size.height = pushButton.GetRelayoutSize(Dimension::HEIGHT);
/*
* Test Icon left alignment.
* | +............|
* +---------+------------+
*/
- DALI_TEST_EQUALS( size.width, ( testImageWithPaddingSize.width + labelAndPaddingSize.width ) , TEST_LOCATION );
- DALI_TEST_EQUALS( size.height, ( std::max( testImageWithPaddingSize.height, labelAndPaddingSize.height) ) , Math::MACHINE_EPSILON_1000, TEST_LOCATION );
+ DALI_TEST_EQUALS(size.width, (testImageWithPaddingSize.width + labelAndPaddingSize.width), TEST_LOCATION);
+ DALI_TEST_EQUALS(size.height, (std::max(testImageWithPaddingSize.height, labelAndPaddingSize.height)), Math::MACHINE_EPSILON_1000, TEST_LOCATION);
tet_infoline(" Test Icon TOP alignment - Width grows to largest of Icon or label (plus padding)");
/*
*/
tet_infoline("SetProperty on LABEL_RELATIVE_ALIGNMENT should relayout the Button");
- pushButton.SetProperty( Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT, "BOTTOM" );
+ pushButton.SetProperty(Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT, "BOTTOM");
application.SendNotification();
application.Render();
- size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
- size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ size.width = pushButton.GetRelayoutSize(Dimension::WIDTH);
+ size.height = pushButton.GetRelayoutSize(Dimension::HEIGHT);
- tet_printf("Natural width (%f)\n",pushButton.GetNaturalSize().width);
- tet_printf("Natural height (%f)\n",pushButton.GetNaturalSize().height);
+ tet_printf("Natural width (%f)\n", pushButton.GetNaturalSize().width);
+ tet_printf("Natural height (%f)\n", pushButton.GetNaturalSize().height);
- tet_printf(" UtcDaliPushButtonAlignmentLayout Top layout - Image and Padding size (%f,%f)\n", testImageWithPaddingSize.width, testImageWithPaddingSize.height );
- tet_printf(" UtcDaliPushButtonAlignmentLayout Top layout - Text and Padding size (%f,%f)\n", labelAndPaddingSize.width, labelAndPaddingSize.height );
+ tet_printf(" UtcDaliPushButtonAlignmentLayout Top layout - Image and Padding size (%f,%f)\n", testImageWithPaddingSize.width, testImageWithPaddingSize.height);
+ tet_printf(" UtcDaliPushButtonAlignmentLayout Top layout - Text and Padding size (%f,%f)\n", labelAndPaddingSize.width, labelAndPaddingSize.height);
- DALI_TEST_EQUALS( size.width, ( std::max( testImageWithPaddingSize.width, labelAndPaddingSize.width ) ) , TEST_LOCATION );
+ DALI_TEST_EQUALS(size.width, (std::max(testImageWithPaddingSize.width, labelAndPaddingSize.width)), TEST_LOCATION);
- DALI_TEST_EQUALS( size.height,( testImageWithPaddingSize.height + labelAndPaddingSize.height ) , TEST_LOCATION );
+ DALI_TEST_EQUALS(size.height, (testImageWithPaddingSize.height + labelAndPaddingSize.height), TEST_LOCATION);
/*
* Test Icon bottom alignment.
* +---------+
*/
tet_infoline(" Test Icon BOTTOM alignment - Width grows to largest of Icon or label (plus padding)");
- pushButton.SetProperty( Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT, "TOP" );
+ pushButton.SetProperty(Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT, "TOP");
application.SendNotification();
application.Render();
- size.width = pushButton.GetRelayoutSize( Dimension::WIDTH );
- size.height = pushButton.GetRelayoutSize( Dimension::HEIGHT );
+ size.width = pushButton.GetRelayoutSize(Dimension::WIDTH);
+ size.height = pushButton.GetRelayoutSize(Dimension::HEIGHT);
- DALI_TEST_EQUALS( size.width, ( std::max(testImageWithPaddingSize.width, labelAndPaddingSize.width )) , TEST_LOCATION );
- DALI_TEST_EQUALS( size.height,( testImageWithPaddingSize.height + labelAndPaddingSize.height ) , TEST_LOCATION );
+ DALI_TEST_EQUALS(size.width, (std::max(testImageWithPaddingSize.width, labelAndPaddingSize.width)), TEST_LOCATION);
+ DALI_TEST_EQUALS(size.height, (testImageWithPaddingSize.height + labelAndPaddingSize.height), TEST_LOCATION);
END_TEST;
}
ToolkitTestApplication application;
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( Actor::Property::SIZE, Vector2( BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS ) );
+ pushButton.SetProperty(Actor::Property::SIZE, Vector2(BUTTON_SIZE_TO_GET_INSIDE_TOUCH_EVENTS));
- application.GetScene().Add( pushButton );
+ application.GetScene().Add(pushButton);
Property::Map propertyMap;
- propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
propertyMap.Insert(ColorVisual::Property::MIX_COLOR, Color::BLUE);
- pushButton.SetProperty( Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, propertyMap );
+ pushButton.SetProperty(Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, propertyMap);
tet_infoline(" UNSELECTED_VISUAL Added to button\n");
application.Render(0);
unsigned int rendererCount = pushButton.GetRendererCount();
- tet_printf("After adding UNSELECTED_BACKGROUND_VISUAL the renderer count is(%d)\n", rendererCount );
+ tet_printf("After adding UNSELECTED_BACKGROUND_VISUAL the renderer count is(%d)\n", rendererCount);
- DALI_TEST_EQUALS( pushButton.GetRendererCount(), 1 , TEST_LOCATION );
+ DALI_TEST_EQUALS(pushButton.GetRendererCount(), 1, TEST_LOCATION);
- tet_printf("Remove button from stage\n" );
+ tet_printf("Remove button from stage\n");
- application.GetScene().Remove( pushButton );
+ application.GetScene().Remove(pushButton);
rendererCount = pushButton.GetRendererCount();
- tet_printf("After removing pushbutton from stage the renderer count is(%d)\n ", rendererCount );
+ tet_printf("After removing pushbutton from stage the renderer count is(%d)\n ", rendererCount);
- DALI_TEST_EQUALS( pushButton.GetRendererCount(), 0, TEST_LOCATION );
+ DALI_TEST_EQUALS(pushButton.GetRendererCount(), 0, TEST_LOCATION);
- tet_printf("After removing pushbutton from stage the renderer count is(%d)\n ", rendererCount );
+ tet_printf("After removing pushbutton from stage the renderer count is(%d)\n ", rendererCount);
Property::Map propertyMap2;
- propertyMap2.Insert(Visual::Property::TYPE, Visual::COLOR);
+ propertyMap2.Insert(Visual::Property::TYPE, Visual::COLOR);
propertyMap2.Insert(ColorVisual::Property::MIX_COLOR, Color::RED);
- pushButton.SetProperty( Toolkit::Button::Property::UNSELECTED_VISUAL, propertyMap2 );
+ pushButton.SetProperty(Toolkit::Button::Property::UNSELECTED_VISUAL, propertyMap2);
tet_printf("Added UNSELECTED_VISUAL and add button back to Stage\n");
- application.GetScene().Add( pushButton );
+ application.GetScene().Add(pushButton);
- tet_printf("With UNSELECTED_BACKGROUND_VISUAL and UNSELECTED_VISUAL the renderer count is(%d)\n", pushButton.GetRendererCount() );
+ tet_printf("With UNSELECTED_BACKGROUND_VISUAL and UNSELECTED_VISUAL the renderer count is(%d)\n", pushButton.GetRendererCount());
- DALI_TEST_EQUALS( pushButton.GetRendererCount(), 2, TEST_LOCATION );
+ DALI_TEST_EQUALS(pushButton.GetRendererCount(), 2, TEST_LOCATION);
END_TEST;
}
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- pushButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
- pushButton.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
+ pushButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ pushButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ pushButton.SetResizePolicy(ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS);
- application.GetScene().Add( pushButton );
+ application.GetScene().Add(pushButton);
application.SendNotification();
application.Render(0);
unsigned int preRendererCount = pushButton.GetRendererCount();
- tet_printf("RendererCount prior to adding visual(%d)\n",preRendererCount);
- DALI_TEST_EQUALS( preRendererCount, 0, TEST_LOCATION );
+ tet_printf("RendererCount prior to adding visual(%d)\n", preRendererCount);
+ DALI_TEST_EQUALS(preRendererCount, 0, TEST_LOCATION);
- application.GetScene().Remove( pushButton );
+ application.GetScene().Remove(pushButton);
application.SendNotification();
application.Render(0);
Property::Map colorMap;
- const int BROKEN_VISUAL_TYPE = 999999999;
+ const int BROKEN_VISUAL_TYPE = 999999999;
- colorMap.Insert(Visual::Property::TYPE, BROKEN_VISUAL_TYPE);
- colorMap.Insert(BorderVisual::Property::COLOR, Color::BLUE);
- colorMap.Insert(BorderVisual::Property::SIZE, 5.f);
- pushButton.SetProperty( Toolkit::Button::Property::UNSELECTED_VISUAL, colorMap );
+ colorMap.Insert(Visual::Property::TYPE, BROKEN_VISUAL_TYPE);
+ colorMap.Insert(BorderVisual::Property::COLOR, Color::BLUE);
+ colorMap.Insert(BorderVisual::Property::SIZE, 5.f);
+ pushButton.SetProperty(Toolkit::Button::Property::UNSELECTED_VISUAL, colorMap);
- application.GetScene().Add( pushButton );
+ application.GetScene().Add(pushButton);
application.SendNotification();
application.Render(0);
- unsigned int postRendererCount = pushButton.GetRendererCount();
+ unsigned int postRendererCount = pushButton.GetRendererCount();
tet_printf("RendererCount post broken visual (%d)\n", postRendererCount);
- DALI_TEST_EQUALS( postRendererCount, 0, TEST_LOCATION );
+ DALI_TEST_EQUALS(postRendererCount, 0, TEST_LOCATION);
END_TEST;
}
tet_infoline(" UtcDaliButtonToggleSignalP Ensure Signals emitted");
PushButton button = PushButton::New();
- button.SetProperty( Button::Property::TOGGLABLE, true);
+ button.SetProperty(Button::Property::TOGGLABLE, true);
- SetupButtonForTestTouchEvents( application, button, true );
+ SetupButtonForTestTouchEvents(application, button, true);
- application.GetScene().Add( button );
+ application.GetScene().Add(button);
application.SendNotification();
application.Render();
// connect to its signal
- button.ClickedSignal().Connect( &PushButtonClicked );
+ button.ClickedSignal().Connect(&PushButtonClicked);
gPushButtonClicked = false;
tet_infoline(" Touch down and up within button");
Dali::Integration::TouchEvent event;
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointDownInside() );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointDownInside());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( GetPointUpInside() );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointUpInside());
+ application.ProcessEvent(event);
- DALI_TEST_EQUALS( gPushButtonClicked, true, TEST_LOCATION );
+ DALI_TEST_EQUALS(gPushButtonClicked, true, TEST_LOCATION);
END_TEST;
}
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( Button::Property::AUTO_REPEATING, true );
+ pushButton.SetProperty(Button::Property::AUTO_REPEATING, true);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::AUTO_REPEATING ), true, TEST_LOCATION );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::AUTO_REPEATING), true, TEST_LOCATION);
- pushButton.SetProperty( Button::Property::AUTO_REPEATING, false );
+ pushButton.SetProperty(Button::Property::AUTO_REPEATING, false);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::AUTO_REPEATING ), false, TEST_LOCATION );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::AUTO_REPEATING), false, TEST_LOCATION);
- pushButton.SetProperty( Button::Property::AUTO_REPEATING, true );
+ pushButton.SetProperty(Button::Property::AUTO_REPEATING, true);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::AUTO_REPEATING ), true, TEST_LOCATION );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::AUTO_REPEATING), true, TEST_LOCATION);
END_TEST;
}
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( Button::Property::TOGGLABLE, true );
+ pushButton.SetProperty(Button::Property::TOGGLABLE, true);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::TOGGLABLE ), true, TEST_LOCATION );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::TOGGLABLE), true, TEST_LOCATION);
- pushButton.SetProperty( Button::Property::TOGGLABLE, false );
+ pushButton.SetProperty(Button::Property::TOGGLABLE, false);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::TOGGLABLE ), false, TEST_LOCATION );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::TOGGLABLE), false, TEST_LOCATION);
- pushButton.SetProperty( Button::Property::TOGGLABLE, true );
+ pushButton.SetProperty(Button::Property::TOGGLABLE, true);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::TOGGLABLE ), true, TEST_LOCATION );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::TOGGLABLE), true, TEST_LOCATION);
END_TEST;
}
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( Button::Property::AUTO_REPEATING, true );
- pushButton.SetProperty( Button::Property::TOGGLABLE, true);
+ pushButton.SetProperty(Button::Property::AUTO_REPEATING, true);
+ pushButton.SetProperty(Button::Property::TOGGLABLE, true);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::TOGGLABLE ), true, TEST_LOCATION );
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::AUTO_REPEATING ), false, TEST_LOCATION );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::TOGGLABLE), true, TEST_LOCATION);
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::AUTO_REPEATING), false, TEST_LOCATION);
- pushButton.SetProperty( Button::Property::TOGGLABLE, true);
- pushButton.SetProperty( Button::Property::AUTO_REPEATING, true );
+ pushButton.SetProperty(Button::Property::TOGGLABLE, true);
+ pushButton.SetProperty(Button::Property::AUTO_REPEATING, true);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::AUTO_REPEATING ), true, TEST_LOCATION );
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::TOGGLABLE ), false, TEST_LOCATION );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::AUTO_REPEATING), true, TEST_LOCATION);
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::TOGGLABLE), false, TEST_LOCATION);
END_TEST;
}
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( Button::Property::TOGGLABLE, true);
- pushButton.StateChangedSignal().Connect( &PushButtonSelected );
+ pushButton.SetProperty(Button::Property::TOGGLABLE, true);
+ pushButton.StateChangedSignal().Connect(&PushButtonSelected);
gPushButtonSelectedState = false;
- pushButton.SetProperty( Button::Property::SELECTED, true );
+ pushButton.SetProperty(Button::Property::SELECTED, true);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED), true, TEST_LOCATION );
- DALI_TEST_CHECK( gPushButtonSelectedState );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::SELECTED), true, TEST_LOCATION);
+ DALI_TEST_CHECK(gPushButtonSelectedState);
- pushButton.SetProperty( Button::Property::SELECTED, false );
+ pushButton.SetProperty(Button::Property::SELECTED, false);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED), false, TEST_LOCATION );
- DALI_TEST_CHECK( !gPushButtonSelectedState );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::SELECTED), false, TEST_LOCATION);
+ DALI_TEST_CHECK(!gPushButtonSelectedState);
- pushButton.SetProperty( Button::Property::SELECTED, true );
+ pushButton.SetProperty(Button::Property::SELECTED, true);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED), true, TEST_LOCATION );
- DALI_TEST_CHECK( gPushButtonSelectedState );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::SELECTED), true, TEST_LOCATION);
+ DALI_TEST_CHECK(gPushButtonSelectedState);
END_TEST;
}
PushButton pushButton = PushButton::New();
tet_infoline(" Set Toggle feature off");
- pushButton.SetProperty( Button::Property::TOGGLABLE, false);
- pushButton.StateChangedSignal().Connect( &PushButtonSelected );
+ pushButton.SetProperty(Button::Property::TOGGLABLE, false);
+ pushButton.StateChangedSignal().Connect(&PushButtonSelected);
gPushButtonSelectedState = false;
tet_infoline(" Try to set to selected, expecting failure as not a toggle button");
- pushButton.SetProperty( Button::Property::SELECTED, true );
+ pushButton.SetProperty(Button::Property::SELECTED, true);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED), false, TEST_LOCATION );
- DALI_TEST_CHECK( !gPushButtonSelectedState );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::SELECTED), false, TEST_LOCATION);
+ DALI_TEST_CHECK(!gPushButtonSelectedState);
- pushButton.SetProperty( Button::Property::SELECTED, false );
+ pushButton.SetProperty(Button::Property::SELECTED, false);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED), false, TEST_LOCATION );
- DALI_TEST_CHECK( !gPushButtonSelectedState );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::SELECTED), false, TEST_LOCATION);
+ DALI_TEST_CHECK(!gPushButtonSelectedState);
- pushButton.SetProperty( Button::Property::SELECTED, true );
+ pushButton.SetProperty(Button::Property::SELECTED, true);
- DALI_TEST_EQUALS( pushButton.GetProperty<bool>( Button::Property::SELECTED ), false, TEST_LOCATION );
- DALI_TEST_CHECK( !gPushButtonSelectedState );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(Button::Property::SELECTED), false, TEST_LOCATION);
+ DALI_TEST_CHECK(!gPushButtonSelectedState);
END_TEST;
}
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( Button::Property::AUTO_REPEATING, true );
+ pushButton.SetProperty(Button::Property::AUTO_REPEATING, true);
- pushButton.SetProperty( Button::Property::INITIAL_AUTO_REPEATING_DELAY, 1.f);
- DALI_TEST_EQUALS( pushButton.GetProperty<float>( Button::Property::INITIAL_AUTO_REPEATING_DELAY ), 1.f, TEST_LOCATION );
+ pushButton.SetProperty(Button::Property::INITIAL_AUTO_REPEATING_DELAY, 1.f);
+ DALI_TEST_EQUALS(pushButton.GetProperty<float>(Button::Property::INITIAL_AUTO_REPEATING_DELAY), 1.f, TEST_LOCATION);
- pushButton.SetProperty( Button::Property::NEXT_AUTO_REPEATING_DELAY, 1.f);
+ pushButton.SetProperty(Button::Property::NEXT_AUTO_REPEATING_DELAY, 1.f);
- DALI_TEST_EQUALS( pushButton.GetProperty<float>( Button::Property::NEXT_AUTO_REPEATING_DELAY ), 1.f, TEST_LOCATION );
+ DALI_TEST_EQUALS(pushButton.GetProperty<float>(Button::Property::NEXT_AUTO_REPEATING_DELAY), 1.f, TEST_LOCATION);
END_TEST;
}
PushButton pushButton = PushButton::New();
- bool assert1( false );
- bool assert2( false );
+ bool assert1(false);
+ bool assert2(false);
- pushButton.SetProperty( Button::Property::AUTO_REPEATING, true );
+ pushButton.SetProperty(Button::Property::AUTO_REPEATING, true);
try
{
- pushButton.SetProperty( Button::Property::INITIAL_AUTO_REPEATING_DELAY, -1.f );
+ pushButton.SetProperty(Button::Property::INITIAL_AUTO_REPEATING_DELAY, -1.f);
}
- catch( Dali::DaliException& e )
+ catch(Dali::DaliException& e)
{
- DALI_TEST_PRINT_ASSERT( e );
+ DALI_TEST_PRINT_ASSERT(e);
DALI_TEST_EQUALS(e.condition, "initialAutoRepeatingDelay > 0.f", TEST_LOCATION);
assert1 = true;
}
try
{
- pushButton.SetProperty( Button::Property::NEXT_AUTO_REPEATING_DELAY, -1.f );
+ pushButton.SetProperty(Button::Property::NEXT_AUTO_REPEATING_DELAY, -1.f);
}
- catch( Dali::DaliException& e )
+ catch(Dali::DaliException& e)
{
- DALI_TEST_PRINT_ASSERT( e );
+ DALI_TEST_PRINT_ASSERT(e);
DALI_TEST_EQUALS(e.condition, "nextAutoRepeatingDelay > 0.f", TEST_LOCATION);
assert2 = true;
}
- DALI_TEST_CHECK( assert1 && assert2 );
+ DALI_TEST_CHECK(assert1 && assert2);
END_TEST;
}
ToolkitTestApplication application;
tet_infoline(" UtcDaliPushButtonSetLabelText");
- const std::string STR( "Hola!" );
+ const std::string STR("Hola!");
PushButton pushButton = PushButton::New();
- pushButton.SetProperty( Toolkit::Button::Property::LABEL,
- Property::Map().Add( Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT )
- .Add( Toolkit::TextVisual::Property::POINT_SIZE, 15.0f )
- );
+ pushButton.SetProperty(Toolkit::Button::Property::LABEL,
+ Property::Map().Add(Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT).Add(Toolkit::TextVisual::Property::POINT_SIZE, 15.0f));
application.SendNotification();
application.Render();
- pushButton.SetProperty( Button::Property::LABEL, STR );
+ pushButton.SetProperty(Button::Property::LABEL, STR);
- DALI_TEST_EQUALS(GetButtonText( pushButton ), STR, TEST_LOCATION);
+ DALI_TEST_EQUALS(GetButtonText(pushButton), STR, TEST_LOCATION);
END_TEST;
}