DALI_TEST_CHECK( progressBar3 == progressBar2 );
//Additional check to ensure object is created by checking if it's registered
- ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
+ ObjectRegistry registry = application.GetCore().GetObjectRegistry();
DALI_TEST_CHECK( registry );
gObjectCreatedCallBackCalled = false;
END_TEST;
}
+int UtcDaliProgressBarCopyConstructor(void)
+{
+ ToolkitTestApplication application;
+
+ ProgressBar progressBar = ProgressBar::New();
+ DALI_TEST_CHECK( progressBar );
+
+ ProgressBar copy( progressBar );
+ DALI_TEST_CHECK( copy );
+
+ END_TEST;
+}
+
+int UtcDaliProgressBarCopyAssignment(void)
+{
+ ToolkitTestApplication application;
+
+ ProgressBar progressBar = ProgressBar::New();
+ DALI_TEST_CHECK( progressBar );
+
+ ProgressBar copy;
+ copy = progressBar;
+ DALI_TEST_CHECK( copy );
+ DALI_TEST_EQUALS( progressBar, copy, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliProgressBarMoveConstructor(void)
+{
+ ToolkitTestApplication application;
+
+ ProgressBar progressBar = ProgressBar::New();
+ DALI_TEST_EQUALS( 1, progressBar.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+ progressBar.SetProperty( Actor::Property::SENSITIVE, false );
+ DALI_TEST_CHECK( false == progressBar.GetProperty< bool >( Actor::Property::SENSITIVE ) );
+
+ ProgressBar moved = std::move( progressBar );
+ DALI_TEST_CHECK( moved );
+ DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+ DALI_TEST_CHECK( false == moved.GetProperty< bool >( Actor::Property::SENSITIVE ) );
+ DALI_TEST_CHECK( !progressBar );
+
+ END_TEST;
+}
+
+int UtcDaliProgressBarMoveAssignment(void)
+{
+ ToolkitTestApplication application;
+
+ ProgressBar progressBar = ProgressBar::New();
+ DALI_TEST_EQUALS( 1, progressBar.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+ progressBar.SetProperty( Actor::Property::SENSITIVE, false );
+ DALI_TEST_CHECK( false == progressBar.GetProperty< bool >( Actor::Property::SENSITIVE ) );
+
+ ProgressBar moved;
+ moved = std::move( progressBar );
+ DALI_TEST_CHECK( moved );
+ DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+ DALI_TEST_CHECK( false == moved.GetProperty< bool >( Actor::Property::SENSITIVE ) );
+ DALI_TEST_CHECK( !progressBar );
+
+ END_TEST;
+}
+
int UtcDaliProgressBarDownCast(void)
{
ToolkitTestApplication application;