// Generate a KeyEvent to send to Core.
Integration::KeyEvent GenerateKey( const std::string& keyName,
+ const std::string& logicalKey,
const std::string& keyString,
int keyCode,
int keyModifier,
)
{
return Integration::KeyEvent( keyName,
+ logicalKey,
keyString,
keyCode,
keyModifier,
popup.SetKeyInputFocus();
- application.ProcessEvent( GenerateKey( "", "", DALI_KEY_ESCAPE, 0, 0, Integration::KeyEvent::Down, "", "", Device::Class::TOUCH, Device::Subclass::NONE ) );
+ application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_ESCAPE, 0, 0, Integration::KeyEvent::Down, "", "", Device::Class::TOUCH, Device::Subclass::NONE ) );
application.SendNotification();
application.Render();