/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <sstream>
#include <dali-toolkit-test-suite-utils.h>
#include <dali/integration-api/events/pan-gesture-event.h>
-#include <dali-toolkit/public-api/controls/page-turn-view/page-factory.h>
-#include <dali-toolkit/public-api/controls/page-turn-view/page-turn-landscape-view.h>
-#include <dali-toolkit/public-api/controls/page-turn-view/page-turn-portrait-view.h>
-#include <dali-toolkit/public-api/controls/page-turn-view/page-turn-view.h>
-
-
+#include <dali-toolkit/devel-api/controls/page-turn-view/page-factory.h>
+#include <dali-toolkit/devel-api/controls/page-turn-view/page-turn-landscape-view.h>
+#include <dali-toolkit/devel-api/controls/page-turn-view/page-turn-portrait-view.h>
+#include <dali-toolkit/devel-api/controls/page-turn-view/page-turn-view.h>
using namespace Dali;
using namespace Dali::Toolkit;
const int RENDER_FRAME_INTERVAL = 16; ///< Duration of each frame in ms. (at approx 60FPS)
const unsigned int TOTAL_PAGE_NUMBER = 20;
const Vector2 PAGE_SIZE( 300.f,400.f );
-const unsigned int IMAGE_WIDTH = 30;
-const unsigned int IMAGE_HEIGHT = 30;
-const Vector2 IMAGE_SIZE( static_cast<float>( IMAGE_WIDTH ), static_cast<float>(IMAGE_HEIGHT) );
const Vector2 SPINE_SHADOW_PARAMETER( 60.0f, 30.0f );
static bool gObjectCreatedCallBackCalled;
{
public:
- TestPageFactory(ToolkitTestApplication& application)
- : mApplication( application )
+ TestPageFactory(ToolkitTestApplication& application, bool returnValidTexture = true )
+ : mApplication( application ),
+ mValidTexture( returnValidTexture )
{
- mSourceActors.resize(TOTAL_PAGE_NUMBER);
mTotalPageNumber = TOTAL_PAGE_NUMBER;
}
}
/**
- * Create an image actor to represent a page.
+ * Create an texture to represent a page content.
* @param[in] pageId The ID of the page to create.
- * @return An image actor, or an uninitialized pointer if the ID is out of range.
+ * @return An image, or an empty handle if the ID is out of range.
*/
- virtual Actor NewPage( unsigned int pageId )
+ virtual Texture NewPage( unsigned int pageId )
{
- if(!mSourceActors[pageId])
+ if( mValidTexture )
{
- Actor actor = CreateSolidColorImageActor(mApplication, Color::BLUE,IMAGE_WIDTH,IMAGE_HEIGHT);
- actor.SetName( static_cast<std::ostringstream*>( &(std::ostringstream() << pageId) )->str() );
-
- actor.SetParentOrigin( ParentOrigin::CENTER );
- actor.SetAnchorPoint( AnchorPoint::CENTER );
-
- ImageActor backPageActor = CreateSolidColorImageActor(mApplication, Color::BLUE,IMAGE_WIDTH,IMAGE_HEIGHT);
- backPageActor.SetParentOrigin( ParentOrigin::CENTER );
- backPageActor.SetAnchorPoint( AnchorPoint::CENTER );
- actor.Add( backPageActor );
-
- mSourceActors[pageId] = actor;
+ return Texture::New( Dali::TextureType::TEXTURE_2D, Pixel::RGB888, 100, 100 );
}
-
- return mSourceActors[pageId];
- }
-
- void DeletePage( unsigned int pageId )
- {
- mSourceActors.erase( mSourceActors.begin() + pageId );
- mTotalPageNumber--;
+ return Texture(); // empty handle
}
private:
ToolkitTestApplication& mApplication;
- std::vector<Actor> mSourceActors;
unsigned int mTotalPageNumber;
+ bool mValidTexture;
};
}// namespace
DALI_TEST_EQUALS( landscapeView.GetProperty(PageTurnView::Property::CURRENT_PAGE_ID).Get<int>(), 0, TEST_LOCATION );
END_TEST;
}
+
+int UtcDaliPageImageFactoryGetExtention(void)
+{
+ ToolkitTestApplication application;
+ TestPageFactory factory(application);
+ DALI_TEST_CHECK( factory.GetExtension() == NULL );
+ END_TEST;
+}
+
+int UtcDaliPageTurnEmptyTextureHandle(void)
+{
+ ToolkitTestApplication application;
+
+ tet_infoline(" UtcDaliPageTurnEmptyTextureHandle ");
+
+ application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE );
+
+ TestPageFactory factory(application, false); // returns empty handles
+ Vector2 size = Stage::GetCurrent().GetSize();
+ try
+ {
+ PageTurnView portraitView = PageTurnPortraitView::New( factory, size );
+ portraitView.SetParentOrigin( ParentOrigin::CENTER );
+ Stage::GetCurrent().Add( portraitView );
+
+ tet_result(TET_FAIL);
+ }
+ catch (DaliException& e)
+ {
+ DALI_TEST_ASSERT(e, "must pass in valid texture", TEST_LOCATION );
+ }
+ catch (...)
+ {
+ tet_result(TET_FAIL);
+ }
+
+ END_TEST;
+}
+