factory.EnableOffscreenRendering( );
PageTurnView pageTurnView = PageTurnLandscapeView::New( factory, PAGE_SIZE );
- pageTurnView.SetRelayoutEnabled( false );
pageTurnView.SetPositionInheritanceMode( USE_PARENT_POSITION );
Stage::GetCurrent().Add( pageTurnView );
factory.EnableOffscreenRendering( );
PageTurnView pageTurnView = PageTurnPortraitView::New( factory, PAGE_SIZE );
- pageTurnView.SetRelayoutEnabled( false );
pageTurnView.SetParentOrigin( ParentOrigin::TOP_LEFT );
pageTurnView.SetAnchorPoint( AnchorPoint::TOP_LEFT );
Stage::GetCurrent().Add( pageTurnView );
TestPageFactory factory(application);
factory.EnableOffscreenRendering( );
PageTurnView pageTurnView = PageTurnPortraitView::New( factory, PAGE_SIZE );
- pageTurnView.SetRelayoutEnabled( false );
pageTurnView.SetParentOrigin( ParentOrigin::TOP_LEFT );
pageTurnView.SetAnchorPoint( AnchorPoint::TOP_LEFT );
Stage::GetCurrent().Add( pageTurnView );
TestPageFactory factory(application);
Vector2 size = Stage::GetCurrent().GetSize();
PageTurnView portraitView = PageTurnPortraitView::New( factory, size );
- portraitView.SetRelayoutEnabled( false );
portraitView.SetPositionInheritanceMode( USE_PARENT_POSITION );
Stage::GetCurrent().Add( portraitView );