using namespace Dali;
using namespace Toolkit;
+namespace
+{
+
void TestLayoutItemOrder( std::vector< Control >& controls, LayoutGroup& layoutGroup )
{
for( auto&& iter : controls )
}
}
+// Turns the given control into a Root layout control and adds it to the stage.
+void SetupRootLayoutControl( Control& rootControl )
+{
+ rootControl = Control::New();
+ auto absoluteLayout = AbsoluteLayout::New();
+ DevelControl::SetLayout( rootControl, absoluteLayout );
+ rootControl.SetName( "RootAbsoluteLayout" );
+ Stage stage = Stage::GetCurrent();
+ stage.Add( rootControl );
+}
+
+} // unnamed namespace
+
void utc_dali_toolkit_layouting_startup(void)
{
test_return_value = TET_UNDEF;
{
hbox.Add( iter );
}
+
hbox.SetParentOrigin( ParentOrigin::CENTER );
hbox.SetAnchorPoint( AnchorPoint::CENTER );
stage.Add( hbox );
Control control1 = CreateLeafControl( 40, 40 );
rootControl.Add( control1 );
+
auto hbox = Control::New();
auto hboxLayout = LinearLayout::New();
hboxLayout.SetOrientation( LinearLayout::Orientation::HORIZONTAL );
DALI_TEST_EQUALS( hboxLayout.IsLayoutAnimated(), false, TEST_LOCATION );
DALI_TEST_EQUALS( DevelControl::GetLayout( control2 ).IsLayoutAnimated(), false, TEST_LOCATION );
+ tet_infoline(" Set hBoxLayout to animate");
hboxLayout.SetAnimateLayout( true );
+ tet_infoline(" Set absoluteLayout not to animate");
absoluteLayout.SetAnimateLayout( false );
DALI_TEST_EQUALS( absoluteLayout.IsLayoutAnimated(), false, TEST_LOCATION );
END_TEST;
}
+int UtcDaliLayouting_HboxLayout09(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliLayouting_HboxLayout07 - Set alignment");
+
+ Stage stage = Stage::GetCurrent();
+ auto hbox = Control::New();
+ auto hboxLayout = LinearLayout::New();
+ DevelControl::SetLayout( hbox, hboxLayout );
+ hbox.SetName( "HBox");
+
+ std::vector< Control > controls;
+ controls.push_back( CreateLeafControl( 40, 40 ) );
+ controls.push_back( CreateLeafControl( 60, 60 ) );
+
+ for( auto&& iter : controls )
+ {
+ hbox.Add( iter );
+ }
+ hbox.SetParentOrigin( ParentOrigin::CENTER );
+ hbox.SetAnchorPoint( AnchorPoint::CENTER );
+ stage.Add( hbox );
+
+ // Check default orientation
+ DALI_TEST_EQUALS( static_cast<unsigned int>( hboxLayout.GetOrientation() ), static_cast<unsigned int>( LinearLayout::Orientation::HORIZONTAL ), TEST_LOCATION );
+ // Check default alignment
+ DALI_TEST_EQUALS( hboxLayout.GetAlignment(), ( Dali::Toolkit::LinearLayout::Alignment::BEGIN | Dali::Toolkit::LinearLayout::Alignment::CENTER_VERTICAL ), TEST_LOCATION );
+
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::BEGIN );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 370.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::END );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 380.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 420.0f, 370.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 190.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 230.0f, 370.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::BEGIN | Dali::Toolkit::LinearLayout::Alignment::TOP );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::END | Dali::Toolkit::LinearLayout::Alignment::TOP );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 380.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 420.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL | Dali::Toolkit::LinearLayout::Alignment::TOP );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 190.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 230.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::BEGIN | Dali::Toolkit::LinearLayout::Alignment::BOTTOM );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 760.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 740.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::END | Dali::Toolkit::LinearLayout::Alignment::BOTTOM );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 380.0f, 760.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 420.0f, 740.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL | Dali::Toolkit::LinearLayout::Alignment::BOTTOM );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 190.0f, 760.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 230.0f, 740.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL | Dali::Toolkit::LinearLayout::Alignment::CENTER_VERTICAL );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 190.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 230.0f, 370.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetOrientation( LinearLayout::Orientation::VERTICAL );
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::BEGIN );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 390.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::END );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 440.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 420.0f, 390.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 220.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 210.0f, 390.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::BEGIN | Dali::Toolkit::LinearLayout::Alignment::TOP );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::END | Dali::Toolkit::LinearLayout::Alignment::TOP );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 440.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 420.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL | Dali::Toolkit::LinearLayout::Alignment::TOP );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 220.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 210.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::BEGIN | Dali::Toolkit::LinearLayout::Alignment::BOTTOM );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 700.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 740.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::END | Dali::Toolkit::LinearLayout::Alignment::BOTTOM );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 440.0f, 700.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 420.0f, 740.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL | Dali::Toolkit::LinearLayout::Alignment::BOTTOM );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 220.0f, 700.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 210.0f, 740.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL | Dali::Toolkit::LinearLayout::Alignment::CENTER_VERTICAL );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 220.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 210.0f, 390.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ END_TEST;
+}
+
namespace
{
const char* TEST_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/broken.png";
auto vbox = Control::New();
auto vboxLayout = LinearLayout::New();
vboxLayout.SetOrientation( LinearLayout::Orientation::VERTICAL );
+ vboxLayout.SetAlignment( LinearLayout::Alignment::TOP | LinearLayout::Alignment::CENTER_HORIZONTAL );
DevelControl::SetLayout( vbox, vboxLayout );
vbox.SetName( "Vbox");
auto vbox = Control::New();
auto vboxLayout = LinearLayout::New();
vboxLayout.SetOrientation( LinearLayout::Orientation::VERTICAL );
+ vboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::TOP | Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL );
DevelControl::SetLayout( vbox, vboxLayout );
vbox.SetName( "Vbox");
rootControl.Add( vbox );
auto vboxLayout = LinearLayout::New();
vboxLayout.SetCellPadding( LayoutSize( 0, 10 ) );
vboxLayout.SetOrientation( LinearLayout::Orientation::VERTICAL );
+ vboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::TOP | Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL );
DALI_TEST_EQUALS( vboxLayout.GetCellPadding(), LayoutSize( 0, 10 ), TEST_LOCATION );
END_TEST;
}
-int UtcDaliLayouting_RemoveLayout01(void)
-{
- ToolkitTestApplication application;
- tet_infoline(" UtcDaliLayouting_RemoveLayout");
-
- Stage stage = Stage::GetCurrent();
-
- auto rootControl = Control::New();
- auto absoluteLayout = AbsoluteLayout::New();
- DevelControl::SetLayout( rootControl, absoluteLayout );
- rootControl.SetName( "AbsoluteLayout" );
- stage.Add( rootControl );
-
- auto hbox = Control::New();
- auto hboxLayout = LinearLayout::New();
- hboxLayout.SetOrientation( LinearLayout::Orientation::HORIZONTAL );
- DevelControl::SetLayout( hbox, hboxLayout );
- hbox.SetName( "HBox" );
-
- std::vector< Control > controls;
- controls.push_back( CreateLeafControl( 40, 40 ) );
- controls.push_back( CreateLeafControl( 60, 40 ) );
-
- for( auto&& iter : controls )
- {
- hbox.Add( iter );
- }
- hbox.SetParentOrigin( ParentOrigin::CENTER );
- hbox.SetAnchorPoint( AnchorPoint::CENTER );
- rootControl.Add( hbox );
-
- tet_infoline("Layout as normal");
- application.SendNotification();
- application.Render();
-
- tet_infoline("Set an empty layout on hbox container");
- LinearLayout emptyLayout;
- DevelControl::SetLayout( hbox, emptyLayout );
-
- tet_infoline("Run another layout");
- application.SendNotification();
- application.Render();
-
- tet_infoline("Check leaf controls haven't moved");
-
- DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
- DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-
- DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
- DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-
- END_TEST;
-}
-
int UtcDaliLayouting_HboxLayout_TargetSize(void)
{
ToolkitTestApplication application;
END_TEST;
}
+
+int UtcDaliLayouting_LayoutGroup01(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliLayouting_LayoutGroup01 - Test adding a control to a layout then adding a TextLabel to that control");
+
+ Control rootControl;
+ SetupRootLayoutControl( rootControl );
+
+ // Create a parent layout
+ auto hbox = Control::New();
+ auto hboxLayout = LinearLayout::New();
+ hbox.SetName( "HBox");
+ rootControl.Add( hbox );
+ DevelControl::SetLayout( hbox, hboxLayout );
+ hbox.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 600 );
+ hbox.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ hbox.SetAnchorPoint( AnchorPoint::TOP_LEFT ); // LinearLayout will eventually do this internally.
+
+ tet_infoline("Add a control without SetLayout being called");
+
+ auto control = Control::New();
+ control.SetName("Control1");
+ hbox.Add( control );
+ control.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+ control.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+
+ tet_infoline("Add a Textlabel to the control");
+ auto textLabel = TextLabel::New("Test text");
+ textLabel.SetName("TextLabel");
+ control.Add( textLabel );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ tet_infoline("Test text is it's natural size");
+ DALI_TEST_EQUALS( textLabel.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 230.0f, 64.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ tet_infoline("Test control is width of it's parent and height of it's child");
+ DALI_TEST_EQUALS( control.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 600.0f, 64.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliLayouting_LayoutGroup02(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliLayouting_LayoutGroup02 - Test control is the size of it's largest child");
+
+ Control rootControl;
+ SetupRootLayoutControl( rootControl );
+
+ // Create a parent layout
+ auto hbox = Control::New();
+ auto hboxLayout = LinearLayout::New();
+ hbox.SetName( "HBox");
+ rootControl.Add( hbox );
+ DevelControl::SetLayout( hbox, hboxLayout );
+ hbox.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 600 );
+ hbox.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ hbox.SetAnchorPoint( AnchorPoint::TOP_LEFT ); // LinearLayout will eventually do this internally.
+
+ tet_infoline("Add a control without SetLayout being called");
+
+ auto control = Control::New();
+ control.SetName("Control1");
+ hbox.Add( control );
+ control.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ control.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+
+ tet_infoline("Add a Textlabel to the control");
+ auto textLabel = TextLabel::New("Test text");
+ textLabel.SetName("TextLabel");
+ control.Add( textLabel );
+
+ tet_infoline("Add another Textlabel to the control");
+ auto largeTextLabel = TextLabel::New("Test large text");
+ largeTextLabel.SetName("TextLabel-Large");
+ control.Add( largeTextLabel );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ tet_infoline("Test text is it's natural size");
+ DALI_TEST_EQUALS( textLabel.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 230.0f, 64.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ tet_infoline("Test text is centered in the control, the control is the size of the largest child");
+ DALI_TEST_EQUALS( textLabel.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ tet_infoline("Test large text is it's natural size");
+ DALI_TEST_EQUALS( largeTextLabel.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 382.0f, 64.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ tet_infoline("Test text is aligned to start as is the size of the control");
+ DALI_TEST_EQUALS( largeTextLabel.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ tet_infoline("Test control is width of it's parent and height of it's largest child");
+ DALI_TEST_EQUALS( control.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 382.0f, 64.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliLayouting_LayoutGroup03(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliLayouting_LayoutGroup03 - Test control witha LayoutGroup as a leaf");
+
+ Control rootControl;
+ SetupRootLayoutControl( rootControl );
+
+ // Create a parent layout
+ auto hbox = Control::New();
+ auto hboxLayout = LinearLayout::New();
+ hbox.SetName( "HBox");
+ rootControl.Add( hbox );
+ DevelControl::SetLayout( hbox, hboxLayout );
+ hbox.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 600 );
+ hbox.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ hbox.SetAnchorPoint( AnchorPoint::TOP_LEFT ); // LinearLayout will eventually do this internally.
+
+ tet_infoline("Add a control without SetLayout being called");
+
+ auto control = Control::New();
+ control.SetName("Control1");
+ hbox.Add( control );
+ control.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+ control.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 100 );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ tet_infoline("Test control is width of it's parent and exact given height");
+ DALI_TEST_EQUALS( control.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 600.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ DALI_TEST_EQUALS( control.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliLayouting_LayoutGroupWithPadding01(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliLayouting_LayoutGroupWithPadding01 - Test adding a control to a layout that has padding");
+
+ Control rootControl;
+ SetupRootLayoutControl( rootControl );
+
+ // Create a parent layout
+ auto hbox = Control::New();
+ auto hboxLayout = LinearLayout::New();
+ hbox.SetName( "HBox");
+ rootControl.Add( hbox );
+ DevelControl::SetLayout( hbox, hboxLayout );
+ hbox.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 600 );
+ hbox.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ hbox.SetAnchorPoint( AnchorPoint::TOP_LEFT ); // LinearLayout will eventually do this internally.
+
+ tet_infoline("Add a control without SetLayout being called");
+
+ auto control = Control::New();
+ control.SetName("Control1");
+ hbox.Add( control );
+ control.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ control.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+
+ const Extents CONTROL_PADDING = Extents(5, 10, 20, 2 );
+ tet_printf( "Adding Padding to control");
+ control.SetProperty( Toolkit::Control::Property::PADDING, CONTROL_PADDING );
+
+ tet_infoline("Add a Textlabel to the control");
+ auto textLabel = TextLabel::New("Test text");
+ textLabel.SetName("TextLabel");
+ control.Add( textLabel );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ tet_infoline("Test text is it's natural size");
+ DALI_TEST_EQUALS( textLabel.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 230.0f, 64.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ tet_infoline("Test control is size of it's child and control it's own padding");
+ DALI_TEST_EQUALS( control.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 245.0f, 86.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliLayouting_LayoutGroupWithChildMargin01(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline("UtcDaliLayouting_LayoutGroupWithChildMargin01 - Test adding a control with padding to a layout that has padding");
+
+ Control rootControl;
+ SetupRootLayoutControl( rootControl );
+
+ // Create a parent layout
+ auto hbox = Control::New();
+ auto hboxLayout = LinearLayout::New();
+ hbox.SetName( "HBox");
+ rootControl.Add( hbox );
+ DevelControl::SetLayout( hbox, hboxLayout );
+ hbox.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 600 );
+ hbox.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ hbox.SetAnchorPoint( AnchorPoint::TOP_LEFT ); // LinearLayout will eventually do this internally.
+
+ tet_infoline("Add a control without SetLayout being called");
+
+ auto control = Control::New();
+ control.SetName("Control1");
+ hbox.Add( control );
+ control.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+ control.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+
+ const Extents CONTROL_PADDING = Extents(5, 10, 20, 2 );
+ tet_printf( "Adding Padding to control");
+ control.SetProperty( Toolkit::Control::Property::PADDING, CONTROL_PADDING );
+
+ tet_infoline("Add a Textlabel to the control");
+ auto textLabel = TextLabel::New("Test text");
+ const Extents CHILD_MARGIN = Extents( 10, 0, 5, 0 );
+ textLabel.SetProperty( Toolkit::Control::Property::MARGIN, CHILD_MARGIN );
+ textLabel.SetName("TextLabel");
+ control.Add( textLabel );
+
+ // Ensure layouting happens
+ application.SendNotification();
+ application.Render();
+
+ tet_infoline("Test text is it's natural size");
+ DALI_TEST_EQUALS( textLabel.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 230.0f, 64.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+ tet_infoline("Test control is width of it's parent and height of it's child");
+ DALI_TEST_EQUALS( control.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 255.0f, 91.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+ END_TEST;
+}