#include <dali-toolkit/dali-toolkit.h>
#include <dali/integration-api/events/touch-event-integ.h>
#include <dali/integration-api/events/pan-gesture-event.h>
+#include <dali-toolkit/devel-api/controls/scrollable/item-view/default-item-layout-property.h>
+#include <dali-toolkit/devel-api/controls/scrollable/item-view/item-view-devel.h>
using namespace Dali;
view.SetProperty( ItemView::Property::REFRESH_INTERVAL, 11.0f );
DALI_TEST_EQUALS( view.GetProperty(ItemView::Property::REFRESH_INTERVAL).Get<float>(), 11.0f, TEST_LOCATION );
+ // Test "layout" property
+ DALI_TEST_CHECK( view.GetPropertyIndex("layout") == DevelItemView::Property::LAYOUT );
+ Property::Map gridLayoutProperty;
+ gridLayoutProperty.Insert( DefaultItemLayoutProperty::TYPE, Dali::Property::Value((int)DefaultItemLayout::GRID) );
+ gridLayoutProperty.Insert( DefaultItemLayoutProperty::ITEM_SIZE, Dali::Property::Value(Vector3(200, 200,50)) );
+ gridLayoutProperty.Insert( DefaultItemLayoutProperty::GRID_ROW_SPACING, Dali::Property::Value(50.0f) );
+ gridLayoutProperty.Insert( DefaultItemLayoutProperty::GRID_COLUMN_NUMBER, Dali::Property::Value(4) );
+
+ Property::Map depthLayoutProperty;
+ depthLayoutProperty.Insert( DefaultItemLayoutProperty::TYPE, Dali::Property::Value((int)DefaultItemLayout::DEPTH) );
+ depthLayoutProperty.Insert( DefaultItemLayoutProperty::DEPTH_COLUMN_NUMBER, Dali::Property::Value(3) );
+ depthLayoutProperty.Insert( DefaultItemLayoutProperty::DEPTH_ROW_NUMBER, Dali::Property::Value(26.0f) );
+
+ Property::Map spiralLayoutPrperty;
+ spiralLayoutPrperty.Insert( DefaultItemLayoutProperty::TYPE, Dali::Property::Value((int)DefaultItemLayout::SPIRAL) );
+ spiralLayoutPrperty.Insert( DefaultItemLayoutProperty::SPIRAL_ITEM_SPACING, Dali::Property::Value((Math::PI*2.0f)/9.5f) );
+ spiralLayoutPrperty.Insert( DefaultItemLayoutProperty::SPIRAL_TOP_ITEM_ALIGNMENT, Dali::Property::Value(-0.125f) );
+
+ Property::Map listLayoutPrperty;
+ listLayoutPrperty.Insert( DefaultItemLayoutProperty::TYPE, Dali::Property::Value((int)DefaultItemLayout::LIST) );
+ listLayoutPrperty.Insert( DefaultItemLayoutProperty::ITEM_SIZE, Dali::Property::Value(Vector3(100, 100,50)) );
+
+
+ Property::Array layoutArray;
+ layoutArray.PushBack(gridLayoutProperty);
+ layoutArray.PushBack(depthLayoutProperty);
+ layoutArray.PushBack(spiralLayoutPrperty);
+ layoutArray.PushBack(listLayoutPrperty);
+
+ view.SetProperty( DevelItemView::Property::LAYOUT, layoutArray);
+
+ Property::Array getLayoutArray;
+ DALI_TEST_CHECK( view.GetProperty(DevelItemView::Property::LAYOUT ).Get( getLayoutArray ) );
+
+ //Check that the result is the same as
+ DALI_TEST_EQUALS( layoutArray.Count(), getLayoutArray.Count(), TEST_LOCATION );
+ Property::Map firstLayout = *((getLayoutArray.GetElementAt( 0 )).GetMap());
+
+ for( unsigned int mapIdx = 0, mapCount = firstLayout.Count(); mapIdx < mapCount; ++mapIdx )
+ {
+ KeyValuePair propertyPair( firstLayout.GetKeyValue( mapIdx ) );
+ if(propertyPair.first == DefaultItemLayoutProperty::TYPE)
+ {
+ int layoutType = propertyPair.second.Get<int>();
+ DALI_TEST_EQUALS( layoutType, (int)DefaultItemLayout::GRID, TEST_LOCATION );
+ }
+ else if(propertyPair.first == DefaultItemLayoutProperty::ITEM_SIZE)
+ {
+ Vector3 size = propertyPair.second.Get<Vector3>();
+ DALI_TEST_EQUALS( size, Vector3(200, 200,50), TEST_LOCATION );
+ }
+ else if(propertyPair.first == DefaultItemLayoutProperty::GRID_ROW_SPACING)
+ {
+ float spacing = propertyPair.second.Get<float>();
+ DALI_TEST_EQUALS( spacing, 50.0f, TEST_LOCATION );
+ }
+ else if(propertyPair.first == DefaultItemLayoutProperty::GRID_COLUMN_NUMBER)
+ {
+ int number = propertyPair.second.Get<int>();
+ DALI_TEST_EQUALS(number, 4, TEST_LOCATION );
+ }
+ }
+ view.SetProperty( DevelItemView::Property::LAYOUT, layoutArray);
+
+
// Test "overshootEnabled" property
DALI_TEST_CHECK( view.GetPropertyIndex("overshootEnabled") == Scrollable::Property::OVERSHOOT_ENABLED );
DALI_TEST_EQUALS( view.GetProperty(Scrollable::Property::OVERSHOOT_ENABLED).Get<bool>(), view.IsOvershootEnabled(), TEST_LOCATION );
view.SetProperty( Scrollable::Property::OVERSHOOT_ENABLED, false );
DALI_TEST_EQUALS( view.GetProperty(Scrollable::Property::OVERSHOOT_ENABLED).Get<bool>(), false, TEST_LOCATION );
+ // Test "overshootSize" property
+ DALI_TEST_CHECK( view.GetPropertyIndex("overshootSize") == Scrollable::Property::OVERSHOOT_SIZE );
+ Vector2 overshootSize = Vector2(100.0f,100.0f);
+ view.SetProperty( Scrollable::Property::OVERSHOOT_SIZE, overshootSize );
+ DALI_TEST_EQUALS( view.GetProperty(Scrollable::Property::OVERSHOOT_SIZE).Get<Vector2>(), overshootSize, TEST_LOCATION );
+
// Animatable properties
// Test "layoutPosition" property