layout->SetItemSize(itemSize);
Vector3 itemSize1;
- layout->GetItemSize(0u, Vector3(Stage::GetCurrent().GetSize()), itemSize1);
+ layout->GetItemSize(0u, Vector3(application.GetScene().GetSize()), itemSize1);
DALI_TEST_CHECK(itemSize == itemSize1);
- float position = layout->GetClosestOnScreenLayoutPosition(0, 0.0f, Vector3(Stage::GetCurrent().GetSize()));
+ float position = layout->GetClosestOnScreenLayoutPosition(0, 0.0f, Vector3(application.GetScene().GetSize()));
DALI_TEST_EQUALS(position, 0.0f, TEST_LOCATION);
DALI_TEST_EQUALS(swipSpeed, 30.0f, TEST_LOCATION );
}
}
- Dali::Stage stage = Dali::Stage::GetCurrent();
- Vector3 stageSize(stage.GetSize());
- view.ActivateLayout(0, stageSize, 0.5f);
- view.ActivateLayout(1, stageSize, 0.5f);
- view.ActivateLayout(2, stageSize, 0.5f);
+ Dali::Integration::Scene scene = application.GetScene();
+ Vector3 sceneSize(scene.GetSize());
+ view.ActivateLayout(0, sceneSize, 0.5f);
+ view.ActivateLayout(1, sceneSize, 0.5f);
+ view.ActivateLayout(2, sceneSize, 0.5f);
END_TEST;
}