#include <dali-toolkit/devel-api/image-loader/texture-manager.h>
#include <dali-toolkit/devel-api/visual-factory/visual-base.h>
#include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
+#include <dali-toolkit/devel-api/visuals/image-visual-actions-devel.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#include <test-native-image.h>
int UtcDaliImageViewNewP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
ImageView imageView = ImageView::New();
int UtcDaliImageViewNewImageP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
BufferImage image = CreateBufferImage( 100, 200, Vector4( 1.f, 1.f, 1.f, 1.f ) );
ImageView imageView = ImageView::New( image );
int UtcDaliImageViewNewUrlP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
ImageView imageView = ImageView::New( TEST_IMAGE_FILE_NAME );
DALI_TEST_CHECK( imageView );
int UtcDaliImageViewConstructorP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
ImageView imageView;
int UtcDaliImageViewCopyConstructorP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
// Initialize an object, ref count == 1
ImageView imageView = ImageView::New();
int UtcDaliImageViewAssignmentOperatorP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
ImageView imageView = ImageView::New();
int UtcDaliImageViewDownCastP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
ImageView imageView = ImageView::New();
int UtcDaliImageViewDownCastN(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
BaseHandle unInitializedObject;
Property::Value value = renderer.GetProperty( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA );
bool enable;
DALI_TEST_CHECK( value.Get( enable ) );
- DALI_TEST_CHECK( !enable );
+ DALI_TEST_CHECK( enable );
// pre-multiplied alpha blending
imageView.SetProperty( Toolkit::ImageView::Property::PRE_MULTIPLIED_ALPHA, true );
END_TEST;
}
+int UtcDaliImageViewPreMultipliedAlphaPng(void)
+{
+ ToolkitTestApplication application;
+
+ // Set up trace debug
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+ TraceCallStack& textureTrace = gl.GetTextureTrace();
+ textureTrace.Enable( true );
+
+ Property::Map imageMap;
+ imageMap[ ImageVisual::Property::URL ] = gImage_34_RGBA;
+ imageMap[ ImageVisual::Property::RELEASE_POLICY] = ImageVisual::ReleasePolicy::NEVER; // To keep the texture cache
+
+ ImageView imageView1 = ImageView::New();
+ imageView1.SetProperty( ImageView::Property::IMAGE, imageMap );
+
+ Stage::GetCurrent().Add( imageView1 );
+
+ Property::Value value = imageView1.GetProperty( ImageView::Property::PRE_MULTIPLIED_ALPHA );
+ bool enable;
+ DALI_TEST_CHECK( value.Get( enable ) );
+ DALI_TEST_CHECK( enable ); // Default value is true
+
+ // loading started, this waits for the loader thread for max 30 seconds
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+
+ value = imageView1.GetProperty( ImageView::Property::PRE_MULTIPLIED_ALPHA );
+ DALI_TEST_CHECK( value.Get( enable ) );
+ DALI_TEST_CHECK( enable ); // Keep true
+
+ // conventional alpha blending
+ Renderer renderer1 = imageView1.GetRendererAt( 0 );
+ value = renderer1.GetProperty( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA );
+ DALI_TEST_CHECK( value.Get( enable ) );
+ DALI_TEST_CHECK( enable );
+
+ int srcFactorRgb = renderer1.GetProperty<int>( Renderer::Property::BLEND_FACTOR_SRC_RGB );
+ int destFactorRgb = renderer1.GetProperty<int>( Renderer::Property::BLEND_FACTOR_DEST_RGB );
+ int srcFactorAlpha = renderer1.GetProperty<int>( Renderer::Property::BLEND_FACTOR_SRC_ALPHA );
+ int destFactorAlpha = renderer1.GetProperty<int>( Renderer::Property::BLEND_FACTOR_DEST_ALPHA );
+ DALI_TEST_CHECK( srcFactorRgb == BlendFactor::ONE );
+ DALI_TEST_CHECK( destFactorRgb == BlendFactor::ONE_MINUS_SRC_ALPHA );
+ DALI_TEST_CHECK( srcFactorAlpha == BlendFactor::ONE );
+ DALI_TEST_CHECK( destFactorAlpha == BlendFactor::ONE_MINUS_SRC_ALPHA );
+
+ DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION ); // A new texture should be generated.
+ textureTrace.Reset();
+
+ // Disable pre-multiplied alpha blending
+ imageView1.SetProperty( ImageView::Property::PRE_MULTIPLIED_ALPHA, false );
+
+ // Reload the image
+ Property::Map attributes;
+ DevelControl::DoAction( imageView1, ImageView::Property::IMAGE, DevelImageVisual::Action::RELOAD, attributes );
+
+ // loading started, this waits for the loader thread for max 30 seconds
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+
+ value = imageView1.GetProperty( ImageView::Property::PRE_MULTIPLIED_ALPHA );
+ DALI_TEST_CHECK( value.Get( enable ) );
+ DALI_TEST_CHECK( !enable );
+
+ // conventional alpha blending
+ value = renderer1.GetProperty( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA );
+ DALI_TEST_CHECK( value.Get( enable ) );
+ DALI_TEST_CHECK( !enable );
+
+ srcFactorRgb = renderer1.GetProperty<int>( Renderer::Property::BLEND_FACTOR_SRC_RGB );
+ destFactorRgb = renderer1.GetProperty<int>( Renderer::Property::BLEND_FACTOR_DEST_RGB );
+ srcFactorAlpha = renderer1.GetProperty<int>( Renderer::Property::BLEND_FACTOR_SRC_ALPHA );
+ destFactorAlpha = renderer1.GetProperty<int>( Renderer::Property::BLEND_FACTOR_DEST_ALPHA );
+ DALI_TEST_CHECK( srcFactorRgb == BlendFactor::SRC_ALPHA );
+ DALI_TEST_CHECK( destFactorRgb == BlendFactor::ONE_MINUS_SRC_ALPHA );
+ DALI_TEST_CHECK( srcFactorAlpha == BlendFactor::ONE );
+ DALI_TEST_CHECK( destFactorAlpha == BlendFactor::ONE_MINUS_SRC_ALPHA );
+
+ DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION ); // A new texture should be generated.
+ textureTrace.Reset();
+
+ // Make a new ImageView using the same image
+ ImageView imageView2 = ImageView::New();
+ imageView2.SetProperty( ImageView::Property::IMAGE, imageMap );
+
+ Stage::GetCurrent().Add( imageView2 );
+
+ application.SendNotification();
+ application.Render();
+
+ Renderer renderer2 = imageView2.GetRendererAt( 0 );
+ value = renderer2.GetProperty( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA );
+ DALI_TEST_CHECK( value.Get( enable ) );
+ DALI_TEST_CHECK( enable );
+
+ srcFactorRgb = renderer2.GetProperty<int>( Renderer::Property::BLEND_FACTOR_SRC_RGB );
+ destFactorRgb = renderer2.GetProperty<int>( Renderer::Property::BLEND_FACTOR_DEST_RGB );
+ srcFactorAlpha = renderer2.GetProperty<int>( Renderer::Property::BLEND_FACTOR_SRC_ALPHA );
+ destFactorAlpha = renderer2.GetProperty<int>( Renderer::Property::BLEND_FACTOR_DEST_ALPHA );
+ DALI_TEST_CHECK( srcFactorRgb == BlendFactor::ONE );
+ DALI_TEST_CHECK( destFactorRgb == BlendFactor::ONE_MINUS_SRC_ALPHA );
+ DALI_TEST_CHECK( srcFactorAlpha == BlendFactor::ONE );
+ DALI_TEST_CHECK( destFactorAlpha == BlendFactor::ONE_MINUS_SRC_ALPHA );
+
+ DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION ); // The cached texture should be used.
+
+ END_TEST;
+}
+
+int UtcDaliImageViewPreMultipliedAlphaJpg(void)
+{
+ ToolkitTestApplication application;
+
+ // Set up trace debug
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+ TraceCallStack& textureTrace = gl.GetTextureTrace();
+ textureTrace.Enable( true );
+
+ Property::Map imageMap;
+ imageMap[ ImageVisual::Property::URL ] = gImage_600_RGB;
+ imageMap[ ImageVisual::Property::RELEASE_POLICY] = ImageVisual::ReleasePolicy::NEVER; // To keep the texture cache
+
+ ImageView imageView1 = ImageView::New();
+ imageView1.SetProperty( ImageView::Property::IMAGE, imageMap );
+
+ Stage::GetCurrent().Add( imageView1 );
+
+ Property::Value value = imageView1.GetProperty( ImageView::Property::PRE_MULTIPLIED_ALPHA );
+ bool enable;
+ DALI_TEST_CHECK( value.Get( enable ) );
+ DALI_TEST_CHECK( enable ); // Default value is true
+
+ // loading started, this waits for the loader thread for max 30 seconds
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+
+ value = imageView1.GetProperty( ImageView::Property::PRE_MULTIPLIED_ALPHA );
+ DALI_TEST_CHECK( value.Get( enable ) );
+ DALI_TEST_CHECK( !enable ); // Should be false after loading
+
+ // conventional alpha blending
+ Renderer renderer1 = imageView1.GetRendererAt( 0 );
+ value = renderer1.GetProperty( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA );
+ DALI_TEST_CHECK( value.Get( enable ) );
+ DALI_TEST_CHECK( !enable );
+
+ int srcFactorRgb = renderer1.GetProperty<int>( Renderer::Property::BLEND_FACTOR_SRC_RGB );
+ int destFactorRgb = renderer1.GetProperty<int>( Renderer::Property::BLEND_FACTOR_DEST_RGB );
+ int srcFactorAlpha = renderer1.GetProperty<int>( Renderer::Property::BLEND_FACTOR_SRC_ALPHA );
+ int destFactorAlpha = renderer1.GetProperty<int>( Renderer::Property::BLEND_FACTOR_DEST_ALPHA );
+ DALI_TEST_CHECK( srcFactorRgb == BlendFactor::SRC_ALPHA );
+ DALI_TEST_CHECK( destFactorRgb == BlendFactor::ONE_MINUS_SRC_ALPHA );
+ DALI_TEST_CHECK( srcFactorAlpha == BlendFactor::ONE );
+ DALI_TEST_CHECK( destFactorAlpha == BlendFactor::ONE_MINUS_SRC_ALPHA );
+
+ DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION ); // A new texture should be generated.
+ textureTrace.Reset();
+
+ ImageView imageView2 = ImageView::New();
+ imageView2.SetProperty( ImageView::Property::IMAGE, imageMap );
+
+ // Disable pre-multiplied alpha blending
+ imageView2.SetProperty( ImageView::Property::PRE_MULTIPLIED_ALPHA, false );
+
+ Stage::GetCurrent().Add( imageView2 );
+
+ application.SendNotification();
+ application.Render();
+
+ value = imageView2.GetProperty( ImageView::Property::PRE_MULTIPLIED_ALPHA );
+ DALI_TEST_CHECK( value.Get( enable ) );
+ DALI_TEST_CHECK( !enable );
+
+ // conventional alpha blending
+ Renderer renderer2 = imageView2.GetRendererAt( 0 );
+ value = renderer2.GetProperty( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA );
+ DALI_TEST_CHECK( value.Get( enable ) );
+ DALI_TEST_CHECK( !enable );
+
+ srcFactorRgb = renderer2.GetProperty<int>( Renderer::Property::BLEND_FACTOR_SRC_RGB );
+ destFactorRgb = renderer2.GetProperty<int>( Renderer::Property::BLEND_FACTOR_DEST_RGB );
+ srcFactorAlpha = renderer2.GetProperty<int>( Renderer::Property::BLEND_FACTOR_SRC_ALPHA );
+ destFactorAlpha = renderer2.GetProperty<int>( Renderer::Property::BLEND_FACTOR_DEST_ALPHA );
+ DALI_TEST_CHECK( srcFactorRgb == BlendFactor::SRC_ALPHA );
+ DALI_TEST_CHECK( destFactorRgb == BlendFactor::ONE_MINUS_SRC_ALPHA );
+ DALI_TEST_CHECK( srcFactorAlpha == BlendFactor::ONE );
+ DALI_TEST_CHECK( destFactorAlpha == BlendFactor::ONE_MINUS_SRC_ALPHA );
+
+ DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION ); // The cached texture should be used.
+
+ END_TEST;
+}
+
int UtcDaliImageViewPixelArea(void)
{
// Test pixel area property
int width = 100;
int height = 200;
- Image image = CreateBufferImage( width, height, Vector4(1.f, 1.f, 1.f, 1.f) );
ImageView imageView = ImageView::New();
- imageView.SetBackgroundImage( image );
+
+ imageView.SetProperty( Control::Property::BACKGROUND,
+ {
+ { Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE },
+ { Toolkit::ImageVisual::Property::URL, TEST_RESOURCE_DIR "/gallery-small-1.jpg" },
+ { ImageVisual::Property::DESIRED_WIDTH, width },
+ { ImageVisual::Property::DESIRED_HEIGHT, height },
+ }
+ );
Stage::GetCurrent().Add( imageView );
application.SendNotification();
int heightBackground = 200;
int width = 300;
int height = 400;
- Image imageBackground = CreateBufferImage( widthBackground, heightBackground, Vector4(1.f, 1.f, 1.f, 1.f) );
Image image = CreateBufferImage( width, height, Vector4(1.f, 1.f, 1.f, 1.f) );
ImageView imageView = ImageView::New();
- imageView.SetBackgroundImage( imageBackground );
+
+ imageView.SetProperty( Control::Property::BACKGROUND,
+ {
+ { Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE },
+ { Toolkit::ImageVisual::Property::URL, TEST_RESOURCE_DIR "/gallery-small-1.jpg" },
+ { ImageVisual::Property::DESIRED_WIDTH, widthBackground },
+ { ImageVisual::Property::DESIRED_HEIGHT, heightBackground },
+ }
+ );
+
imageView.SetImage( image );
Stage::GetCurrent().Add( imageView );
int widthBackground = 100;
int heightBackground = 200;
- Image imageBackground = CreateBufferImage( widthBackground, heightBackground, Vector4(1.f, 1.f, 1.f, 1.f) );
ImageView imageView = ImageView::New();
- imageView.SetBackgroundImage( imageBackground );
+
+ imageView.SetProperty( Control::Property::BACKGROUND,
+ {
+ { Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE },
+ { Toolkit::ImageVisual::Property::URL, TEST_RESOURCE_DIR "/gallery-small-1.jpg" },
+ { ImageVisual::Property::DESIRED_WIDTH, widthBackground },
+ { ImageVisual::Property::DESIRED_HEIGHT, heightBackground }
+ }
+ );
Stage::GetCurrent().Add( imageView );
application.SendNotification();
int heightBackground = 200;
int width = 300;
int height = 400;
- Image imageBackground = CreateBufferImage( widthBackground, heightBackground, Vector4(1.f, 1.f, 1.f, 1.f) );
+
Image image = CreateBufferImage( width, height, Vector4(1.f, 1.f, 1.f, 1.f) );
ImageView imageView = ImageView::New();
- imageView.SetBackgroundImage( imageBackground );
+
+ imageView.SetProperty( Control::Property::BACKGROUND,
+ {
+ { Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE },
+ { Toolkit::ImageVisual::Property::URL, TEST_RESOURCE_DIR "/gallery-small-1.jpg" },
+ { ImageVisual::Property::DESIRED_WIDTH, widthBackground },
+ { ImageVisual::Property::DESIRED_HEIGHT, heightBackground }
+ }
+ );
+
imageView.SetImage( image );
Stage::GetCurrent().Add( imageView );
gResourceReadySignalFired = false;
-
- int width = 100;
- int height = 200;
- Image image = CreateBufferImage( width, height, Vector4(1.f, 1.f, 1.f, 1.f) );
-
// Check ImageView with background and main image, to ensure both visuals are marked as loaded
ImageView imageView = ImageView::New( TEST_GIF_FILE_NAME );
- imageView.SetBackgroundImage( image );
+ imageView.SetProperty( Control::Property::BACKGROUND,
+ {
+ { Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE },
+ { Toolkit::ImageVisual::Property::URL, TEST_RESOURCE_DIR "/gallery-small-1.jpg" },
+ { ImageVisual::Property::DESIRED_WIDTH, 100 },
+ { ImageVisual::Property::DESIRED_HEIGHT, 200 }
+ }
+ );
DALI_TEST_EQUALS( imageView.IsResourceReady(), false, TEST_LOCATION );
Stage::GetCurrent().Add( imageView );
+ // loading started, this waits for the loader thread
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
application.SendNotification();
application.Render(16);
-
DALI_TEST_EQUALS( imageView.IsResourceReady(), true, TEST_LOCATION );
DALI_TEST_EQUALS( gResourceReadySignalFired, true, TEST_LOCATION );
ToolkitTestApplication application;
ImageView imageView = ImageView::New();
- DALI_TEST_CHECK( imageView.GetProperty( ImageView::Property::RESOURCE_URL ).Get< std::string >().empty() );
+ DALI_TEST_CHECK( imageView.GetProperty( ImageView::Property::IMAGE ).Get< std::string >().empty() );
- imageView.SetProperty( ImageView::Property::RESOURCE_URL, "TestString" );
- DALI_TEST_EQUALS( imageView.GetProperty( ImageView::Property::RESOURCE_URL ).Get< std::string >(), "TestString", TEST_LOCATION );
+ imageView.SetProperty( ImageView::Property::IMAGE, "TestString" );
+ DALI_TEST_EQUALS( imageView.GetProperty( ImageView::Property::IMAGE ).Get< std::string >(), "TestString", TEST_LOCATION );
END_TEST;
}
END_TEST;
}
+int UtcDaliImageViewPaddingProperty03(void)
+{
+ tet_infoline("Test Setting Image Padding then removing it.");
+
+ ToolkitTestApplication application;
+
+ ImageView imageView = ImageView::New();
+ Property::Map imagePropertyMap;
+ imagePropertyMap[ Toolkit::Visual::Property::TYPE ] = Toolkit::Visual::IMAGE;
+ imagePropertyMap[ Toolkit::ImageVisual::Property::URL ] = TEST_RESOURCE_DIR "/Kid1.svg" ;
+ imagePropertyMap[ ImageVisual::Property::DESIRED_WIDTH ] = 128;
+ imagePropertyMap[ ImageVisual::Property::DESIRED_HEIGHT ] = 128;
+ imagePropertyMap[ DevelVisual::Property::VISUAL_FITTING_MODE ] = Toolkit::DevelVisual::FIT_KEEP_ASPECT_RATIO;
+ imageView.SetProperty( Toolkit::ImageView::Property::IMAGE , imagePropertyMap );
+ imageView.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ imageView.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ imageView.SetProperty( Control::Property::PADDING, Extents( 15, 10, 5, 10 ) );
+ Stage::GetCurrent().Add( imageView );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( imageView.GetProperty<Extents>( Control::Property::PADDING ), Extents( 15, 10, 5, 10 ), TEST_LOCATION );
+
+ tet_infoline("Remove Padding and test Visual is position correctly");
+
+ imageView.SetProperty( Control::Property::PADDING, Extents( 0, 0, 0, 0 ) );
+
+ application.SendNotification();
+ application.Render();
+
+ // Check whether Image Visual transforms on ImageVieiw::OnRelayout()
+ Toolkit::Internal::Control& controlImpl = Toolkit::Internal::GetImplementation( imageView );
+ Toolkit::Visual::Base imageVisual = DevelControl::GetVisual( controlImpl, ImageView::Property::IMAGE );
+ Property::Map resultMap;
+ imageVisual.CreatePropertyMap( resultMap );
+
+ Property::Value* transformValue = resultMap.Find( Visual::Property::TRANSFORM );
+ DALI_TEST_CHECK( transformValue );
+ Property::Map* retMap = transformValue->GetMap();
+ DALI_TEST_CHECK( retMap );
+
+ // Image Visual should be positioned depending on ImageView's padding
+ DALI_TEST_EQUALS( retMap->Find( Visual::Transform::Property::OFFSET )->Get< Vector2 >(), Vector2( 0, 0 ), TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliImageViewPaddingProperty04(void)
+{
+ tet_infoline("Test Setting Image Padding then removing it. Visual Fitting Mode as Fill");
+
+ ToolkitTestApplication application;
+
+ ImageView imageView = ImageView::New();
+ Property::Map imagePropertyMap;
+ imagePropertyMap[ Toolkit::Visual::Property::TYPE ] = Toolkit::Visual::IMAGE;
+ imagePropertyMap[ Toolkit::ImageVisual::Property::URL ] = TEST_RESOURCE_DIR "/Kid1.svg" ;
+ imagePropertyMap[ ImageVisual::Property::DESIRED_WIDTH ] = 128;
+ imagePropertyMap[ ImageVisual::Property::DESIRED_HEIGHT ] = 128;
+ imagePropertyMap[ DevelVisual::Property::VISUAL_FITTING_MODE ] = Toolkit::DevelVisual::FILL;
+ imageView.SetProperty( Toolkit::ImageView::Property::IMAGE , imagePropertyMap );
+ imageView.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ imageView.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ imageView.SetProperty( Control::Property::PADDING, Extents( 15, 10, 5, 10 ) );
+ Stage::GetCurrent().Add( imageView );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( imageView.GetProperty<Extents>( Control::Property::PADDING ), Extents( 15, 10, 5, 10 ), TEST_LOCATION );
+
+ tet_infoline("Remove Padding and test Visual is position correctly");
+
+ imageView.SetProperty( Control::Property::PADDING, Extents( 0, 0, 0, 0 ) );
+
+ application.SendNotification();
+ application.Render();
+
+ // Check whether Image Visual transforms on ImageVieiw::OnRelayout()
+ Toolkit::Internal::Control& controlImpl = Toolkit::Internal::GetImplementation( imageView );
+ Toolkit::Visual::Base imageVisual = DevelControl::GetVisual( controlImpl, ImageView::Property::IMAGE );
+ Property::Map resultMap;
+ imageVisual.CreatePropertyMap( resultMap );
+
+ Property::Value* transformValue = resultMap.Find( Visual::Property::TRANSFORM );
+ DALI_TEST_CHECK( transformValue );
+ Property::Map* retMap = transformValue->GetMap();
+ DALI_TEST_CHECK( retMap );
+
+ // Image Visual should be positioned depending on ImageView's padding
+ DALI_TEST_EQUALS( retMap->Find( Visual::Transform::Property::OFFSET )->Get< Vector2 >(), Vector2( 0, 0 ), TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliImageViewTransformTest01(void)
+{
+ tet_infoline("Test Setting a offset transform on the ImageView");
+
+ ToolkitTestApplication application;
+
+ ImageView imageView = ImageView::New();
+ Property::Map imagePropertyMap;
+ imagePropertyMap.Add( Toolkit::Visual::Property::TYPE,Toolkit::Visual::IMAGE )
+ .Add( Toolkit::ImageVisual::Property::URL,TEST_RESOURCE_DIR "/Kid1.svg" )
+ .Add( ImageVisual::Property::DESIRED_WIDTH,120 )
+ .Add( ImageVisual::Property::DESIRED_HEIGHT,120 )
+ .Add( DevelVisual::Property::VISUAL_FITTING_MODE, Toolkit::DevelVisual::FILL )
+ .Add( Visual::Property::TRANSFORM,
+ Property::Map().Add( Toolkit::Visual::Transform::Property::OFFSET_POLICY,
+ Vector2( Visual::Transform::Policy::ABSOLUTE, Visual::Transform::Policy::ABSOLUTE ) )
+ .Add( Toolkit::Visual::Transform::Property::OFFSET, Vector2( 8, 8 ) ) );
+
+ imageView.SetProperty( Toolkit::ImageView::Property::IMAGE , imagePropertyMap );
+ imageView.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ imageView.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ Stage::GetCurrent().Add( imageView );
+
+ application.SendNotification();
+ application.Render();
+
+ // Check whether Image Visual transforms on ImageVieiw::OnRelayout()
+ Toolkit::Internal::Control& controlImpl = Toolkit::Internal::GetImplementation( imageView );
+ Toolkit::Visual::Base imageVisual = DevelControl::GetVisual( controlImpl, ImageView::Property::IMAGE );
+ Property::Map resultMap;
+ imageVisual.CreatePropertyMap( resultMap );
+
+ Property::Value* transformValue = resultMap.Find( Visual::Property::TRANSFORM );
+ DALI_TEST_CHECK( transformValue );
+ Property::Map* retMap = transformValue->GetMap();
+ DALI_TEST_CHECK( retMap );
+
+ // Image Visual should be positioned depending on ImageView's padding
+ DALI_TEST_EQUALS( retMap->Find( Visual::Transform::Property::OFFSET )->Get< Vector2 >(), Vector2( 8, 8 ), TEST_LOCATION );
+ DALI_TEST_EQUALS( retMap->Find( Visual::Transform::Property::OFFSET_POLICY )->Get< Vector2 >(), Vector2( Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE ), TEST_LOCATION );
+
+ END_TEST;
+}
+
int UtcDaliImageViewUsingAtlasAndGetNaturalSize(void)
{
ToolkitTestApplication application;
ToolkitTestApplication application;
tet_infoline( "Create an ImageVisual without padding and set the fill-mode to fill" );
- tet_infoline( " There should be no need to change the transform, our size-policy should be relative and size shoudl be [1,1]");
+ tet_infoline( " There should be no need to change the transform, our size-policy should be relative and size should be [1,1]");
ImageView imageView = ImageView::New();
Property::Map imageMap;