/*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
*/
-#include <iostream>
#include <stdlib.h>
+#include <iostream>
#include <sstream>
-#include <dali/devel-api/object/handle-devel.h>
+
#include <dali-toolkit-test-suite-utils.h>
+
#include <dali-toolkit/dali-toolkit.h>
#include <dali-toolkit/devel-api/controls/effects-view/effects-view.h>
ToolkitTestApplication application;
EffectsView view;
- DALI_TEST_CHECK( !view );
+ DALI_TEST_CHECK(!view);
- view = EffectsView::New( EffectsView::DROP_SHADOW );
- DALI_TEST_CHECK( view );
+ view = EffectsView::New(EffectsView::DROP_SHADOW);
+ DALI_TEST_CHECK(view);
- Stage::GetCurrent().Add( view );
+ application.GetScene().Add(view);
view.Reset();
- view = EffectsView::New( EffectsView::EMBOSS );
- DALI_TEST_CHECK( view );
+ view = EffectsView::New(EffectsView::EMBOSS);
+ DALI_TEST_CHECK(view);
application.SendNotification();
application.Render();
{
ToolkitTestApplication application;
- EffectsView view = EffectsView::New( EffectsView::DROP_SHADOW );
- DALI_TEST_CHECK( view );
+ EffectsView view = EffectsView::New(EffectsView::DROP_SHADOW);
+ DALI_TEST_CHECK(view);
- EffectsView copy( view );
- DALI_TEST_CHECK( copy == view );
+ EffectsView copy(view);
+ DALI_TEST_CHECK(copy == view);
EffectsView assign;
- DALI_TEST_CHECK( !assign );
+ DALI_TEST_CHECK(!assign);
assign = view;
- DALI_TEST_CHECK( assign == view );
+ DALI_TEST_CHECK(assign == view);
// Self assignment
assign = assign;
- DALI_TEST_CHECK( assign );
- DALI_TEST_CHECK( assign == view );
+ DALI_TEST_CHECK(assign);
+ DALI_TEST_CHECK(assign == view);
END_TEST;
}
{
ToolkitTestApplication application;
- BaseHandle view = EffectsView::New( EffectsView::EMBOSS );
- DALI_TEST_CHECK( EffectsView::DownCast( view ) );
+ BaseHandle view = EffectsView::New(EffectsView::EMBOSS);
+ DALI_TEST_CHECK(EffectsView::DownCast(view));
BaseHandle empty;
- DALI_TEST_CHECK( ! EffectsView::DownCast( empty ) );
+ DALI_TEST_CHECK(!EffectsView::DownCast(empty));
BaseHandle another = Actor::New();
- DALI_TEST_CHECK( ! EffectsView::DownCast( another ) );
+ DALI_TEST_CHECK(!EffectsView::DownCast(another));
END_TEST;
}
ToolkitTestApplication application;
tet_infoline("UtcDaliEffectsViewAddRemoveDropShadow");
- EffectsView view = EffectsView::New( EffectsView::DROP_SHADOW );
- DALI_TEST_CHECK( view );
+ EffectsView view = EffectsView::New(EffectsView::DROP_SHADOW);
+ DALI_TEST_CHECK(view);
Actor actor = Actor::New();
- DALI_TEST_CHECK( !actor.OnStage() );
-
+ DALI_TEST_CHECK(!actor.GetProperty<bool>(Actor::Property::CONNECTED_TO_SCENE));
- view.SetParentOrigin(ParentOrigin::CENTER);
- view.SetSize(Stage::GetCurrent().GetSize());
+ view.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ view.SetProperty(Actor::Property::SIZE, application.GetScene().GetSize());
view.Add(actor);
- Stage::GetCurrent().Add(view);
+ application.GetScene().Add(view);
- DALI_TEST_CHECK( actor.OnStage() );
- DALI_TEST_CHECK( actor.GetParent() );
- DALI_TEST_CHECK( actor.GetParent() != view );
+ DALI_TEST_CHECK(actor.GetProperty<bool>(Actor::Property::CONNECTED_TO_SCENE));
+ DALI_TEST_CHECK(actor.GetParent());
+ DALI_TEST_CHECK(actor.GetParent() != view);
view.Remove(actor);
- DALI_TEST_CHECK( !actor.OnStage() );
+ DALI_TEST_CHECK(!actor.GetProperty<bool>(Actor::Property::CONNECTED_TO_SCENE));
END_TEST;
}
-
int UtcDaliEffectsViewAddRemoveEmboss(void)
{
ToolkitTestApplication application;
tet_infoline("Checking number of render tasks = 1");
application.SendNotification();
application.Render();
- Stage stage = Stage::GetCurrent();
- DALI_TEST_EQUALS( stage.GetRenderTaskList().GetTaskCount(), 1, TEST_LOCATION );
+ Integration::Scene stage = application.GetScene();
+ DALI_TEST_EQUALS(stage.GetRenderTaskList().GetTaskCount(), 1, TEST_LOCATION);
tet_infoline("Create effects view");
- EffectsView view = EffectsView::New( EffectsView::EMBOSS );
- Vector3 offsetSet( 2.f, 3.f, 4.f );
- Vector4 colorSet( 0.2f, 0.3f, 0.4f, 0.5f );
- view.SetProperty( EffectsView::Property::EFFECT_OFFSET, offsetSet);
- view.SetProperty( EffectsView::Property::EFFECT_COLOR, colorSet);
- Vector3 offsetAnimate( 4.f, 6.f, 8.f );
- float durationSeconds(0.05f);
- Animation animation = Animation::New( durationSeconds );
- animation.AnimateTo( Property(view,EffectsView::Property::EFFECT_OFFSET ), offsetAnimate );
+ EffectsView view = EffectsView::New(EffectsView::EMBOSS);
+ Vector3 offsetSet(2.f, 3.f, 4.f);
+ Vector4 colorSet(0.2f, 0.3f, 0.4f, 0.5f);
+ view.SetProperty(EffectsView::Property::EFFECT_OFFSET, offsetSet);
+ view.SetProperty(EffectsView::Property::EFFECT_COLOR, colorSet);
+ Vector3 offsetAnimate(4.f, 6.f, 8.f);
+ float durationSeconds(0.05f);
+ Animation animation = Animation::New(durationSeconds);
+ animation.AnimateTo(Property(view, EffectsView::Property::EFFECT_OFFSET), offsetAnimate);
animation.Play();
- DALI_TEST_CHECK( view );
+ DALI_TEST_CHECK(view);
Actor actor = Actor::New();
- actor.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
- DALI_TEST_CHECK( !actor.OnStage() );
+ actor.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
+ DALI_TEST_CHECK(!actor.GetProperty<bool>(Actor::Property::CONNECTED_TO_SCENE));
- view.SetParentOrigin(ParentOrigin::CENTER);
+ view.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
view.Add(actor);
- view.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
+ view.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
stage.Add(view);
- DALI_TEST_CHECK( actor.OnStage() );
+ DALI_TEST_CHECK(actor.GetProperty<bool>(Actor::Property::CONNECTED_TO_SCENE));
application.SendNotification();
application.Render();
stage.Remove(view);
tet_infoline("Checking number of render tasks = 1");
- DALI_TEST_EQUALS( stage.GetRenderTaskList().GetTaskCount(), 1, TEST_LOCATION );
+ DALI_TEST_EQUALS(stage.GetRenderTaskList().GetTaskCount(), 1, TEST_LOCATION);
tet_infoline("Adding view to stage again re-enables view");
stage.Add(view);
tet_infoline("Removing view from stage disables view");
- DALI_TEST_GREATER( stage.GetRenderTaskList().GetTaskCount(), 1u, TEST_LOCATION );
+ DALI_TEST_GREATER(stage.GetRenderTaskList().GetTaskCount(), 1u, TEST_LOCATION);
stage.Remove(view);
view.Reset();
tet_infoline("Checking number of render tasks = 1");
- DALI_TEST_EQUALS( stage.GetRenderTaskList().GetTaskCount(), 1, TEST_LOCATION );
+ DALI_TEST_EQUALS(stage.GetRenderTaskList().GetTaskCount(), 1, TEST_LOCATION);
END_TEST;
}
-
int UtcDaliEffectsViewGetTypeP(void)
{
ToolkitTestApplication application;
- EffectsView view = EffectsView::New( EffectsView::DROP_SHADOW );
- DALI_TEST_CHECK( view.GetType() == EffectsView::DROP_SHADOW );
+ EffectsView view = EffectsView::New(EffectsView::DROP_SHADOW);
+ DALI_TEST_CHECK(view.GetType() == EffectsView::DROP_SHADOW);
view.Reset();
- view = EffectsView::New( EffectsView::EMBOSS );
- DALI_TEST_CHECK( view.GetType() == EffectsView::EMBOSS );
+ view = EffectsView::New(EffectsView::EMBOSS);
+ DALI_TEST_CHECK(view.GetType() == EffectsView::EMBOSS);
END_TEST;
}
ToolkitTestApplication application;
EffectsView view = EffectsView::New(EffectsView::EMBOSS);
- view.SetSize(100.f, 100.f);
- Stage stage = Stage::GetCurrent();
- DALI_TEST_CHECK( stage.GetRenderTaskList().GetTaskCount() == 1 );
+ view.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f));
+ Integration::Scene stage = application.GetScene();
+ DALI_TEST_CHECK(stage.GetRenderTaskList().GetTaskCount() == 1);
- stage.Add( view );
+ stage.Add(view);
application.SendNotification();
application.Render();
- DALI_TEST_CHECK( stage.GetRenderTaskList().GetTaskCount() > 1 );
+ DALI_TEST_CHECK(stage.GetRenderTaskList().GetTaskCount() > 1);
END_TEST;
}
ToolkitTestApplication application;
EffectsView view = EffectsView::New(EffectsView::DROP_SHADOW);
- view.SetSize(100.f, 100.f);
- Stage stage = Stage::GetCurrent();
- DALI_TEST_CHECK( stage.GetRenderTaskList().GetTaskCount() == 1 );
+ view.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f));
+ Integration::Scene stage = application.GetScene();
+ DALI_TEST_CHECK(stage.GetRenderTaskList().GetTaskCount() == 1);
- stage.Add( view );
+ stage.Add(view);
application.SendNotification();
application.Render();
- DALI_TEST_CHECK( stage.GetRenderTaskList().GetTaskCount() > 1 );
+ DALI_TEST_CHECK(stage.GetRenderTaskList().GetTaskCount() > 1);
- stage.Remove( view );
+ stage.Remove(view);
application.SendNotification();
application.Render();
- DALI_TEST_CHECK( stage.GetRenderTaskList().GetTaskCount() == 1 );
+ DALI_TEST_CHECK(stage.GetRenderTaskList().GetTaskCount() == 1);
END_TEST;
}
{
ToolkitTestApplication application;
- EffectsView view = EffectsView::New( EffectsView::DROP_SHADOW );
+ EffectsView view = EffectsView::New(EffectsView::DROP_SHADOW);
try
{
view.Refresh();
- DALI_TEST_CHECK( true );
+ DALI_TEST_CHECK(true);
}
- catch( ... )
+ catch(...)
{
- DALI_TEST_CHECK( false ); // Should not get here!
+ DALI_TEST_CHECK(false); // Should not get here!
}
END_TEST;
try
{
view.Refresh();
- DALI_TEST_CHECK( false ); // Should not get here
+ DALI_TEST_CHECK(false); // Should not get here
}
- catch( ... )
+ catch(...)
{
- DALI_TEST_CHECK( true );
+ DALI_TEST_CHECK(true);
}
END_TEST;
{
ToolkitTestApplication application;
- EffectsView view = EffectsView::New( EffectsView::DROP_SHADOW );
+ EffectsView view = EffectsView::New(EffectsView::DROP_SHADOW);
try
{
- view.SetPixelFormat( Pixel::RGBA8888 );
- DALI_TEST_CHECK( true );
+ view.SetPixelFormat(Pixel::RGBA8888);
+ DALI_TEST_CHECK(true);
}
- catch( ... )
+ catch(...)
{
- DALI_TEST_CHECK( false ); // Should not get here!
+ DALI_TEST_CHECK(false); // Should not get here!
}
END_TEST;
EffectsView view;
try
{
- view.SetPixelFormat( Pixel::RGBA8888 );
- DALI_TEST_CHECK( false ); // Should not get here
+ view.SetPixelFormat(Pixel::RGBA8888);
+ DALI_TEST_CHECK(false); // Should not get here
}
- catch( ... )
+ catch(...)
{
- DALI_TEST_CHECK( true );
+ DALI_TEST_CHECK(true);
}
END_TEST;
{
ToolkitTestApplication application;
- EffectsView view = EffectsView::New( EffectsView::DROP_SHADOW );
+ EffectsView view = EffectsView::New(EffectsView::DROP_SHADOW);
- Property::Index idx = view.GetPropertyIndex( "effectSize" );
- DALI_TEST_EQUALS( idx, (Property::Index)EffectsView::Property::EFFECT_SIZE, TEST_LOCATION );
+ Property::Index idx = view.GetPropertyIndex("effectSize");
+ DALI_TEST_EQUALS(idx, (Property::Index)EffectsView::Property::EFFECT_SIZE, TEST_LOCATION);
- view.SetProperty( idx, 5 );
- Property::Value value = view.GetProperty( EffectsView::Property::EFFECT_SIZE );
- int size;
- DALI_TEST_CHECK( value.Get(size) );
- DALI_TEST_CHECK( size == 5 );
+ view.SetProperty(idx, 5);
+ Property::Value value = view.GetProperty(EffectsView::Property::EFFECT_SIZE);
+ int size;
+ DALI_TEST_CHECK(value.Get(size));
+ DALI_TEST_CHECK(size == 5);
END_TEST;
}
{
ToolkitTestApplication application;
- EffectsView view = EffectsView::New( EffectsView::EMBOSS );
- Stage::GetCurrent().Add( view );
+ EffectsView view = EffectsView::New(EffectsView::EMBOSS);
+ application.GetScene().Add(view);
- Property::Value value = view.GetProperty( EffectsView::Property::EFFECT_OFFSET );
- Vector3 offsetValue;
- DALI_TEST_CHECK( value.Get(offsetValue) );
- DALI_TEST_EQUALS( offsetValue, Vector3::ZERO, TEST_LOCATION );
+ Property::Value value = view.GetProperty(EffectsView::Property::EFFECT_OFFSET);
+ Vector3 offsetValue;
+ DALI_TEST_CHECK(value.Get(offsetValue));
+ DALI_TEST_EQUALS(offsetValue, Vector3::ZERO, TEST_LOCATION);
- Vector3 offsetSet( 2.f, 3.f, 4.f );
- view.SetProperty( EffectsView::Property::EFFECT_OFFSET, offsetSet);
+ Vector3 offsetSet(2.f, 3.f, 4.f);
+ view.SetProperty(EffectsView::Property::EFFECT_OFFSET, offsetSet);
application.SendNotification();
application.Render(0);
- value = view.GetProperty( EffectsView::Property::EFFECT_OFFSET );
+ value = view.GetProperty(EffectsView::Property::EFFECT_OFFSET);
value.Get(offsetValue);
- DALI_TEST_EQUALS( offsetValue, offsetSet, TEST_LOCATION );
+ DALI_TEST_EQUALS(offsetValue, offsetSet, TEST_LOCATION);
- Vector3 offsetAnimate( 4.f, 6.f, 8.f );
- float durationSeconds(0.05f);
- Animation animation = Animation::New( durationSeconds );
- animation.AnimateTo( Property(view,EffectsView::Property::EFFECT_OFFSET ), offsetAnimate );
+ Vector3 offsetAnimate(4.f, 6.f, 8.f);
+ float durationSeconds(0.05f);
+ Animation animation = Animation::New(durationSeconds);
+ animation.AnimateTo(Property(view, EffectsView::Property::EFFECT_OFFSET), offsetAnimate);
animation.Play();
application.SendNotification();
- application.Render(static_cast<unsigned int>(durationSeconds*1000.0f) + 1u/*just beyond the animation duration*/);
+ application.Render(static_cast<unsigned int>(durationSeconds * 1000.0f) + 1u /*just beyond the animation duration*/);
- value = DevelHandle::GetCurrentProperty( view, EffectsView::Property::EFFECT_OFFSET );
+ value = view.GetCurrentProperty(EffectsView::Property::EFFECT_OFFSET);
value.Get(offsetValue);
- DALI_TEST_EQUALS( offsetValue, offsetAnimate, TEST_LOCATION );
+ DALI_TEST_EQUALS(offsetValue, offsetAnimate, TEST_LOCATION);
END_TEST;
}
{
ToolkitTestApplication application;
- EffectsView view = EffectsView::New( EffectsView::DROP_SHADOW );
- Stage::GetCurrent().Add( view );
+ EffectsView view = EffectsView::New(EffectsView::DROP_SHADOW);
+ application.GetScene().Add(view);
- Property::Value value = view.GetProperty( EffectsView::Property::EFFECT_COLOR );
- Vector4 colorValue;
- DALI_TEST_CHECK( value.Get(colorValue) );
- DALI_TEST_EQUALS( colorValue, Color::WHITE, TEST_LOCATION );
+ Property::Value value = view.GetProperty(EffectsView::Property::EFFECT_COLOR);
+ Vector4 colorValue;
+ DALI_TEST_CHECK(value.Get(colorValue));
+ DALI_TEST_EQUALS(colorValue, Color::WHITE, TEST_LOCATION);
- Vector4 colorSet( 0.2f, 0.3f, 0.4f, 0.5f );
- view.SetProperty( EffectsView::Property::EFFECT_COLOR, colorSet);
+ Vector4 colorSet(0.2f, 0.3f, 0.4f, 0.5f);
+ view.SetProperty(EffectsView::Property::EFFECT_COLOR, colorSet);
application.SendNotification();
application.Render(0);
- value = view.GetProperty( EffectsView::Property::EFFECT_COLOR );
+ value = view.GetProperty(EffectsView::Property::EFFECT_COLOR);
value.Get(colorValue);
- DALI_TEST_EQUALS( colorValue, colorSet, TEST_LOCATION );
+ DALI_TEST_EQUALS(colorValue, colorSet, TEST_LOCATION);
- Vector4 colorAnimate( 0.5f, 0.6f, 0.8f, 1.f );
- float durationSeconds(0.05f);
- Animation animation = Animation::New( durationSeconds );
- animation.AnimateTo( Property(view,EffectsView::Property::EFFECT_COLOR ), colorAnimate );
+ Vector4 colorAnimate(0.5f, 0.6f, 0.8f, 1.f);
+ float durationSeconds(0.05f);
+ Animation animation = Animation::New(durationSeconds);
+ animation.AnimateTo(Property(view, EffectsView::Property::EFFECT_COLOR), colorAnimate);
animation.Play();
application.SendNotification();
- application.Render(static_cast<unsigned int>(durationSeconds*1000.0f) + 1u/*just beyond the animation duration*/);
+ application.Render(static_cast<unsigned int>(durationSeconds * 1000.0f) + 1u /*just beyond the animation duration*/);
- value = DevelHandle::GetCurrentProperty( view, EffectsView::Property::EFFECT_COLOR );
+ value = view.GetCurrentProperty(EffectsView::Property::EFFECT_COLOR);
value.Get(colorValue);
- DALI_TEST_EQUALS( colorValue, colorAnimate, TEST_LOCATION );
+ DALI_TEST_EQUALS(colorValue, colorAnimate, TEST_LOCATION);
END_TEST;
}
ToolkitTestApplication application;
EffectsView view = EffectsView::New(EffectsView::DROP_SHADOW);
- view.SetBackgroundColor( Color::RED );
- DALI_TEST_CHECK( Color::RED == view.GetBackgroundColor() );
+ view.SetBackgroundColor(Color::RED);
+ DALI_TEST_CHECK(Color::RED == view.GetBackgroundColor());
- view.SetBackgroundColor( Color::YELLOW );
- DALI_TEST_CHECK( Color::YELLOW == view.GetBackgroundColor() );
+ view.SetBackgroundColor(Color::YELLOW);
+ DALI_TEST_CHECK(Color::YELLOW == view.GetBackgroundColor());
END_TEST;
}
EffectsView view;
try
{
- view.SetBackgroundColor( Color::RED );
- DALI_TEST_CHECK( false ); // Should not get here
+ view.SetBackgroundColor(Color::RED);
+ DALI_TEST_CHECK(false); // Should not get here
}
- catch( ... )
+ catch(...)
{
- DALI_TEST_CHECK( true );
+ DALI_TEST_CHECK(true);
}
END_TEST;
{
Vector4 color = view.GetBackgroundColor();
(void)color;
- DALI_TEST_CHECK( false ); // Should not get here
+ DALI_TEST_CHECK(false); // Should not get here
}
- catch( ... )
+ catch(...)
{
- DALI_TEST_CHECK( true );
+ DALI_TEST_CHECK(true);
}
END_TEST;
ToolkitTestApplication application;
EffectsView view = EffectsView::New(EffectsView::DROP_SHADOW);
- view.SetSize(100.f, 100.f);
+ view.SetProperty(Actor::Property::SIZE, Vector2(100.f, 100.f));
- Stage stage = Stage::GetCurrent();
- stage.Add( view );
+ Integration::Scene stage = application.GetScene();
+ stage.Add(view);
application.SendNotification();
application.Render();
RenderTaskList renderTaskList = stage.GetRenderTaskList();
- DALI_TEST_CHECK( renderTaskList.GetTask( 1 ).GetRefreshRate() == RenderTask::REFRESH_ALWAYS );
+ DALI_TEST_CHECK(renderTaskList.GetTask(1).GetRefreshRate() == RenderTask::REFRESH_ALWAYS);
- view.SetRefreshOnDemand( true );
- DALI_TEST_CHECK( renderTaskList.GetTask( 1 ).GetRefreshRate() == RenderTask::REFRESH_ONCE );
+ view.SetRefreshOnDemand(true);
+ DALI_TEST_CHECK(renderTaskList.GetTask(1).GetRefreshRate() == RenderTask::REFRESH_ONCE);
- view.SetRefreshOnDemand( false );
- DALI_TEST_CHECK( renderTaskList.GetTask( 1 ).GetRefreshRate() == RenderTask::REFRESH_ALWAYS );
+ view.SetRefreshOnDemand(false);
+ DALI_TEST_CHECK(renderTaskList.GetTask(1).GetRefreshRate() == RenderTask::REFRESH_ALWAYS);
END_TEST;
}
EffectsView view;
try
{
- view.SetRefreshOnDemand( false );
- DALI_TEST_CHECK( false ); // Should not get here
+ view.SetRefreshOnDemand(false);
+ DALI_TEST_CHECK(false); // Should not get here
}
- catch( ... )
+ catch(...)
{
- DALI_TEST_CHECK( true );
+ DALI_TEST_CHECK(true);
}
END_TEST;
int UtcDaliEffectsViewSizeSet(void)
{
ToolkitTestApplication application;
- Stage stage = Stage::GetCurrent();
+ Integration::Scene stage = application.GetScene();
{
EffectsView view = EffectsView::New(EffectsView::DROP_SHADOW);
- view.SetSize( 200.0f, 200.0f, 0.0f );
- stage.Add( view );
+ view.SetProperty(Actor::Property::SIZE, Vector3(200.0f, 200.0f, 0.0f));
+ stage.Add(view);
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( view.GetCurrentSize(), Vector3( 200.0f, 200.0f, 0.0f ), TEST_LOCATION );
+ DALI_TEST_EQUALS(view.GetCurrentProperty<Vector3>(Actor::Property::SIZE), Vector3(200.0f, 200.0f, 0.0f), TEST_LOCATION);
}
{
EffectsView view = EffectsView::New(EffectsView::EMBOSS);
- view.SetSize( 200.0f, 200.0f, 0.0f );
- stage.Add( view );
+ view.SetProperty(Actor::Property::SIZE, Vector3(200.0f, 200.0f, 0.0f));
+ stage.Add(view);
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( view.GetCurrentSize(), Vector3( 200.0f, 200.0f, 0.0f ), TEST_LOCATION );
+ DALI_TEST_EQUALS(view.GetCurrentProperty<Vector3>(Actor::Property::SIZE), Vector3(200.0f, 200.0f, 0.0f), TEST_LOCATION);
}
{
EffectsView view = EffectsView::New(EffectsView::DROP_SHADOW);
- view.SetSize( 200.0f, 200.0f, 0.0f );
- stage.Add( view );
+ view.SetProperty(Actor::Property::SIZE, Vector3(200.0f, 200.0f, 0.0f));
+ stage.Add(view);
application.SendNotification();
application.Render();
- stage.Remove( view );
+ stage.Remove(view);
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( view.GetCurrentSize(), Vector3( 200.0f, 200.0f, 0.0f ), TEST_LOCATION );
+ DALI_TEST_EQUALS(view.GetCurrentProperty<Vector3>(Actor::Property::SIZE), Vector3(200.0f, 200.0f, 0.0f), TEST_LOCATION);
}
END_TEST;
ToolkitTestApplication application;
TypeRegistry typeRegistry = TypeRegistry::Get();
- DALI_TEST_CHECK( typeRegistry );
+ DALI_TEST_CHECK(typeRegistry);
- TypeInfo typeInfo = typeRegistry.GetTypeInfo( "EffectsView" );
- DALI_TEST_CHECK( typeInfo );
+ TypeInfo typeInfo = typeRegistry.GetTypeInfo("EffectsView");
+ DALI_TEST_CHECK(typeInfo);
BaseHandle handle = typeInfo.CreateInstance();
- DALI_TEST_CHECK( handle );
+ DALI_TEST_CHECK(handle);
- EffectsView view = EffectsView::DownCast( handle );
- DALI_TEST_CHECK( view );
+ EffectsView view = EffectsView::DownCast(handle);
+ DALI_TEST_CHECK(view);
END_TEST;
}