namespace
{
-// Create bitmap image
-BitmapImage CreateDistanceField()
+// Create buffer image
+BufferImage CreateDistanceField()
{
- BitmapImage image = BitmapImage::New(256, 256, Pixel::RGBA8888);
- BitmapImage distanceFieldImage = BitmapImage::New(256, 256, Pixel::L8);
+ BufferImage image = BufferImage::New(256, 256, Pixel::RGBA8888);
+ BufferImage distanceFieldImage = BufferImage::New(256, 256, Pixel::L8);
PixelBuffer* pixbuf = image.GetBuffer();
Toolkit::DistanceFieldEffect effect = Toolkit::DistanceFieldEffect::New();
DALI_TEST_CHECK( effect );
- BitmapImage image = CreateDistanceField();
+ BufferImage image = CreateDistanceField();
ImageActor actor = ImageActor::New( image );
actor.SetSize( 100.0f, 100.0f );
Toolkit::DistanceFieldEffect effect = Toolkit::DistanceFieldEffect::New();
DALI_TEST_CHECK( effect );
- BitmapImage image = CreateDistanceField();
+ BufferImage image = CreateDistanceField();
ImageActor actor = ImageActor::New( image );
actor.SetSize( 100.0f, 100.0f );