/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
application.SendNotification();
application.Render();
- DummyControlImplOverride& dummyImpl = static_cast<DummyControlImplOverride&>(dummy.GetImplementation());
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
dummyImpl.EnableGestureDetection( Gesture::Type(Gesture::Pinch | Gesture::Pan | Gesture::Tap | Gesture::LongPress) );
DALI_TEST_CHECK( dummyImpl.pinchCalled == false );
{
DummyControl dummy = DummyControl::New( true );
Stage::GetCurrent().Add(dummy);
- DummyControlImplOverride& dummyImpl = static_cast<DummyControlImplOverride&>(dummy.GetImplementation());
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
application.Render();
application.SendNotification();
{
DummyControl dummy = DummyControl::New( true );
- DummyControlImplOverride& dummyImpl = static_cast<DummyControlImplOverride&>(dummy.GetImplementation());
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
DALI_TEST_EQUALS( dummyImpl.stageConnectionCalled, false, TEST_LOCATION );
Stage::GetCurrent().Add(dummy);
{
DummyControl dummy = DummyControl::New( true );
- DummyControlImplOverride& dummyImpl = static_cast<DummyControlImplOverride&>(dummy.GetImplementation());
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
Stage::GetCurrent().Add(dummy);
application.Render();
{
DummyControl dummy = DummyControl::New( true );
- DummyControlImplOverride& dummyImpl = static_cast<DummyControlImplOverride&>(dummy.GetImplementation());
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
Stage::GetCurrent().Add(dummy);
{
DummyControl dummy = DummyControl::New( true );
- DummyControlImplOverride& dummyImpl = static_cast<DummyControlImplOverride&>(dummy.GetImplementation());
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
dummy.SetSize( Vector2( 100.0f, 100.0f ) );
dummy.SetAnchorPoint(AnchorPoint::TOP_LEFT);
{
DummyControl dummy = DummyControl::New( true );
- DummyControlImplOverride& dummyImpl = static_cast<DummyControlImplOverride&>(dummy.GetImplementation());
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
dummy.SetSize( Vector2( 100.0f, 100.0f ) );
dummy.SetAnchorPoint(AnchorPoint::TOP_LEFT);
{
DummyControl dummy = DummyControl::New( true );
- DummyControlImplOverride& dummyImpl = static_cast<DummyControlImplOverride&>(dummy.GetImplementation());
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
Stage::GetCurrent().Add(dummy);
dummy.SetKeyInputFocus();
{
DummyControl dummy = DummyControl::New( true );
- DummyControlImplOverride& dummyImpl = static_cast<DummyControlImplOverride&>(dummy.GetImplementation());
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
Stage::GetCurrent().Add(dummy);
{
DummyControl dummy = DummyControl::New( true );
- DummyControlImplOverride& dummyImpl = static_cast<DummyControlImplOverride&>(dummy.GetImplementation());
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
Stage::GetCurrent().Add(dummy);
dummy.SetKeyInputFocus();
dummy.ClearKeyInputFocus();
- DummyControlImplOverride& dummyImpl = static_cast<DummyControlImplOverride&>(dummy.GetImplementation());
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
dummyImpl.IsKeyboardNavigationSupported();
dummyImpl.IsKeyboardFocusGroup();
{
DummyControl dummy = DummyControl::New( true );
- DummyControlImplOverride& dummyImpl = static_cast<DummyControlImplOverride&>(dummy.GetImplementation());
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
dummy.SetSize( Vector2( 100.0f, 100.0f ) );
dummy.SetAnchorPoint(AnchorPoint::TOP_LEFT);
DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(dummy.GetImplementation());
Property::Index index =1;
- Actor placementActor = Actor::New();
DALI_TEST_CHECK( !dummyImpl.GetVisual( index ) );
- DALI_TEST_CHECK( !dummyImpl.GetPlacementActor( index ) );
Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
Toolkit::Visual::Base visual;
DALI_TEST_CHECK(visual);
// Register index with a color visual
- dummyImpl.RegisterVisual( index, placementActor, visual );
+ dummyImpl.RegisterVisual( index, visual );
DALI_TEST_CHECK( dummyImpl.GetVisual( index ) == visual );
- DALI_TEST_CHECK( dummyImpl.GetPlacementActor( index ) == placementActor );
Property::Map newMap;
newMap[Visual::Property::TYPE] = Visual::COLOR;
DALI_TEST_CHECK(visual);
// ReRegister with altered color visual
- dummyImpl.RegisterVisual( index, placementActor, visual );
+ dummyImpl.RegisterVisual( index, visual );
DALI_TEST_CHECK( dummyImpl.GetVisual( index ) == visual );
- DALI_TEST_CHECK( dummyImpl.GetPlacementActor( index ) == placementActor );
tet_result(TET_PASS);
DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(dummy.GetImplementation());
Property::Index index =1;
- Actor placementActor = Actor::New();
Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
Toolkit::Visual::Base visual;
DALI_TEST_CHECK(visual);
// Register index with a color visual
- dummyImpl.RegisterVisual( index, placementActor, visual );
+ dummyImpl.RegisterVisual( index, visual );
DALI_TEST_CHECK( dummyImpl.GetVisual( index ) == visual );
- DALI_TEST_CHECK( dummyImpl.GetPlacementActor( index ) == placementActor );
// ReRegister to self
- dummyImpl.RegisterVisual( index, dummy, visual );
+ dummyImpl.RegisterVisual( index, visual );
DALI_TEST_CHECK( dummyImpl.GetVisual( index ) == visual );
- DALI_TEST_CHECK( dummyImpl.GetPlacementActor( index ) == dummy );
END_TEST;
}
objectDestructionTracker.Start( dummy );
Property::Index index = 1;
- Actor placementActor = Actor::New();
Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
Toolkit::Visual::Base visual;
DALI_TEST_CHECK(visual);
// Register to self
- dummyImpl.RegisterVisual( index, dummy, visual );
+ dummyImpl.RegisterVisual( index, visual );
DALI_TEST_EQUALS( objectDestructionTracker.IsDestroyed(), false, TEST_LOCATION ); // Control not destroyed yet
DALI_TEST_CHECK( dummyImpl.GetVisual( index ) == visual );
- DALI_TEST_CHECK( dummyImpl.GetPlacementActor( index ) == dummy );
}
DALI_TEST_EQUALS( objectDestructionTracker.IsDestroyed(), true, TEST_LOCATION ); // Should be destroyed
DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(dummy.GetImplementation());
Property::Index index =1;
- Actor placementActor = Actor::New();
-
Property::Index index2 =2;
- Actor secondPlacementActor = Actor::New();
Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
Toolkit::Visual::Base visual;
DALI_TEST_CHECK(visual);
// Register index with a color visual
- dummyImpl.RegisterVisual( index, placementActor, visual );
+ dummyImpl.RegisterVisual( index, visual );
Property::Map newMap;
newMap[Visual::Property::TYPE] = Visual::COLOR;
DALI_TEST_CHECK( secondVisual );
// ReRegister with altered color visual
- dummyImpl.RegisterVisual( index2, secondPlacementActor, secondVisual );
+ dummyImpl.RegisterVisual( index2, secondVisual );
DALI_TEST_CHECK( dummyImpl.GetVisual( index ) == visual );
- DALI_TEST_CHECK( dummyImpl.GetPlacementActor( index ) == placementActor );
-
DALI_TEST_CHECK( dummyImpl.GetVisual( index2 ) == secondVisual );
- DALI_TEST_CHECK( dummyImpl.GetPlacementActor( index2 ) == secondPlacementActor );
END_TEST;
}
DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(dummy.GetImplementation());
Property::Index index =1;
- Actor placementActor = Actor::New();
Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
Toolkit::Visual::Base visual;
DALI_TEST_CHECK(visual);
// Register index with a color visual
- dummyImpl.RegisterVisual( index, placementActor, visual );
+ dummyImpl.RegisterVisual( index, visual );
+
+ tet_infoline( "Add control with visual to stage and check renderer count is 1" );
+ Stage::GetCurrent().Add( dummy );
+ application.SendNotification();
+ application.Render();
DALI_TEST_CHECK( dummyImpl.GetVisual( index ) == visual );
- DALI_TEST_CHECK( dummyImpl.GetPlacementActor( index ) == placementActor );
+ DALI_TEST_EQUALS( dummy.GetRendererCount(), 1, TEST_LOCATION );
// Unregister visual
dummyImpl.UnregisterVisual( index );
+ tet_infoline( "Remove control with visual from stage and check renderer count is 0" );
+ Stage::GetCurrent().Remove( dummy );
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( dummy.GetRendererCount(), 0, TEST_LOCATION );
DALI_TEST_CHECK( !dummyImpl.GetVisual( index ) );
- DALI_TEST_CHECK( !dummyImpl.GetPlacementActor( index ) );
END_TEST;
}
DALI_TEST_CHECK(visual);
// Register index with a color visual
- dummyImpl.RegisterVisual( TEST_PROPERTY, dummy, visual, false );
+ dummyImpl.RegisterVisual( TEST_PROPERTY, visual, false );
DALI_TEST_CHECK( dummyImpl.GetVisual( TEST_PROPERTY ) == visual );
DALI_TEST_CHECK( dummyImpl.IsVisualEnabled( TEST_PROPERTY ) == false );
DALI_TEST_CHECK(visual);
// Register index with a color visual
- dummyImpl.RegisterVisual( TEST_PROPERTY, dummy, visual );
+ dummyImpl.RegisterVisual( TEST_PROPERTY, visual );
Stage::GetCurrent().Add(dummy);
DALI_TEST_CHECK(visual);
// Register index with a color visual
- dummyImpl.RegisterVisual( TEST_PROPERTY, dummy, visual, false );
+ dummyImpl.RegisterVisual( TEST_PROPERTY, visual, false );
Stage::GetCurrent().Add(dummy);
// Render and notify
DALI_TEST_CHECK(visual2);
// Register index with a color visual
- dummyImpl.RegisterVisual( TEST_PROPERTY1, dummy, visual1 );
+ dummyImpl.RegisterVisual( TEST_PROPERTY1, visual1 );
// Register second index with a color visual
- dummyImpl.RegisterVisual( TEST_PROPERTY2, dummy, visual2 );
+ dummyImpl.RegisterVisual( TEST_PROPERTY2, visual2 );
Stage::GetCurrent().Add(dummy);
// Render and notify
END_TEST;
}
+int UtcDaliControlImplAutoClippingWithVisuals(void)
+{
+ ToolkitTestApplication application;
+
+ tet_infoline( "Test to ensure a renderer does NOT get added when we've already registered a visual which we haven't enabled" );
+
+ DummyControl control = DummyControl::New();
+ DummyControlImpl& controlImpl = static_cast<DummyControlImpl&>( control.GetImplementation() );
+
+ Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
+ Toolkit::Visual::Base visual;
+ Property::Map map;
+ map[Visual::Property::TYPE] = Visual::COLOR;
+ map[ColorVisual::Property::MIX_COLOR] = Color::RED;
+ visual = visualFactory.CreateVisual( map );
+ DALI_TEST_CHECK(visual);
+ controlImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual, false );
+
+ DALI_TEST_EQUALS( 0, control.GetRendererCount(), TEST_LOCATION );
+ control.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN );
+
+ Stage::GetCurrent().Add( control );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( 0, control.GetRendererCount(), TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliControlImplAutoClippingWithVisualsAlreadyOnStage(void)
+{
+ ToolkitTestApplication application;
+
+ tet_infoline( "Test to ensure a renderer does NOT get added when we've already registered a visual which we haven't enabled and we're already on the stage" );
+
+ DummyControl control = DummyControl::New();
+ DummyControlImpl& controlImpl = static_cast<DummyControlImpl&>( control.GetImplementation() );
+
+ Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
+ Toolkit::Visual::Base visual;
+ Property::Map map;
+ map[Visual::Property::TYPE] = Visual::COLOR;
+ map[ColorVisual::Property::MIX_COLOR] = Color::RED;
+ visual = visualFactory.CreateVisual( map );
+ DALI_TEST_CHECK(visual);
+ controlImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual, false );
+
+ DALI_TEST_EQUALS( 0, control.GetRendererCount(), TEST_LOCATION );
+
+ Stage::GetCurrent().Add( control );
+
+ application.SendNotification();
+ application.Render();
+
+ control.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( 0, control.GetRendererCount(), TEST_LOCATION );
+
+ END_TEST;
+}