Property::Index index =1;
Actor placementActor = Actor::New();
+ DALI_TEST_CHECK( !dummyImpl.GetVisual( index ) );
+ DALI_TEST_CHECK( !dummyImpl.GetPlacementActor( index ) );
+
Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
Toolkit::Visual::Base visual;
// Register index with a color visual
dummyImpl.RegisterVisual( index, placementActor, visual );
+ DALI_TEST_CHECK( dummyImpl.GetVisual( index ) == visual );
+ DALI_TEST_CHECK( dummyImpl.GetPlacementActor( index ) == placementActor );
Property::Map newMap;
newMap[Visual::Property::TYPE] = Visual::COLOR;
// ReRegister with altered color visual
dummyImpl.RegisterVisual( index, placementActor, visual );
+ DALI_TEST_CHECK( dummyImpl.GetVisual( index ) == visual );
+ DALI_TEST_CHECK( dummyImpl.GetPlacementActor( index ) == placementActor );
+
tet_result(TET_PASS);
END_TEST;
// Register index with a color visual
dummyImpl.RegisterVisual( index, placementActor, visual );
+ DALI_TEST_CHECK( dummyImpl.GetVisual( index ) == visual );
+ DALI_TEST_CHECK( dummyImpl.GetPlacementActor( index ) == placementActor );
+
// ReRegister to self
dummyImpl.RegisterVisual( index, dummy, visual );
- tet_result(TET_PASS);
+ DALI_TEST_CHECK( dummyImpl.GetVisual( index ) == visual );
+ DALI_TEST_CHECK( dummyImpl.GetPlacementActor( index ) == dummy );
END_TEST;
}
{
ToolkitTestApplication application;
- DummyControl dummy = DummyControl::New();
- DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(dummy.GetImplementation());
+ Test::ObjectDestructionTracker objectDestructionTracker;
- Property::Index index =1;
- Actor placementActor = Actor::New();
+ {
+ DummyControl dummy = DummyControl::New();
+ DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(dummy.GetImplementation());
+ objectDestructionTracker.Start( dummy );
- Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
- Toolkit::Visual::Base visual;
+ Property::Index index = 1;
+ Actor placementActor = Actor::New();
- Property::Map map;
- map[Visual::Property::TYPE] = Visual::COLOR;
- map[ColorVisual::Property::MIX_COLOR] = Color::RED;
+ Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
+ Toolkit::Visual::Base visual;
- visual = visualFactory.CreateVisual( map );
- DALI_TEST_CHECK(visual);
+ Property::Map map;
+ map[Visual::Property::TYPE] = Visual::COLOR;
+ map[ColorVisual::Property::MIX_COLOR] = Color::RED;
- // ReRegister to self
- dummyImpl.RegisterVisual( index, dummy, visual );
+ visual = visualFactory.CreateVisual( map );
+ DALI_TEST_CHECK(visual);
- tet_result(TET_PASS);
+ // Register to self
+ dummyImpl.RegisterVisual( index, dummy, visual );
+ DALI_TEST_EQUALS( objectDestructionTracker.IsDestroyed(), false, TEST_LOCATION ); // Control not destroyed yet
+ DALI_TEST_CHECK( dummyImpl.GetVisual( index ) == visual );
+ DALI_TEST_CHECK( dummyImpl.GetPlacementActor( index ) == dummy );
+ }
+
+ DALI_TEST_EQUALS( objectDestructionTracker.IsDestroyed(), true, TEST_LOCATION ); // Should be destroyed
END_TEST;
}
-
int UtcDaliControlImplRegisterTwoVisuals(void)
{
ToolkitTestApplication application;
newMap[ColorVisual::Property::MIX_COLOR] = Color::BLUE;
secondVisual = visualFactory.CreateVisual( newMap );
+ DALI_TEST_CHECK( secondVisual );
// ReRegister with altered color visual
dummyImpl.RegisterVisual( index2, secondPlacementActor, secondVisual );
- tet_result(TET_PASS);
+ DALI_TEST_CHECK( dummyImpl.GetVisual( index ) == visual );
+ DALI_TEST_CHECK( dummyImpl.GetPlacementActor( index ) == placementActor );
+
+ DALI_TEST_CHECK( dummyImpl.GetVisual( index2 ) == secondVisual );
+ DALI_TEST_CHECK( dummyImpl.GetPlacementActor( index2 ) == secondPlacementActor );
END_TEST;
}
// Register index with a color visual
dummyImpl.RegisterVisual( index, placementActor, visual );
+ DALI_TEST_CHECK( dummyImpl.GetVisual( index ) == visual );
+ DALI_TEST_CHECK( dummyImpl.GetPlacementActor( index ) == placementActor );
+
// Unregister visual
dummyImpl.UnregisterVisual( index );
- tet_result(TET_PASS);
+ DALI_TEST_CHECK( !dummyImpl.GetVisual( index ) );
+ DALI_TEST_CHECK( !dummyImpl.GetPlacementActor( index ) );
END_TEST;
}