#include <dali.h>
#include <dali-toolkit/dali-toolkit.h>
-#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
-#include <dali-toolkit/devel-api/align-enums.h>
+#include <dali-toolkit/public-api/align-enumerations.h>
#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
+#include <dali-toolkit/devel-api/visuals/image-visual-actions-devel.h>
+
+
#include <toolkit-event-thread-callback.h>
#include "dummy-control.h"
const char* TEST_LARGE_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/tbcol.png";
const char* TEST_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/gallery-small-1.jpg";
+Vector4 GetControlBackgroundColor( Control& control )
+{
+ Property::Value propValue = control.GetProperty( Control::Property::BACKGROUND );
+ Property::Map* resultMap = propValue.GetMap();
+ DALI_TEST_CHECK( resultMap->Find( ColorVisual::Property::MIX_COLOR ) );
+
+ Vector4 color;
+ resultMap->Find( ColorVisual::Property::MIX_COLOR )->Get( color );
+
+ return color;
+}
+
} // namespace
///////////////////////////////////////////////////////////////////////////////////////////////////
Property::Value propValue = control.GetProperty( Control::Property::BACKGROUND );
Property::Map* resultMap = propValue.GetMap();
- DALI_TEST_CHECK( resultMap->Find( Visual::Property::TYPE ) );
- DALI_TEST_CHECK( resultMap->Find( Visual::Property::TYPE )->Get<int>() == Visual::COLOR );
+ DALI_TEST_CHECK( resultMap->Find( Toolkit::Visual::Property::TYPE ) );
+ DALI_TEST_CHECK( resultMap->Find( Toolkit::Visual::Property::TYPE )->Get<int>() == Visual::COLOR );
DALI_TEST_CHECK( resultMap->Find( ColorVisual::Property::MIX_COLOR ) );
DALI_TEST_CHECK( resultMap->Find( ColorVisual::Property::MIX_COLOR )->Get<Vector4>() == Color::RED );
END_TEST;
}
+int UtcDaliControlBackgroundColorRendererCount(void)
+{
+ tet_infoline( "Test ensures we only create renderers when non-transparent color is requested or if we our clipping-mode is set to CLIP_CHILDREN" );
+
+ ToolkitTestApplication application;
+ Control control = Control::New();
+ Stage::GetCurrent().Add( control );
+
+ tet_infoline( "Set transparent, no renderers should be created" );
+ control.SetBackgroundColor( Color::TRANSPARENT );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 0u, TEST_LOCATION );
+
+ tet_infoline( "Set transparent alpha with positive RGB values, no renderers should be created, but returned color should reflect what we set" );
+ const Vector4 alphaZero( 1.0f, 0.5f, 0.25f, 0.0f );
+ control.SetBackgroundColor( alphaZero );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 0u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), alphaZero, TEST_LOCATION );
+
+ tet_infoline( "Set semi transparent alpha with positive RGB values, 1 renderer should be created, but returned color should reflect what we set" );
+ const Vector4 semiTransparent( 1.0f, 0.75f, 0.5f, 0.5f );
+ control.SetBackgroundColor( semiTransparent );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 1u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), semiTransparent, TEST_LOCATION );
+
+ tet_infoline( "Set transparent, ensure no renderers are created" );
+ control.SetBackgroundColor( Color::TRANSPARENT );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 0u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), Color::TRANSPARENT, TEST_LOCATION );
+
+ tet_infoline( "Set control to clip its children, a renderer should be created which will be transparent" );
+ control.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 1u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), Color::TRANSPARENT, TEST_LOCATION );
+
+ tet_infoline( "Set a color, only 1 renderer should exist" );
+ control.SetBackgroundColor( Color::RED );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 1u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), Color::RED, TEST_LOCATION );
+
+ tet_infoline( "Clear the background, no renderers" );
+ control.ClearBackground();
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 0u, TEST_LOCATION );
+
+ tet_infoline( "Set control to clip its children again, a renderer should be created which will be transparent" );
+ control.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 1u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), Color::TRANSPARENT, TEST_LOCATION );
+
+ tet_infoline( "Disable clipping, no renderers" );
+ control.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::DISABLED );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 0u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), Color::TRANSPARENT, TEST_LOCATION );
+
+ END_TEST;
+}
+
int UtcDaliControlBackgroundImage(void)
{
ToolkitTestApplication application;
Property::Value propValue = control.GetProperty( Control::Property::BACKGROUND );
Property::Map* resultMap = propValue.GetMap();
- DALI_TEST_CHECK( resultMap->Find( Visual::Property::TYPE ) );
- DALI_TEST_CHECK( resultMap->Find( Visual::Property::TYPE )->Get<int>() == Visual::IMAGE );
+ DALI_TEST_CHECK( resultMap->Find( Toolkit::Visual::Property::TYPE ) );
+ DALI_TEST_CHECK( resultMap->Find( Toolkit::Visual::Property::TYPE )->Get<int>() == Visual::IMAGE );
DALI_TEST_CHECK( resultMap->Find( ImageVisual::Property::URL ) );
DALI_TEST_CHECK( resultMap->Find( ImageVisual::Property::URL )->Get<std::string>() == "TestImage" );
DALI_TEST_CHECK( control.GetProperty( Control::Property::BACKGROUND ).Get< Property::Map >().Empty() );
Property::Map imageMap;
- imageMap[ Visual::Property::TYPE ] = Visual::IMAGE;
+ imageMap[ Toolkit::Visual::Property::TYPE ] = Visual::IMAGE;
imageMap[ ImageVisual::Property::URL ] = "TestImage";
control.SetProperty( Control::Property::BACKGROUND, imageMap );
Property::Value propValue = control.GetProperty( Control::Property::BACKGROUND );
Property::Map* resultMap = propValue.GetMap();
- DALI_TEST_CHECK( resultMap->Find( Visual::Property::TYPE ) );
- DALI_TEST_EQUALS( resultMap->Find( Visual::Property::TYPE )->Get<int>(),(int)Visual::IMAGE, TEST_LOCATION );
+ DALI_TEST_CHECK( resultMap->Find( Toolkit::Visual::Property::TYPE ) );
+ DALI_TEST_EQUALS( resultMap->Find( Toolkit::Visual::Property::TYPE )->Get<int>(),(int)Visual::IMAGE, TEST_LOCATION );
DALI_TEST_CHECK( resultMap->Find( ImageVisual::Property::URL ) );
DALI_TEST_EQUALS( resultMap->Find( ImageVisual::Property::URL )->Get<std::string>(), "TestImage", TEST_LOCATION );
control.SetProperty( Control::Property::BACKGROUND, rendererMap );
propValue = control.GetProperty( Control::Property::BACKGROUND );
resultMap = propValue.GetMap();
- DALI_TEST_CHECK( resultMap->Find( Visual::Property::TYPE ) );
- DALI_TEST_EQUALS( resultMap->Find( Visual::Property::TYPE )->Get<int>(), (int)Visual::COLOR, TEST_LOCATION );
+ DALI_TEST_CHECK( resultMap->Find( Toolkit::Visual::Property::TYPE ) );
+ DALI_TEST_EQUALS( resultMap->Find( Toolkit::Visual::Property::TYPE )->Get<int>(), (int)Visual::COLOR, TEST_LOCATION );
DALI_TEST_CHECK( resultMap->Find( ColorVisual::Property::MIX_COLOR ) );
DALI_TEST_EQUALS( resultMap->Find( ColorVisual::Property::MIX_COLOR )->Get<Vector4>(), Color::CYAN, TEST_LOCATION );
control.SetProperty( Control::Property::BACKGROUND, "Foobar.png" );
propValue = control.GetProperty( Control::Property::BACKGROUND );
resultMap = propValue.GetMap();
- DALI_TEST_EQUALS( resultMap->Find( Visual::Property::TYPE )->Get<int>(), (int)Visual::IMAGE, TEST_LOCATION );
+ DALI_TEST_EQUALS( resultMap->Find( Toolkit::Visual::Property::TYPE )->Get<int>(), (int)Visual::IMAGE, TEST_LOCATION );
DALI_TEST_EQUALS( resultMap->Find( ImageVisual::Property::URL )->Get<std::string>(), "Foobar.png", TEST_LOCATION );
// set as Color
control.SetProperty( Control::Property::BACKGROUND, Color::RED );
propValue = control.GetProperty( Control::Property::BACKGROUND );
resultMap = propValue.GetMap();
- DALI_TEST_EQUALS( resultMap->Find( Visual::Property::TYPE )->Get<int>(), (int)Visual::COLOR, TEST_LOCATION );
+ DALI_TEST_EQUALS( resultMap->Find( Toolkit::Visual::Property::TYPE )->Get<int>(), (int)Visual::COLOR, TEST_LOCATION );
DALI_TEST_EQUALS( resultMap->Find( ColorVisual::Property::MIX_COLOR )->Get<Vector4>(), Color::RED, TEST_LOCATION );
// Deprecated Properties
{
ToolkitTestApplication application;
Control control = Control::New();
- control.SetProperty( Control::Property::BACKGROUND, Property::Map().Add( Visual::Property::TYPE, Visual::COLOR )
+ control.SetProperty( Control::Property::BACKGROUND, Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::COLOR )
.Add( ColorVisual::Property::MIX_COLOR, Color::RED ) );
tet_infoline( "Test to ensure that a renderer does NOT get added when we are clipping children and already have renderers/visuals" );
{
ToolkitTestApplication application;
Control control = Control::New();
- control.SetProperty( Control::Property::BACKGROUND, Property::Map().Add( Visual::Property::TYPE, Visual::COLOR )
+ control.SetProperty( Control::Property::BACKGROUND, Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::COLOR )
.Add( ColorVisual::Property::MIX_COLOR, Color::RED ) );
tet_infoline( "Test to ensure that a renderer does NOT get added when we are clipping children and already have renderers/visuals and when already on stage" );
Control control = Control::New();
Property::Map transformMap;
- transformMap.Add( DevelVisual::Transform::Property::OFFSET, Vector2( 10, 10 ) )
- .Add( DevelVisual::Transform::Property::ANCHOR_POINT, Align::BOTTOM_END )
- .Add( DevelVisual::Transform::Property::ORIGIN, Align::BOTTOM_END )
- .Add( DevelVisual::Transform::Property::SIZE, Vector2( 10, 20 ) );
+ transformMap.Add( Visual::Transform::Property::OFFSET, Vector2( 10, 10 ) )
+ .Add( Visual::Transform::Property::ANCHOR_POINT, Align::BOTTOM_END )
+ .Add( Visual::Transform::Property::ORIGIN, Align::BOTTOM_END )
+ .Add( Visual::Transform::Property::SIZE, Vector2( 10, 20 ) );
- control.SetProperty( Control::Property::BACKGROUND, Property::Map().Add( Visual::Property::TYPE, Visual::COLOR )
- .Add( DevelVisual::Property::TRANSFORM, transformMap ) );
+ control.SetProperty( Control::Property::BACKGROUND, Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::COLOR )
+ .Add( Visual::Property::TRANSFORM, transformMap ) );
tet_infoline( "Test to ensure that the control background transform does not get overwritten when adding to the stage" );
Property::Value value = control.GetProperty( Control::Property::BACKGROUND );
Property::Map* map = value.GetMap();
DALI_TEST_CHECK( map );
- Property::Value* transformValue = map->Find( DevelVisual::Property::TRANSFORM );
+ Property::Value* transformValue = map->Find( Visual::Property::TRANSFORM );
DALI_TEST_CHECK( transformValue );
Property::Map* retMap = transformValue->GetMap();
DALI_TEST_CHECK( retMap );
- DALI_TEST_EQUALS( retMap->Find( DevelVisual::Transform::Property::OFFSET )->Get< Vector2 >(), Vector2( 10, 10 ), TEST_LOCATION );
- DALI_TEST_EQUALS( retMap->Find( DevelVisual::Transform::Property::ANCHOR_POINT )->Get< int >(), (int)Align::BOTTOM_END, TEST_LOCATION );
- DALI_TEST_EQUALS( retMap->Find( DevelVisual::Transform::Property::ORIGIN )->Get< int >(), (int)Align::BOTTOM_END, TEST_LOCATION );
- DALI_TEST_EQUALS( retMap->Find( DevelVisual::Transform::Property::SIZE )->Get< Vector2 >(), Vector2( 10, 20 ), TEST_LOCATION );
+ DALI_TEST_EQUALS( retMap->Find( Visual::Transform::Property::OFFSET )->Get< Vector2 >(), Vector2( 10, 10 ), TEST_LOCATION );
+ DALI_TEST_EQUALS( retMap->Find( Visual::Transform::Property::ANCHOR_POINT )->Get< int >(), (int)Align::BOTTOM_END, TEST_LOCATION );
+ DALI_TEST_EQUALS( retMap->Find( Visual::Transform::Property::ORIGIN )->Get< int >(), (int)Align::BOTTOM_END, TEST_LOCATION );
+ DALI_TEST_EQUALS( retMap->Find( Visual::Transform::Property::SIZE )->Get< Vector2 >(), Vector2( 10, 20 ), TEST_LOCATION );
END_TEST;
}
DALI_TEST_CHECK( factory );
Property::Map propertyMapLarge;
- propertyMapLarge.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMapLarge.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
propertyMapLarge.Insert( ImageVisual::Property::URL, TEST_LARGE_IMAGE_FILE_NAME );
Property::Map propertyMapSmall;
- propertyMapSmall.Insert( Visual::Property::TYPE, Visual::IMAGE );
+ propertyMapSmall.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
propertyMapSmall.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
Visual::Base smallVisual = factory.CreateVisual( propertyMapSmall );
DummyControl actor = DummyControl::New();
DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
+
dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, smallVisual );
actor.SetSize( 200.f, 200.f );
+
+ Toolkit::Visual::ResourceStatus resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL);
DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
DALI_TEST_EQUALS( actor.IsResourceReady(), false, TEST_LOCATION );
+ DALI_TEST_EQUALS( static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::PREPARING), TEST_LOCATION );
Stage::GetCurrent().Add( actor );
application.SendNotification();
application.SendNotification();
application.Render();
+ resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL);
DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
DALI_TEST_EQUALS( actor.IsResourceReady(), true, TEST_LOCATION );
+ DALI_TEST_EQUALS( static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::READY), TEST_LOCATION );
Visual::Base largeVisual = factory.CreateVisual( propertyMapLarge );
largeVisual.SetName("largeVisual");
dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL2, largeVisual, false );
+ resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL2);
+ DALI_TEST_EQUALS( static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::PREPARING), TEST_LOCATION );
+
application.SendNotification();
- application.Render();
+ resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL2);
DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
DALI_TEST_EQUALS( actor.IsResourceReady(), true, TEST_LOCATION );
+ DALI_TEST_EQUALS( static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::PREPARING), TEST_LOCATION );
+
+ dummyImpl.EnableVisual( DummyControl::Property::TEST_VISUAL2, true );
+
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+ application.SendNotification();
+
+ resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL2);
+ DALI_TEST_EQUALS( static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::READY), TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliControlMarginProperty(void)
+{
+ ToolkitTestApplication application;
+
+ Control control = Control::New();
+ control.SetBackgroundColor( Color::BLUE );
+
+ control.SetProperty( Control::Property::MARGIN, Extents( 20, 10, 0, 0 ) );
+
+ Stage::GetCurrent().Add( control );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( control.GetProperty<Extents>( Control::Property::MARGIN ), Extents( 20, 10, 0, 0 ), TEST_LOCATION );
+
+ // Parent control has one ImageView as a Child.
+ ImageView image = ImageView::New();
+ image.SetBackgroundColor( Color::RED );
+ image.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
+ image.SetProperty( Control::Property::PADDING, Extents( 10, 10, 10, 10 ) );
+ control.Add( image );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( image.GetProperty<Extents>( Control::Property::PADDING ), Extents( 10, 10, 10, 10 ), TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliControlPaddingProperty(void)
+{
+ ToolkitTestApplication application;
+
+ Control control = Control::New();
+ control.SetBackgroundColor( Color::BLUE );
+
+ control.SetProperty( Control::Property::PADDING, Extents( 15, 10, 5, 10 ) );
+
+ Stage::GetCurrent().Add( control );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( control.GetProperty<Extents>( Control::Property::PADDING ), Extents( 15, 10, 5, 10 ), TEST_LOCATION );
+
+ Control child = Control::New();
+ control.Add(child);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( child.GetProperty<Vector3>( Dali::Actor::Property::POSITION ), Vector3( 15, 5, 0 ), TEST_LOCATION );
+
+ control.SetProperty( Dali::Actor::Property::LAYOUT_DIRECTION, Dali::LayoutDirection::RIGHT_TO_LEFT);
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( child.GetProperty<Vector3>( Dali::Actor::Property::POSITION ), Vector3( 10, 5, 0 ), TEST_LOCATION );
+
+ control.SetProperty( Dali::Actor::Property::LAYOUT_DIRECTION, Dali::LayoutDirection::LEFT_TO_RIGHT);
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( child.GetProperty<Vector3>( Dali::Actor::Property::POSITION ), Vector3( 15, 5, 0 ), TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliControlDoAction(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "DoAction on a visual registered with a control" );
+
+ // Set up trace debug
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+ TraceCallStack& textureTrace = gl.GetTextureTrace();
+ textureTrace.Enable( true );
+
+ //Created AnimatedImageVisual
+ VisualFactory factory = VisualFactory::Get();
+ Visual::Base imageVisual = factory.CreateVisual( TEST_IMAGE_FILE_NAME, ImageDimensions() );
+
+ DummyControl dummyControl = DummyControl::New(true);
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
+ dummyControl.SetSize(200.f, 200.f);
+ Stage::GetCurrent().Add( dummyControl );
+
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
+ DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
+ textureTrace.Reset();
+
+ Property::Map attributes;
+ DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, DevelImageVisual::Action::RELOAD, attributes );
+
+ tet_infoline( "Perform RELOAD action. should reload Image and generate a texture" );
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 1, TEST_LOCATION );
+ DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
+ END_TEST;
+}
+
+int UtcDaliControlDoActionWhenNotStage(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "DoAction on a visual registered with a control but not staged" );
+
+ // Set up trace debug
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+ TraceCallStack& textureTrace = gl.GetTextureTrace();
+ textureTrace.Enable( true );
+
+ //Created AnimatedImageVisual
+ VisualFactory factory = VisualFactory::Get();
+ Visual::Base imageVisual = factory.CreateVisual( TEST_IMAGE_FILE_NAME, ImageDimensions() );
+
+ DummyControl dummyControl = DummyControl::New(true);
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
+ dummyControl.SetSize(200.f, 200.f);
+
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
+ DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
+ textureTrace.Reset();
+
+ Property::Map attributes;
+ DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, DevelImageVisual::Action::RELOAD, attributes );
+
+ tet_infoline( "Perform RELOAD action. should reload Image and generate a texture" );
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
+ textureTrace.Reset();
+
+ tet_infoline( "Adding control to stage will in turn add the visual to the stage" );
+
+ Stage::GetCurrent().Add( dummyControl );
+ application.SendNotification();
+ application.Render();
+ tet_infoline( "No change in textures could occurs as already loaded and cached texture will be used" );
+
+ DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
+ DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
+ textureTrace.Reset();
END_TEST;
}