const char* TEST_LARGE_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/tbcol.png";
const char* TEST_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/gallery-small-1.jpg";
+Vector4 GetControlBackgroundColor( Control& control )
+{
+ Property::Value propValue = control.GetProperty( Control::Property::BACKGROUND );
+ Property::Map* resultMap = propValue.GetMap();
+ DALI_TEST_CHECK( resultMap->Find( ColorVisual::Property::MIX_COLOR ) );
+
+ Vector4 color;
+ resultMap->Find( ColorVisual::Property::MIX_COLOR )->Get( color );
+
+ return color;
+}
+
} // namespace
///////////////////////////////////////////////////////////////////////////////////////////////////
END_TEST;
}
+int UtcDaliControlBackgroundColorRendererCount(void)
+{
+ tet_infoline( "Test ensures we only create renderers when non-transparent color is requested or if we our clipping-mode is set to CLIP_CHILDREN" );
+
+ ToolkitTestApplication application;
+ Control control = Control::New();
+ Stage::GetCurrent().Add( control );
+
+ tet_infoline( "Set transparent, no renderers should be created" );
+ control.SetBackgroundColor( Color::TRANSPARENT );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 0u, TEST_LOCATION );
+
+ tet_infoline( "Set transparent alpha with positive RGB values, no renderers should be created, but returned color should reflect what we set" );
+ const Vector4 alphaZero( 1.0f, 0.5f, 0.25f, 0.0f );
+ control.SetBackgroundColor( alphaZero );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 0u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), alphaZero, TEST_LOCATION );
+
+ tet_infoline( "Set semi transparent alpha with positive RGB values, 1 renderer should be created, but returned color should reflect what we set" );
+ const Vector4 semiTransparent( 1.0f, 0.75f, 0.5f, 0.5f );
+ control.SetBackgroundColor( semiTransparent );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 1u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), semiTransparent, TEST_LOCATION );
+
+ tet_infoline( "Set transparent, ensure no renderers are created" );
+ control.SetBackgroundColor( Color::TRANSPARENT );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 0u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), Color::TRANSPARENT, TEST_LOCATION );
+
+ tet_infoline( "Set control to clip its children, a renderer should be created which will be transparent" );
+ control.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 1u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), Color::TRANSPARENT, TEST_LOCATION );
+
+ tet_infoline( "Set a color, only 1 renderer should exist" );
+ control.SetBackgroundColor( Color::RED );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 1u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), Color::RED, TEST_LOCATION );
+
+ tet_infoline( "Clear the background, no renderers" );
+ control.ClearBackground();
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 0u, TEST_LOCATION );
+
+ tet_infoline( "Set control to clip its children again, a renderer should be created which will be transparent" );
+ control.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 1u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), Color::TRANSPARENT, TEST_LOCATION );
+
+ tet_infoline( "Disable clipping, no renderers" );
+ control.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::DISABLED );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 0u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), Color::TRANSPARENT, TEST_LOCATION );
+
+ END_TEST;
+}
+
int UtcDaliControlBackgroundImage(void)
{
ToolkitTestApplication application;
DummyControl actor = DummyControl::New();
DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
+
dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, smallVisual );
actor.SetSize( 200.f, 200.f );
- Toolkit::Visual::ResourceStatus resourceStatus = DevelControl::GetVisualResourceStatus(dummyImpl, DummyControl::Property::TEST_VISUAL);
+ Toolkit::Visual::ResourceStatus resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL);
DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
DALI_TEST_EQUALS( actor.IsResourceReady(), false, TEST_LOCATION );
DALI_TEST_EQUALS( static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::PREPARING), TEST_LOCATION );
application.SendNotification();
application.Render();
- resourceStatus = DevelControl::GetVisualResourceStatus(dummyImpl, DummyControl::Property::TEST_VISUAL);
+ resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL);
DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
DALI_TEST_EQUALS( actor.IsResourceReady(), true, TEST_LOCATION );
DALI_TEST_EQUALS( static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::READY), TEST_LOCATION );
dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL2, largeVisual, false );
- resourceStatus = DevelControl::GetVisualResourceStatus(dummyImpl, DummyControl::Property::TEST_VISUAL2);
+ resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL2);
DALI_TEST_EQUALS( static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::PREPARING), TEST_LOCATION );
application.SendNotification();
- resourceStatus = DevelControl::GetVisualResourceStatus(dummyImpl, DummyControl::Property::TEST_VISUAL2);
+ resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL2);
DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
DALI_TEST_EQUALS( actor.IsResourceReady(), true, TEST_LOCATION );
DALI_TEST_EQUALS( static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::PREPARING), TEST_LOCATION );
application.SendNotification();
- resourceStatus = DevelControl::GetVisualResourceStatus(dummyImpl, DummyControl::Property::TEST_VISUAL2);
+ resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL2);
DALI_TEST_EQUALS( static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::READY), TEST_LOCATION );
END_TEST;