/*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali.h>
#include <dali-toolkit/dali-toolkit.h>
-#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
-#include <dali-toolkit/devel-api/align-enums.h>
+#include <dali-toolkit/public-api/align-enumerations.h>
+#include <dali-toolkit/devel-api/controls/control-devel.h>
+#include <dali-toolkit/devel-api/controls/alignment/alignment.h>
+#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
+#include <dali-toolkit/devel-api/visuals/image-visual-actions-devel.h>
+
+
+#include <toolkit-event-thread-callback.h>
#include "dummy-control.h"
gKeyInputFocusCallBackCalled = true;
}
+const char* TEST_LARGE_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/tbcol.png";
+const char* TEST_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/gallery-small-1.jpg";
+const char* TEST_SVG_FILE_NAME = TEST_RESOURCE_DIR "/Kid1.svg";
+
+Vector4 GetControlBackgroundColor( Control& control )
+{
+ Property::Value propValue = control.GetProperty( Control::Property::BACKGROUND );
+ Property::Map* resultMap = propValue.GetMap();
+ DALI_TEST_CHECK( resultMap->Find( ColorVisual::Property::MIX_COLOR ) );
+
+ Vector4 color;
+ resultMap->Find( ColorVisual::Property::MIX_COLOR )->Get( color );
+
+ return color;
+}
+
+bool gResourceReadySignalFired = false;
+
+void ResourceReadySignal( Control control )
+{
+ if( control.GetVisualResourceStatus( Control::Property::BACKGROUND ) == Visual::ResourceStatus::FAILED )
+ {
+ Property::Map propertyMap;
+ propertyMap.Insert( ImageVisual::Property::URL, TEST_SVG_FILE_NAME );
+ control.SetProperty( Control::Property::BACKGROUND, propertyMap );
+ }
+
+ gResourceReadySignalFired = true;
+}
+
} // namespace
///////////////////////////////////////////////////////////////////////////////////////////////////
ToolkitTestApplication application;
// Ensure the object is registered after creation
- ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
+ ObjectRegistry registry = application.GetCore().GetObjectRegistry();
DALI_TEST_CHECK( registry );
gObjectCreatedCallBackCalled = false;
END_TEST;
}
+int UtcDaliControlMoveConstructor(void)
+{
+ ToolkitTestApplication application;
+
+ Control control = Control::New();
+ DALI_TEST_EQUALS( 1, control.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+ control.SetProperty( Actor::Property::SENSITIVE, false );
+ DALI_TEST_CHECK( false == control.GetProperty< bool >( Actor::Property::SENSITIVE ) );
+
+ Control moved = std::move( control );
+ DALI_TEST_CHECK( moved );
+ DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+ DALI_TEST_CHECK( false == moved.GetProperty< bool >( Actor::Property::SENSITIVE ) );
+ DALI_TEST_CHECK( !control );
+
+ END_TEST;
+}
+
+int UtcDaliControlMoveAssignment(void)
+{
+ ToolkitTestApplication application;
+
+ Control control = Control::New();
+ DALI_TEST_EQUALS( 1, control.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+ control.SetProperty( Actor::Property::SENSITIVE, false );
+ DALI_TEST_CHECK( false == control.GetProperty< bool >( Actor::Property::SENSITIVE ) );
+
+ Control moved;
+ moved = std::move( control );
+ DALI_TEST_CHECK( moved );
+ DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+ DALI_TEST_CHECK( false == moved.GetProperty< bool >( Actor::Property::SENSITIVE ) );
+ DALI_TEST_CHECK( !control );
+
+ END_TEST;
+}
+
int UtcDaliControlDownCast(void)
{
ToolkitTestApplication application;
END_TEST;
}
+int UtcDaliControlNavigationProperties(void)
+{
+ ToolkitTestApplication application;
+
+ Control control = Control::New();
+ application.GetScene().Add( control );
+
+ DALI_TEST_EQUALS( -1, control.GetProperty( DevelControl::Property::LEFT_FOCUSABLE_ACTOR_ID ).Get< int >(), TEST_LOCATION );
+ DALI_TEST_EQUALS( -1, control.GetProperty( DevelControl::Property::RIGHT_FOCUSABLE_ACTOR_ID ).Get< int >(), TEST_LOCATION );
+ DALI_TEST_EQUALS( -1, control.GetProperty( DevelControl::Property::UP_FOCUSABLE_ACTOR_ID ).Get< int >(), TEST_LOCATION );
+ DALI_TEST_EQUALS( -1, control.GetProperty( DevelControl::Property::DOWN_FOCUSABLE_ACTOR_ID ).Get< int >(), TEST_LOCATION );
+
+ control.SetProperty( DevelControl::Property::LEFT_FOCUSABLE_ACTOR_ID, 1 );
+ DALI_TEST_EQUALS( 1, control.GetProperty( DevelControl::Property::LEFT_FOCUSABLE_ACTOR_ID ).Get< int >(), TEST_LOCATION );
+ control.SetProperty( DevelControl::Property::RIGHT_FOCUSABLE_ACTOR_ID, 2 );
+ DALI_TEST_EQUALS( 2, control.GetProperty( DevelControl::Property::RIGHT_FOCUSABLE_ACTOR_ID ).Get< int >(), TEST_LOCATION );
+ control.SetProperty( DevelControl::Property::UP_FOCUSABLE_ACTOR_ID, 3 );
+ DALI_TEST_EQUALS( 3, control.GetProperty( DevelControl::Property::UP_FOCUSABLE_ACTOR_ID ).Get< int >(), TEST_LOCATION );
+ control.SetProperty( DevelControl::Property::DOWN_FOCUSABLE_ACTOR_ID, 4 );
+ DALI_TEST_EQUALS( 4, control.GetProperty( DevelControl::Property::DOWN_FOCUSABLE_ACTOR_ID ).Get< int >(), TEST_LOCATION );
+
+ control.SetProperty( DevelControl::Property::LEFT_FOCUSABLE_ACTOR_ID, 15 );
+ DALI_TEST_EQUALS( 15, control.GetProperty( DevelControl::Property::LEFT_FOCUSABLE_ACTOR_ID ).Get< int >(), TEST_LOCATION );
+ control.SetProperty( DevelControl::Property::RIGHT_FOCUSABLE_ACTOR_ID, 16 );
+ DALI_TEST_EQUALS( 16, control.GetProperty( DevelControl::Property::RIGHT_FOCUSABLE_ACTOR_ID ).Get< int >(), TEST_LOCATION );
+ control.SetProperty( DevelControl::Property::UP_FOCUSABLE_ACTOR_ID, 17 );
+ DALI_TEST_EQUALS( 17, control.GetProperty( DevelControl::Property::UP_FOCUSABLE_ACTOR_ID ).Get< int >(), TEST_LOCATION );
+ control.SetProperty( DevelControl::Property::DOWN_FOCUSABLE_ACTOR_ID, 18 );
+ DALI_TEST_EQUALS( 18, control.GetProperty( DevelControl::Property::DOWN_FOCUSABLE_ACTOR_ID ).Get< int >(), TEST_LOCATION );
+
+ END_TEST;
+}
+
int UtcDaliControlKeyInputFocus(void)
{
ToolkitTestApplication application;
- Stage stage = Stage::GetCurrent();
+ Integration::Scene stage = application.GetScene();
DummyControl control;
DummyControl dummy = DummyControlImpl::New();
Actor actor = Actor::New();
- DALI_TEST_EQUALS( actor.OnStageSignal().GetConnectionCount(), 0u, TEST_LOCATION );
+ DALI_TEST_EQUALS( actor.OnSceneSignal().GetConnectionCount(), 0u, TEST_LOCATION );
Toolkit::Internal::Control& control = Toolkit::Internal::GetImplementation( dummy );
DummyControlImpl* dummyImpl = dynamic_cast<DummyControlImpl*>(&control);
END_TEST;
}
- actor.OnStageSignal().Connect( dummyImpl, &DummyControlImpl::CustomSlot1 );
- DALI_TEST_EQUALS( actor.OnStageSignal().GetConnectionCount(), 1u, TEST_LOCATION );
+ actor.OnSceneSignal().Connect( dummyImpl, &DummyControlImpl::CustomSlot1 );
+ DALI_TEST_EQUALS( actor.OnSceneSignal().GetConnectionCount(), 1u, TEST_LOCATION );
DALI_TEST_EQUALS( dummyImpl->mCustomSlot1Called, false, TEST_LOCATION );
- Stage::GetCurrent().Add( actor );
+ application.GetScene().Add( actor );
DALI_TEST_EQUALS( dummyImpl->mCustomSlot1Called, true, TEST_LOCATION );
dummyImpl->mCustomSlot1Called = false;
- actor.OnStageSignal().Disconnect( dummyImpl, &DummyControlImpl::CustomSlot1 );
- DALI_TEST_EQUALS( actor.OnStageSignal().GetConnectionCount(), 0u, TEST_LOCATION );
- Stage::GetCurrent().Remove( actor );
- Stage::GetCurrent().Add( actor );
+ actor.OnSceneSignal().Disconnect( dummyImpl, &DummyControlImpl::CustomSlot1 );
+ DALI_TEST_EQUALS( actor.OnSceneSignal().GetConnectionCount(), 0u, TEST_LOCATION );
+ application.GetScene().Remove( actor );
+ application.GetScene().Add( actor );
DALI_TEST_EQUALS( dummyImpl->mCustomSlot1Called, false, TEST_LOCATION );
}
END_TEST;
END_TEST;
}
- actor.OnStageSignal().Connect( dummyImpl, &DummyControlImpl::CustomSlot1 );
- DALI_TEST_EQUALS( actor.OnStageSignal().GetConnectionCount(), 1u, TEST_LOCATION );
+ actor.OnSceneSignal().Connect( dummyImpl, &DummyControlImpl::CustomSlot1 );
+ DALI_TEST_EQUALS( actor.OnSceneSignal().GetConnectionCount(), 1u, TEST_LOCATION );
DALI_TEST_EQUALS( dummyImpl->mCustomSlot1Called, false, TEST_LOCATION );
- Stage::GetCurrent().Add( actor );
+ application.GetScene().Add( actor );
DALI_TEST_EQUALS( dummyImpl->mCustomSlot1Called, true, TEST_LOCATION );
- Stage::GetCurrent().Remove( actor );
+ application.GetScene().Remove( actor );
}
// dummyControl automatically disconnects
- DALI_TEST_EQUALS( actor.OnStageSignal().GetConnectionCount(), 0u, TEST_LOCATION );
+ DALI_TEST_EQUALS( actor.OnSceneSignal().GetConnectionCount(), 0u, TEST_LOCATION );
const Vector3 ignoredSize( 20, 20, 0 );
- actor.SetSize( ignoredSize );
+ actor.SetProperty( Actor::Property::SIZE, ignoredSize );
END_TEST;
}
ToolkitTestApplication application;
DummyControl test = DummyControl::New();
- test.SetSize( 0.7f, 0.7f, 0.7f );
+ test.SetProperty( Actor::Property::SIZE, Vector3( 0.7f, 0.7f, 0.7f ) );
- Stage::GetCurrent().Add( test );
+ application.GetScene().Add( test );
application.SendNotification();
application.Render();
ToolkitTestApplication application;
Control control = Control::New();
- DALI_TEST_EQUALS( control.GetBackgroundColor(), Color::TRANSPARENT, TEST_LOCATION );
+ DALI_TEST_CHECK( control.GetProperty( Control::Property::BACKGROUND ).Get< Property::Map >().Empty() );
- control.SetBackgroundColor( Color::RED );
+ control.SetProperty( Control::Property::BACKGROUND, Color::RED );
Property::Value propValue = control.GetProperty( Control::Property::BACKGROUND );
Property::Map* resultMap = propValue.GetMap();
- DALI_TEST_CHECK( resultMap->Find( Visual::Property::TYPE ) );
- DALI_TEST_CHECK( resultMap->Find( Visual::Property::TYPE )->Get<int>() == Visual::COLOR );
+ DALI_TEST_CHECK( resultMap->Find( Toolkit::Visual::Property::TYPE ) );
+ DALI_TEST_CHECK( resultMap->Find( Toolkit::Visual::Property::TYPE )->Get<int>() == Visual::COLOR );
DALI_TEST_CHECK( resultMap->Find( ColorVisual::Property::MIX_COLOR ) );
DALI_TEST_CHECK( resultMap->Find( ColorVisual::Property::MIX_COLOR )->Get<Vector4>() == Color::RED );
- DALI_TEST_EQUALS( control.GetBackgroundColor(), Color::RED, TEST_LOCATION );
-
- control.SetBackgroundColor( Color::YELLOW );
+ control.SetProperty( Control::Property::BACKGROUND, Color::YELLOW );
propValue = control.GetProperty( Control::Property::BACKGROUND );
resultMap = propValue.GetMap();
DALI_TEST_CHECK( resultMap->Find( ColorVisual::Property::MIX_COLOR ) );
DALI_TEST_CHECK( resultMap->Find( ColorVisual::Property::MIX_COLOR )->Get<Vector4>() == Color::YELLOW );
- DALI_TEST_EQUALS( control.GetBackgroundColor(), Color::YELLOW, TEST_LOCATION );
+ END_TEST;
+}
+
+int UtcDaliControlBackgroundColorRendererCount(void)
+{
+ tet_infoline( "Test ensures we only create renderers when non-transparent color is requested or if we our clipping-mode is set to CLIP_CHILDREN" );
+
+ ToolkitTestApplication application;
+ Control control = Control::New();
+ application.GetScene().Add( control );
+
+ tet_infoline( "Set transparent, no renderers should be created" );
+ control.SetBackgroundColor( Color::TRANSPARENT );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 0u, TEST_LOCATION );
+
+ tet_infoline( "Set transparent alpha with positive RGB values, no renderers should be created, but returned color should reflect what we set" );
+ const Vector4 alphaZero( 1.0f, 0.5f, 0.25f, 0.0f );
+ control.SetBackgroundColor( alphaZero );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 0u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), alphaZero, TEST_LOCATION );
+
+ tet_infoline( "Set semi transparent alpha with positive RGB values, 1 renderer should be created, but returned color should reflect what we set" );
+ const Vector4 semiTransparent( 1.0f, 0.75f, 0.5f, 0.5f );
+ control.SetBackgroundColor( semiTransparent );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 1u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), semiTransparent, TEST_LOCATION );
+
+ Renderer renderer = control.GetRendererAt( 0 );
+ DALI_TEST_CHECK( renderer );
+
+ tet_infoline( "Set semi transparent alpha with positive RGB values, renderer should not be changed" );
+ const Vector4 newColor( 1.0f, 1.0f, 0.5f, 0.5f );
+ control.SetBackgroundColor( newColor );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 1u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), newColor, TEST_LOCATION );
+ DALI_TEST_EQUALS( renderer, control.GetRendererAt( 0 ), TEST_LOCATION );
+
+ tet_infoline( "Set transparent, ensure no renderers are created" );
+ control.SetBackgroundColor( Color::TRANSPARENT );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 0u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), Color::TRANSPARENT, TEST_LOCATION );
+
+ tet_infoline( "Set control to clip its children, a renderer should be created which will be transparent" );
+ control.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 1u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), Color::TRANSPARENT, TEST_LOCATION );
+
+ tet_infoline( "Set a color, only 1 renderer should exist" );
+ control.SetBackgroundColor( Color::RED );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 1u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), Color::RED, TEST_LOCATION );
+
+ tet_infoline( "Clear the background, no renderers" );
+ control.ClearBackground();
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 0u, TEST_LOCATION );
+
+ tet_infoline( "Set control to clip its children again, a renderer should be created which will be transparent" );
+ control.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 1u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), Color::TRANSPARENT, TEST_LOCATION );
+
+ tet_infoline( "Disable clipping, no renderers" );
+ control.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::DISABLED );
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( control.GetRendererCount(), 0u, TEST_LOCATION );
+ DALI_TEST_EQUALS( GetControlBackgroundColor( control ), Color::TRANSPARENT, TEST_LOCATION );
END_TEST;
}
ToolkitTestApplication application;
Control control = Control::New();
- DALI_TEST_EQUALS( control.GetBackgroundColor(), Color::TRANSPARENT, TEST_LOCATION );
-
- Image image = ResourceImage::New("TestImage");
- control.SetBackgroundImage( image );
+ tet_infoline( "Set first background image" );
+ control.SetProperty( Control::Property::BACKGROUND, "TestImage" );
Property::Value propValue = control.GetProperty( Control::Property::BACKGROUND );
Property::Map* resultMap = propValue.GetMap();
- DALI_TEST_CHECK( resultMap->Find( Visual::Property::TYPE ) );
- DALI_TEST_CHECK( resultMap->Find( Visual::Property::TYPE )->Get<int>() == Visual::IMAGE );
+ DALI_TEST_CHECK( resultMap->Find( Toolkit::Visual::Property::TYPE ) );
+ DALI_TEST_CHECK( resultMap->Find( Toolkit::Visual::Property::TYPE )->Get<int>() == Visual::IMAGE );
DALI_TEST_CHECK( resultMap->Find( ImageVisual::Property::URL ) );
DALI_TEST_CHECK( resultMap->Find( ImageVisual::Property::URL )->Get<std::string>() == "TestImage" );
- image = ResourceImage::New("TestImage2");
- control.SetBackgroundImage( image );
+ tet_infoline( "Set replacement background image" );
+ control.SetProperty( Control::Property::BACKGROUND, "TestImage2" );
propValue = control.GetProperty( Control::Property::BACKGROUND );
resultMap = propValue.GetMap();
ToolkitTestApplication application;
Control control = Control::New();
- DALI_TEST_EQUALS( control.GetBackgroundColor(), Color::TRANSPARENT, TEST_LOCATION );
DALI_TEST_CHECK( control.GetProperty( Control::Property::BACKGROUND ).Get< Property::Map >().Empty() );
Property::Map imageMap;
- imageMap[ Visual::Property::TYPE ] = Visual::IMAGE;
+ imageMap[ Toolkit::Visual::Property::TYPE ] = Visual::IMAGE;
imageMap[ ImageVisual::Property::URL ] = "TestImage";
control.SetProperty( Control::Property::BACKGROUND, imageMap );
Property::Value propValue = control.GetProperty( Control::Property::BACKGROUND );
Property::Map* resultMap = propValue.GetMap();
- DALI_TEST_CHECK( resultMap->Find( Visual::Property::TYPE ) );
- DALI_TEST_EQUALS( resultMap->Find( Visual::Property::TYPE )->Get<int>(),(int)Visual::IMAGE, TEST_LOCATION );
+ DALI_TEST_CHECK( resultMap->Find( Toolkit::Visual::Property::TYPE ) );
+ DALI_TEST_EQUALS( resultMap->Find( Toolkit::Visual::Property::TYPE )->Get<int>(),(int)Visual::IMAGE, TEST_LOCATION );
DALI_TEST_CHECK( resultMap->Find( ImageVisual::Property::URL ) );
DALI_TEST_EQUALS( resultMap->Find( ImageVisual::Property::URL )->Get<std::string>(), "TestImage", TEST_LOCATION );
control.SetProperty( Control::Property::BACKGROUND, rendererMap );
propValue = control.GetProperty( Control::Property::BACKGROUND );
resultMap = propValue.GetMap();
- DALI_TEST_CHECK( resultMap->Find( Visual::Property::TYPE ) );
- DALI_TEST_EQUALS( resultMap->Find( Visual::Property::TYPE )->Get<int>(), (int)Visual::COLOR, TEST_LOCATION );
+ DALI_TEST_CHECK( resultMap->Find( Toolkit::Visual::Property::TYPE ) );
+ DALI_TEST_EQUALS( resultMap->Find( Toolkit::Visual::Property::TYPE )->Get<int>(), (int)Visual::COLOR, TEST_LOCATION );
DALI_TEST_CHECK( resultMap->Find( ColorVisual::Property::MIX_COLOR ) );
DALI_TEST_EQUALS( resultMap->Find( ColorVisual::Property::MIX_COLOR )->Get<Vector4>(), Color::CYAN, TEST_LOCATION );
control.SetProperty( Control::Property::BACKGROUND, "Foobar.png" );
propValue = control.GetProperty( Control::Property::BACKGROUND );
resultMap = propValue.GetMap();
- DALI_TEST_EQUALS( resultMap->Find( Visual::Property::TYPE )->Get<int>(), (int)Visual::IMAGE, TEST_LOCATION );
+ DALI_TEST_EQUALS( resultMap->Find( Toolkit::Visual::Property::TYPE )->Get<int>(), (int)Visual::IMAGE, TEST_LOCATION );
DALI_TEST_EQUALS( resultMap->Find( ImageVisual::Property::URL )->Get<std::string>(), "Foobar.png", TEST_LOCATION );
// set as Color
control.SetProperty( Control::Property::BACKGROUND, Color::RED );
propValue = control.GetProperty( Control::Property::BACKGROUND );
resultMap = propValue.GetMap();
- DALI_TEST_EQUALS( resultMap->Find( Visual::Property::TYPE )->Get<int>(), (int)Visual::COLOR, TEST_LOCATION );
+ DALI_TEST_EQUALS( resultMap->Find( Toolkit::Visual::Property::TYPE )->Get<int>(), (int)Visual::COLOR, TEST_LOCATION );
DALI_TEST_EQUALS( resultMap->Find( ColorVisual::Property::MIX_COLOR )->Get<Vector4>(), Color::RED, TEST_LOCATION );
- // Deprecated Properties
- control.SetProperty( Control::Property::BACKGROUND_COLOR, Color::YELLOW );
- DALI_TEST_EQUALS( control.GetProperty( Control::Property::BACKGROUND_COLOR ).Get< Vector4 >(), Color::YELLOW, TEST_LOCATION );
- DALI_TEST_EQUALS( control.GetProperty( Control::Property::BACKGROUND_COLOR ).Get< Vector4 >(), control.GetBackgroundColor(), TEST_LOCATION );
+ END_TEST;
+}
+
+int UtcDaliControlShadowProperties(void)
+{
+ ToolkitTestApplication application;
+ Control control = Control::New();
+
+ DALI_TEST_CHECK( control.GetProperty( DevelControl::Property::SHADOW ).Get< Property::Map >().Empty() );
- control.ClearBackground();
+ Property::Map imageMap;
+ imageMap[ Toolkit::Visual::Property::TYPE ] = Visual::IMAGE;
+ imageMap[ ImageVisual::Property::URL ] = "TestImage";
+ control.SetProperty( DevelControl::Property::SHADOW, imageMap );
+ Property::Value propValue = control.GetProperty( DevelControl::Property::SHADOW );
+ Property::Map* resultMap = propValue.GetMap();
+ DALI_TEST_CHECK( resultMap->Find( Toolkit::Visual::Property::TYPE ) );
+ DALI_TEST_EQUALS( resultMap->Find( Toolkit::Visual::Property::TYPE )->Get<int>(),(int)Visual::IMAGE, TEST_LOCATION );
+ DALI_TEST_CHECK( resultMap->Find( ImageVisual::Property::URL ) );
+ DALI_TEST_EQUALS( resultMap->Find( ImageVisual::Property::URL )->Get<std::string>(), "TestImage", TEST_LOCATION );
- Property::Map deprecatedImageMap;
- deprecatedImageMap[ "filename" ] = "TestImage";
- control.SetProperty( Control::Property::BACKGROUND_IMAGE, deprecatedImageMap );
- propValue = control.GetProperty( Control::Property::BACKGROUND_IMAGE );
+ Property::Map colorMap;
+ colorMap[Visual::Property::TYPE] = Visual::COLOR;
+ colorMap[ColorVisual::Property::MIX_COLOR] = Color::CYAN;
+ control.SetProperty( DevelControl::Property::SHADOW, colorMap );
+ propValue = control.GetProperty( DevelControl::Property::SHADOW );
resultMap = propValue.GetMap();
- DALI_TEST_EQUALS( resultMap->Find( ImageVisual::Property::URL )->Get< std::string >(), "TestImage" , TEST_LOCATION );
+ DALI_TEST_CHECK( resultMap->Find( Toolkit::Visual::Property::TYPE ) );
+ DALI_TEST_EQUALS( resultMap->Find( Toolkit::Visual::Property::TYPE )->Get<int>(), (int)Visual::COLOR, TEST_LOCATION );
+ DALI_TEST_CHECK( resultMap->Find( ColorVisual::Property::MIX_COLOR ) );
+ DALI_TEST_EQUALS( resultMap->Find( ColorVisual::Property::MIX_COLOR )->Get<Vector4>(), Color::CYAN, TEST_LOCATION );
- control.SetProperty( Control::Property::BACKGROUND_IMAGE, emptyMap );
- DALI_TEST_CHECK( control.GetProperty( Control::Property::BACKGROUND_IMAGE ).Get< Property::Map >().Empty() );
+ Property::Map emptyMap;
+ control.SetProperty( DevelControl::Property::SHADOW, emptyMap );
+ DALI_TEST_CHECK( control.GetProperty( DevelControl::Property::SHADOW ).Get< Property::Map >().Empty() );
END_TEST;
}
ToolkitTestApplication application;
Control control = Control::New();
- Stage::GetCurrent().Add( control );
+ application.GetScene().Add( control );
DALI_TEST_EQUALS( control.HasKeyInputFocus(), control.GetProperty( Control::Property::KEY_INPUT_FOCUS ).Get< bool >(), TEST_LOCATION );
ToolkitTestApplication application;
Control control = Control::New();
- Stage::GetCurrent().Add( control );
+ application.GetScene().Add( control );
gKeyInputFocusCallBackCalled = false;
control.KeyInputFocusGainedSignal().Connect(&TestKeyInputFocusCallback);
ToolkitTestApplication application;
Control control = Control::New();
- Stage::GetCurrent().Add( control );
+ application.GetScene().Add( control );
gKeyInputFocusCallBackCalled = false;
control.KeyInputFocusLostSignal().Connect(&TestKeyInputFocusCallback);
control.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN );
- Stage::GetCurrent().Add( control );
+ application.GetScene().Add( control );
application.SendNotification();
application.Render();
{
ToolkitTestApplication application;
Control control = Control::New();
- control.SetProperty( Control::Property::BACKGROUND, Property::Map().Add( Visual::Property::TYPE, Visual::COLOR )
+ control.SetProperty( Control::Property::BACKGROUND, Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::COLOR )
.Add( ColorVisual::Property::MIX_COLOR, Color::RED ) );
tet_infoline( "Test to ensure that a renderer does NOT get added when we are clipping children and already have renderers/visuals" );
control.SetProperty( Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_CHILDREN );
- Stage::GetCurrent().Add( control );
+ application.GetScene().Add( control );
application.SendNotification();
application.Render();
DALI_TEST_EQUALS( 0, control.GetRendererCount(), TEST_LOCATION );
- Stage::GetCurrent().Add( control );
+ application.GetScene().Add( control );
application.SendNotification();
application.Render();
{
ToolkitTestApplication application;
Control control = Control::New();
- control.SetProperty( Control::Property::BACKGROUND, Property::Map().Add( Visual::Property::TYPE, Visual::COLOR )
+ control.SetProperty( Control::Property::BACKGROUND, Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::COLOR )
.Add( ColorVisual::Property::MIX_COLOR, Color::RED ) );
tet_infoline( "Test to ensure that a renderer does NOT get added when we are clipping children and already have renderers/visuals and when already on stage" );
DALI_TEST_EQUALS( 0, control.GetRendererCount(), TEST_LOCATION );
- Stage::GetCurrent().Add( control );
+ application.GetScene().Add( control );
application.SendNotification();
application.Render();
Control control = Control::New();
Property::Map transformMap;
- transformMap.Add( DevelVisual::Transform::Property::OFFSET, Vector2( 10, 10 ) )
- .Add( DevelVisual::Transform::Property::ANCHOR_POINT, Align::BOTTOM_END )
- .Add( DevelVisual::Transform::Property::ORIGIN, Align::BOTTOM_END )
- .Add( DevelVisual::Transform::Property::SIZE, Vector2( 10, 20 ) );
+ transformMap.Add( Visual::Transform::Property::OFFSET, Vector2( 10, 10 ) )
+ .Add( Visual::Transform::Property::ANCHOR_POINT, Align::BOTTOM_END )
+ .Add( Visual::Transform::Property::ORIGIN, Align::BOTTOM_END )
+ .Add( Visual::Transform::Property::SIZE, Vector2( 10, 20 ) );
- control.SetProperty( Control::Property::BACKGROUND, Property::Map().Add( Visual::Property::TYPE, Visual::COLOR )
- .Add( DevelVisual::Property::TRANSFORM, transformMap ) );
+ control.SetProperty( Control::Property::BACKGROUND, Property::Map().Add( Toolkit::Visual::Property::TYPE, Visual::COLOR )
+ .Add( Visual::Property::TRANSFORM, transformMap ) );
tet_infoline( "Test to ensure that the control background transform does not get overwritten when adding to the stage" );
- Stage::GetCurrent().Add( control );
+ application.GetScene().Add( control );
application.SendNotification();
application.Render();
Property::Value value = control.GetProperty( Control::Property::BACKGROUND );
Property::Map* map = value.GetMap();
DALI_TEST_CHECK( map );
- Property::Value* transformValue = map->Find( DevelVisual::Property::TRANSFORM );
+ Property::Value* transformValue = map->Find( Visual::Property::TRANSFORM );
DALI_TEST_CHECK( transformValue );
Property::Map* retMap = transformValue->GetMap();
DALI_TEST_CHECK( retMap );
- DALI_TEST_EQUALS( retMap->Find( DevelVisual::Transform::Property::OFFSET )->Get< Vector2 >(), Vector2( 10, 10 ), TEST_LOCATION );
- DALI_TEST_EQUALS( retMap->Find( DevelVisual::Transform::Property::ANCHOR_POINT )->Get< int >(), (int)Align::BOTTOM_END, TEST_LOCATION );
- DALI_TEST_EQUALS( retMap->Find( DevelVisual::Transform::Property::ORIGIN )->Get< int >(), (int)Align::BOTTOM_END, TEST_LOCATION );
- DALI_TEST_EQUALS( retMap->Find( DevelVisual::Transform::Property::SIZE )->Get< Vector2 >(), Vector2( 10, 20 ), TEST_LOCATION );
+ DALI_TEST_EQUALS( retMap->Find( Visual::Transform::Property::OFFSET )->Get< Vector2 >(), Vector2( 10, 10 ), TEST_LOCATION );
+ DALI_TEST_EQUALS( retMap->Find( Visual::Transform::Property::ANCHOR_POINT )->Get< int >(), (int)Align::BOTTOM_END, TEST_LOCATION );
+ DALI_TEST_EQUALS( retMap->Find( Visual::Transform::Property::ORIGIN )->Get< int >(), (int)Align::BOTTOM_END, TEST_LOCATION );
+ DALI_TEST_EQUALS( retMap->Find( Visual::Transform::Property::SIZE )->Get< Vector2 >(), Vector2( 10, 20 ), TEST_LOCATION );
+
+ END_TEST;
+}
+
+
+int UtcDaliControlResourcesReady(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "Register 2 visuals and check ResourceReady when a visual is disabled" );
+
+ VisualFactory factory = VisualFactory::Get();
+ DALI_TEST_CHECK( factory );
+
+ Property::Map propertyMapLarge;
+ propertyMapLarge.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
+ propertyMapLarge.Insert( ImageVisual::Property::URL, TEST_LARGE_IMAGE_FILE_NAME );
+
+ Property::Map propertyMapSmall;
+ propertyMapSmall.Insert( Toolkit::Visual::Property::TYPE, Visual::IMAGE );
+ propertyMapSmall.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
+
+ Visual::Base smallVisual = factory.CreateVisual( propertyMapSmall );
+ smallVisual.SetName("smallVisual");
+ DALI_TEST_CHECK( smallVisual );
+
+ DummyControl actor = DummyControl::New();
+ DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
+
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, smallVisual );
+
+ actor.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
+
+ Toolkit::Visual::ResourceStatus resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL);
+ DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
+ DALI_TEST_EQUALS( actor.IsResourceReady(), false, TEST_LOCATION );
+ DALI_TEST_EQUALS( static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::PREPARING), TEST_LOCATION );
+
+ application.GetScene().Add( actor );
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+
+ resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL);
+ DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
+ DALI_TEST_EQUALS( actor.IsResourceReady(), true, TEST_LOCATION );
+ DALI_TEST_EQUALS( static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::READY), TEST_LOCATION );
+
+ Visual::Base largeVisual = factory.CreateVisual( propertyMapLarge );
+ largeVisual.SetName("largeVisual");
+ DALI_TEST_CHECK( largeVisual );
+
+ tet_infoline( "Register Visual but set disabled, IsResourceReady should be true" );
+
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL2, largeVisual, false );
+
+ resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL2);
+ DALI_TEST_EQUALS( static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::PREPARING), TEST_LOCATION );
+
+ application.SendNotification();
+
+ resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL2);
+ DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
+ DALI_TEST_EQUALS( actor.IsResourceReady(), true, TEST_LOCATION );
+ DALI_TEST_EQUALS( static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::PREPARING), TEST_LOCATION );
+
+ dummyImpl.EnableVisual( DummyControl::Property::TEST_VISUAL2, true );
+
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+ application.SendNotification();
+
+ resourceStatus = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL2);
+ DALI_TEST_EQUALS( static_cast<int>(resourceStatus), static_cast<int>(Toolkit::Visual::ResourceStatus::READY), TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliControlResourcesReady02(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "Change a resource during ResourceReady callback" );
+
+ gResourceReadySignalFired = false;
+
+ Control control = Control::New();
+ control.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
+ control.ResourceReadySignal().Connect( &ResourceReadySignal );
+
+ Property::Map propertyMap;
+ propertyMap.Insert( ImageVisual::Property::URL, "invalid.jpg" );
+ control.SetProperty( Control::Property::BACKGROUND, propertyMap );
+
+ application.GetScene().Add( control );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( control.IsResourceReady(), true, TEST_LOCATION );
+ DALI_TEST_EQUALS( gResourceReadySignalFired, true, TEST_LOCATION );
+ gResourceReadySignalFired = false;
+
+ END_TEST;
+}
+
+int UtcDaliControlMarginProperty(void)
+{
+ ToolkitTestApplication application;
+
+ Control control = Control::New();
+ control.SetBackgroundColor( Color::BLUE );
+
+ control.SetProperty( Control::Property::MARGIN, Extents( 20, 10, 0, 0 ) );
+
+ application.GetScene().Add( control );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( control.GetProperty<Extents>( Control::Property::MARGIN ), Extents( 20, 10, 0, 0 ), TEST_LOCATION );
+
+ // Parent control has one ImageView as a Child.
+ ImageView image = ImageView::New();
+ image.SetBackgroundColor( Color::RED );
+ image.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
+ image.SetProperty( Control::Property::PADDING, Extents( 10, 10, 10, 10 ) );
+ control.Add( image );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( image.GetProperty<Extents>( Control::Property::PADDING ), Extents( 10, 10, 10, 10 ), TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliControlPaddingProperty(void)
+{
+ ToolkitTestApplication application;
+
+ Control control = Control::New();
+ control.SetBackgroundColor( Color::BLUE );
+
+ control.SetProperty( Control::Property::PADDING, Extents( 15, 10, 5, 10 ) );
+
+ application.GetScene().Add( control );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( control.GetProperty<Extents>( Control::Property::PADDING ), Extents( 15, 10, 5, 10 ), TEST_LOCATION );
+
+ Control child = Control::New();
+ control.Add(child);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( child.GetProperty<Vector3>( Dali::Actor::Property::POSITION ), Vector3( 15, 5, 0 ), TEST_LOCATION );
+
+ control.SetProperty( Dali::Actor::Property::LAYOUT_DIRECTION, Dali::LayoutDirection::RIGHT_TO_LEFT);
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( child.GetProperty<Vector3>( Dali::Actor::Property::POSITION ), Vector3( 10, 5, 0 ), TEST_LOCATION );
+
+ control.SetProperty( Dali::Actor::Property::LAYOUT_DIRECTION, Dali::LayoutDirection::LEFT_TO_RIGHT);
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( child.GetProperty<Vector3>( Dali::Actor::Property::POSITION ), Vector3( 15, 5, 0 ), TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliControlDoAction(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "DoAction on a visual registered with a control" );
+
+ // Set up trace debug
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+ TraceCallStack& textureTrace = gl.GetTextureTrace();
+ textureTrace.Enable( true );
+
+ //Created AnimatedImageVisual
+ VisualFactory factory = VisualFactory::Get();
+ Visual::Base imageVisual = factory.CreateVisual( TEST_IMAGE_FILE_NAME, ImageDimensions() );
+
+ DummyControl dummyControl = DummyControl::New(true);
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
+ dummyControl.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
+ application.GetScene().Add( dummyControl );
+
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
+ DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
+ textureTrace.Reset();
+
+ Property::Map attributes;
+ DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, DevelImageVisual::Action::RELOAD, attributes );
+
+ tet_infoline( "Perform RELOAD action. should reload Image and generate a texture" );
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 1, TEST_LOCATION );
+ DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
+ END_TEST;
+}
+
+int UtcDaliControlDoActionWhenNotStage(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( "DoAction on a visual registered with a control but not staged" );
+
+ // Set up trace debug
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+ TraceCallStack& textureTrace = gl.GetTextureTrace();
+ textureTrace.Enable( true );
+
+ //Created AnimatedImageVisual
+ VisualFactory factory = VisualFactory::Get();
+ Visual::Base imageVisual = factory.CreateVisual( TEST_IMAGE_FILE_NAME, ImageDimensions() );
+
+ DummyControl dummyControl = DummyControl::New(true);
+ Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+
+ dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, imageVisual );
+ dummyControl.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
+
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
+ DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
+ textureTrace.Reset();
+
+ Property::Map attributes;
+ DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, DevelImageVisual::Action::RELOAD, attributes );
+
+ tet_infoline( "Perform RELOAD action. should reload Image and generate a texture" );
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render();
+ DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
+ textureTrace.Reset();
+
+ tet_infoline( "Adding control to stage will in turn add the visual to the stage" );
+
+ application.GetScene().Add( dummyControl );
+ application.SendNotification();
+ application.Render();
+ tet_infoline( "No change in textures could occurs as already loaded and cached texture will be used" );
+
+ DALI_TEST_EQUALS( textureTrace.CountMethod("DeleteTextures"), 0, TEST_LOCATION );
+ DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), false, TEST_LOCATION );
+ textureTrace.Reset();
END_TEST;
}