Property::Map* resultMap = propValue.GetMap();
DALI_TEST_CHECK( resultMap->Find( "rendererType" ) );
DALI_TEST_CHECK( resultMap->Find( "rendererType" )->Get<std::string>() == "color" );
- DALI_TEST_CHECK( resultMap->Find( "blendColor" ) );
- DALI_TEST_CHECK( resultMap->Find( "blendColor" )->Get<Vector4>() == Color::RED );
+ DALI_TEST_CHECK( resultMap->Find( "mixColor" ) );
+ DALI_TEST_CHECK( resultMap->Find( "mixColor" )->Get<Vector4>() == Color::RED );
DALI_TEST_EQUALS( control.GetBackgroundColor(), Color::RED, TEST_LOCATION );
propValue = control.GetProperty( Control::Property::BACKGROUND );
resultMap = propValue.GetMap();
- DALI_TEST_CHECK( resultMap->Find( "blendColor" ) );
- DALI_TEST_CHECK( resultMap->Find( "blendColor" )->Get<Vector4>() == Color::YELLOW );
+ DALI_TEST_CHECK( resultMap->Find( "mixColor" ) );
+ DALI_TEST_CHECK( resultMap->Find( "mixColor" )->Get<Vector4>() == Color::YELLOW );
DALI_TEST_EQUALS( control.GetBackgroundColor(), Color::YELLOW, TEST_LOCATION );
Property::Map rendererMap;
rendererMap["rendererType"] = "color";
- rendererMap["blendColor"] = Color::CYAN;
+ rendererMap["mixColor"] = Color::CYAN;
control.SetProperty( Control::Property::BACKGROUND, rendererMap );
propValue = control.GetProperty( Control::Property::BACKGROUND );
resultMap = propValue.GetMap();
DALI_TEST_CHECK( resultMap->Find( "rendererType" ) );
DALI_TEST_CHECK( resultMap->Find( "rendererType" )->Get<std::string>() == "color" );
- DALI_TEST_CHECK( resultMap->Find( "blendColor" ) );
- DALI_TEST_CHECK( resultMap->Find( "blendColor" )->Get<Vector4>() == Color::CYAN );
+ DALI_TEST_CHECK( resultMap->Find( "mixColor" ) );
+ DALI_TEST_CHECK( resultMap->Find( "mixColor" )->Get<Vector4>() == Color::CYAN );
Property::Map emptyMap;
control.SetProperty( Control::Property::BACKGROUND, emptyMap );