return false;
}
-Image CreateSolidColorImage( const Vector4& color, unsigned int width, unsigned int height )
+struct CallbackFunctor
{
- BufferImage imageData = BufferImage::New( width, height, Pixel::RGBA8888 );
+ CallbackFunctor(bool* callbackFlag)
+ : mCallbackFlag( callbackFlag )
+ {
+ }
+
+ void operator()()
+ {
+ *mCallbackFlag = true;
+ }
+ bool* mCallbackFlag;
+};
+
+Dali::Integration::Point GetPointDownInside()
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::DOWN );
+ point.SetScreenPosition( Vector2( 240, 400 ) );
+ return point;
+}
+
+Dali::Integration::Point GetPointUpInside()
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::UP );
+ point.SetScreenPosition( Vector2( 240, 400 ) );
+ return point;
+}
- // Create the image
- PixelBuffer* pixbuf = imageData.GetBuffer();
- unsigned int size = width * height;
+Dali::Integration::Point GetPointLeave()
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::LEAVE );
+ point.SetScreenPosition( Vector2( 240, 400 ) );
+ return point;
+}
- for( size_t i = 0; i < size; i++ )
- {
- pixbuf[i*4+0] = 0xFF * color.r;
- pixbuf[i*4+1] = 0xFF * color.g;
- pixbuf[i*4+2] = 0xFF * color.b;
- pixbuf[i*4+3] = 0xFF * color.a;
- }
+Dali::Integration::Point GetPointEnter()
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::MOTION );
+ point.SetScreenPosition( Vector2( 240, 400 ) );
+ return point;
+}
- imageData.Update();
+Dali::Integration::Point GetPointDownOutside()
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::DOWN );
+ point.SetScreenPosition( Vector2( 10, 10 ) );
+ return point;
+}
- return imageData;
+Dali::Integration::Point GetPointUpOutside()
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::UP );
+ point.SetScreenPosition( Vector2( 10, 10 ) );
+ return point;
}
-const Dali::TouchPoint pointDownInside( 0, TouchPoint::Down, 240, 400 );
-const Dali::TouchPoint pointUpInside( 0, TouchPoint::Up, 240, 400 );
-const Dali::TouchPoint pointLeave( 0, TouchPoint::Leave, 240, 400 );
-const Dali::TouchPoint pointEnter( 0, TouchPoint::Motion, 240, 400 );
-const Dali::TouchPoint pointDownOutside( 0, TouchPoint::Down, 10, 10 );
-const Dali::TouchPoint pointUpOutside( 0, TouchPoint::Up, 10, 10 );
static float ANIMATION_TIME( 0.5f );
} // namespace
application.Render();
Vector3 size = pushButton.GetCurrentSize();
- tet_printf( "todor: size: %f,%f", size.width, size.height );
DALI_TEST_EQUALS( size.width, 20.f, TEST_LOCATION );
DALI_TEST_EQUALS( size.height, 20.f, TEST_LOCATION );
application.Render();
// connect to its touch signal
+ ConnectionTracker* testTracker = new ConnectionTracker();
button.PressedSignal().Connect( &ButtonCallback );
button.ReleasedSignal().Connect( &ButtonCallback );
+ bool pressedSignal = false;
+ bool releasedSignal = false;
+ button.ConnectSignal( testTracker, "pressed", CallbackFunctor(&pressedSignal) );
+ button.ConnectSignal( testTracker, "released", CallbackFunctor(&releasedSignal) );
Dali::Integration::TouchEvent event;
gIsCalledButtonCallback = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownInside );
+ event.AddPoint( GetPointDownInside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( gIsCalledButtonCallback );
+ DALI_TEST_CHECK( pressedSignal );
gIsCalledButtonCallback = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpInside );
+ event.AddPoint( GetPointUpInside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( gIsCalledButtonCallback );
+ DALI_TEST_CHECK( releasedSignal );
// Test2. Touch point down and up outside the button.
+ pressedSignal = false;
+ releasedSignal = false;
gIsCalledButtonCallback = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownOutside );
+ event.AddPoint( GetPointDownOutside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gIsCalledButtonCallback );
+ DALI_TEST_CHECK( !pressedSignal );
gIsCalledButtonCallback = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpOutside );
+ event.AddPoint( GetPointUpOutside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gIsCalledButtonCallback );
+ DALI_TEST_CHECK( !releasedSignal );
// Test3. Touch point down inside and up outside the button.
gIsCalledButtonCallback = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownInside );
+ event.AddPoint( GetPointDownInside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( gIsCalledButtonCallback );
gIsCalledButtonCallback = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointLeave );
+ event.AddPoint( GetPointLeave() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpOutside );
+ event.AddPoint( GetPointUpOutside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( gIsCalledButtonCallback );
gIsCalledButtonCallback = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownOutside );
+ event.AddPoint( GetPointDownOutside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gIsCalledButtonCallback );
gIsCalledButtonCallback = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointEnter );
+ event.AddPoint( GetPointEnter() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpInside );
+ event.AddPoint( GetPointUpInside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gIsCalledButtonCallback );
// connect to its touch signal
button.ClickedSignal().Connect( &ButtonCallback );
+ bool clickedSignal = false;
+ ConnectionTracker* testTracker = new ConnectionTracker();
+ button.ConnectSignal( testTracker, "clicked", CallbackFunctor(&clickedSignal) );
Dali::Integration::TouchEvent event;
gIsCalledButtonCallback = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownInside );
+ event.AddPoint( GetPointDownInside() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpInside );
+ event.AddPoint( GetPointUpInside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( gIsCalledButtonCallback );
+ DALI_TEST_CHECK( clickedSignal );
// Test2. Touch point down and up outside the button.
gIsCalledButtonCallback = false;
+ clickedSignal = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownOutside );
+ event.AddPoint( GetPointDownOutside() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpOutside );
+ event.AddPoint( GetPointUpOutside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gIsCalledButtonCallback );
+ DALI_TEST_CHECK( !clickedSignal );
// Test3. Touch point down inside and up outside the button.
gIsCalledButtonCallback = false;
+ clickedSignal = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownInside );
+ event.AddPoint( GetPointDownInside() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointLeave );
+ event.AddPoint( GetPointLeave() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpOutside );
+ event.AddPoint( GetPointUpOutside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gIsCalledButtonCallback );
+ DALI_TEST_CHECK( !clickedSignal );
// Test4. Touch point down outside and up inside the button.
gIsCalledButtonCallback = false;
+ clickedSignal = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownOutside );
+ event.AddPoint( GetPointDownOutside() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointEnter );
+ event.AddPoint( GetPointEnter() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpInside );
+ event.AddPoint( GetPointUpInside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gIsCalledButtonCallback );
+ DALI_TEST_CHECK( !clickedSignal );
END_TEST;
}
// connect to its signal
button.StateChangedSignal().Connect( &ButtonCallback );
+ bool stateChangedSignal = false;
+ ConnectionTracker* testTracker = new ConnectionTracker();
+ button.ConnectSignal( testTracker, "stateChanged", CallbackFunctor(&stateChangedSignal) );
gIsCalledButtonCallback = false;
button.SetSelected( true );
DALI_TEST_CHECK( gIsCalledButtonCallback );
+ DALI_TEST_CHECK( stateChangedSignal );
gIsCalledButtonCallback = false;
+ stateChangedSignal = false;
+
button.SetSelected( false );
DALI_TEST_CHECK( gIsCalledButtonCallback );
+ DALI_TEST_CHECK( stateChangedSignal );
END_TEST;
}
DALI_TEST_EQUALS( size.height, 10.f, TEST_LOCATION );
END_TEST;
}
+
+int UtcDaliButtonSetSelectedBackgroundImageP(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button = PushButton::New();
+ Stage::GetCurrent().Add( button );
+
+ try
+ {
+ button.SetSelectedBackgroundImage( "TestImage.jpg");
+ DALI_TEST_CHECK( true );
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK( false );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliButtonSetSelectedBackgroundImageN(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button;
+
+ try
+ {
+ button.SetSelectedBackgroundImage( "TestImage.jpg");
+ DALI_TEST_CHECK( false );
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK( true );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliButtonSetDisabledImageP(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button = PushButton::New();
+ Stage::GetCurrent().Add( button );
+
+ try
+ {
+ button.SetDisabledImage( "TestImage.jpg");
+ DALI_TEST_CHECK( true );
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK( false );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliButtonSetDisabledImageN(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button;
+
+ try
+ {
+ button.SetDisabledImage( "TestImage.jpg");
+ DALI_TEST_CHECK( false );
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK( true );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliButtonSetDisabledSelectedImageP(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button = PushButton::New();
+ Stage::GetCurrent().Add( button );
+
+ try
+ {
+ button.SetDisabledSelectedImage( "TestImage.jpg");
+ DALI_TEST_CHECK( true );
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK( false );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliButtonSetDisabledSelectedImageN(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button;
+
+ try
+ {
+ button.SetDisabledSelectedImage( "TestImage.jpg");
+ DALI_TEST_CHECK( false );
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK( true );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliButtonSetLabelP(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button = PushButton::New();
+ Stage::GetCurrent().Add( button );
+
+ try
+ {
+ button.SetLabel( TextLabel::New("Hello") );
+ DALI_TEST_CHECK( true );
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK( false );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliButtonSetLabelN(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button;
+
+ try
+ {
+ button.SetLabel( TextLabel::New("Hello") );
+ DALI_TEST_CHECK( false );
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK( true );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliButtonSetButtonImageP(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button = PushButton::New();
+ Stage::GetCurrent().Add( button );
+
+ try
+ {
+ button.SetButtonImage( CreateBufferImage( 10, 10, Color::WHITE ) );
+ DALI_TEST_CHECK( ImageView::DownCast( button.GetButtonImage() ) );
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK( false );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliButtonSetButtonImageN(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button;
+
+ try
+ {
+ button.SetButtonImage( CreateBufferImage( 10, 10, Color::WHITE ) );
+ DALI_TEST_CHECK( false );
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK( true );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliButtonSetSelectedImageWithImageP(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button = PushButton::New();
+ Stage::GetCurrent().Add( button );
+
+ try
+ {
+ button.SetSelectedImage( CreateBufferImage( 10, 10, Color::WHITE ) );
+ DALI_TEST_CHECK( ImageView::DownCast( button.GetSelectedImage() ) );
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK( false );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliButtonSetSelectedImageWithImageN(void)
+{
+ ToolkitTestApplication application;
+
+ PushButton button;
+
+ try
+ {
+ button.SetSelectedImage( CreateBufferImage( 10, 10, Color::WHITE ) );
+ DALI_TEST_CHECK( false );
+ }
+ catch(...)
+ {
+ DALI_TEST_CHECK( true );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliButtonSetSelectedColorP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliButtonSetSelectedColorP");
+
+ PushButton pushButton = PushButton::New();
+ Stage::GetCurrent().Add( pushButton );
+
+ application.SendNotification();
+ application.Render();
+
+ const Vector4 SET_COLOR = Color::BLUE;
+
+ pushButton.SetSize( Vector2( 20.0f, 20.0f ) );
+ pushButton.SetProperty( Button::Property::SELECTED_COLOR, SET_COLOR );
+
+ application.SendNotification();
+ application.Render();
+
+ Vector4 color = pushButton.GetProperty<Vector4>( Button::Property::SELECTED_COLOR );
+
+ DALI_TEST_EQUALS( color, SET_COLOR, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliButtonSetUnSelectedColorP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliButtonSetUnSelectedColorP");
+
+ PushButton pushButton = PushButton::New();
+ Stage::GetCurrent().Add( pushButton );
+
+ application.SendNotification();
+ application.Render();
+
+ const Vector4 SET_COLOR = Color::BLUE;
+
+ pushButton.SetSize( Vector2( 20.0f, 20.0f ) );
+ pushButton.SetProperty( Button::Property::UNSELECTED_COLOR, SET_COLOR );
+
+ application.SendNotification();
+ application.Render();
+
+ Vector4 color = pushButton.GetProperty<Vector4>( Button::Property::UNSELECTED_COLOR );
+
+ DALI_TEST_EQUALS( color, SET_COLOR, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliButtonResetSelectedColorP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliButtonSetSelectedColorP");
+
+ PushButton pushButton = PushButton::New();
+ Stage::GetCurrent().Add( pushButton );
+
+ application.SendNotification();
+ application.Render();
+
+ const Vector4 FIRST_COLOR = Color::BLUE;
+ const Vector4 SECOND_COLOR = Color::BLUE;
+
+ pushButton.SetSize( Vector2( 20.0f, 20.0f ) );
+ pushButton.SetProperty( Button::Property::SELECTED_COLOR, FIRST_COLOR );
+
+ application.SendNotification();
+ application.Render();
+
+ Vector4 color = pushButton.GetProperty<Vector4>( Button::Property::SELECTED_COLOR );
+
+ DALI_TEST_EQUALS( color, FIRST_COLOR, TEST_LOCATION );
+
+ pushButton.SetProperty( Button::Property::SELECTED_COLOR, SECOND_COLOR );
+
+ application.SendNotification();
+ application.Render();
+
+ color = pushButton.GetProperty<Vector4>( Button::Property::SELECTED_COLOR );
+
+ DALI_TEST_EQUALS( color, SECOND_COLOR, TEST_LOCATION );
+
+ END_TEST;
+}