/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// Need to override adaptor classes for toolkit test harness, so include
// test harness headers before dali headers.
#include <dali-toolkit-test-suite-utils.h>
+#include "dali-toolkit-test-utils/toolkit-timer.h"
#include <dali.h>
#include <dali-toolkit/dali-toolkit.h>
#include <dali/integration-api/events/touch-event-integ.h>
+#include <dali-toolkit/devel-api/controls/buttons/button-devel.h>
+
using namespace Dali;
using namespace Toolkit;
namespace
{
static bool gIsCalledButtonCallback = false;
+static bool gIsCalledChildButtonCallback = false;
static bool ButtonCallback( Button button )
{
return false;
}
-Image CreateSolidColorImage( const Vector4& color, unsigned int width, unsigned int height )
+static bool ChildButtonCallback( Button button )
+{
+ gIsCalledChildButtonCallback = true;
+ return false;
+}
+
+static std::string GetButtonText( Button button )
+{
+ Property::Value value = button.GetProperty( Toolkit::Button::Property::LABEL );
+
+ Property::Map *labelProperty = value.GetMap();
+
+ std::string textLabel;
+
+ if ( labelProperty )
+ {
+ Property::Value* value = labelProperty->Find( Toolkit::TextVisual::Property::TEXT );
+ value->Get( textLabel );
+ }
+
+ return textLabel;
+}
+
+struct CallbackFunctor
{
- BufferImage imageData = BufferImage::New( width, height, Pixel::RGBA8888 );
+ CallbackFunctor(bool* callbackFlag)
+ : mCallbackFlag( callbackFlag )
+ {
+ }
+
+ void operator()()
+ {
+ *mCallbackFlag = true;
+ }
+ bool* mCallbackFlag;
+};
+
+Dali::Integration::Point GetPointDownInside()
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::DOWN );
+ point.SetScreenPosition( Vector2( 240, 400 ) );
+ return point;
+}
- // Create the image
- PixelBuffer* pixbuf = imageData.GetBuffer();
- unsigned int size = width * height;
+Dali::Integration::Point GetPointUpInside()
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::UP );
+ point.SetScreenPosition( Vector2( 240, 400 ) );
+ return point;
+}
- for( size_t i = 0; i < size; i++ )
- {
- pixbuf[i*4+0] = 0xFF * color.r;
- pixbuf[i*4+1] = 0xFF * color.g;
- pixbuf[i*4+2] = 0xFF * color.b;
- pixbuf[i*4+3] = 0xFF * color.a;
- }
+Dali::Integration::Point GetPointLeave()
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::LEAVE );
+ point.SetScreenPosition( Vector2( 240, 400 ) );
+ return point;
+}
- imageData.Update();
+Dali::Integration::Point GetPointEnter()
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::MOTION );
+ point.SetScreenPosition( Vector2( 240, 400 ) );
+ return point;
+}
- return imageData;
+Dali::Integration::Point GetPointDownOutside()
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::DOWN );
+ point.SetScreenPosition( Vector2( 10, 10 ) );
+ return point;
}
-const Dali::TouchPoint pointDownInside( 0, TouchPoint::Down, 240, 400 );
-const Dali::TouchPoint pointUpInside( 0, TouchPoint::Up, 240, 400 );
-const Dali::TouchPoint pointLeave( 0, TouchPoint::Leave, 240, 400 );
-const Dali::TouchPoint pointEnter( 0, TouchPoint::Motion, 240, 400 );
-const Dali::TouchPoint pointDownOutside( 0, TouchPoint::Down, 10, 10 );
-const Dali::TouchPoint pointUpOutside( 0, TouchPoint::Up, 10, 10 );
+Dali::Integration::Point GetPointUpOutside()
+{
+ Dali::Integration::Point point;
+ point.SetState( PointState::UP );
+ point.SetScreenPosition( Vector2( 10, 10 ) );
+ return point;
+}
-static float ANIMATION_TIME( 0.5f );
} // namespace
int UtcDaliButtonConstructorP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
Button button;
int UtcDaliButtonCopyConstructorP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
// Initialize an object, ref count == 1
Button button = PushButton::New();
END_TEST;
}
+int UtcDaliButtonMoveConstructor(void)
+{
+ ToolkitTestApplication application;
+
+ Button button = PushButton::New();
+ DALI_TEST_EQUALS( 1, button.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+ DALI_TEST_EQUALS( button.GetProperty<bool>( Button::Property::TOGGLABLE ), false , TEST_LOCATION );
+ button.SetProperty( Button::Property::TOGGLABLE, true );
+ DALI_TEST_EQUALS( button.GetProperty<bool>( Button::Property::TOGGLABLE ), true , TEST_LOCATION );
+
+ Button moved = std::move( button );
+ DALI_TEST_CHECK( moved );
+ DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+ DALI_TEST_EQUALS( moved.GetProperty<bool>( Button::Property::TOGGLABLE ), true , TEST_LOCATION );
+ DALI_TEST_CHECK( !button );
+
+ END_TEST;
+}
+
int UtcDaliButtonAssignmentOperatorP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
Button button = PushButton::New();
END_TEST;
}
+int UtcDaliButtonMoveAssignment(void)
+{
+ ToolkitTestApplication application;
+
+ Button button = PushButton::New();
+ DALI_TEST_EQUALS( 1, button.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+ DALI_TEST_EQUALS( button.GetProperty<bool>( Button::Property::TOGGLABLE ), false , TEST_LOCATION );
+ button.SetProperty( Button::Property::TOGGLABLE, true );
+ DALI_TEST_EQUALS( button.GetProperty<bool>( Button::Property::TOGGLABLE ), true , TEST_LOCATION );
+
+ Button moved;
+ moved = std::move( button );
+ DALI_TEST_CHECK( moved );
+ DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+ DALI_TEST_EQUALS( moved.GetProperty<bool>( Button::Property::TOGGLABLE ), true , TEST_LOCATION );
+ DALI_TEST_CHECK( !button );
+
+ END_TEST;
+}
+
int UtcDaliButtonDownCastP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
Button button = PushButton::New();
int UtcDaliButtonDownCastN(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
BaseHandle unInitializedObject;
END_TEST;
}
-int UtcDaliButtonSetDisabledP(void)
+int UtcDaliButtonDisabledPropertyP(void)
{
ToolkitTestApplication application;
Button button = PushButton::New();
- button.SetDisabled( true );
- DALI_TEST_CHECK( button.IsDisabled() );
+ button.SetProperty( button.GetPropertyIndex("disabled"), true );
+
+ DALI_TEST_EQUALS( button.GetProperty<bool>( button.GetPropertyIndex("disabled")), true, TEST_LOCATION );
+
+ button.SetProperty( button.GetPropertyIndex("disabled"), false );
- button.SetDisabled( false );
+ DALI_TEST_EQUALS( button.GetProperty<bool>( button.GetPropertyIndex("disabled")), false, TEST_LOCATION );
- DALI_TEST_CHECK( !button.IsDisabled() );
+ button.SetProperty( button.GetPropertyIndex("disabled"), true );
- button.SetDisabled( true );
+ DALI_TEST_EQUALS( button.GetProperty<bool>( button.GetPropertyIndex("disabled")), true, TEST_LOCATION );
- DALI_TEST_CHECK( button.IsDisabled() );
+ button.SetProperty( button.GetPropertyIndex("disabled"), false );
- button.SetDisabled( false );
+ DALI_TEST_EQUALS( button.GetProperty<bool>( button.GetPropertyIndex("disabled")), false, TEST_LOCATION );
- DALI_TEST_CHECK( !button.IsDisabled() );
END_TEST;
}
-int UtcDaliButtonIsDisabledP(void)
+int UtcDaliButtonSetDisabledWithDifferentStates01P(void)
{
ToolkitTestApplication application;
+ tet_infoline("UtcDaliButtonSetDisabledWithDifferentStates01P\n");
+
Button button = PushButton::New();
- button.SetDisabled( true );
+ bool SELECTED = true;
+
+ button.SetProperty( Button::Property::TOGGLABLE, true);
+ button.SetProperty( Button::Property::SELECTED, SELECTED );
- DALI_TEST_CHECK( button.IsDisabled() );
+ button.SetProperty( Button::Property::DISABLED, true);
- button.SetDisabled( false );
+ tet_infoline("Set button to SELECTED = false whilst disabled, should not change to false\n");
+ button.SetProperty( Button::Property::SELECTED, !SELECTED );
+
+ bool isSelected = button.GetProperty<bool>( Button::Property::SELECTED ) ;
+
+ DALI_TEST_EQUALS( isSelected, SELECTED , TEST_LOCATION );
- DALI_TEST_CHECK( !button.IsDisabled() );
END_TEST;
}
-int UtcDaliButtonSetAutoRepeatingP(void)
+int UtcDaliButtonSetDisabledWithDifferentStates02P(void)
{
ToolkitTestApplication application;
+ tet_infoline("UtcDaliButtonSetDisabledWithDifferentStates02\n");
+
Button button = PushButton::New();
- button.SetAutoRepeating( true );
+ bool SELECTED = true;
- DALI_TEST_CHECK( button.IsAutoRepeating() );
+ button.SetProperty( Button::Property::TOGGLABLE, true );
+ button.SetProperty( Button::Property::SELECTED, SELECTED );
+ button.SetProperty( Button::Property::DISABLED, true );
- button.SetAutoRepeating( false );
+ bool isSelected = button.GetProperty<bool>( Button::Property::SELECTED );
+ DALI_TEST_EQUALS( isSelected, SELECTED , TEST_LOCATION );
+ tet_infoline("Set button to DISABLED = false whilst disabled and then set to unselected\n");
- DALI_TEST_CHECK( !button.IsAutoRepeating() );
+ button.SetProperty( Button::Property::DISABLED, false);
+ button.SetProperty( Button::Property::SELECTED, !SELECTED );
- button.SetAutoRepeating( true );
+ isSelected = button.GetProperty<bool>( Button::Property::SELECTED );
+ DALI_TEST_EQUALS( isSelected, !SELECTED , TEST_LOCATION );
- DALI_TEST_CHECK( button.IsAutoRepeating() );
+ END_TEST;
+}
+
+int UtcDaliButtonPropertyGetLabelAlignment(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliPushButtonPropertyGetLabelAlignment\n");
- button.SetAutoRepeating( false );
+ Button button = PushButton::New();
+ button.SetProperty( Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT, "END" );
+ DALI_TEST_EQUALS( button.GetProperty<std::string>( Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT ), "END", TEST_LOCATION );
- DALI_TEST_CHECK( !button.IsAutoRepeating() );
END_TEST;
}
-int UtcDaliButtonIsAutoRepeatingP(void)
+int UtcDaliButtonIsDisabledP(void)
{
ToolkitTestApplication application;
Button button = PushButton::New();
- button.SetAutoRepeating( true );
+ button.SetProperty( Button::Property::DISABLED, true);
- DALI_TEST_CHECK( button.IsAutoRepeating() );
+ DALI_TEST_EQUALS( button.GetProperty<bool>( Button::Property::DISABLED ), true, TEST_LOCATION );
- button.SetAutoRepeating( false );
+ button.SetProperty( Button::Property::DISABLED, false);
- DALI_TEST_CHECK( !button.IsAutoRepeating() );
+ DALI_TEST_EQUALS( button.GetProperty<bool>( Button::Property::DISABLED ), false, TEST_LOCATION );
END_TEST;
}
-int UtcDaliButtonSetInitialAutoRepeatingDelayP(void)
+int UtcDaliButtonAutoRepeatingPropertyP(void)
{
ToolkitTestApplication application;
Button button = PushButton::New();
- button.SetInitialAutoRepeatingDelay( 0.5f );
+ button.SetProperty( button.GetPropertyIndex("autoRepeating"), true );
+
+ DALI_TEST_EQUALS( button.GetProperty<bool>( button.GetPropertyIndex("autoRepeating")), true, TEST_LOCATION );
- DALI_TEST_EQUALS( button.GetInitialAutoRepeatingDelay(), 0.5f, TEST_LOCATION );
+ button.SetProperty( button.GetPropertyIndex("autoRepeating"), false );
- button.SetInitialAutoRepeatingDelay( 0.2f );
+ DALI_TEST_EQUALS( button.GetProperty<bool>( button.GetPropertyIndex("autoRepeating")), false, TEST_LOCATION );
+
+ button.SetProperty( button.GetPropertyIndex("autoRepeating"), true );
+
+ DALI_TEST_EQUALS( button.GetProperty<bool>( button.GetPropertyIndex("autoRepeating")), true, TEST_LOCATION );
- DALI_TEST_EQUALS( button.GetInitialAutoRepeatingDelay(), 0.2f, TEST_LOCATION );
END_TEST;
}
-int UtcDaliButtonSetNextAutoRepeatingDelayP(void)
+int UtcDaliButtonIsAutoRepeatingP(void)
{
ToolkitTestApplication application;
Button button = PushButton::New();
- button.SetNextAutoRepeatingDelay( 0.5f );
+ button.SetProperty( Button::Property::AUTO_REPEATING, true);
- DALI_TEST_EQUALS( button.GetNextAutoRepeatingDelay(), 0.5f, TEST_LOCATION );
+ DALI_TEST_EQUALS( button.GetProperty<bool>( Button::Property::AUTO_REPEATING ), true, TEST_LOCATION );
- button.SetNextAutoRepeatingDelay( 0.2f );
+ button.SetProperty( Button::Property::AUTO_REPEATING, false);
+
+ DALI_TEST_EQUALS( button.GetProperty<bool>( Button::Property::AUTO_REPEATING ), false, TEST_LOCATION );
- DALI_TEST_EQUALS( button.GetNextAutoRepeatingDelay(), 0.2f, TEST_LOCATION );
END_TEST;
}
-int UtcDaliButtonSetTogglableButtonP(void)
+int UtcDaliButtonAutoRepeatingP(void)
{
ToolkitTestApplication application;
+ tet_infoline(" UtcDaliButtonPressedSignalP Setup Autorepeating and check multiple clicked signals received\n");
+
+ const float AUTO_REPEATING_DELAY = 0.15f;
Button button = PushButton::New();
+ button.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ button.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ button.SetProperty( Actor::Property::POSITION, Vector2( 240, 400 ));
+ button.SetProperty( Actor::Property::SIZE, Vector2( 100, 100 ) );
+ application.GetScene().Add( button );
+
+ application.SendNotification();
+ application.Render();
+
+ button.SetProperty( Toolkit::Button::Property::AUTO_REPEATING, true );
+ button.SetProperty( Toolkit::Button::Property::INITIAL_AUTO_REPEATING_DELAY, AUTO_REPEATING_DELAY );
+ // connect to its touch signal
+ ConnectionTracker* testTracker = new ConnectionTracker();
+ button.PressedSignal().Connect( &ButtonCallback );
+ button.ClickedSignal().Connect( &ButtonCallback );
+ bool clickedSignal = false;
+ bool pressedSignal = false;
+ button.ConnectSignal( testTracker, "pressed", CallbackFunctor(&pressedSignal) );
+ button.ConnectSignal( testTracker, "clicked", CallbackFunctor(&clickedSignal) );
+
+ Dali::Integration::TouchEvent event;
+
+ // Touch point down and up inside the button.
+
+ gIsCalledButtonCallback = false;
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint( GetPointDownInside() );
+ application.ProcessEvent( event );
+
+ DALI_TEST_EQUALS( gIsCalledButtonCallback, true, TEST_LOCATION );
+ DALI_TEST_EQUALS( pressedSignal, true, TEST_LOCATION );
+ tet_infoline("Consume first clicked signal then wait\n");
+
+ gIsCalledButtonCallback = false;
+ Dali::Timer timer = Timer::New( AUTO_REPEATING_DELAY );
+ timer.MockEmitSignal();
+ application.Wait( AUTO_REPEATING_DELAY*2 );
+ DALI_TEST_EQUALS( clickedSignal, true, TEST_LOCATION );
+ tet_infoline("Check gIsCalledButtonCallback was called again after last consumption of it.\n");
- button.SetTogglableButton( true );
+ DALI_TEST_EQUALS( gIsCalledButtonCallback, true, TEST_LOCATION );
- DALI_TEST_CHECK( button.IsTogglableButton() );
+ gIsCalledButtonCallback = false;
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint( GetPointUpInside() );
+ application.ProcessEvent( event );
- button.SetTogglableButton( false );
+ DALI_TEST_EQUALS( gIsCalledButtonCallback, true, TEST_LOCATION );
- DALI_TEST_CHECK( !button.IsTogglableButton() );
END_TEST;
}
-int UtcDaliButtonSetSelectedP(void)
+int UtcDaliButtonInitialAutoRepeatingDelayPropertyP(void)
{
ToolkitTestApplication application;
Button button = PushButton::New();
- button.SetTogglableButton( true );
- button.SetSelected( true );
+ button.SetProperty( button.GetPropertyIndex("initialAutoRepeatingDelay"), 0.5f );
+
+ DALI_TEST_EQUALS( button.GetProperty<float>( button.GetPropertyIndex("initialAutoRepeatingDelay")), 0.5f, TEST_LOCATION );
- DALI_TEST_CHECK( button.IsSelected() );
+ button.SetProperty( button.GetPropertyIndex("initialAutoRepeatingDelay"), 0.2f );
- button.SetSelected( false );
+ DALI_TEST_EQUALS( button.GetProperty<float>( button.GetPropertyIndex("initialAutoRepeatingDelay")), 0.2f, TEST_LOCATION );
- DALI_TEST_CHECK( !button.IsSelected() );
END_TEST;
}
-int UtcDaliButtonSetAnimationTimeP(void)
+int UtcDaliButtonNextAutoRepeatingDelayPropertyP(void)
{
ToolkitTestApplication application;
- tet_infoline(" UtcDaliButtonSetAnimationTimeP");
Button button = PushButton::New();
- button.SetAnimationTime( ANIMATION_TIME );
+ button.SetProperty( button.GetPropertyIndex("nextAutoRepeatingDelay"), 0.5f );
+
+ DALI_TEST_EQUALS( button.GetProperty<float>( button.GetPropertyIndex("nextAutoRepeatingDelay")), 0.5f, TEST_LOCATION );
- DALI_TEST_EQUALS( button.GetAnimationTime(), ANIMATION_TIME, TEST_LOCATION );
+ button.SetProperty( button.GetPropertyIndex("nextAutoRepeatingDelay"), 0.2f );
+
+ DALI_TEST_EQUALS( button.GetProperty<float>( button.GetPropertyIndex("nextAutoRepeatingDelay")), 0.2f, TEST_LOCATION );
END_TEST;
}
-int UtcDaliButtonSetLabelStringP(void)
+int UtcDaliButtonTogglableButtonPropertyP(void)
{
ToolkitTestApplication application;
Button button = PushButton::New();
- button.SetLabel( "Button Label" );
+ button.SetProperty( button.GetPropertyIndex("togglable"), true );
+
+ DALI_TEST_EQUALS( button.GetProperty<bool>( button.GetPropertyIndex("togglable")), true, TEST_LOCATION );
+
+ button.SetProperty( button.GetPropertyIndex("togglable"), false );
- DALI_TEST_CHECK( button.GetLabel() );
+ DALI_TEST_EQUALS( button.GetProperty<bool>( button.GetPropertyIndex("togglable")), false, TEST_LOCATION );
END_TEST;
}
-int UtcDaliButtonSetLabelActorP(void)
+int UtcDaliButtonSelectedPropertyP(void)
{
ToolkitTestApplication application;
Button button = PushButton::New();
+ button.SetProperty( button.GetPropertyIndex("togglable"), true );
+
+ button.SetProperty( button.GetPropertyIndex("selected"), true );
+
+ DALI_TEST_EQUALS( button.GetProperty<bool>( button.GetPropertyIndex("selected")), true, TEST_LOCATION );
+
+ button.SetProperty( button.GetPropertyIndex("selected"), false );
- TextLabel textLabel = TextLabel::New( "Button Label" );
- button.SetLabel( textLabel );
+ DALI_TEST_EQUALS( button.GetProperty<bool>( button.GetPropertyIndex("selected")), false, TEST_LOCATION );
+ END_TEST;
+}
+
+int UtcDaliButtonSetLabelStringWithPropertyMapP(void)
+{
+ ToolkitTestApplication application;
+
+ Button button = PushButton::New();
+ button.SetProperty( Toolkit::Button::Property::LABEL,
+ Property::Map().Add( Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT )
+ .Add( Toolkit::TextVisual::Property::POINT_SIZE, 15.0f )
+ .Add( Toolkit::TextVisual::Property::TEXT, "Button Label")
+ );
- DALI_TEST_CHECK( button.GetLabel() );
+ DALI_TEST_EQUALS( GetButtonText( button ), "Button Label", TEST_LOCATION );
END_TEST;
}
-int UtcDaliButtonSetButtonImage(void)
+int UtcDaliButtonSetLabelStringWithPropertyMapStringsP(void)
{
ToolkitTestApplication application;
- tet_infoline(" UtcDaliButtonSetButtonImage");
- Image image = CreateSolidColorImage( Color::RED, 10, 10 );
+ Button button = PushButton::New();
- PushButton pushButton = PushButton::New();
- Stage::GetCurrent().Add( pushButton );
+ tet_infoline(" UtcDaliButtonSetLabelStringWithPropertyMapStringsP Setting Button text using String then replacing with Enum then string");
- application.SendNotification();
- application.Render();
+ Property::Map textVisualMapInitial;
+ textVisualMapInitial["visualType"] = "TEXT";
+ textVisualMapInitial["pointSize"] = 15.0f;
+ textVisualMapInitial["text"] = "button label initial";
- pushButton.SetSize( Vector2( 20.0f, 20.0f ) );
- pushButton.SetButtonImage( image );
+ button.SetProperty( Button::Property::LABEL, textVisualMapInitial );
- application.SendNotification();
- application.Render();
+ DALI_TEST_EQUALS( GetButtonText( button ), "button label initial", TEST_LOCATION );
+
+ tet_infoline(" UtcDaliButtonSetLabelStringWithPropertyMapStringsP Intermediate part of test");
+
+ Property::Map propertyMap;
+ propertyMap.Insert( Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT );
+ propertyMap.Insert( Toolkit::TextVisual::Property::TEXT, "error if this is the final text" );
+ propertyMap.Insert( Toolkit::TextVisual::Property::POINT_SIZE, 15.0f );
+
+ button.SetProperty( Button::Property::LABEL, propertyMap );
+
+ DALI_TEST_EQUALS( GetButtonText( button ), "error if this is the final text", TEST_LOCATION );
+
+ tet_infoline(" UtcDaliButtonSetLabelStringWithPropertyMapStringsP Final part of test");
- Vector3 size = pushButton.GetCurrentSize();
+ Property::Map textVisualMap;
+ textVisualMap["visualType"] = "TEXT";
+ textVisualMap["pointSize"] = 15.0f;
+ textVisualMap["text"] = "Button Label";
- DALI_TEST_EQUALS( size.width, 20.f, TEST_LOCATION );
- DALI_TEST_EQUALS( size.height, 20.f, TEST_LOCATION );
+ button.SetProperty( Toolkit::Button::Property::LABEL, textVisualMap );
+ DALI_TEST_EQUALS( GetButtonText( button ), "Button Label", TEST_LOCATION );
END_TEST;
}
-int UtcDaliButtonSetSelectedImageP(void)
+int UtcDaliButtonSetLabelWithStringP(void)
{
ToolkitTestApplication application;
- tet_infoline(" UtcDaliButtonSetButtonImage");
- Image image = CreateSolidColorImage( Color::RED, 10, 10 );
+ Button button = PushButton::New();
- PushButton pushButton = PushButton::New();
- Stage::GetCurrent().Add( pushButton );
+ // Set default point size for text visual as style sheet not available.
+ button.SetProperty( Toolkit::Button::Property::LABEL,
+ Property::Map().Add( Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT )
+ .Add( Toolkit::TextVisual::Property::POINT_SIZE, 15.0f )
+ );
- application.SendNotification();
- application.Render();
+ button.SetProperty( Toolkit::Button::Property::LABEL, "Button Label" );
+
+ DALI_TEST_EQUALS( GetButtonText( button ), "Button Label", TEST_LOCATION );
+ END_TEST;
+}
+
+int UtcDaliButtonSetLabelPropertyP(void)
+{
+ ToolkitTestApplication application;
- pushButton.SetSize( Vector2( 20.0f, 20.0f ) );
- pushButton.SetSelectedImage( image );
+ tet_infoline(" UtcDaliButtonSetLabelPropertyP Set text label and then set again with new text");
- application.SendNotification();
- application.Render();
- Vector3 size = pushButton.GetCurrentSize();
+ const std::string TEST_LABEL1 = "test label one";
+ const std::string TEST_LABEL2 = "test label two";
- DALI_TEST_EQUALS( size.width, 20.f, TEST_LOCATION );
- DALI_TEST_EQUALS( size.height, 20.f, TEST_LOCATION );
+ Button button = PushButton::New();
+
+ button.SetProperty( Toolkit::Button::Property::LABEL,
+ Property::Map().Add( Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT )
+ .Add( Toolkit::TextVisual::Property::POINT_SIZE, 15.0f )
+ .Add( Toolkit::TextVisual::Property::TEXT, TEST_LABEL1 )
+ );
+
+ DALI_TEST_EQUALS( GetButtonText( button ), TEST_LABEL1, TEST_LOCATION );
+
+ Property::Map propertyMap;
+ propertyMap.Insert( Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT );
+ propertyMap.Insert( Toolkit::TextVisual::Property::TEXT, TEST_LABEL2 );
+ propertyMap.Insert( Toolkit::TextVisual::Property::TEXT_COLOR, Color::BLUE );
+ propertyMap.Insert( Toolkit::TextVisual::Property::POINT_SIZE, 15.0f );
+ button.SetProperty( Button::Property::LABEL, propertyMap );
+
+ DALI_TEST_EQUALS( GetButtonText( button ), TEST_LABEL2, TEST_LOCATION );
END_TEST;
}
tet_infoline(" UtcDaliButtonPressedSignalP");
Button button = PushButton::New();
- button.SetAnchorPoint( AnchorPoint::TOP_LEFT );
- button.SetParentOrigin( ParentOrigin::TOP_LEFT );
- button.SetPosition( 240, 400 );
- button.SetSize( 100, 100 );
+ button.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ button.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ button.SetProperty( Actor::Property::POSITION, Vector2( 240, 400 ));
+ button.SetProperty( Actor::Property::SIZE, Vector2( 100, 100 ) );
- Stage::GetCurrent().Add( button );
+ application.GetScene().Add( button );
application.SendNotification();
application.Render();
// connect to its touch signal
+ ConnectionTracker* testTracker = new ConnectionTracker();
button.PressedSignal().Connect( &ButtonCallback );
button.ReleasedSignal().Connect( &ButtonCallback );
+ bool pressedSignal = false;
+ bool releasedSignal = false;
+ button.ConnectSignal( testTracker, "pressed", CallbackFunctor(&pressedSignal) );
+ button.ConnectSignal( testTracker, "released", CallbackFunctor(&releasedSignal) );
Dali::Integration::TouchEvent event;
gIsCalledButtonCallback = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownInside );
+ event.AddPoint( GetPointDownInside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( gIsCalledButtonCallback );
+ DALI_TEST_CHECK( pressedSignal );
gIsCalledButtonCallback = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpInside );
+ event.AddPoint( GetPointUpInside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( gIsCalledButtonCallback );
+ DALI_TEST_CHECK( releasedSignal );
// Test2. Touch point down and up outside the button.
+ pressedSignal = false;
+ releasedSignal = false;
gIsCalledButtonCallback = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownOutside );
+ event.AddPoint( GetPointDownOutside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gIsCalledButtonCallback );
+ DALI_TEST_CHECK( !pressedSignal );
gIsCalledButtonCallback = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpOutside );
+ event.AddPoint( GetPointUpOutside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gIsCalledButtonCallback );
+ DALI_TEST_CHECK( !releasedSignal );
// Test3. Touch point down inside and up outside the button.
gIsCalledButtonCallback = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownInside );
+ event.AddPoint( GetPointDownInside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( gIsCalledButtonCallback );
gIsCalledButtonCallback = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointLeave );
+ event.AddPoint( GetPointLeave() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpOutside );
+ event.AddPoint( GetPointUpOutside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( gIsCalledButtonCallback );
gIsCalledButtonCallback = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownOutside );
+ event.AddPoint( GetPointDownOutside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gIsCalledButtonCallback );
gIsCalledButtonCallback = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointEnter );
+ event.AddPoint( GetPointEnter() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpInside );
+ event.AddPoint( GetPointUpInside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gIsCalledButtonCallback );
tet_infoline(" UtcDaliButtonClickedSignalP");
Button button = PushButton::New();
- button.SetAnchorPoint( AnchorPoint::TOP_LEFT );
- button.SetParentOrigin( ParentOrigin::TOP_LEFT );
- button.SetPosition( 240, 400 );
- button.SetSize( 100, 100 );
+ button.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ button.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ button.SetProperty( Actor::Property::POSITION, Vector2( 240, 400 ));
+ button.SetProperty( Actor::Property::SIZE, Vector2( 100, 100 ) );
- Stage::GetCurrent().Add( button );
+ application.GetScene().Add( button );
application.SendNotification();
application.Render();
// connect to its touch signal
button.ClickedSignal().Connect( &ButtonCallback );
+ bool clickedSignal = false;
+ ConnectionTracker* testTracker = new ConnectionTracker();
+ button.ConnectSignal( testTracker, "clicked", CallbackFunctor(&clickedSignal) );
Dali::Integration::TouchEvent event;
gIsCalledButtonCallback = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownInside );
+ event.AddPoint( GetPointDownInside() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpInside );
+ event.AddPoint( GetPointUpInside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( gIsCalledButtonCallback );
+ DALI_TEST_CHECK( clickedSignal );
// Test2. Touch point down and up outside the button.
gIsCalledButtonCallback = false;
+ clickedSignal = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownOutside );
+ event.AddPoint( GetPointDownOutside() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpOutside );
+ event.AddPoint( GetPointUpOutside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gIsCalledButtonCallback );
+ DALI_TEST_CHECK( !clickedSignal );
// Test3. Touch point down inside and up outside the button.
gIsCalledButtonCallback = false;
+ clickedSignal = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownInside );
+ event.AddPoint( GetPointDownInside() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointLeave );
+ event.AddPoint( GetPointLeave() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpOutside );
+ event.AddPoint( GetPointUpOutside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gIsCalledButtonCallback );
+ DALI_TEST_CHECK( !clickedSignal );
// Test4. Touch point down outside and up inside the button.
gIsCalledButtonCallback = false;
+ clickedSignal = false;
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownOutside );
+ event.AddPoint( GetPointDownOutside() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointEnter );
+ event.AddPoint( GetPointEnter() );
application.ProcessEvent( event );
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpInside );
+ event.AddPoint( GetPointUpInside() );
application.ProcessEvent( event );
DALI_TEST_CHECK( !gIsCalledButtonCallback );
+ DALI_TEST_CHECK( !clickedSignal );
END_TEST;
}
tet_infoline(" UtcDaliButtonStateChangedSignalP");
Button button = PushButton::New();
- button.SetTogglableButton( true );
- Stage::GetCurrent().Add( button );
+ button.SetProperty( Button::Property::TOGGLABLE, true);
+
+ application.GetScene().Add( button );
application.SendNotification();
application.Render();
// connect to its signal
button.StateChangedSignal().Connect( &ButtonCallback );
+ bool stateChangedSignal = false;
+ ConnectionTracker* testTracker = new ConnectionTracker();
+ button.ConnectSignal( testTracker, "stateChanged", CallbackFunctor(&stateChangedSignal) );
gIsCalledButtonCallback = false;
- button.SetSelected( true );
+ button.SetProperty( Button::Property::SELECTED, true);
DALI_TEST_CHECK( gIsCalledButtonCallback );
+ DALI_TEST_CHECK( stateChangedSignal );
gIsCalledButtonCallback = false;
- button.SetSelected( false );
+ stateChangedSignal = false;
+ button.SetProperty( Button::Property::SELECTED, false);
DALI_TEST_CHECK( gIsCalledButtonCallback );
+ DALI_TEST_CHECK( stateChangedSignal );
END_TEST;
}
PushButton pushButton = PushButton::New();
pushButton.SetProperty(pushButton.GetPropertyIndex("disabled"), false);
- DALI_TEST_CHECK( false == pushButton.IsDisabled() );
+
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( pushButton.GetPropertyIndex("disabled")), false, TEST_LOCATION );
+
pushButton.SetProperty(pushButton.GetPropertyIndex("disabled"), true);
- DALI_TEST_CHECK( true == pushButton.IsDisabled() );
+ DALI_TEST_EQUALS( pushButton.GetProperty<bool>( pushButton.GetPropertyIndex("disabled")), true, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliButtonEventConsumption(void)
+{
+ /**
+ * [ Parent ]
+ * [ Child ]
+ *
+ * Child parented and positioned under parent.
+ * Touch up and down performed on child.
+ * Should only trigger signal on child.
+ */
+
+ ToolkitTestApplication application;
+
+ Button parentButton = PushButton::New();
+ parentButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ parentButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ parentButton.SetProperty( Actor::Property::SIZE, Vector2( 20, 20 ) );
+ application.GetScene().Add( parentButton );
+
+ Button childButton = PushButton::New();
+ childButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ childButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_LEFT );
+ childButton.SetProperty( Actor::Property::SIZE, Vector2( 20, 20 ) );
+ parentButton.Add( childButton );
+
+ // Reset signal flags
+ gIsCalledChildButtonCallback = false;
+ gIsCalledButtonCallback = false;
+
+ parentButton.ClickedSignal().Connect( &ButtonCallback );
+ childButton.ClickedSignal().Connect( &ChildButtonCallback );
+
+ // Peform a button click at coordinates (10,30) which is the child.
+ Dali::Integration::TouchEvent event;
+ event = Dali::Integration::TouchEvent();
+ Dali::Integration::Point point;
+ point.SetState( PointState::DOWN );
+ point.SetScreenPosition( Vector2( 10, 30 ) );
+ event.AddPoint( point );
+ // flush the queue and render once
+ application.SendNotification();
+ application.Render();
+ application.ProcessEvent( event );
+
+ event = Dali::Integration::TouchEvent();
+ point.SetState( PointState::UP );
+ point.SetScreenPosition( Vector2( 10, 30 ) );
+ event.AddPoint( point );
+ // flush the queue and render once
+ application.SendNotification();
+ application.Render();
+ application.ProcessEvent( event );
+
+ DALI_TEST_EQUALS( gIsCalledChildButtonCallback, true, TEST_LOCATION );
+ DALI_TEST_EQUALS( ! gIsCalledButtonCallback, true, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliButtonRelease(void)
+{
+ /**
+ * Down event followed by interrupted event should signal Release.
+ */
+
+ ToolkitTestApplication application;
+
+ Button parentButton = PushButton::New();
+ parentButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ parentButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ parentButton.SetProperty( Actor::Property::SIZE, Vector2( 20, 20 ) );
+ application.GetScene().Add( parentButton );
+ parentButton.ReleasedSignal().Connect( &ButtonCallback );
+
+ // Reset signal flags
+ gIsCalledButtonCallback = false;
+
+ // Peform a button down and then button interrupted at coordinates (10,10).
+ Dali::Integration::TouchEvent event;
+ event = Dali::Integration::TouchEvent();
+ Dali::Integration::Point point;
+ point.SetState( PointState::DOWN );
+ point.SetScreenPosition( Vector2( 10, 10 ) );
+ event.AddPoint( point );
+ // flush the queue and render once
+ application.SendNotification();
+ application.Render();
+ application.ProcessEvent( event );
+
+ event = Dali::Integration::TouchEvent();
+ point.SetState( PointState::INTERRUPTED );
+ event.AddPoint( point );
+ // flush the queue and render once
+ application.SendNotification();
+ application.Render();
+ application.ProcessEvent( event );
+
+ DALI_TEST_EQUALS( gIsCalledButtonCallback, true, TEST_LOCATION );
+
END_TEST;
}
-int UtcDaliButtonSize(void)
+int UtcDaliButtonMultiTouch(void)
{
+ /**
+ * Down event followed by a multi touch point event should signal Release.
+ */
+
ToolkitTestApplication application;
- tet_infoline(" UtcDaliButtonSize");
- ImageActor image01 = ImageActor::New(CreateBufferImage());
- image01.SetSize( 100, 50 );
+ Button button = PushButton::New();
+ button.SetProperty( Button::Property::TOGGLABLE, true);
+
+ button.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ button.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ button.SetProperty( Actor::Property::SIZE, Vector2( 20, 20 ) );
+ application.GetScene().Add( button );
+ button.ReleasedSignal().Connect( &ButtonCallback );
+
+ // Reset signal flags
+ gIsCalledButtonCallback = false;
+
+ // Peform a button down and then button interrupted at coordinates (10,10).
+ Dali::Integration::TouchEvent downEvent;
+ downEvent = Dali::Integration::TouchEvent();
+ Dali::Integration::Point point;
- PushButton pushButton;
+ // Add Press button
+ point.SetState( PointState::DOWN );
+ point.SetScreenPosition( Vector2( 15, 15 ) );
+ downEvent.AddPoint( point );
+ // flush the queue and render once
+ application.SendNotification();
+ application.Render();
+ application.ProcessEvent( downEvent );
+
+ // Release button
+ Dali::Integration::TouchEvent upEvent;
+ upEvent = Dali::Integration::TouchEvent();
+ point.SetState( PointState::UP );
+ point.SetScreenPosition( Vector2( 15, 15 ) );
+ upEvent.AddPoint( point );
+ // flush the queue and render once
+ application.SendNotification();
+ application.Render();
+ application.ProcessEvent( upEvent );
- Vector3 size;
+ tet_infoline("Button should now be selected\n");
+ bool isSelected = button.GetProperty<bool>( Button::Property::SELECTED ) ;
+ DALI_TEST_EQUALS( isSelected, true, TEST_LOCATION );
- // Test1 Size is set through Actor API
+ // Add first point
+ Dali::Integration::TouchEvent multiEvent;
+ multiEvent = Dali::Integration::TouchEvent();
+ point.SetState( PointState::DOWN );
+ point.SetScreenPosition( Vector2( 10, 10 ) );
+ multiEvent.AddPoint( point );
- // First an image is set, then SetSize is called.
- pushButton = PushButton::New();
- Stage::GetCurrent().Add( pushButton );
+ // Add second point
+ point.SetState( PointState::DOWN );
+ point.SetScreenPosition( Vector2( 15, 15 ) );
+ multiEvent.AddPoint( point );
- pushButton.SetBackgroundImage( image01 );
- pushButton.SetSize( 10.f, 10.f );
+ tet_infoline("Before a multi touch event\n");
+ // flush the queue and render once
application.SendNotification();
application.Render();
+ application.ProcessEvent( multiEvent );
- size = pushButton.GetCurrentSize();
+ DALI_TEST_EQUALS( gIsCalledButtonCallback, true, TEST_LOCATION );
- DALI_TEST_EQUALS( size.width, 10.f, TEST_LOCATION );
- DALI_TEST_EQUALS( size.height, 10.f, TEST_LOCATION );
END_TEST;
}